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Re: [MUD-Dev] Socket programming (was: The impact of the web on muds)



Richard Woolcock wrote:

[skipped]
 
> Out of interest, can anyone recommend a good book on socket programming?
> It a skill I'm sadly lacking to any useful degree...all I need to do then
> is work out how to draw a pixel on the screen, and the rest I can do ;)

You don't have to be _really_ good at sockets. I don't know how that
applies to your programming environment (what is it, can you please
remind?), but for me (C++, then Java) just the generalization of sockets
as streams worked pretty good - keeping in mind the reusability as well.

Besides that, the only difference between sockets and streams is
protocol-dependent information (such as hostname, port, mode (UDP/TCP),
etc.)

> KaVir.

-- 
Still alive and smile stays on,
Vadim Tkachenko <VadimT#4CS,Com>
--
UNIX _is_ user friendly, he's just very picky about who his friends are



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