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Re: [MUD-Dev] XShipWars
On 18 Mar 98 at 9:58, J C Lawrence wrote:
>
> Worth looking at:
>
> http://dogstar.mit.edu/bajor3d/
>
> I could easily see a MUD being wrapped underneath.
>
Looks really interesting. I like this genre of game as I've played
many solo varieties and board versions.
It's also one of the first games I've encountered that is determined
and dedicated to not allowing me play.
I feel abused and angry. These feelings are quite strange to me.
I was almost tempted to go and do something rash like abuse a
harddrive partition (again). Luckily reason got the better of me.
Gee, I hope this is an isolated phenomenom.
<tongue firmly planted in cheek>
--
--/*\ Jon A. Lambert - TychoMUD Internet:jlsysinc#ix,netcom.com /*\--
--/*\ Mud Server Developer's Page <http://www.netcom.com/~jlsysinc> /*\--
--/*\ "Everything that deceives may be said to enchant" - Plato /*\--
- References:
- XShipWars
- From: J C Lawrence <claw#under,engr.sgi.com>
- Thread context:
- SIMULATING FUTURE HISTORIES: THE NAU SOLAR SYSTEM SIMULATION & MARS SETTLEMENT,
J C Lawrence claw#under,engr.sgi.com, Thu 19 Mar 1998, 00:42 GMT
- (fwd) INFO: [client] Chaco looking for new parent for Pueblo,
J C Lawrence claw#under,engr.sgi.com, Wed 18 Mar 1998, 18:07 GMT
- XShipWars,
J C Lawrence claw#under,engr.sgi.com, Wed 18 Mar 1998, 17:42 GMT
- Balancing Addicts,
Ling K.L.Lo-94#student,lboro.ac.uk, Tue 17 Mar 1998, 14:32 GMT
- Transport layer (UDP vs TCP),
Ben Greear greear#cyberhighway,net, Tue 17 Mar 1998, 05:58 GMT
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