This code is based on SMAUG 1.4a. Most, if not all, bugs and mistakes have been repaired. We have also added a new group of features listed below: 1. A character named "Admin" using the password "admin" so that new MUD owners do not have to fiddle with making thier character. This way you make your character and can advance them using Admin. Delete or change the password for "Admin" once you are set up. 2. Added copyover, one of the most asked add-ons for SMAUG codes. 3. Fixed a series of bugs that came with the SMAUG 1.4a release. 4. Added iscore, incognito and ghost (Incog and ghost need bool set). 5. Added a webserver option, setable via cset and simply needs to be uncommented in the Makefile and compiled to work. We should point out depending on your server settings you may get buffer overflows or have a chance of a security breach and do not reccommend it for everyone if new to coding or running a MUD. If you decide to use the webserver, you will need to edit the files in the web directory to reflect your MUD. 6. Disk Space Saver - Area reset logging was commented out. If you want to allow logs of each area resetting to show in the MUD logs, search for 'Resetting:' in db.c and remove the /* and */ on both sides. 7. Colorize command added, now you can change colors of channels and more from on the MUD. 8. InterMUD 3 capabilties, installed, but disabled in the Makefile. 9. IMC2 3.10 MUD-Net capatable, just need to download, place the source files in the src dir and enable in the Makefile. (Obviously I3 and IMC2 need compiled once enabled.) 10. R4 Additions: OasisII, saveall, beep, info, superbless and nohelps. 11. R4 Updates: afk, wizhelp, wholist, memory and command structure. 12. Many bug fixes provided by Samson and Zebeid. We are affiliates of the SMAUG Organization, and they will try to offer support if needed. We also have information available at http://mudworld.inetsolve.com/CBHQ/smaug/.