#25700 Cleric Guildguard - 25774~ 0 q 100 ~ * Check the direction the player must go to enter the guild. if %direction% == west * Stop them if they are not the appropriate class. if %actor.class% != Cleric return 0 %send% %actor% The guard humiliates you, and blocks your way. %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. end end ~ #25701 Mage Guildguard - 25773~ 0 q 100 ~ * Check the direction the player must go to enter the guild. if %direction% == north * Stop them if they are not the appropriate class. if %actor.class% != Magic User return 0 %send% %actor% The guard humiliates you, and blocks your way. %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. end end ~ #25702 Ranger Guildguard - 25776~ 0 q 100 ~ * Check the direction the player must go to enter the guild. if %direction% == south * Stop them if they are not the appropriate class. if %actor.class% != Ranger return 0 %send% %actor% The guard humiliates you, and blocks your way. %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. end end ~ #25703 Warrior Guildguard - 25775~ 0 q 100 ~ * Check the direction the player must go to enter the guild. if %direction% == west * Stop them if they are not the appropriate class. if %actor.class% != warrior return 0 %send% %actor% The guard humiliates you, and blocks your way. %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. end end ~ #25704 Thief Guildguard - 25777~ 0 q 100 ~ * Check the direction the player must go to enter the guild. if %direction% == east * Stop them if they are not the appropriate class. if %actor.class% != thief return 0 %send% %actor% The guard humiliates you, and blocks your way. %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. end end ~ #25705 Blood Bank - 25704~ 2 c 100 g~ * By Rumble * does not work for level 32 and above. * Make sure the command is give, check for any abbrev of blood if %cmd.mudcommand% == give && blood /= %arg% * let the player stun themselves, they will recover. if %actor.hitp% < 18 %send% %actor% You try to give blood. But, the nurse refuses since you are white as a ghost and can barely stand. %echoaround% %actor% %actor.name% tries to give blood. But, the nurse laughs in %actor.hisher% face since he is whiate as a ghost and can barely stand. else %send% %actor% The nurse jabs a thick needle into your arm and quickly draws a small amount of blood. She gives you a small pile of coins. %echoaround% %actor% The nurse jabs %actor.name% in the arm and quickly draws a small amount of blood. She then gives %actor.name% a small pile of coins. nop %actor.gold(20)% %damage% %actor% 20 end else * If it doesn't match let the command continue. %send% %actor% Give what to who? return 0 end ~ $~