/**************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Much time and thought has gone into this software and you are *
* benefiting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************
* ROM 2.4 is copyright 1993-1998 Russ Taylor *
* ROM has been brought to you by the ROM consortium *
* Russ Taylor (rtaylor@hypercube.org) *
* Gabrielle Taylor (gtaylor@hypercube.org) *
* Brian Moore (zump@rom.org) *
* By using this code, you have agreed to follow the terms of the *
* ROM license, in the file Rom24/doc/rom.license *
***************************************************************************
* 1stMUD ROM Derivative (c) 2001-2002 by Ryan Jennings *
* http://1stmud.dlmud.com/ <r-jenn@shaw.ca> *
***************************************************************************/
#include <sys/types.h>
#if !defined(WIN32)
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "merc.h"
#include "recycle.h"
#include "olc.h"
/* stuff for recycling ban structures */
BAN_DATA *ban_free;
BAN_DATA *new_ban(void)
{
static BAN_DATA ban_zero;
BAN_DATA *ban;
GET_FREE(ban, BAN_DATA, next, ban_free);
*ban = ban_zero;
VALIDATE(ban);
ban->name = &str_empty[0];
return ban;
}
void free_ban(BAN_DATA * ban)
{
if (!IS_VALID(ban))
return;
free_string(ban->name);
INVALIDATE(ban);
PUT_FREE(ban, next, ban_free);
}
/* stuff for recycling descriptors */
DESCRIPTOR_DATA *new_descriptor(void)
{
static DESCRIPTOR_DATA d_zero;
DESCRIPTOR_DATA *d;
GET_FREE(d, DESCRIPTOR_DATA, next, descriptor_free);
*d = d_zero;
VALIDATE(d);
d->connected = CON_GET_TERM;
d->showstr_head = NULL;
d->showstr_point = NULL;
d->run_buf = NULL;
d->run_head = NULL;
d->outsize = 2000;
alloc_mem(d->outbuf, char, d->outsize);
return d;
}
void free_descriptor(DESCRIPTOR_DATA * d)
{
if (!IS_VALID(d))
return;
free_string(d->host);
free_mem(d->outbuf);
INVALIDATE(d);
PUT_FREE(d, next, descriptor_free);
}
/* stuff for recycling gen_data */
GEN_DATA *gen_data_free;
GEN_DATA *new_gen_data(void)
{
static GEN_DATA gen_zero;
GEN_DATA *gen;
GET_FREE(gen, GEN_DATA, next, gen_data_free);
*gen = gen_zero;
VALIDATE(gen);
alloc_mem(gen->skill_chosen, bool, maxSkill);
alloc_mem(gen->group_chosen, bool, maxGroup);
return gen;
}
void free_gen_data(GEN_DATA * gen)
{
if (!IS_VALID(gen))
return;
INVALIDATE(gen);
free_mem(gen->skill_chosen);
free_mem(gen->group_chosen);
PUT_FREE(gen, next, gen_data_free);
}
/* stuff for recycling extended descs */
EXTRA_DESCR_DATA *extra_descr_free;
EXTRA_DESCR_DATA *new_extra_descr(void)
{
EXTRA_DESCR_DATA *ed;
GET_FREE(ed, EXTRA_DESCR_DATA, next, extra_descr_free);
ed->keyword = &str_empty[0];
ed->description = &str_empty[0];
VALIDATE(ed);
return ed;
}
void free_extra_descr(EXTRA_DESCR_DATA * ed)
{
if (!IS_VALID(ed))
return;
free_string(ed->keyword);
free_string(ed->description);
INVALIDATE(ed);
PUT_FREE(ed, next, extra_descr_free);
}
/* stuff for recycling affects */
AFFECT_DATA *new_affect(void)
{
static AFFECT_DATA af_zero;
AFFECT_DATA *af;
GET_FREE(af, AFFECT_DATA, next, affect_free);
*af = af_zero;
VALIDATE(af);
return af;
}
void free_affect(AFFECT_DATA * af)
{
if (!IS_VALID(af))
return;
INVALIDATE(af);
PUT_FREE(af, next, affect_free);
}
/* stuff for recycling objects */
OBJ_DATA *new_obj(void)
{
static OBJ_DATA obj_zero;
OBJ_DATA *obj;
GET_FREE(obj, OBJ_DATA, next, obj_free);
*obj = obj_zero;
VALIDATE(obj);
return obj;
}
void free_obj(OBJ_DATA * obj)
{
AFFECT_DATA *paf, *paf_next;
EXTRA_DESCR_DATA *ed, *ed_next;
if (!IS_VALID(obj))
return;
for (paf = obj->first_affect; paf != NULL; paf = paf_next)
{
paf_next = paf->next;
free_affect(paf);
}
obj->first_affect = NULL;
for (ed = obj->first_extra_descr; ed != NULL; ed = ed_next)
{
ed_next = ed->next;
free_extra_descr(ed);
}
obj->first_extra_descr = NULL;
free_string(obj->name);
free_string(obj->description);
free_string(obj->short_descr);
free_string(obj->owner);
INVALIDATE(obj);
PUT_FREE(obj, next, obj_free);
}
/* stuff for recyling characters */
CHAR_DATA *new_char(void)
{
static CHAR_DATA ch_zero;
CHAR_DATA *ch;
int i;
GET_FREE(ch, CHAR_DATA, next, char_free);
*ch = ch_zero;
VALIDATE(ch);
ch->name = &str_empty[0];
ch->short_descr = &str_empty[0];
ch->long_descr = &str_empty[0];
ch->description = &str_empty[0];
ch->prompt = &str_empty[0];
ch->prefix = &str_empty[0];
ch->logon = current_time;
ch->lines = PAGELEN;
ch->clan = -1;
ch->invited = -1;
ch->rank = 0;
ch->deity = -1;
for (i = 0; i < 4; i++)
ch->armor[i] = 100;
ch->position = POS_STANDING;
ch->hit = 20;
ch->max_hit = 20;
ch->mana = 100;
ch->max_mana = 100;
ch->move = 100;
ch->max_move = 100;
for (i = 0; i < MAX_STATS; i++)
{
ch->perm_stat[i] = 13;
ch->mod_stat[i] = 0;
}
return ch;
}
void free_char(CHAR_DATA * ch)
{
OBJ_DATA *obj;
OBJ_DATA *obj_next;
AFFECT_DATA *paf;
AFFECT_DATA *paf_next;
if (!IS_VALID(ch))
return;
if (IS_NPC(ch))
mobile_count--;
for (obj = ch->first_carrying; obj != NULL; obj = obj_next)
{
obj_next = obj->next_content;
extract_obj(obj);
}
for (paf = ch->first_affect; paf != NULL; paf = paf_next)
{
paf_next = paf->next;
affect_remove(ch, paf);
}
free_string(ch->name);
free_string(ch->short_descr);
free_string(ch->long_descr);
free_string(ch->description);
free_string(ch->prompt);
free_string(ch->prefix);
free_pcdata(ch->pcdata);
PUT_FREE(ch, next, char_free);
INVALIDATE(ch);
return;
}
void clear_history(PC_DATA * pcdata)
{
int i;
int x;
for (i = 0; i < LAST_MAX; i++)
{
for (x = 0; x < LAST_PAGE_LENGTH; x++)
{
pcdata->history[i][x] = &str_empty[0];
}
}
}
void free_history(PC_DATA * pcdata)
{
int i, x;
for (i = 0; i < LAST_MAX; i++)
{
for (x = 0; x < LAST_PAGE_LENGTH; x++)
{
free_string(pcdata->history[i][x]);
}
}
}
PC_DATA *new_pcdata(void)
{
int alias, bud;
static PC_DATA pcdata_zero;
PC_DATA *pcdata;
GET_FREE(pcdata, PC_DATA, next, pcdata_free);
*pcdata = pcdata_zero;
for (alias = 0; alias < MAX_ALIAS; alias++)
{
pcdata->alias[alias] = NULL;
pcdata->alias_sub[alias] = NULL;
}
for (bud = 0; bud < MAX_BUDDY; bud++)
{
pcdata->buddies[bud] = NULL;
}
clear_history(pcdata);
pcdata->buffer = new_buf();
alloc_mem(pcdata->learned, int, maxSkill);
alloc_mem(pcdata->group_known, bool, maxGroup);
pcdata->str_ed_key = '/';
VALIDATE(pcdata);
return pcdata;
}
void free_pcdata(PC_DATA * pcdata)
{
int alias, pos;
if (!IS_VALID(pcdata))
return;
free_string(pcdata->pwd);
free_string(pcdata->bamfin);
free_string(pcdata->bamfout);
free_string(pcdata->title);
free_string(pcdata->who_descr);
free_string(pcdata->webpass);
free_buf(pcdata->buffer);
free_mem(pcdata->learned);
free_mem(pcdata->group_known);
for (alias = 0; alias < MAX_ALIAS; alias++)
{
free_string(pcdata->alias[alias]);
free_string(pcdata->alias_sub[alias]);
}
for (pos = 0; pos < MAX_BUDDY; pos++)
free_string(pcdata->buddies[pos]);
free_history(pcdata);
INVALIDATE(pcdata);
PUT_FREE(pcdata, next, pcdata_free);
return;
}
/* stuff for setting ids */
long last_pc_id;
long last_mob_id;
long get_pc_id(void)
{
int val;
val = (current_time <= last_pc_id) ? last_pc_id + 1 : current_time;
last_pc_id = val;
return val;
}
long get_mob_id(void)
{
last_mob_id++;
return last_mob_id;
}
MEM_DATA *mem_data_free;
/* procedures and constants needed for buffering */
BUFFER *buf_free;
MEM_DATA *new_mem_data(void)
{
MEM_DATA *memory;
GET_FREE(memory, MEM_DATA, next, mem_data_free);
memory->next = NULL;
memory->id = 0;
memory->reaction = 0;
memory->when = 0;
VALIDATE(memory);
return memory;
}
void free_mem_data(MEM_DATA * memory)
{
if (!IS_VALID(memory))
return;
INVALIDATE(memory);
PUT_FREE(memory, next, mem_data_free);
}
/* buffer sizes */
const int buf_size[MAX_BUF_LIST] = {
16, 32, 64, 128, 256, 1024, 2048, 4096, 8192, 16384
};
/* local procedure for finding the next acceptable size */
/* -1 indicates out-of-boundary error */
int get_size(int val)
{
int i;
for (i = 0; i < MAX_BUF_LIST; i++)
if (buf_size[i] >= val)
{
return buf_size[i];
}
return -1;
}
BUFFER *new_buf()
{
BUFFER *buffer;
GET_FREE(buffer, BUFFER, next, buf_free);
buffer->next = NULL;
buffer->state = BUFFER_SAFE;
buffer->size = get_size(BASE_BUF);
alloc_mem(buffer->string, char, buffer->size);
buffer->string[0] = '\0';
VALIDATE(buffer);
return buffer;
}
BUFFER *new_buf_size(int size)
{
BUFFER *buffer;
GET_FREE(buffer, BUFFER, next, buf_free);
buffer->next = NULL;
buffer->state = BUFFER_SAFE;
buffer->size = get_size(size);
if (buffer->size == -1)
{
bug("new_buf: buffer size %d too large.", size);
exit(1);
}
alloc_mem(buffer->string, char, buffer->size);
buffer->string[0] = '\0';
VALIDATE(buffer);
return buffer;
}
void free_buf(BUFFER * buffer)
{
if (!IS_VALID(buffer))
return;
free_mem(buffer->string);
buffer->string = NULL;
buffer->size = 0;
buffer->state = BUFFER_FREED;
INVALIDATE(buffer);
PUT_FREE(buffer, next, buf_free);
}
bool add_buf(BUFFER * buffer, const char *string)
{
int len;
char *oldstr;
int oldsize;
oldstr = buffer->string;
oldsize = buffer->size;
if (buffer->state == BUFFER_OVERFLOW) /* don't waste time on bad strings! */
return FALSE;
len = strlen(buffer->string) + strlen(string) + 1;
while (len >= buffer->size) /* increase the buffer size */
{
buffer->size = get_size(buffer->size + 1);
{
if (buffer->size == -1) /* overflow */
{
buffer->size = oldsize;
buffer->state = BUFFER_OVERFLOW;
bug("buffer overflow past size %d", buffer->size);
return FALSE;
}
}
}
if (buffer->size != oldsize)
{
alloc_mem(buffer->string, char, buffer->size);
strcpy(buffer->string, oldstr);
free_mem(oldstr);
}
strcat(buffer->string, string);
return TRUE;
}
void clear_buf(BUFFER * buffer)
{
buffer->string[0] = '\0';
buffer->state = BUFFER_SAFE;
}
char *buf_string(BUFFER * buffer)
{
return buffer->string;
}
/* stuff for recycling mobprograms */
PROG_LIST *prog_free;
PROG_LIST *new_prog(void)
{
static PROG_LIST mp_zero;
PROG_LIST *mp;
GET_FREE(mp, PROG_LIST, next, prog_free);
*mp = mp_zero;
mp->vnum = 0;
mp->trig_type = 0;
mp->code = str_dup("");
VALIDATE(mp);
return mp;
}
void free_prog(PROG_LIST * mp)
{
if (!IS_VALID(mp))
return;
INVALIDATE(mp);
PUT_FREE(mp, next, prog_free);
}
HELP_DATA *help_free;
HELP_DATA *new_help(void)
{
HELP_DATA *help;
GET_FREE(help, HELP_DATA, next, help_free);
help->keyword = &str_empty[0];
help->text = &str_empty[0];
return help;
}
void free_help(HELP_DATA * help)
{
free_string(help->keyword);
free_string(help->text);
PUT_FREE(help, next, help_free);
}
/*
* stuff for recycling statlist structures
*/
STAT_DATA *stat_free;
STAT_DATA *new_stat_data(void)
{
static STAT_DATA stat_zero;
STAT_DATA *stat;
GET_FREE(stat, STAT_DATA, next, stat_free);
*stat = stat_zero;
VALIDATE(stat);
stat->name = &str_empty[0];
return stat;
}
void free_stat_data(STAT_DATA * stat)
{
if (!IS_VALID(stat))
return;
free_string(stat->name);
INVALIDATE(stat);
PUT_FREE(stat, next, stat_free);
}
CORPSE_DATA *corpse_free;
CORPSE_DATA *new_corpse(void)
{
static CORPSE_DATA corpse_zero;
CORPSE_DATA *corpse;
GET_FREE(corpse, CORPSE_DATA, next, corpse_free);
*corpse = corpse_zero;
corpse->corpse = NULL;
return corpse;
}
void free_corpse(CORPSE_DATA * corpse)
{
if (corpse == NULL)
return;
if (corpse->corpse != NULL)
free_obj(corpse->corpse);
PUT_FREE(corpse, next, corpse_free);
return;
}
AUCTION_DATA *auction_free;
AUCTION_DATA *new_auction(void)
{
static AUCTION_DATA auc_zero;
AUCTION_DATA *auction;
GET_FREE(auction, AUCTION_DATA, next, auction_free);
*auction = auc_zero;
VALIDATE(auction);
return auction;
}
void free_auction(AUCTION_DATA * auction)
{
if (!IS_VALID(auction))
return;
auction->high_bidder = NULL;
auction->item = NULL;
auction->owner = NULL;
INVALIDATE(auction);
PUT_FREE(auction, next, auction_free);
}
WPWD_DATA *WPWD_free;
WPWD_DATA *new_pwd(void)
{
static WPWD_DATA WPWD_zero;
WPWD_DATA *pwd;
GET_FREE(pwd, WPWD_DATA, next, WPWD_free);
*pwd = WPWD_zero;
pwd->name = &str_empty[0];
pwd->passw = &str_empty[0];
VALIDATE(pwd);
return pwd;
}
void free_pwd(WPWD_DATA * pwd)
{
if (!IS_VALID(pwd))
return;
free_string(pwd->name);
free_string(pwd->passw);
INVALIDATE(pwd);
PUT_FREE(pwd, next, WPWD_free);
}
MBR_DATA *new_mbr(void)
{
static MBR_DATA mbr_zero;
MBR_DATA *mbr;
GET_FREE(mbr, MBR_DATA, next, mbr_free);
*mbr = mbr_zero;
mbr->name = &str_empty[0];
mbr->clan = -1;
mbr->rank = 0;
VALIDATE(mbr);
return mbr;
}
void free_mbr(MBR_DATA * mbr)
{
if (!IS_VALID(mbr))
return;
free_string(mbr->name);
INVALIDATE(mbr);
PUT_FREE(mbr, next, mbr_free);
}