ACK!MUD 4.3.1 by Zenithar. GCC4 cleanup by Samson. AckFUSS by Kline.
Really wanted to push out the new stat system for creation and just some of the general cleanup before my life kicks into full gear ;). Next release may be a few weeks off.
Minor helpfile updates.
Removed some duplicate code in bust_a_prompt() and added some new options.
GCC4 fix in PUT_FREE; things compile cleanly once again!
Updated max vnums to ~1.6bil. It can probably go higher, but really, do people need more?
Removed rolling for stats from char creation. You now assign your own stats up to racial maximums.
Added a commented block to comm.c for IP binding if it's ever needed.
Removed quest_points from ch_data, moved everything to utilize the unused one in pc_data.
Added statraise to raise permenant stats based on a request from Jawzith at the forums.
Consolidated helps and system areas.
Added checks in load_objects(), load_mobiles(), and load_rooms() to log if a vnum is out of range for the area it is in when loaded.
Removed the silly immskll struct, commands should be handled via trust, not imtlset (now gone).
Updated default prompt and 'prompt all' to something more user friendly.
Added char_exists() func for future use to see if a pfile is valid.