package com.planet_ink.coffee_mud.Abilities.Songs; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Play_Symphony extends Play { @Override public String ID() { return "Play_Symphony"; } private final static String localizedName = CMLib.lang().L("Symphony"); @Override public String name() { return localizedName; } @Override public int abstractQuality() { if(toDoCode<0) return Ability.QUALITY_BENEFICIAL_OTHERS; else if(toDoCode==CODE_DOWNSAVE) return Ability.QUALITY_MALICIOUS; else return Ability.QUALITY_BENEFICIAL_OTHERS; } public final static int CODE_UPSAVE=1; public final static int CODE_UPDAMAGEPER3=2; public final static int CODE_UPSTAT=3; public final static int CODE_DOWNDAMAGEPER5=4; public final static int CODE_CASTMALICIOUSSPELLPER10=5; public final static int CODE_CASTFRIENDLYSPELLPER2=6; public final static int CODE_UPENVPER2=7; public final static int CODE_UPENVPER5=8; public final static int CODE_REMOVESPELLTYPE=9; public final static int CODE_SPEEDCOMMONSKILLS=10; public final static int CODE_UPMOVEMENT=11; public final static int CODE_CASTFRIENDLYSPELLPER5=12; public final static int CODE_CASTFRIENDLYSPELLPER10=13; public final static int CODE_CASTFRIENDLYSPELLPER20=14; public final static int CODE_DOWNSAVE=15; public final static int CODE_UPDAMAGEPER5=16; public int toDoCode=-1; public String toDoString=""; public int toDoVal=0; public int getToDoCode() { if(instrument==null){ toDoCode=-1; return toDoCode;} if(toDoCode>0) return toDoCode; final int ilvl=instrument.phyStats().level(); switch(instrument.getInstrumentType()) { case CLARINETS: { if(ilvl<=2) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Lightning"; } else if(ilvl<=11) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_ELECTRIC; } else if(ilvl<=15) { toDoCode=CODE_UPDAMAGEPER3; toDoString=""+CMMsg.TYP_ELECTRIC; } else if(ilvl<=18) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_ELECTRIC; } else if(ilvl<=21) { toDoCode=CODE_DOWNDAMAGEPER5; toDoString=""+CMMsg.TYP_ELECTRIC; } else { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_ELECTRIC; } break; } case CYMBALS: { if(ilvl<=2) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_DEXTERITY; } else if(ilvl<=3) { toDoCode=CODE_SPEEDCOMMONSKILLS; } else if(ilvl<=4) { toDoCode=CODE_CASTFRIENDLYSPELLPER10; toDoString="Spell_Haste"; } else if(ilvl<=9) { toDoCode=CODE_REMOVESPELLTYPE; toDoString=""+Ability.FLAG_CHARMING; } else if(ilvl<=13) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_DEXTERITY; } else { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_POISON; } break; } case DRUMS: { if(ilvl<=3) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Skill_Disarm"; } else if(ilvl<=5) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_JUSTICE; } else if(ilvl<=6) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Deafness"; } else if(ilvl<=7) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_JUSTICE; } else if(ilvl<=8) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Fighter_Whomp"; } else if(ilvl<=16) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_JUSTICE; } else { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_JUSTICE; } break; } case FLUTES: { if(ilvl<=1) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Fear"; } else if(ilvl<=3) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Confusion"; } else if(ilvl<=5) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Hunger"; } else if(ilvl<=6) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Shrink"; } else if(ilvl<=8) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Charm"; } else { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Thirst"; } break; } case GUITARS: { if(ilvl<=4) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_FIRE; } else if(ilvl<=5) { toDoCode=CODE_UPDAMAGEPER5; toDoString=""+CMMsg.TYP_FIRE; } else if(ilvl<=6) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_FIRE; } else if(ilvl<=9) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_FIRE; } else if(ilvl<=12) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_FIRE; } else if(ilvl<=13) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_FIRE; } else { toDoCode=CODE_UPDAMAGEPER3; toDoString=""+CMMsg.TYP_FIRE; } break; } case HARMONICAS: { toDoCode=CODE_UPENVPER5; toDoString="D"; break; } case HARPS: { if(ilvl<=3) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_CHARISMA; } else { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_CHARISMA; } break; } case HORNS: { if(ilvl<=4) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } else { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } break; } case OBOES: { if(ilvl<=4) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } else if(ilvl<=7) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } else if(ilvl<=9) { toDoCode=CODE_UPDAMAGEPER3; toDoString=""+CMMsg.TYP_ACID; } else if(ilvl<=12) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Nightmare"; } else if(ilvl<=17) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } else if(ilvl<=19) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } else { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_ACID; } break; } case ORGANS: { if(ilvl<=22) { toDoCode=CODE_CASTFRIENDLYSPELLPER2; toDoString="Prayer_CureLight"; } else if(ilvl<=24) { toDoCode=CODE_CASTFRIENDLYSPELLPER10; toDoString="Prayer_CureCritical"; } else if(ilvl<=25) { toDoCode=CODE_CASTFRIENDLYSPELLPER5; toDoString="Prayer_CureSerious"; } else { toDoCode=CODE_CASTFRIENDLYSPELLPER20; toDoString="Prayer_Heal"; } break; } case PIANOS: { if(ilvl<=18) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_MIND; } else if(ilvl<=19) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_MIND; } else if(ilvl<=24) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_MIND; } else { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_MIND; } break; } case TROMBONES: { if(ilvl<=8) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_CONSTITUTION; } else if(ilvl<=12) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_CONSTITUTION; } else if(ilvl<=21) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_CONSTITUTION; } else { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_CONSTITUTION; } break; } case TRUMPETS: { if(ilvl<=9) { toDoCode=CODE_UPENVPER2; toDoString="A"; } else if(ilvl<=13) { toDoCode=CODE_UPENVPER2; toDoString="A"; } else { toDoCode=CODE_UPENVPER2; toDoString="A"; } break; } case TUBAS: { if(ilvl<=7) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_STRENGTH; } else if(ilvl<=10) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_STRENGTH; } else if(ilvl<=15) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_STRENGTH; } else if(ilvl<=17) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_STRENGTH; } else if(ilvl<=19) { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_STRENGTH; } else { toDoCode=CODE_UPSTAT; toDoString=""+CharStats.STAT_STRENGTH; } break; } case VIOLINS: { if(ilvl<=7) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_COLD; } else if(ilvl<=14) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_COLD; } else if(ilvl<=15) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_COLD; } else if(ilvl<=16) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_COLD; } else if(ilvl<=17) { toDoCode=CODE_DOWNSAVE; toDoString=""+CharStats.STAT_SAVE_COLD; } else { toDoCode=CODE_UPDAMAGEPER3; toDoString=""+CMMsg.TYP_COLD; } break; } case WOODS: { if(ilvl<=1) { toDoCode=CODE_UPENVPER2; toDoString="D"; } else if(ilvl<=2) { toDoCode=CODE_UPENVPER2; toDoString="D"; } else { toDoCode=CODE_UPENVPER2; toDoString="D"; } break; } case XYLOPHONES: { if(ilvl<=11) { toDoCode=CODE_CASTFRIENDLYSPELLPER10; toDoString="Prayer_RestoreVoice"; } else if(ilvl<=12) { toDoCode=CODE_CASTFRIENDLYSPELLPER10; toDoString="Prayer_RemoveParalysis"; } else if(ilvl<=15) { toDoCode=CODE_UPSAVE; toDoString=""+CharStats.STAT_SAVE_DISEASE; } else if(ilvl<=18) { toDoCode=CODE_CASTMALICIOUSSPELLPER10; toDoString="Spell_Exhaustion"; } else { toDoCode=CODE_UPMOVEMENT; } break; } default: break; } toDoVal=CMath.s_int(toDoString); return toDoCode; } @Override public void executeMsg(Environmental E, CMMsg msg) { if(msg.targetMinor()==CMMsg.TYP_DAMAGE) switch(toDoCode) { case CODE_DOWNDAMAGEPER5: if((msg.sourceMinor()==toDoVal) &&(msg.target()==affected)) { final int dmg=(adjustedLevel(invoker(),0)/5); msg.setValue(msg.value()-dmg); } break; case CODE_UPDAMAGEPER3: case CODE_UPDAMAGEPER5: if((affected==invoker()) &&(msg.sourceMinor()==toDoVal) &&(msg.target() instanceof Physical) &&((((Physical)msg.target()).fetchEffect(ID())==null) ||(((Physical)msg.target()).fetchEffect(ID()).invoker()!=invoker()))) { int dmg=0; if(toDoCode==CODE_UPDAMAGEPER3) dmg=dmg+(adjustedLevel(invoker(),0)/3); else dmg=dmg+(adjustedLevel(invoker(),0)/5); msg.setValue(msg.value()+dmg); } break; default: break; } } @Override public void affectCharStats(MOB mob, CharStats stats) { super.affectCharStats(mob,stats); switch(toDoCode) { case CODE_UPSAVE: stats.setStat(toDoVal,stats.getStat(toDoVal)+adjustedLevel(invoker(),0)); break; case CODE_UPSTAT: int lvl=adjustedLevel(invoker(),0)/10; if(lvl<1) lvl=1; stats.setStat(toDoVal,stats.getStat(toDoVal)+(lvl)); break; case CODE_DOWNSAVE: if(mob!=invoker()) stats.setStat(toDoVal,stats.getStat(toDoVal)-adjustedLevel(invoker(),0)); break; } } @Override public void affectPhyStats(Physical mob, PhyStats stats) { super.affectPhyStats(mob,stats); if(((toDoCode==CODE_UPENVPER2)||(toDoCode==CODE_UPENVPER5)) &&(toDoString.length()>0) &&(invoker()!=null)) { int lvl=adjustedLevel(invoker(),0); if(toDoCode==CODE_UPENVPER2) lvl=lvl/2; else lvl=lvl/5; switch(toDoString.charAt(0)) { case 'A': stats.setAttackAdjustment(stats.armor()+lvl); break; case 'D': stats.setArmor(stats.armor()-lvl); break; } } } @Override public int castingQuality(MOB mob, Physical target) { if(mob!=null) { if((mob.isInCombat())&&(mob.isMonster())) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob,target); } @Override public boolean tick(Tickable ticking, int tickID) { if(!super.tick(ticking,tickID)) return false; if(!(affected instanceof MOB)) return true; int per=-1; int addedLevel=0; switch(toDoCode) { case CODE_CASTMALICIOUSSPELLPER10: if(!((MOB)affected).isInCombat()) return true; per=10; addedLevel=10; break; case CODE_CASTFRIENDLYSPELLPER2: per=2; break; case CODE_CASTFRIENDLYSPELLPER5: per=5; break; case CODE_CASTFRIENDLYSPELLPER10: per=10; addedLevel=10; break; case CODE_CASTFRIENDLYSPELLPER20: per=20; addedLevel=20; break; case CODE_UPMOVEMENT: ((MOB)affected).curState().adjMovement(1,((MOB)affected).maxState()); break; case CODE_REMOVESPELLTYPE: { final MOB M=(MOB)affected; final List<Ability> V=CMLib.flags().flaggedAffects(M,toDoVal); for(int v=0;v<V.size();v++) { final Ability A =V.get(v); A.unInvoke(); if(M.fetchEffect(A.ID())==null) break; } return true; } case CODE_SPEEDCOMMONSKILLS: { final MOB M=(MOB)affected; for(final Enumeration<Ability> a=M.effects();a.hasMoreElements();) { final Ability A=a.nextElement(); if((A!=null) &&(A.invoker()==M) &&((A.classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_COMMON_SKILL)) A.tick(M,Tickable.TICKID_MOB); } return true; } default: return true; } if((per>0) &&(CMLib.dice().rollPercentage()<((addedLevel+adjustedLevel(invoker(),0))/per))) switch(toDoCode) { case CODE_CASTMALICIOUSSPELLPER10: { final MOB M=(MOB)affected; final MOB V=M.getVictim(); final Ability A=CMClass.getAbility(toDoString); if(A==null) Log.errOut("Symphony","No spell- "+toDoString); else A.invoke(M,V,true,0); } break; default: { final MOB M=(MOB)affected; final Ability A=CMClass.getAbility(toDoString); if(A==null) Log.errOut("Symphony","No spell- "+toDoString); else A.invoke(M,M,true,0); } break; } return true; } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { instrument=null; toDoCode=-1; if(!auto) { instrument=getInstrument(mob,requiredInstrumentType(),true); if(instrument!=null) getToDoCode(); } return super.invoke(mob,commands,givenTarget,auto,asLevel); } }