MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] The MLI Project
[Chris L:]
:Bubba may see a normal room lit by a guttering candle, but Boffo with his
:ultra-sonic echo-location and near total myopia outside of the infra-red
:band is nearly blinded by the heat flaring off the candle and searing his
:retinas, buthas an utterly detailed awareness of the spatial
:characteristics of the room.
:
:Want something a little more "normal". Boffo now has "magic-vision" which
:displays the magical potentials of all objects in such strength and
:overwhelming detail that their mere visual characteristics are effectively
:lost.
It's likely no surprise that it would be difficult to accurately show a
sense that human's don't really have.
This suggests, however, that having multiple graphics output windows might
be interesting. That way, you could show a magical field strength, as
seen by Boffo, as well as his infra-red view. Similar to previous
discussions as to focal point, you could choose one of the window's to
be clearly redrawn, while the other is less so, because the player does
not have Boffo concentrating on that aspect.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks), (continued)
- Re: [MUD-Dev] BOOK: Myer's Silverlock,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 24 Feb 1998, 09:30 GMT
- BOOK: Myer's Silverlock,
coder coder#ibm,net, Mon 23 Feb 1998, 19:43 GMT
- Re: [MUD-Dev] The MLI Project,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 23 Feb 1998, 18:20 GMT
[ Other Periods
| Other mailing lists
| Search
]