package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2001-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_Silence extends Spell { @Override public String ID() { return "Spell_Silence"; } private final static String localizedName = CMLib.lang().L("Silence"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Silence spell)"); @Override public String displayText() { return localizedStaticDisplay; } @Override protected int canAffectCode(){return CAN_ROOMS;} @Override protected int canTargetCode(){return 0;} @Override public int abstractQuality(){ return Ability.QUALITY_MALICIOUS;} @Override public int classificationCode(){return Ability.ACODE_SPELL|Ability.DOMAIN_ALTERATION;} public Room theRoom=null; @Override public void unInvoke() { // undo the affects of this spell if(affected==null) return; if(!(affected instanceof Room)) return; final Room room=(Room)affected; if(canBeUninvoked()) room.showHappens(CMMsg.MSG_OK_ACTION, L("The sounds here begin to return.")); super.unInvoke(); } @Override public void affectPhyStats(Physical affected, PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if((affected instanceof MOB)||(affected instanceof Item)) { final Room R=CMLib.map().roomLocation(affected); if((R!=null)&&(R==theRoom)&&(!unInvoked)&&(R.fetchEffect(ID())==this)) { affectableStats.setSensesMask(affectableStats.sensesMask() | PhyStats.CAN_NOT_SPEAK); affectableStats.setSensesMask(affectableStats.sensesMask() | PhyStats.CAN_NOT_HEAR); } else { affected.delEffect(this); affected.recoverPhyStats(); } } else if((affected instanceof Room)&&(!unInvoked)) { final Room R=(Room)affected; theRoom=R; MOB M=null; for(int i=0;i<R.numInhabitants();i++) { M=R.fetchInhabitant(i); if((M!=null)&&(M.fetchEffect(ID())==null)) { M.addEffect(this); setAffectedOne(R); } } } } @Override public int castingQuality(MOB mob, Physical target) { if(mob!=null) { if(target instanceof MOB) { if(!CMLib.flags().canSpeak((MOB)target)) return Ability.QUALITY_INDIFFERENT; } } return super.castingQuality(mob,target); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final Physical target = mob.location(); if(target.fetchEffect(this.ID())!=null) { mob.tell(mob,null,null,L("This place is already silent.")); return false; } final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg = CMClass.getMsg(mob, target, this, somanticCastCode(mob,target,auto),L((auto?"S":"^S<S-NAME> whisper(s) and gesture(s) and s")+"ilence falls like a blanket.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); beneficialAffect(mob,mob.location(),asLevel,0); } } else return beneficialVisualFizzle(mob,null,L("<S-NAME> whisper(s) about silence, but the spell fizzles.")); // return whether it worked return success; } }