/* I don't need any real credit for this. It's pretty global, * and there's all kinds of functions with this code in it. * I'm only putting this up here because I can't seem to connect *to www.mudmagic.com and stock ROM doesn't have remove all... * --Koqlb */ In act_obj.c find the following code: if (arg[0] == '\0') { return; } And add the code with the + signs below it, and above the bottom code: Make sure to remove the + signs... I've forgotten before... MESS! /* Remove all - Global snippet. */ + if (!str_cmp (arg, "all")) + { + OBJ_DATA *obj_next; + + for (obj = ch->carrying; obj; obj = obj_next) + { + obj_next = obj->next_content; + if (obj->wear_loc != WEAR_NONE && can_see_obj (ch, obj)) + remove_obj (ch, obj->wear_loc, TRUE); + } + return; + } + else + if ((obj = get_obj_wear (ch, arg)) == NULL) { send_to_char ("You do not have that item.\n\r", ch); return; }