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On Mon, 16 Mar 1998 21:16:49 GMT Richard Woolcock
<KaVir#dial,pipex.com> wrote:
> Ling wrote:
>> On Sun, 15 Mar 1998, Justin McKinnerney wrote:
> Character development is an important aspect of muds (for example,
> would you play a mud where your character never saved?).
Err, yes. Tron is a perfect example, if debateable as being a MUD.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] Source Code Release, (continued)
- No Subject,
J C Lawrence claw#under,engr.sgi.com, Tue 17 Mar 1998, 00:07 GMT
- No Subject,
J C Lawrence claw#under,engr.sgi.com, Tue 17 Mar 1998, 19:35 GMT
- No Subject,
J C Lawrence claw#under,engr.sgi.com, Thu 26 Mar 1998, 17:32 GMT
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