/*************************************************************************** * (c) 2000 TAKA and the GHOST DANCER MUD PROJECT TEAM * * You may use this code provided you accept it's usage agreements * * Usage agreement * 1) Is that you do not remove or modify this comment block. * 2) You must give due credit in the help files * 3) You email me at a_ghost_dancer@excite.com * this helps me judge what snippets are popular and i welcome * any ideas and if i find them worthy i may decide to code them * for GHOST and distribute them on our page. * 4) You must abid by all other ROM and MERC licences * 5) Finally any improvements/bugs you find or make please share them * so we can continue to put out quality snippets. * * Last thank you to all the ROM amd MERC folks for this wounderful code * base know as ROM. * * The Ghost Dancer MUD Project Team and me TAKA thank you * for your interest. * * You can email me at: * TAKA * a_ghost_dancer@excite.com * ***************************************************************************/ in ACT_OBJ.C DO_REMOVE find this code: if ( arg[0] == '\0' ) { send_to_char( "Remove what?\n\r", ch ); return; } add this code immediately following the above code. /* remove all added taka of ghost dancers */ if ( !str_cmp( arg, "all" ) ) { int iWear = 0; for ( iWear = 0; iWear < MAX_WEAR; iWear++ ) { if ( ( obj = get_eq_char( ch, iWear ) ) != NULL ) { remove_obj( ch, obj->wear_loc, TRUE ); } } return; } /* end remove all by taka of ghost dancer */