/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
/* This monster does a bit of talking, while he is standing in the room */
/* Author : Goosestep                                                   */

inherit "inherit/monster";

void reset(status arg) {
  ::reset(arg);
  if(arg) return;
  set_name("butler");
  set_alt_name("jeeves");
  set_level(10);
  set_short("Jeeves the butler");
  set_long(
    "This is Goosestep's butler.  He looks attentive and willing\n"+
    "to serve. He is wearing a prominent set of noseplugs.\n");
  set_alignment(-50);
  set_race("human");
  load_chat(5, ({
    "The Butler looks at you with disdain.\n",
    "The Butler dusts off your clothing.\n",
    "The Butler says: Would you care for tea?\n",
    "The Butler says: The master will see you soon.\n",
    "The Butler says: The weather is poor today, Sir.\n",
  }));
}