#HEADER Name MC-30 Frigate~ Sname MC-30~ NumRooms 14 Cost 188440 Class 5 Tractor 1 primaryType 6 primaryCount 6 secondaryType 9 secondaryCount 3 RangeWeapons0 5 RangeWeapons1 30 RangeWeapons2 5 Hull 145 Shields 60 Energy 5000 Chaff 8 Maxbombs 0 Speed 110 Hyperspeed 2 Manuever 99 Turrets 4 Mods 5 Clan The New Republic~ End #ROOMS #ROOM RoomNum 1 Name Cockpit of an MC-30 Frigate~ Desc This is the cockpit of an MC-30 Frigate. Being of Mon Calamari design, it is roomy and aesthetically pleasing. The captain's chair is in the center of the cockpit facing a viewscreen and control panel. The co-pilot's chair is directly to the right of the captain's chair and the navigator's station is to the left. There are two other seats for VIP's flanking the entrance to the cockpit.~ Flags indoors spacecraft prototype~ Tunnel 5 Exits0 0 Exits1 0 Exits2 2 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 3 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 1 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 2 Name Passage in an MC-30 Frigate~ Desc This is a passage that that connects the cockpit to the rest of the ship. There is a cabin on either side of the hallway, one for the captain and one for the co-pilot. There is a passage leading aft(south) to the rest of the ship.~ Flags indoors spacecraft prototype~ Tunnel 5 Exits0 1 Exits1 3 Exits2 5 Exits3 4 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 3 Exflags1 3 Exflags2 0 Exflags3 3 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 3 Name Captain's Quarters~ Desc The Mon Calamari sure know how to design a ship. This cabin is proof of that and more. Every square inch of available space was utilized to perfection so that every need is met and the occupant can remain comfortable. There is a bed, a desk and a full-sized refresher as well as an entertainment center.~ Flags indoors spacecraft hotel prototype~ Tunnel 2 Exits0 0 Exits1 0 Exits2 0 Exits3 2 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 3 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 4 Name Co-Pilot's Quarters~ Desc These quarters aren't quite as nice as the captain's quarters, but the Mon Calamari skill is still quite evident. There is a small bed with a smaller refresher than the captain's. There is a small entertainment center as well but it is nowhere near as fancy as the captain's... Still, it's better than the rest of the quarters.~ Flags indoors spacecraft hotel prototype~ Tunnel 2 Exits0 0 Exits1 2 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 3 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 5 Name Common Area of an MC-30 Frigate~ Desc This is the common area of the ship. It has all the tell-tale signs of Mon Calamari design. There are a couple form-plast chairs and a long comfortable acceleration couch arranged around a table in the center of the room. A small machine that dispenses a variety of drinks, and a small meal preperation counter are on the port-side bulkhead next to the entrance to the port-side turrets. Exits lead away from this room to all parts of the ship. The entrance ramp is down a sloping ramp alongside the starboard bulkhead, and a ramp leading upward to the crew quarters is along the port bulkhead.~ Flags indoors spacecraft prototype~ Tunnel 10 Exits0 2 Exits1 6 Exits2 7 Exits3 8 Exits4 14 Exits5 9 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 6 Name Outside the Starboard Turrets~ Desc This is the small passage between the two starboard turrets. There is a ladder against the starboard bulkhead leading up and down to both turrets.~ Flags indoors spacecraft prototype~ Tunnel 4 Exits0 0 Exits1 0 Exits2 0 Exits3 5 Exits4 10 Exits5 11 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 7 Name Engine Maintenance and Repair Station~ Desc This is where internal access to the engine and other components of the ship is possible. Any repairs and or enhancements to the ship can be made from here. There is only one exit back to the common area of the ship.~ Flags indoors spacecraft prototype~ Tunnel 3 Exits0 5 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 7 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 8 Name Outside the Port Turrets~ Desc This is the small passage between the two port turrets. There is a ladder against the port bulkhead leading up and down to both turrets.~ Flags indoors spacecraft prototype~ Tunnel 4 Exits0 0 Exits1 5 Exits2 0 Exits3 0 Exits4 12 Exits5 13 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 9 Name Entrance Ramp of an MC-30 Frigate~ Desc Walking up the entrance ramp of this frigate is enough to know that it is of Mon Calamari design. It has sweeping lines and no space is wasted. On most frigates of this size, even the average human has to duck to avoid cranial damage, but the Mon Calamari were nice enough to provide plenty of clearance. Further up the ramp is the common room of the ship.~ Flags indoors spacecraft prototype~ Tunnel 10 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 5 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 2 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 10 Name Upper Starboard Turret~ Desc This small pod extends slightly above the hull of the MC-30 Frigate. There is a chair with sturdy straps to keep the gunner from flying all over the place during intense battles. There are instruments and readout screens covering every square inch of the pod allowing the gunner to find their target easier. There is a ladder leading down out of the turret.~ Flags indoors spacecraft prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 6 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 12 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 11 Name Lower Starboard Turret~ Desc This small pod extends slightly below the hull of the MC-30 Frigate. There is a chair with sturdy straps to keep the gunner from flying all over the place during intense battles. There are instruments and readout screens covering every square inch of the pod allowing the gunner to find their target easier. There is a ladder leading up out of the turret.~ Flags indoors spacecraft prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 6 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 13 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 12 Name Upper Port Turret~ Desc This small pod extends slightly above the hull of the MC-30 Frigate. There is a chair with sturdy straps to keep the gunner from flying all over the place during intense battles. There are instruments and readout screens covering every square inch of the pod allowing the gunner to find their target easier. There is a ladder leading down out of the turret.~ Flags indoors spacecraft prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 8 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 14 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 13 Name Lower Port Turret~ Desc This small pod extends slightly below the hull of the MC-30 Frigate. There is a chair with sturdy straps to keep the gunner from flying all over the place during intense battles. There are instruments and readout screens covering every square inch of the pod allowing the gunner to find their target easier. There is a ladder leading up out of the turret.~ Flags indoors spacecraft prototype~ Tunnel 1 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 8 Exits5 0 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 15 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ROOM RoomNum 14 Name Crew Quarters~ Desc This is where the crew of the ship goes to rest. It's rather simplistic in nature but still bears the look of Mon Calamari craftsmanship. There are bunks set into the bulkheads on both sides of the room with a small sitting area against the aft bulkhead facing a large view-screen which can be set to display images from outside the ship, or to pick up holo-net channels. There is a sloping ramp leading down into the common area of the ship.~ Flags indoors spacecraft hotel prototype~ Tunnel 10 Exits0 0 Exits1 0 Exits2 0 Exits3 0 Exits4 0 Exits5 5 Exits6 0 Exits7 0 Exits8 0 Exits9 0 Exflags0 0 Exflags1 0 Exflags2 0 Exflags3 0 Exflags4 0 Exflags5 0 Exflags6 0 Exflags7 0 Exflags8 0 Exflags9 0 Keys0 0 Keys1 0 Keys2 0 Keys3 0 Keys4 0 Keys5 0 Keys6 0 Keys7 0 Keys8 0 Keys9 0 RoomType 22 Rprog0 ~ Rprog1 ~ Rprog2 ~ Rprog3 ~ Rprog4 ~ Rprog5 ~ Rprog6 ~ Rprog7 ~ Rprog8 ~ Rprog9 ~ Reset0 ~ Reset1 ~ Reset2 ~ Reset3 ~ Reset4 ~ Reset5 ~ Reset6 ~ Reset7 ~ Reset8 ~ Reset9 ~ End #ENDROOMS #END