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Re: [MUD-Dev] Clients
On Tue, 13 Jan 1998, Vadim Tkachenko wrote:
> Two more notes:
>
> - Don't forget to provide the good old way of typing the command.
> BTW, speaking about JP Soft, why didn't anyone provide a good
> command/context completion in the MUD? I understand, that's a lot
> of work, but you just have to do it once...
Assuming you mean build the command completion into the server, you
have to be in character-at-a-time mode for that. Sure, it's easy
enough to do, but I wouldn't want all those packets shuttling back
and forth for each character typed (now multiply that by 1K users).
And were the MUD in Australia and the player in Sweden...man, he's
just going to _hate_ you.
--
Shawn Halpenny
- Thread context:
- Re: [MUD-Dev] Clients, (continued)
- Re: [MUD-Dev] Clients,
JC Lawrence claw#under,Eng.Sun.COM, Mon 12 Jan 1998, 22:20 GMT
- Re: [MUD-Dev] Clients,
Stephen Zepp zoran#enid,com, Tue 13 Jan 1998, 05:17 GMT
- Re: [MUD-Dev] Clients,
Vadim Tkachenko vadimt#4cs,com, Tue 13 Jan 1998, 15:26 GMT
- Re: [MUD-Dev] Clients,
Matt Chatterley root#mpc,dyn.ml.org, Tue 13 Jan 1998, 18:16 GMT
- Re: [MUD-Dev] Clients,
Shawn Halpenny malachai#iname,com, Tue 13 Jan 1998, 15:56 GMT
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