package com.planet_ink.coffee_mud.Abilities.Prayers; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Prayer_Philosophy extends Prayer { @Override public String ID() { return "Prayer_Philosophy"; } private final static String localizedName = CMLib.lang().L("Philosophy"); @Override public String name() { return localizedName; } @Override public long flags(){return Ability.FLAG_HOLY;} private final static String localizedStaticDisplay = CMLib.lang().L("(Philosophy spell)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int classificationCode(){return Ability.ACODE_PRAYER|Ability.DOMAIN_COMMUNING;} @Override public int abstractQuality(){ return Ability.QUALITY_BENEFICIAL_OTHERS;} @Override protected int canAffectCode(){return CAN_MOBS;} @Override public void affectCharStats(MOB affected, CharStats affectableStats) { super.affectCharStats(affected,affectableStats); int increase = 1; if (affectableStats.getCurrentClass().baseClass().equals("Fighter")) increase = 1; else if (affectableStats.getCurrentClass().baseClass().equals("Mage")) increase = 2; else if (affectableStats.getCurrentClass().baseClass().equals("Thief")) increase = 1; else if (affectableStats.getCurrentClass().baseClass().equals("Bard")) increase = 1; else if (affectableStats.getCurrentClass().baseClass().equals("Cleric")) increase = 3; else if (affectableStats.getCurrentClass().baseClass().equals("Druid")) increase = 3; increase += (super.getXLEVELLevel(invoker())+2)/3; affectableStats.setStat(CharStats.STAT_WISDOM,affectableStats.getStat(CharStats.STAT_WISDOM) + increase); } @Override public void unInvoke() { if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) mob.tell(L("You stop pondering life and the mysteries of the universe.")); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; // now see if it worked final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> give(s) <T-NAMESELF> something to think about.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> start(s) pondering the mysteries of the universe.")); beneficialAffect(mob,target,asLevel,0); } } else return beneficialWordsFizzle(mob,target,L("<S-NAME> give(s) <T-NAMESELF> something to think about, but it just confuses <T-HIM-HER>.")); // return whether it worked return success; } }