/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2002-2016 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

public class Spell_CombatPrecognition extends Spell
{
	@Override public String ID() { return "Spell_CombatPrecognition"; }
	private final static String localizedName = CMLib.lang().L("Combat Precognition");
	@Override public String name() { return localizedName; }
	private final static String localizedStaticDisplay = CMLib.lang().L("(Combat Precognition)");
	@Override public String displayText() { return localizedStaticDisplay; }
	@Override public int abstractQuality(){return Ability.QUALITY_BENEFICIAL_SELF;}
	@Override protected int canAffectCode(){return CAN_MOBS;}
	@Override protected int overrideMana(){return 100;}
	boolean lastTime=false;
	@Override public int classificationCode(){	return Ability.ACODE_SPELL|Ability.DOMAIN_DIVINATION;}

	@Override
	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		if(!(affected instanceof MOB))
			return true;

		final MOB mob=(MOB)affected;

		if(msg.amITarget(mob)
		   &&(mob.location()!=null)
		   &&(CMLib.flags().isAliveAwakeMobile(mob,true)))
		{
			if(msg.targetMinor()==CMMsg.TYP_WEAPONATTACK)
			{
				final CMMsg msg2=CMClass.getMsg(mob,msg.source(),null,CMMsg.MSG_QUIETMOVEMENT,L("<S-NAME> avoid(s) the attack by <T-NAME>!"));
				if((proficiencyCheck(null,mob.charStats().getStat(CharStats.STAT_DEXTERITY)-60,false))
				&&(!lastTime)
				&&(msg.source().getVictim()==mob)
				&&(msg.source().rangeToTarget()==0)
				&&(mob.location().okMessage(mob,msg2)))
				{
					lastTime=true;
					mob.location().send(mob,msg2);
					helpProficiency(mob, 0);
					return false;
				}
				lastTime=false;
			}
			else
			if((msg.value()<=0)
			   &&(CMath.bset(msg.targetMajor(),CMMsg.MASK_MALICIOUS))
			   &&((mob.fetchAbility(ID())==null)||proficiencyCheck(null,mob.charStats().getStat(CharStats.STAT_DEXTERITY)-50,false)))
			{
				String tool=null;
				if((msg.tool() instanceof Ability))
					tool=((Ability)msg.tool()).name();
				CMMsg msg2=null;
				switch(msg.targetMinor())
				{
				case CMMsg.TYP_JUSTICE:
					if((CMath.bset(msg.targetMajor(),CMMsg.MASK_MOVE))
					&&(tool!=null))
						msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",tool));
					break;
				case CMMsg.TYP_GAS:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"noxious fumes":tool)));
					break;
				case CMMsg.TYP_COLD:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"cold blast":tool)));
					break;
				case CMMsg.TYP_ELECTRIC:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"electrical attack":tool)));
					break;
				case CMMsg.TYP_FIRE:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"blast of heat":tool)));
					break;
				case CMMsg.TYP_WATER:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"weat blast":tool)));
					break;
				case CMMsg.TYP_ACID:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"acid attack":tool)));
					break;
				case CMMsg.TYP_SONIC:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"sonic attack":tool)));
					break;
				case CMMsg.TYP_LASER:
					msg2=CMClass.getMsg(mob,msg.source(),CMMsg.MSG_NOISYMOVEMENT,L("<S-NAME> avoid(s) the @x1 from <T-NAME>.",((tool==null)?"laser attack":tool)));
					break;
				}
				if((msg2!=null)&&(mob.location()!=null)&&(mob.location().okMessage(mob,msg2)))
				{
					mob.location().send(mob,msg2);
					return false;
				}
			}
		}
		return true;
	}

	@Override
	public void unInvoke()
	{
		// undo the affects of this spell
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;
		super.unInvoke();

		mob.tell(L("Your combat precognition fades away."));
	}

	@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		MOB target=mob;
		if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
			target=(MOB)givenTarget;
		if(target.fetchEffect(ID())!=null)
		{
			mob.tell(target,null,null,L("<S-NAME> already <S-HAS-HAVE> the sight."));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			invoker=mob;
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),L(auto?"<T-NAME> shout(s) combatively!":"^S<S-NAME> shout(s) a combative spell!^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				beneficialAffect(mob,target,asLevel,0);
			}
		}
		else
			return beneficialWordsFizzle(mob,target,L("<S-NAME> shout(s) combatively, but nothing more happens."));
		// return whether it worked
		return success;
	}
}