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Tutorial: Comments on Hand-crafting a compiler
Seeing the recent interest in mud compilers generating byte-code
or native code, I thought I'd post Robert Crenshaw's tutorial on hand
crafting a compiler. I did not have any formal schooling in
compiler theory and neither the patience or time to wade through vast
tomes of arcane compiler lore and even more alien terminology. So
this tutorial, although incomplete, was quite a useful starting point
for myself. I'll post it over the next week since there are about
16 installments. Any comments on its flaws will be appreciated.
Enjoy.
--
--/*\ Jon A. Lambert - TychoMUD Internet:jlsysinc#ix,netcom.com /*\--
--/*\ Mud Server Developer's Page <http://www.netcom.com/~jlsysinc> /*\--
--/*\ "Everything that deceives may be said to enchant" - Plato /*\--
- Thread context:
- Re: [MUD-Dev] Why not compile java into object code?, (continued)
- Tutorial: Let's build a Compiler! - Part I: Introduction,
Jon A. Lambert Jon.A.Lambert#ix,netcom.com, Fri 27 Feb 1998, 03:36 GMT
- Tutorial: Comments on Hand-crafting a compiler,
Jon A. Lambert Jon.A.Lambert#ix,netcom.com, Fri 27 Feb 1998, 03:30 GMT
- Re: [MUD-Dev] Java and Javascript,
Mike Sellers mike#online-alchemy,com, Thu 26 Feb 1998, 16:13 GMT
- bar-time (was Re: [MUD-Dev] The MLI Project),
Mike Sellers mike#online-alchemy,com, Wed 25 Feb 1998, 21:54 GMT
- Dynamic Loading of Modules,
Niklas Elmqvist d97elm#dtek,chalmers.se, Wed 25 Feb 1998, 06:26 GMT
- Re: [MUD-Dev] The MLI Project,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 24 Feb 1998, 18:20 GMT
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