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(fwd) Functional Security
Worth thinking about:
From: "Scott G. Stewart" <sstewart#or,cadix.com>
Newsgroups: rec.games.mud.lp
Subject: Functional Security
Date: Thu, 19 Mar 1998 14:23:46 -0800
The few LPC security schemes I have looked at seem to emphasize file
system security (the ability to read or write a file). Is functional
security (the ability to invoke a function in an object) downplayed, or
have I missed something?
When I looked at the Lima code, I saw that the monster "die()" function
had no security.... Does this mean that a "hostile" wizard could create
an object which calls that function on any given target?
I can imagine a Mud where wizards have creation capability, but compete
against each other, and are therefore bound by certain rules. In such a
situation, you would not want one wizard to call the functions in
another's object.
-- Scott
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- 3D engines for MUDs, (continued)
- Re: [MUD-Dev] (fwd) Functional Security,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Fri 20 Mar 1998, 16:47 GMT
- Re: [MUD-Dev] (fwd) Functional Security,
Felix A. Croes felix#xs1,simplex.nl, Fri 20 Mar 1998, 16:40 GMT
- (fwd) Functional Security,
J C Lawrence claw#under,engr.sgi.com, Fri 20 Mar 1998, 00:04 GMT
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