(*) marked commands are not used a lot, technical stuff generally. [<variable>] means <variable> is optional. NB: A 'note' is an item of mail or news. barge: barge <player>|<roomid> enables you to go anywhere regardless of invites, bolts, et al. barge name is like visit name, barge owner.roomid is like trans bedit: edit the online site ban file. add a comment ( line starts # ) with the site name, then the site number with * for a range, like 137.205.*.* for all warwick machines, then a space and N for no newbies and C for complete closure. This *IS* saved back to disk immediately. blankpass: blankpass <user> [<password>] blanks <user>'s password, optionally to a specific value. blank_email: blank_email <user> [<addr>] blanks their email. beware of blanking to null email and then confirming or otherwise setting NO_SYNC on them check: does more then check for an SU updates - Letters not yet saved physically to disk after updates email - List of emails of those logged on? rooms - Can do on another person exits - Can do on any room list - Can check another's list info - List all the info about a player (very useful) flags - obvious res_list - Errr mails - Check another's mail chlim_<a limit>: Change limits on a player. chlim_<whatever> <whoever> <new_limit> chlim_mail - How many mails can be sent by a player can exist at a time. chlim_room - How many rooms a player cna own. chlim_exit - How many exits a player's rooms can have each. chlim_auto - How many autos a player's rooms can have each. chlim_list - How many entries a player's list can have. dump: Dump all notes to disc. (*) dfstats: Stats on the dynamic rooms. pauses the server a few secs. When the fragmentation reaches about 5% run defrag... defrag: Defragments the dynamic rooms. should be done once a week or so or when the fragmentation reaches 5%. Pauses the Talker for ~30 secs dtk, dtb: debug info for the dynamic rooms. DO NOT TOUCH. they kill the pager summat awful. (*) grabable: This lists all the people with grabme set for you. You can however grab anyone. BEWARE grab everyone grant: grant [<user> <flags>] Grant some priv. Grant by itself lists them. Actually they are more of a subset of saved flags so you can grant banished et al. list_notes: Lists some note stats, god knows what. (*) list_all_notes: Allocation stats for all the notes. boring. (*) list_res: List_res <letter> Lists all residents beginning with <letter>. lag: lag <person> <time> Makes the <person> have no output and their input do nothing for <time> minutes.A 0 to unlag them before time... make: make <name> <email> <password> Makes a new resident with email and password as supplied, without anyone of that name needing to be logged on. Best used for the emailed registrations. malloc: Stats on memory allocation. msot important is the arena size. If this gets to much more than 3.5MB start thinkgin about using better code *8-P. (like something that is completely dynamic, hey guess what? this message was written by Athanasius *8-P ) mindseye: Works for any place. mindseye owner.roomid netstat: Stats on the state of the net traffic to/from the talker. Use it to prove a talker has no more effect than an ftp session on net traffic *8-P port: Obselete code. Was used for reading in old style player files from a previous version of EW code (I think -Athanasius). remove: Used to remove privs, see grant for details. rm_move: rm_move <player> [<time>]. Makes player stick to the ground for <time>. They can't go, home, leave or be grabbed etc. rm_note: Remove some particular note. (*) restore: restore <letter>. This re-reads that set of players from disk. (*) reload: Reload reloads the messges (login banner, motd etc see the files dir) and help, but not the system rooms. relink: Use at your own peril! IT changes the links on a given note, could totally spam up the notes system, or fix it if you know what you're doing. recount: Recounts the number of news articles. Use if news goes screwy. reset_sneeze: reset_sneeze <person> [<time>] Changes the sneeze timeout on a person, you can remove it or make it rather large... shutdown: shutdown <time> [<reason>] Sets the program to shutdown <time> seconds later. If you give a reason that will be printed as the actual shutdown takes place, if not a default is used. If the angel is running you'll bounce straight back up. sync: sync <letter> Syncs all pfiles for chars beginning <letter> to disc. syncall: Syncs all pfiles to disc. forks so the server ought to keep running validate_email: validate_email <person> Sets <person>'s email to be nothing yet valid. use with care. We have no handle on the emailless. view_note: views a note, on a good day downhill with a following wind. (*) vlist: vlist <person> [<entry>] Views the person's entire list. Or with an <entry> supplied, just that entry. vlog: vlog [<log>] Views a log. With no argument gives a list of viewable logs. This is best done within unix really. wall: wall <message> This is what produces the:- <foo> screams -=> summink <=- messages. Gets through to ANYONE connected. with: With is not foiled by being hidden when you're Admin.