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Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics)
On Fri, 13 Feb 1998 20:24:04 PST8PDT, Brandon J. Rickman wrote:
} On Fri, 13 Feb 1998 16:24:56, Mike Sellers <mike#online-alchemy,com> wrote:
} >-- Moore's Law still rules. :)
}
} The tiresome Moore's Law rhetoric. I made a feint at this topic on
} another thread (actually it might have been this one...) but Mike's
} convenient rehash has given me a new opening.
}
} Moore's Law: the computational power of computers doubles every <make
} up a number between 12 and 60> months.
AFAIR, Moore's Law stated that the number of transistors on a chip would
double every 18 months. Nothing about "computational power".
--
Have fun,
Alex.
- Thread context:
- Net protocols for MUDing (was: Moore's Law sucks), (continued)
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
Ben Greear greear#cyberhighway,net, Mon 16 Feb 1998, 04:41 GMT
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
coder coder#ibm,net, Mon 16 Feb 1998, 06:32 GMT
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
Alex Oren alexo#bigfoot,com, Tue 17 Feb 1998, 01:09 GMT
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 14 Feb 1998, 18:20 GMT
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 14 Feb 1998, 19:09 GMT
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
Mike Sellers mike#online-alchemy,com, Sun 15 Feb 1998, 15:31 GMT
- Re: [MUD-Dev] Moore's Law sucks (was: 3D graphics),
Brandon J. Rickman ashes#pc4,zennet.com, Tue 17 Feb 1998, 00:19 GMT
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