package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2016 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_WeaknessFire extends Spell { @Override public String ID() { return "Spell_WeaknessFire"; } private final static String localizedName = CMLib.lang().L("Weakness to Fire"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Weakness to Fire)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} @Override protected int canAffectCode(){return CAN_MOBS;} @Override public int classificationCode(){return Ability.ACODE_SPELL|Ability.DOMAIN_TRANSMUTATION;} @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(!super.okMessage(myHost,msg)) return false; if(!(affected instanceof MOB)) return true; final MOB mob=(MOB)affected; if((msg.amITarget(mob))&&(msg.targetMinor()==CMMsg.TYP_DAMAGE) &&(msg.sourceMinor()==CMMsg.TYP_FIRE)) { final int recovery=(int)Math.round(CMath.mul((msg.value()),1.5)); msg.setValue(msg.value()+recovery); } return true; } @Override public boolean tick(Tickable ticking, int tickID) { if(!super.tick(ticking,tickID)) return false; if(tickID!=Tickable.TICKID_MOB) return false; if((affecting()!=null)&&(affecting() instanceof MOB)) { final MOB M=(MOB)affecting(); final Room room=M.location(); final MOB invoker=(invoker()!=null) ? invoker() : M; if(room!=null) { if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_HEAT_WAVE) &&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) { final int damage=CMLib.dice().roll(1,8,0); CMLib.combat().postDamage(invoker,M,null,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The scorching heat <DAMAGE> <T-NAME>!")); } else if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_DUSTSTORM) &&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) { final int damage=CMLib.dice().roll(1,16,0); CMLib.combat().postDamage(invoker,M,null,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The burning hot dust <DAMAGE> <T-NAME>!")); } else if((room.getArea().getClimateObj().weatherType(room)==Climate.WEATHER_DROUGHT) &&(CMLib.dice().rollPercentage()>M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) { final int damage=CMLib.dice().roll(1,8,0); CMLib.combat().postDamage(invoker,M,null,damage,CMMsg.MASK_MALICIOUS|CMMsg.MASK_ALWAYS|CMMsg.TYP_FIRE,Weapon.TYPE_BURNING,L("The burning dry heat <DAMAGE> <T-NAME>!")); } else return true; CMLib.combat().postRevengeAttack(M, invoker); } } return true; } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; if(canBeUninvoked()) mob.tell(L("Your fire weakness is now gone.")); super.unInvoke(); } @Override public void affectCharStats(MOB affectedMOB, CharStats affectedStats) { super.affectCharStats(affectedMOB,affectedStats); affectedStats.setStat(CharStats.STAT_SAVE_FIRE,affectedStats.getStat(CharStats.STAT_SAVE_FIRE)-100); } @Override public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target=getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("A shimmering flammable field appears around <T-NAMESELF>."):L("^S<S-NAME> invoke(s) a flammable field around <T-NAMESELF>.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(msg.value()<=0) success=maliciousAffect(mob,target,asLevel,0,-1)!=null; } } else maliciousFizzle(mob,target,L("<S-NAME> attempt(s) to invoke weakness to fire, but fail(s).")); return success; } }