reset(started) { if (!started) set_light(1); } init() { add_action("north", "north"); add_action("south", "south"); add_action("east", "east"); add_action("west", "west"); } short() { return "Halfway up the hill on the Isle of the Magi"; } long() { write("You are halfway up the hill.\n" + "On top of the hill, to the south, stands the ruins of the tower of\n" + "Arcanarton.\n" + "The bridge to the mainland stands at the base of the hill to the north\n" + "A path heads around the hill to the east, and down the hill to the shore\n" + "of the island to the west.\n"); } north() { this_player()->move_player("north#room/south/sislnd1"); return 1; } south() { this_player()->move_player("south#room/south/sislnd18"); return 1; } east() { this_player()->move_player("east#room/south/sislnd14"); return 1; } west() { this_player()->move_player("west#room/south/sislnd12"); return 1; }