package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_IceSheet extends Spell { @Override public String ID() { return "Spell_IceSheet"; } private final static String localizedName = CMLib.lang().L("Ice Sheet"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Ice Sheet spell)"); @Override public String displayText() { return localizedStaticDisplay; } @Override protected int canAffectCode() { return CAN_ROOMS; } @Override protected int canTargetCode() { return 0; } @Override public int abstractQuality() { return Ability.QUALITY_MALICIOUS; } @Override public int classificationCode() { return Ability.ACODE_SPELL | Ability.DOMAIN_CONJURATION; } @Override public void unInvoke() { // undo the affects of this spell if(affected==null) return; if(!(affected instanceof Room)) return; final Room room=(Room)affected; if(canBeUninvoked()) room.showHappens(CMMsg.MSG_OK_VISUAL, L("The ice sheet melts.")); super.unInvoke(); } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if((affected==null)||(!(affected instanceof Room))) return false; final Room room=(Room)affected; if(msg.source().location()==room) { final MOB mob=msg.source(); if(!msg.sourceMajor(CMMsg.MASK_ALWAYS)) { if((room.domainType()==Room.DOMAIN_OUTDOORS_UNDERWATER) ||(room.domainType()==Room.DOMAIN_INDOORS_UNDERWATER)) { mob.tell(L("You are frozen in the ice sheet and can't even blink.")); return false; } else if((msg.sourceMajor(CMMsg.MASK_MOVE))) { if((!CMLib.flags().isInFlight(mob)) &&(CMLib.dice().rollPercentage()>((msg.source().charStats().getStat(CharStats.STAT_DEXTERITY)*3)+25))) { int oldDisposition=mob.basePhyStats().disposition(); oldDisposition=oldDisposition&(~(PhyStats.IS_SLEEPING|PhyStats.IS_SNEAKING|PhyStats.IS_SITTING|PhyStats.IS_CUSTOM)); mob.basePhyStats().setDisposition(oldDisposition|PhyStats.IS_SITTING); mob.recoverPhyStats(); mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> slip(s) on the ice.")); return false; } } } } return super.okMessage(myHost,msg); } @Override public void executeMsg(final Environmental myHost, final CMMsg msg) { if((affected==null)||(!(affected instanceof Room))) return; super.executeMsg(myHost,msg); if((msg.target()==affected) &&((msg.targetMinor()==CMMsg.TYP_LOOK)||(msg.targetMinor()==CMMsg.TYP_EXAMINE))) { final MOB mob=msg.source(); final Room room=(Room)affected; msg.addTrailerMsg(CMClass.getMsg(mob,room,null,CMMsg.MSG_OK_VISUAL,L("\n\r<T-NAME> is covered in ice."),null,null)); } } @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); // sleeping for a room disables any special characteristic (as of water) if(affected instanceof Room) affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_SLEEPING); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final Physical target = mob.location(); if(target.fetchEffect(this.ID())!=null) { mob.tell(mob,null,null,L("An Ice Sheet is already here!")); return false; } final boolean success=proficiencyCheck(mob,0,auto); if(success) { String msgStr=L("the ground becomes covered in ice!"); if(CMLib.flags().isWateryRoom(mob.location())) msgStr=L("the water freezes over!"); if(auto) msgStr=Character.toUpperCase(msgStr.charAt(0))+msgStr.substring(1); final CMMsg msg = CMClass.getMsg(mob, target, this, somanticCastCode(mob,target,auto),L(auto?"":"^S<S-NAME> speak(s) and gesture(s) and ")+msgStr+"^?"); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); beneficialAffect(mob,mob.location(),asLevel,0); } } else return beneficialVisualFizzle(mob,null,L("<S-NAME> speak(s) about the cold, but the spell fizzles.")); // return whether it worked return success; } }