/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
inherit "inherit/treasure";

string tree_location;

void reset(status arg){
  if(arg) return;
  set_id("branch");
  set_short("Branch");
  set_long("Its a lump of dead wood.\n");
  set_value(1);
  set_weight(1);
}

string set_tree_location(string str) {  return tree_location = str; }
string query_tree_location()         {  return tree_location; }  


void info() {
  if(tree_location) {
    write("This is from the tree growing at "+ 
           call_other(tree_location,"short") +".\n");
  }
}

status query_domain_safe() { return 1; }

/* Native Mode Move */

#include <move.h>