MUD-Dev
mailing list archive

Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

Re: [MUD-Dev] Commercial value of RP



At 05:19 PM 1/7/98 PST8PDT, Ola Fosheim Grøstad wrote:
>Besides wasn't/isn't M59 a 3D hack'n'slash a'la DIKU?  Kill monsters
>or social interaction?  Most people I met were not really roleplaying,
>they didn't claim to be either.

There's little diku influence in M59, at least not intentional influence.
There have been two pretty distinct groups who play though; some come to
kill things, others to socialize (many in both groups have never played
muds or RPGs before).  The interesting thing is that both groups tend to
cross-over, having found the joys of the others' activities.  As for real
role-playing, well... that's a rare thing, I'm afraid.  The designers'
fault as much as the players, if not more.  :-/ 



--

Mike Sellers   Chief Alchemist -- Online Alchemy   mike#online-alchemy,com

"One of the most difficult tasks men can perform, however much others 
may despise it, is the invention of good games.  And it cannot be done 
by men out of touch with their instinctive values."  - Carl Jung



Other Periods  | Other mailing lists  | Search  ]