/****************************************************** ******************************************************* ** This Must Remain Intact ** ** ** ** Description Checks and Approvals ** ** By Jeff ** ** ** ** Please Inform me if you Use my Code ** ** cyberpatrol_735@hotmail.com ** ******************************************************* ******************************************************/ First In Merc.h -------------------------- Find the PLR_ flags add in #DEFINE PLR_DESCRIPTION ---------------------------- In comm.c Find write_to_buffer(d,"\n\r",2); write_to_buffer(d,"[Hit Return to Continue]",0); d->connected = CON_NEW_CHAR; Add SET_BIT(ch->act, PLR_DESCRIPTION ); ---------------------------- If you wish for their desc to be rejected if they modify their description, add this in act_info.c Find do_description Then Find string_append( ch, &ch->description ); And Add SET_BIT(ch->act, PLR_DESCRIPTION); -------------------------------------------------------------- In act_wiz.c Add the following void do_dapprove( CHAR_DATA *ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; CHAR_DATA *victim; argument = one_argument( argument, arg ); if ( arg[0] == '\0' ) { send_to_char( "Approve who's description?\n\r", ch ); return; } if ( ( victim = get_char_world( ch, arg ) ) == NULL ) { send_to_char( "They aren't here.\n\r", ch ); return; } if ( IS_NPC(victim) ) { send_to_char( "Not on NPC's.\n\r", ch ); return; } if ( IS_SET(victim->act, PLR_DESCRIPTION) ) { act("You approve of $N's description.",ch,argument,victim,TO_CHAR ); act("{GYour description has been approved, Thank you.",ch,argument,victim,TO_VICT); REMOVE_BIT(victim->act, PLR_DESCRIPTION ); return; } send_to_char("They have already been approved, use the reject command to reject their description.\n\r",ch ); } void do_check ( CHAR_DATA *ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; CHAR_DATA *victim; argument = one_argument( argument, arg ); if ( arg[0] == '\0' ) { send_to_char( "Check Who's Description??\n\r", ch ); return; } if ( ( victim = get_char_world( ch, arg ) ) == NULL ) { send_to_char( "They aren't here.\n\r", ch ); return; } if ( IS_NPC(victim) ) { send_to_char( "Not on NPC's.\n\r", ch ); return; } if (IS_SET(victim->act, PLR_DESCRIPTION ) ) { act("$N's description is",ch,argument,victim,TO_CHAR ); act("{B-----------------------------------`w",ch,NULL,victim,TO_CHAR); send_to_char( victim->description ? victim->description : "(None).\n\r", ch ); act("{B-----------------------------------`w",ch, NULL,victim, TO_CHAR); act("{R$N's description has not been approved.",ch,argument,victim,TO_CHAR ); return; } act("$N's description is",ch,argument,victim,TO_CHAR ); send_to_char("-----------------------------------\n\r",ch); send_to_char( victim->description ? victim->description : "(None).\n\r", ch ); send_to_char("-----------------------------------\n\r",ch); act("{G$N's description has been approved.",ch,argument,victim,TO_CHAR ); return; } void do_dreject( CHAR_DATA *ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; CHAR_DATA *victim; argument = one_argument( argument, arg ); if ( arg[0] == '\0' ) { send_to_char( "Reject who's description?\n\r", ch ); return; } if ( ( victim = get_char_world( ch, arg ) ) == NULL ) { send_to_char( "They aren't here.\n\r", ch ); return; } if ( IS_NPC(victim) ) { send_to_char( "Not on NPC's.\n\r", ch ); return; } if (IS_SET(victim->act, PLR_DESCRIPTION) ) { send_to_char("Their description still needs revising, you cannot reject it!\n\r",ch ); return; } SET_BIT(victim->act, PLR_DESCRIPTION ); act("You have revoked $N's description.",ch,argument,victim,TO_CHAR); act("{RYour description has been revoked, please read HELP DESCRIPTION.",ch,argument,victim,TO_VICT ); } --------------------------------------------------- Next find in act_info.c IS_SET(wch->act, PLR_CRIMINAL) ? "({RCRIMINAL{x) " : "", IS_SET(wch->act, PLR_THIEF) ? "({RTHIEF{x) " : "", (wch->original_name) ? wch->original_name : wch->name, IS_NPC(wch) ? "" : wch->pcdata->title , IS_NPC(wch) ? "" : Yours may vary Add IS_SET(wch->act, PLR_DESCRIPTION) ? "{W[{rD{W] " : "", Modify to your color code as needed. ------------------------------------------------------- Add to interp.h DECLARE_DO_FUN( do_dapprove ); DECLARE_DO_FUN( do_dreject ); DECLARE_DO_FUN( do_Check ); -------------------------------------------------------- Finally add to interp.c { "approve", do_dapprove, POS_DEAD, IM, LOG_NORMAL, 1, 0 }, { "check", do_check, POS_DEAD, IM, LOG_NORMAL, 1, 0 }, { "reject", do_dreject, POS_DEAD, IM, LOG_NORMAL, 1, 0 }, Modify levels as needed. ------------------------------------------------------------- Remember, EMAIL ME if you use this code!!! cyberpatrol_735@hotmail.com Enjoy!