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Re: [MUD-Dev] The MLI Project



coder#ibm,net wrote:
> 
> On 30/01/98 at 09:17 AM, Vadim Tkachenko <vadimt#4cs,com> said:
> 
> >About the graphical interface concept:
> 
> >http://www.parc.xerox.com/istl/projects/MagicLenses/default.html
> 
> >As always, just a flamebite - what do you think about it?
> 
> It demonstrates the root of an idea I've long thought fascinating for a
> graphical MUD:
> 
>   1) implement depth of field ala photography.
> 
>   2) implement fuzzy peripheral vision as a performance optimisation and
> "reality" tweak".

For me, it also represents the concept of "sense" - say, beginner can
see the object just as it appears in a physical-only world, for the mage
it would be something more (maybe also different) - as you advance, you
gain more and more lenses you can observe the surrounding world through.

Makes sense only for a graphical interface, though...

> J C Lawrence

-- 
Still alive and smile stays on,
Vadim Tkachenko <VadimT#4CS,Com>
--
UNIX _is_ user friendly, he's just very picky about who his friends are



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