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RE: [MUD-Dev] Commercial value of RP
On Wednesday, January 07, 1998 11:19 AM, Ola Fosheim
Grøstad[SMTP:olag#ifi,uio.no] wrote:
> Besides wasn't/isn't M59 a 3D hack'n'slash a'la DIKU? Kill
monsters
> or social interaction? Most people I met were not really
roleplaying,
> they didn't claim to be either.
Most were not roleplaying in the sense of role-acting. They are not
roleplaying on UO either. They are also not roleplaying on most gaming
text muds, period (gaming as opposed to collaborative storytelling).
Not even on the highly detailed, complex, socially interesting,
roleplay-oriented ones.
-Raph
- Thread context:
- Re: [MUD-Dev] Commercial value of RP,
JC Lawrence claw#under,Eng.Sun.COM, Tue 06 Jan 1998, 21:19 GMT
- <Possible follow-up(s)>
- RE: [MUD-Dev] Commercial value of RP,
Koster, Raph rkoster#origin,ea.com, Wed 07 Jan 1998, 19:49 GMT
- RE: [MUD-Dev] Commercial value of RP,
Koster, Raph rkoster#origin,ea.com, Thu 08 Jan 1998, 01:38 GMT
- Re: [MUD-Dev] Commercial value of RP,
Mike Sellers mike#online-alchemy,com, Thu 08 Jan 1998, 14:20 GMT
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