package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_GreaterInvisibility extends Spell { @Override public String ID() { return "Spell_GreaterInvisibility"; } private final static String localizedName = CMLib.lang().L("Greater Invisibility"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Greater Invisibility)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality(){ return Ability.QUALITY_BENEFICIAL_OTHERS;} @Override protected int canAffectCode(){return CAN_MOBS|CAN_ITEMS;} @Override public int classificationCode(){ return Ability.ACODE_SPELL|Ability.DOMAIN_ILLUSION;} @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); // when this spell is on a MOBs Affected list, // it should consistantly put the mob into // a sleeping state, so that nothing they do // can get them out of it. affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_INVISIBLE); } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) { super.unInvoke(); return; } final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) if((mob.location()!=null)&&(!mob.amDead())) mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> fade(s) back into view.")); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Physical target=getAnyTarget(mob,commands,givenTarget,Wearable.FILTER_ANY); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; // now see if it worked final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> cast(s) a spell on <T-NAMESELF>.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,L("<T-NAME> fade(s) from view!")); beneficialAffect(mob,target,asLevel,0); } } else return beneficialWordsFizzle(mob,target,L("<S-NAME> speak(s) softly to <T-NAMESELF>, but nothing more happens.")); // return whether it worked return success; } }