/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
/* death curse */
  
status death(string spell_type, mixed alt_type) {
  string file;
  int i, cl;
   object targ;
 targ == this_player();

   if(spell_type != "curse") {
    notify_fail("death curse?\n");
    return 0;
  }

  if(!alt_type) alt_type = "necromancy_sphere";
  cl = (objectp(alt_type))
     ? (int)alt_type->query_cast_level()
     : (int)this_player()->query(alt_type);
  
  this_player()->load_spell(({
  "target",    targ,
  "name",              "Death Curse",
  "sphere",            alt_type, 
  "cost",              30,
  "level",             30,
  "cast time",         1,
  "spell object",      "skills/obj/d_curse",
  "damage",            cl,  /* as time */
  "component",         "corpse#skeleton",
  "passive",
  }));
  return 1;
}

/* Native Mode Move */

#include <move.h>