package com.planet_ink.coffee_mud.Abilities.Fighter; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2004-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ @SuppressWarnings({"unchecked","rawtypes"}) public class Fighter_Gouge extends MonkSkill { boolean doneTicking=false; @Override public String ID() { return "Fighter_Gouge"; } private final static String localizedName = CMLib.lang().L("Gouge"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Gouged Eyes)"); @Override public String displayText() { return localizedStaticDisplay; } @Override protected int canAffectCode(){return CAN_MOBS;} @Override protected int canTargetCode(){return CAN_MOBS;} @Override public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} private static final String[] triggerStrings =I(new String[] {"GOUGE"}); @Override public String[] triggerStrings(){return triggerStrings;} @Override public int classificationCode(){return Ability.ACODE_SKILL|Ability.DOMAIN_DIRTYFIGHTING;} @Override protected int overrideMana(){return 100;} @Override public int usageType(){return USAGE_MOVEMENT;} @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if(!doneTicking) affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_SEE); } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(!(affected instanceof MOB)) return true; final MOB mob=(MOB)affected; if((doneTicking)&&(msg.amISource(mob))) unInvoke(); return true; } @Override public void unInvoke() { if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) mob.tell(L("Your eyes feel better.")); } @Override public int castingQuality(MOB mob, Physical target) { if((mob!=null)&&(target!=null)) { if(mob.isInCombat()&&(mob.rangeToTarget()>0)) return Ability.QUALITY_INDIFFERENT; if(((mob.charStats().getBodyPart(Race.BODY_HAND)<=0)) ||((mob.charStats().getMyRace().bodyMask()[Race.BODY_HAND]<=0) &&(mob.charStats().getBodyPart(Race.BODY_FOOT)<=0))) return Ability.QUALITY_INDIFFERENT; if((target instanceof MOB)&&(((MOB)target).charStats().getBodyPart(Race.BODY_EYE)<=0)) return Ability.QUALITY_INDIFFERENT; if((target instanceof MOB)&&(!CMLib.flags().canSee((MOB)target))) return Ability.QUALITY_INDIFFERENT; if(anyWeapons(mob)) return Ability.QUALITY_INDIFFERENT; if(target.fetchEffect(ID())!=null) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob,target); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if((!auto) &&((mob.charStats().getBodyPart(Race.BODY_HAND)<=0)) ||((mob.charStats().getMyRace().bodyMask()[Race.BODY_HAND]<=0) &&(mob.charStats().getBodyPart(Race.BODY_FOOT)<=0))) { mob.tell(L("You need hands to gouge.")); return false; } if((!auto)&&(target.charStats().getBodyPart(Race.BODY_EYE)<=0)) { mob.tell(L("@x1 has no eyes!",target.name(mob))); return false; } if((!auto)&&(anyWeapons(mob))) { mob.tell(L("Your hands must be free to gouge.")); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); final boolean hit=(auto)||CMLib.combat().rollToHit(mob,target); if((success)&&(hit)) { final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSK_MALICIOUS_MOVE|CMMsg.TYP_JUSTICE|(auto?CMMsg.MASK_ALWAYS:0),auto?"":L("^F^<FIGHT^><S-NAME> gouge(s) at <T-YOUPOSS> eyes!^</FIGHT^>^?")); CMLib.color().fixSourceFightColor(msg); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> <S-IS-ARE> blinded!")); maliciousAffect(mob,target,asLevel,5,-1); LimbDamage ampuA=(LimbDamage)target.fetchEffect("Amputation"); if(ampuA==null) { ampuA=(LimbDamage)CMClass.getAbility("Amputation"); ampuA.setAffectedOne(target); } final List<String> remainingLimbList=ampuA.unaffectedLimbSet(); String gone=null; for(int i=0;i<remainingLimbList.size();i++) if(remainingLimbList.get(i).toUpperCase().endsWith("EYE")) { gone=remainingLimbList.get(i); break; } if(gone!=null) { Ability injuryA=CMClass.getAbility("Injury"); if(injuryA!=null) { injuryA.setMiscText(mob.Name()+"/"+gone); final CMMsg msg2=CMClass.getMsg(mob,target,this,CMMsg.MSG_DAMAGE,L("<S-NAME> <DAMAGE> <T-NAME>.")); msg2.setValue(target.maxState().getHitPoints()/(20-getXLEVELLevel(mob))); injuryA.invoke(mob,new XVector(msg2),target,true,0); injuryA=target.fetchEffect("Injury"); if( injuryA != null ) { injuryA.setMiscText(mob.Name()+"/"+gone); injuryA.okMessage(target,msg2); } } } } } else return maliciousFizzle(mob,target,L("<S-NAME> attempt(s) to gouge <T-YOUPOSS> eyes, but fail(s).")); return success; } }