/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2003-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Chant_WindColor extends Chant
{
	@Override
	public String ID()
	{
		return "Chant_WindColor";
	}

	private final static String	localizedName	= CMLib.lang().L("Wind Color");

	@Override
	public String name()
	{
		return localizedName;
	}

	private final static String	localizedStaticDisplay	= CMLib.lang().L("(Wind Color)");

	@Override
	public String displayText()
	{
		return localizedStaticDisplay;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_OK_SELF;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_CHANT | Ability.DOMAIN_WEATHER_MASTERY;
	}

	Room	lastRoom	= null;

	@Override
	public void unInvoke()
	{
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;
		if(canBeUninvoked())
			lastRoom=null;
		super.unInvoke();
		if(canBeUninvoked())
			mob.tell(L("Your senses are no longer sensitive to the winds."));
	}

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		if(!super.tick(ticking,tickID))
			return false;
		if((tickID==Tickable.TICKID_MOB)
		&&(affected instanceof MOB)
		&&(((MOB)affected).location()!=null)
		&&(((MOB)affected).location()!=lastRoom)
		&&((((MOB)affected).location().domainType()&Room.INDOORS)==0)
		&&(!CMLib.flags().isUnderWateryRoom(((MOB)affected).location())))
		{
			lastRoom=((MOB)affected).location();
			final String prediction=getWindColor((MOB)affected,((MOB)affected).location());
			if(prediction.length()>0)
				((MOB)affected).tell(L("The winds are @x1.",prediction));
		}
		return true;
	}

	public static String getColor(final int i)
	{
		switch(i)
		{
		case 0:
			return "black";
		case 1:
			return "red";
		case 2:
			return "blue";
		case 3:
			return "green";
		case 4:
			return "grey";
		case 5:
			return "maroon";
		case 6:
			return "yellow";
		case 7:
			return "brown";
		case 8:
			return "orange";
		case 9:
			return "white";
		case 10:
			return "purple";
		}
		return "";
	}

	public String getWindColor(final MOB mob, final Room R)
	{
		if((R==null)||(mob==null))
			return "";
		if(R.numInhabitants()==0)
			return "";
		int sourceCode=-1;
		int levelCode=-1;
		int[] colors=null;
		final Set<MOB> group=mob.getGroupMembers(new HashSet<MOB>());
		for(int i=0;i<R.numItems();i++)
		{
			final Item I=R.getItem(i);
			if(I!=null)
			{
				int done=0;
				if(colors==null)
					colors=new int[11];
				if(I.phyStats().level()>=(mob.phyStats().level()+25))
					levelCode=4;
				else
				if(I.phyStats().level()>=(mob.phyStats().level()+15))
				{
					if (levelCode < 3)
						levelCode = 3;
				}
				else
				if(I.phyStats().level()>=(mob.phyStats().level()+5))
				{
					if (levelCode < 2)
						levelCode = 2;
				}
				else
				if(I.phyStats().level()>(mob.phyStats().level()-5))
				{
					if (levelCode < 1)
						levelCode = 1;
				}
				else
				if(I.phyStats().level()>(mob.phyStats().level()-15))
				{
					if (levelCode < 0)
						levelCode = 0;
				}
				if(CMLib.flags().isHidden(I))
				{
					done++;
					colors[5]++;
				}
				if(CMLib.flags().isInvisible(I))
				{
					done++;
					colors[6]++;
				}
				if((I.material()&RawMaterial.MATERIAL_MASK)==RawMaterial.MATERIAL_WOODEN)
				{
					done++;
					colors[7]++;
				}
				if(CMLib.flags().isMetal(I)
				||((I.material()&RawMaterial.MATERIAL_MASK)==RawMaterial.MATERIAL_ROCK))
				{
					done++;
					colors[4]++;
				}
				if(CMLib.utensils().fetchMyTrap(I)!=null)
				{
					done++;
					colors[8]++;
				}
				if (CMLib.flags().isGood(I))
				{
					done++;
					colors[2]++;
				}
				else
				if (CMLib.flags().isEvil(I))
				{
					done++;
					colors[1]++;
				}
				if (CMLib.flags().isLawful(I))
				{
					done++;
					colors[9]++;
				}
				else
				if (CMLib.flags().isChaotic(I))
				{
					done++;
					colors[10]++;
				}
				if(done>1)
				{
					if(sourceCode>=0)
						sourceCode=1;
					else
						sourceCode=0;
				}
			}
		}
		for(int i=0;i<R.numInhabitants();i++)
		{
			final MOB M=R.fetchInhabitant(i);
			if((M!=null)&&(M!=mob)&&(!group.contains(M)))
			{
				if(colors==null)
					colors=new int[9];
				if(M.phyStats().level()>=(mob.phyStats().level()+25))
					levelCode=4;
				else
				if(M.phyStats().level()>=(mob.phyStats().level()+15))
				{
					if (levelCode < 3)
						levelCode = 3;
				}
				else
				if(M.phyStats().level()>=(mob.phyStats().level()+5))
				{
					if (levelCode < 2)
						levelCode = 2;
				}
				else
				if(M.phyStats().level()>(mob.phyStats().level()-5))
				{
					if (levelCode < 1)
						levelCode = 1;
				}
				else
				if(M.phyStats().level()>(mob.phyStats().level()-15))
				{
					if (levelCode < 0)
						levelCode = 0;
				}

				int done=0;
				if(M.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead"))
				{
					done++;
					colors[0]++;
				}
				if((M.charStats().getMyRace().ID().equals("StoneGolem"))
				||(M.charStats().getMyRace().ID().equals("MetalGolem")))
				{
					done++;
					colors[4]++;
				}
				if(CMLib.flags().isHidden(M))
				{
					done++;
					colors[5]++;
				}
				if(CMLib.flags().isInvisible(M))
				{
					done++;
					colors[6]++;
				}
				if(M.charStats().getMyRace().ID().equals("WoodGolem"))
				{
					done++;
					colors[7]++;
				}
				if(done>0)
				{
					if(sourceCode>=0)
						sourceCode=1;
					else sourceCode=0;
				}
				if(CMLib.flags().isLawful(M))
					colors[9]++;
				else
				if(CMLib.flags().isChaotic(M))
					colors[10]++;
				if(CMLib.flags().isGood(M))
					colors[2]++;
				else
				if(CMLib.flags().isEvil(M))
					colors[1]++;
				else
				if((!CMLib.flags().isGood(M))&&(!CMLib.flags().isEvil(M)))
					colors[3]++;
			}
		}
		if(colors==null)
			return "";
		boolean foundOne=false;
		for (final int color : colors)
			if(color>0)
			{
				foundOne=true;
				break;
			}
		if(!foundOne)
			return "";

		final StringBuffer str=new StringBuffer("");
		switch(sourceCode)
		{
		case 0:
			switch(levelCode)
			{
			case -1:
				str.append(L("dull stripes of "));
				break;
			case 0:
				str.append(L("faded stripes of "));
				break;
			case 1:
				str.append(L("striped "));
				break;
			case 2:
				str.append(L("brightly striped "));
				break;
			case 3:
				str.append(L("brilliant stripes of "));
				break;
			case 4:
				str.append(L("dazzling stripes of "));
				break;
			}
			break;
		case 1:
			switch(levelCode)
			{
			case -1:
				str.append(L("a swirl of dull "));
				break;
			case 0:
				str.append(L("a swirl of faded "));
				break;
			case 1:
				str.append(L("a swirl of "));
				break;
			case 2:
				str.append(L("a bright swirl of "));
				break;
			case 3:
				str.append(L("a swirl of brilliant "));
				break;
			case 4:
				str.append(L("a swirl of dazzling "));
				break;
			}
			break;
		default:
			switch(levelCode)
			{
			case -1:
				str.append(L("faded "));
				break;
			case 0:
				str.append(L("faded "));
				break;
			case 1:
				break;
			case 2:
				str.append(L("bright "));
				break;
			case 3:
				str.append(L("brilliant "));
				break;
			case 4:
				str.append(L("dazzling "));
				break;
			}
			break;
		}
		final Vector<Integer> V=new Vector<Integer>();
		for(int i=0;i<colors.length;i++)
		{
			if(colors[i]>0)
				V.addElement(Integer.valueOf(i));
		}
		if(V.size()==1)
			return str.toString()+getColor(V.firstElement().intValue());
		for(int i=0;i<V.size();i++)
		{
			final int x=V.elementAt(i).intValue();
			if(i==V.size()-1)
				str.append(L("and @x1 ",getColor(x)));
			else
			if(i>0)
				str.append(", "+getColor(x)+" ");
			else str.append(getColor(x)+" ");
		}
		return str.toString().trim();
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		MOB target=mob;
		if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
			target=(MOB)givenTarget;

		if(target.fetchEffect(this.ID())!=null)
		{
			mob.tell(target,null,null,L("<S-NAME> <S-IS-ARE> already watching the winds."));
			return false;
		}

		if(((target.location().domainType()&Room.INDOORS)>0)&&(!auto))
		{
			target.tell(L("You must be outdoors for this chant to work."));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> gain(s) visions of the winds!"):L("^S<S-NAME> chant(s) for visions on the wind!^?"));
			if(mob.location().okMessage(mob,msg))
			{
				lastRoom=null;
				mob.location().send(mob,msg);
				beneficialAffect(mob,target,asLevel,0);
			}
		}
		else
			beneficialVisualFizzle(mob,null,L("<S-NAME> chant(s) into the air, but the magic fizzles."));

		return success;
	}
}