#include <commands.h> #include <daemons.h> #include "/adm/net/inet.h" mapping close_up; void create() { seteuid(getuid()); close_up = ([ ]); } /* create() */ void read_callback(int fd, string mess) { string str; object ob; sscanf(mess, "%s\n", mess); if (mess != "EVERYONE" && mess != "") { log_file("FIN", "mess = " + dump_variable(mess) + "\n"); if (find_fake_player(mess) || master() -> player_exists(mess)) str = (string) FINGER -> user_finger_display(mess); if (!str) { previous_object()->write_fd(fd, "No one called "+capitalize(mess)+" has ever "+ "entered The Realms of Tabor.\n"); } else { previous_object()->write_fd(fd, str); } previous_object()->close_fd(fd); /* Close once flushed */ } else { /* * Ok... In here we need to get the long finger list. */ str = "=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n"; str += "\tThe Realms of Tabor -- " + extract(Time(), 0, 15) + " -- "; str += (string) FINGER -> general_finger_display(1); if (!str) { previous_object()->write_fd(fd, "Some sort of fun internal error "+ "occured. You are happy.\n"); } else { previous_object()->write_fd(fd, str); } previous_object()->close_fd(fd); } } /* read_callback() */