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Re: [MUD-Dev] CORBA, RMI, threads
[Brandon Gillespie:]
[Hash tables]
:But to explain--when you have a collision in your hash table there are
:many ways you can deal with it. The only useful (imho) ways are chaining
:from that point on.
Grin!
I, on the other hand (written several compilers and interpreters) have
never liked anything except chaining within the hash table itself. I've
never noticed any big speed problems, the space is lower, and the code
is smaller. When the table hits 75%-80% full, double it and rehash.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- Re: [MUD-Dev] Java and Javascript, (continued)
- Re: [MUD-Dev] CORBA, RMI, threads,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 28 Jan 1998, 07:05 GMT
- VRML Becomes ISO/IEC International Standard (fwd),
Nathan Yospe yospe#hawaii,edu, Tue 27 Jan 1998, 22:33 GMT
- The Anti-Mac Interface,
JC Lawrence claw#under,Eng.Sun.COM, Tue 27 Jan 1998, 00:51 GMT
- Re: OT? [MUD-Dev] The impact of the web on muds,
Mike Sellers mike#online-alchemy,com, Mon 26 Jan 1998, 08:17 GMT
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