grendel-1.0.0a7/backup/
grendel-1.0.0a7/bin/
grendel-1.0.0a7/boards/
grendel-1.0.0a7/clans/
grendel-1.0.0a7/documentation/todo/
grendel-1.0.0a7/help/
grendel-1.0.0a7/logs/
grendel-1.0.0a7/players/
grendel-1.0.0a7/progs/
grendel-1.0.0a7/races/
grendel-1.0.0a7/src/contrib/
grendel-1.0.0a7/src/modules/speller/
grendel-1.0.0a7/src/modules/status/
grendel-1.0.0a7/src/tests/
grendel-1.0.0a7/src/tests/dunit/
#KEYWORD=M_DESCRIPTION_
                The Grendel Project - A Windows/Linux MUD Server

                   *  Copyright (c) 2000-2004 Michiel Rook  *
                    * Additional code by Roeland van Houte *
                * Oscar Martin, Brad Taylor and Hemko de Visser *
                         
                         http://www.grendelproject.nl/


        Original SMAUG code written by Thoric (Derek Snider) with Altrag, 
        Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard, 
                        Grishnakh, Fireblade and Nivek.

 Original MERC 2.1 code by Hatchet, Furey, and Kahn. Original DikuMUD code by:
 Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert && Sebastian Hammer
  
#END=0
#KEYWORD=MOTD
-------------------------------------------------------------------------------
                                Elven Empire
                            MESSAGE OF THE DAY
-------------------------------------------------------------------------------



-------------------------------------------------------------------------------
#END=0
#KEYWORD=IMOTD
-------------------------------------------------------------------------------
                                Elven Empire
                       IMMORTALS MESSAGE OF THE DAY
-------------------------------------------------------------------------------



-------------------------------------------------------------------------------
#END=0
#KEYWORD=M_DESTROY_
Your body stiffens as you hear a horrible sound... from the lurking
depths of hell, a hideous, vicious demon appears, engulfing you with
the sickening smell of death and decay!

The beast approaches you, looking at you with eyes of pure evil...
you fall to your knees, begging for mercy, begging for an escape from
your destiny...

With a chilling roar, the demon leaps towards you and extends a shredding
claw in your direction!

Before you collapse to the ground, you feel the blood spilling out of 
your ruptured organs...

You have been destroyed.
#END=0
#KEYWORD=M_IMMORTALIZE_
As if you feel very tired, your eyelids slowly close...

You feel yourself floating, leaving the body that once belonged to you...
You rise up into the air, heading for the heavens...

You hear beautiful voices sing, long forgotten words come as clear as
crystal... more voices join and form an unreal chorus...

You are enveloped by a swirling vortex of colors, moving faster and
faster... Your soul becomes pure and whole...

You feel yourself losing touch with reality...

Before you drown in the ever increasing stream of new emotions, you
hear a voice whisper...

'Welcome...'
#END=0
#KEYWORD=ME

Sorry, you're on your own.

#END=0
#KEYWORD=SMAUG
                                [WWW.SMAUG.ORG]
         /     _      _            _      _    _____
        /      |\    /|     /\     |      |   /     \     ***************
       /       | \  / |    /  \    |      |  |            *   \\._.//   *
      /        |  \/  |   /    \   |      |  |            *   (0...0)   *
     /_______  |      |  |______|  |      |  |            *    ).:.(    *
            /  |      |  |      |  |      |  |            *    {o o}    *
           /   |      |  |      |  |      |  |     __     *   / ' ' \   *
          /    |      |  |      |  |      |  |       |    *-'^.VxvxV.^'-*
         /     |      |  |      |   \____/    \_____/     ***************
        /
            [S]imulated [M]edieval multi-[U]ser [A]dventure [G]ame

SMAUG 1.4 is a Merc2.1 derivative written by Thoric (Derek Snider) with help
from Altrag, Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard,
Grishnakh, Fireblade and Nivek.
#END=0
#KEYWORD=MERC
SMAUG was originally based on the Merc 2.1 code which was created by Furey,
Hatchet, and Kahn.
This original code base is available as Merc_21.tar.gz via FTP from:
ftp.tcp.com, ftp.math.okstate.edu and ftp.game.org.
E-mail to 'merc-request@kpc.com' to join the merc mailing list.

Merc would like to thank ...
  ... Diku Mud for their code base.
  ... The Free Software Foundation and DJ Delorie for kick-ass tools.
  ... Copper Mud and Alfa Mud for releasing their code and worlds.
  ... Aod of Generic for ... well, everything.  You're a hoopy frood, Aod.
  ... Alander for many ideas and contributions.
  ... John Brothers of Silly for permission to use Silly code and worlds.
  ... Zrin for administering the mailing list.
  ... Abaddon for proofreading our comm.c.
  ... Hind, Quin, Vic, Diavolo, Oleg, Trienne, and others for porting help.
  ... Diavolo, Grodyn, Morgenes, and others for code and bug fixes.
  ... Raff, Doctor, VampLestat, Nirrad, Tyrst, PinkF, Chris, Glop for worlds.
  ... the players and imps of Mud Dome, Final Mud, Mud Lite, Vego Mud, Rivers
      of Mud, Ruhr Mud, and Mystic Realms for bug reports, ideas, new code,
      and hours of enjoyment.
                                Share and enjoy.
#END=0
#KEYWORD=DIKU
.         SMAUG was originally based on the Merc 2.1 code which was
              based on the orignal DIKUMud code created by:

                       The Original DIKUMud Team:

          Katja Nyboe               [Superwoman] (katz@freja.diku.dk)
          Tom Madsen              [Stormbringer] (noop@freja.diku.dk)
          Hans Henrik Staerfeldt           [God] (bombman@freja.diku.dk)
          Michael Seifert                 [Papi] (seifert@freja.diku.dk)
          Sebastian Hammer               [Quinn] (quinn@freja.diku.dk)

                     Additional contributions from:

 Michael Curran  - the player title collection and additional locations.
 Bill Wisner     - for being the first to successfully port the game,
                   uncovering several old bugs, uh, inconsistencies,
                   in the process.

         And: Mads Haar and Stephan Dahl for additional locations.

  The Original DIKUMud was Developed at the Department of Computer Science
                     at the University of Copenhagen.
#END=0
#KEYWORD=CREDITS ABOUT GRENDEL VERSION COPYRIGHT INFO
%INFO%, %VERSION%. %COPYRIGHT%.
Additional code by Roeland van Houte, Oscar Martin, Brad Taylor
and Hemko de Visser.
Additional documentation and FAQs by Jeremiah Davis.

Uses the LibXmlParser unit (c) Stefan Heymann.
Uses the RegExpr unit (C) Andrey V. Sorokin.
Uses a modified version of Winsock2 interface unit (c) Alex Konshin.
Uses a modified version of the AnsiIO unit (c) Gayle Davis.
Uses parts of the Delphi Implementation of MD5 Algorithm (c) Matthias Fichtner.
Uses parts of the Delphi Fundamentals library (c) David Butler.
Uses parts of the FastStrings library (c) Peter Morris.
Uses parts of the Jedi Code Library (c) Project JEDI.

Contains (translated) parts of SMAUG, MERC and DIKU.

See 'help smaug', 'help merc' and 'help diku' for more info.
#END=0