/************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefiting. We hope that you share your changes too. What goes * * around, comes around. * *************************************************************************** * ROM 2.4 is copyright 1993-1998 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@hypercube.org) * * Gabrielle Taylor (gtaylor@hypercube.org) * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * *************************************************************************** * 1stMUD ROM Derivative (c) 2001-2003 by Ryan Jennings * * http://1stmud.dlmud.com/ <r-jenn@shaw.ca> * ***************************************************************************/ /* this is a listing of all the commands and command related data */ #if !defined(INTERP_H) #define INTERP_H /* wrapper function for safe command execution */ PROTOTYPE(void do_function, (CHAR_DATA * ch, DO_FUN * do_fun, const char *argument)); /* for command types */ #define ML MAX_LEVEL /* implementor */ #define L1 MAX_LEVEL - 1 /* creator */ #define L2 MAX_LEVEL - 2 /* supreme being */ #define L3 MAX_LEVEL - 3 /* deity */ #define L4 MAX_LEVEL - 4 /* god */ #define L5 MAX_LEVEL - 5 /* immortal */ #define L6 MAX_LEVEL - 6 /* demigod */ #define L7 MAX_LEVEL - 7 /* angel */ #define L8 MAX_LEVEL - 8 /* avatar */ #define IM LEVEL_IMMORTAL /* avatar */ #define HE LEVEL_HERO /* hero */ #define COM_INGORE 1 /* * Structure for a command in the command lookup table. */ struct cmd_type { const char *name; DO_FUN *do_fun; int position; int level; int log; bool show; CMD_DATA *next, *prev, *next_hash, *next_sort; bool valid; }; struct dofun_type { const char *name; DO_FUN *fun; }; EXTERN const struct dofun_type dofun_table[]; /* * Command logging types. */ #define LOG_NORMAL 0 #define LOG_ALWAYS 1 #define LOG_NEVER 2 /* * Command functions. * Defined in act_*.c (mostly). */ DECLARE_DO_FUN(do_null); DECLARE_DO_FUN(do_oldhelp); DECLARE_DO_FUN(do_mstat); DECLARE_DO_FUN(do_ostat); DECLARE_DO_FUN(do_sset); DECLARE_DO_FUN(do_mfind); DECLARE_DO_FUN(do_ofind); DECLARE_DO_FUN(do_mload); DECLARE_DO_FUN(do_oload); DECLARE_DO_FUN(do_rstat); DECLARE_DO_FUN(do_slookup); DECLARE_DO_FUN(do_ncheck); DECLARE_DO_FUN(do_old_stat); #include "dofun.h" #endif