MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
3D engines for MUDs
On Tue, 24 Mar 1998, Ling wrote:
> What especially impress is the use of lights in the game. Little red
> alert lights come on and I think the aurora used to light chunks of the
> map green. It's called 'phong shaded something voxels' by the Westwood
> guys. I'll attempt to dig up a little more info if anyone is interested.
I'm interested. :-)
-Greg
- Thread context:
- Re: [MUD-Dev] 3D engines for MUDs,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 21 Mar 1998, 02:29 GMT
- Re: [MUD-Dev] (fwd) Functional Security,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Fri 20 Mar 1998, 16:47 GMT
- Re: [MUD-Dev] (fwd) Functional Security,
Felix A. Croes felix#xs1,simplex.nl, Fri 20 Mar 1998, 16:40 GMT
- (fwd) Functional Security,
J C Lawrence claw#under,engr.sgi.com, Fri 20 Mar 1998, 00:04 GMT
[ Other Periods
| Other mailing lists
| Search
]