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Re: [MUD-Dev] Wild west (was Guilds & Politics)



On Wed, 31 Dec 1997 13:41:42 PST8PDT 
Travis S Casey<efindel#io,com> wrote:

> A thought I have yet to see anybody raise about the logging/"time
> travel" scenario: muds are, among other things, virtual worlds in
> which we can see how people might interact under different sets of
> laws than those which prevail in reality.  This mud is creating a
> world in which postcognition, possibly even remote postcognition, is
> possible.  

Exactly!  Bravo!  This was actually an intention of mine that I never
figure out a decent way to phrase.  The thread with Ola beating on
control and ownership of data has been circling this point without
ever touching it.

> In such a world, there is no assurance of perfect
> privacy.  *There is no other way in which such a world can be
> modeled except through logging of the type described.* 

Bingo.  

The entire world is in the chair and under the spot lights, bot nobody
can control who is watching what chair when.

> It would be
> interesting to see how people would act if they knew that all their
> actions were subject to review -- and how better to simulate such an
> environment than to actually implement it? 

Quite.

-- 
J C Lawrence                               Internet: claw#null,net
                                           Internet: coder#ibm,net
----------(*)                        Internet: jc.lawrence#sun,com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...



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