package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2014-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_ColorSpray extends Spell { @Override public String ID() { return "Spell_ColorSpray"; } private final static String localizedName = CMLib.lang().L("Color Spray"); @Override public String name() { return localizedName; } @Override public String displayText() { if(text().equalsIgnoreCase("UNCONSCIOUS")) return L("(Dazed into unconsciousness)"); else return L("(Dazed and blind)"); } @Override public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} @Override protected int canAffectCode(){return CAN_MOBS;} @Override protected int canTargetCode(){return CAN_MOBS;} @Override public int classificationCode(){ return Ability.ACODE_SPELL|Ability.DOMAIN_ILLUSION;} @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if(text().equalsIgnoreCase("UNCONSCIOUS")) affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SLEEPING); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_NOT_SEE); } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) { if(text().equalsIgnoreCase("UNCONSCIOUS")) { mob.tell(L("You regain consciousness.")); CMLib.commands().postStand(mob, true); } else if(text().equalsIgnoreCase("STUNNED")) mob.tell(L("You are no longer stunned and your vision returns.")); else mob.tell(L("You are no longer dazed and your vision returns.")); } } @Override public int castingQuality(MOB mob, Physical target) { if(mob!=null) { if(!mob.isInCombat()) return Ability.QUALITY_INDIFFERENT; if(target instanceof MOB) { if((((MOB)target).charStats().getBodyPart(Race.BODY_EYE)==0)||(!CMLib.flags().canSee((MOB)target))) return Ability.QUALITY_INDIFFERENT; if(!CMLib.flags().canSee((MOB)target)) return Ability.QUALITY_INDIFFERENT; } } return super.castingQuality(mob,target); } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(!(affected instanceof MOB)) return true; final MOB mob=(MOB)affected; // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if((msg.amISource(mob))&&(!msg.sourceMajor(CMMsg.MASK_ALWAYS))) { if((msg.sourceMajor(CMMsg.MASK_EYES)) ||(msg.sourceMajor(CMMsg.MASK_HANDS)) ||(msg.sourceMajor(CMMsg.MASK_MOUTH)) ||(msg.sourceMajor(CMMsg.MASK_MOVE))) { if(msg.sourceMessage()!=null) { if(CMLib.flags().isSleeping(mob)) mob.tell(L("You are unconscious.")); else if(text().equalsIgnoreCase("STUNNED")) mob.tell(L("You are stunned and dazed.")); else mob.tell(L("You are dazed.")); } return false; } } return super.okMessage(myHost,msg); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Set<MOB> h=properTargets(mob,givenTarget,auto); if(h==null) { mob.tell(L("There doesn't appear to be anyone here worth color spraying.")); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; boolean success=proficiencyCheck(mob,0,auto); if(success) { if(mob.location().show(mob,null,this,somanticCastCode(mob,null,auto),auto?"":L("^S<S-NAME> wiggle(s) <S-HIS-HER> fingers, spraying a blast of colors!^?"))) for (final Object element : h) { final MOB target=(MOB)element; // if they can't hear the sleep spell, it // won't happen if((target.charStats().getBodyPart(Race.BODY_EYE)>0) && CMLib.flags().canSee(target)) { final CMMsg msg=CMClass.getMsg(mob,target,this,somanticCastCode(mob,target,auto),null); if((mob.location().okMessage(mob,msg)) && (target.fetchEffect(this.ID())==null)) { mob.location().send(mob,msg); if(msg.value()<=0) { int levelDiff=(mob.phyStats().level()+(super.getXLEVELLevel(mob)/3)) - target.phyStats().level(); if(levelDiff<0) levelDiff=0; int ticks=0; String text=""; if(levelDiff>(CMProps.getIntVar(CMProps.Int.EXPRATE)*2)) { text="UNCONSCIOUS"; } else if(levelDiff>CMProps.getIntVar(CMProps.Int.EXPRATE)) { text="STUNNED"; ticks=4; } else { ticks=2; } final Ability A=maliciousAffect(mob,target,asLevel,ticks,CMMsg.TYP_MIND); if(A!=null) { if(levelDiff>(CMProps.getIntVar(CMProps.Int.EXPRATE)*2)) { mob.location().show(mob,target,null,CMMsg.MSG_OK_VISUAL,L("<T-NAME> fall(s) unconscious!")); } else if(levelDiff>CMProps.getIntVar(CMProps.Int.EXPRATE)) { mob.location().show(mob,target,null,CMMsg.MSG_OK_VISUAL,L("<T-NAME> <T-IS-ARE> stunned!")); } else { mob.location().show(mob,target,null,CMMsg.MSG_OK_VISUAL,L("<T-NAME> <T-IS-ARE> momentarily dazed!")); } A.setMiscText(text); target.recoverPhyStats(); } } } } else maliciousFizzle(mob,target,L("<T-NAME> seem(s) unaffected by the spell from <S-NAME>.")); } } else return maliciousFizzle(mob,null,L("<S-NAME> wiggle(s) fingers around, but the magic fizzles.")); // return whether it worked return success; } }