package com.planet_ink.coffee_mud.Abilities.Fighter; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2004-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Fighter_BodyToss extends MonkSkill { @Override public String ID() { return "Fighter_BodyToss"; } private final static String localizedName = CMLib.lang().L("Body Toss"); @Override public String name() { return localizedName; } private static final String[] triggerStrings =I(new String[] {"BODYTOSS"}); @Override public int abstractQuality() { return Ability.QUALITY_MALICIOUS; } @Override public String[] triggerStrings() { return triggerStrings; } @Override protected int canAffectCode() { return 0; } @Override protected int canTargetCode() { return Ability.CAN_MOBS; } @Override public int classificationCode() { return Ability.ACODE_SKILL|Ability.DOMAIN_GRAPPLING; } @Override public int usageType() { return USAGE_MOVEMENT; } @Override public int castingQuality(final MOB mob, final Physical target) { if((mob!=null)&&(target!=null)) { if(anyWeapons(mob)) return Ability.QUALITY_INDIFFERENT; if(mob.rangeToTarget()>0) return Ability.QUALITY_INDIFFERENT; if(CMLib.flags().isSitting(mob)) return Ability.QUALITY_INDIFFERENT; if(mob.charStats().getBodyPart(Race.BODY_ARM)<=1) return Ability.QUALITY_INDIFFERENT; if(target.basePhyStats().weight()>(mob.basePhyStats().weight()*2)) return Ability.QUALITY_INDIFFERENT; if(target.fetchEffect(ID())!=null) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob,target); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { final MOB target=mob.getVictim(); if(target==null) { mob.tell(L("You can only do this in combat!")); return false; } if(anyWeapons(mob)) { mob.tell(L("You must be unarmed to use this skill.")); return false; } if(mob.rangeToTarget()>0) { mob.tell(L("You must get closer to @x1 first!",target.charStats().himher())); return false; } if(CMLib.flags().isSitting(mob)) { mob.tell(L("You need to stand up!")); return false; } if(mob.charStats().getBodyPart(Race.BODY_ARM)<=1) { mob.tell(L("You need arms to do this.")); return false; } if(target.basePhyStats().weight()>(mob.basePhyStats().weight()*2)) { mob.tell(L("@x1 is too big for you to toss!",target.name(mob))); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; // now see if it worked final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSK_MALICIOUS_MOVE|CMMsg.TYP_JUSTICE|(auto?CMMsg.MASK_ALWAYS:0),L("^F^<FIGHT^><S-NAME> pick(s) up <T-NAMESELF> and toss(es) <T-HIM-HER> into the air!^</FIGHT^>^?")); CMLib.color().fixSourceFightColor(msg); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); int dist=2+getXLEVELLevel(mob); if(mob.location().maxRange()<2) dist=mob.location().maxRange(); mob.setRangeToTarget(dist); target.setRangeToTarget(dist); CMLib.combat().postDamage(mob,target,this,CMLib.dice().roll(1,12,0),CMMsg.MASK_ALWAYS|CMMsg.TYP_JUSTICE,Weapon.TYPE_BASHING,L("The hard landing <DAMAGE> <T-NAME>!")); if(mob.getVictim()==null) mob.setVictim(null); // correct range if(target.getVictim()==null) target.setVictim(null); // correct range } } else return beneficialVisualFizzle(mob,target,L("<S-NAME> attempt(s) to pick up <T-NAMESELF>, but fail(s).")); // return whether it worked return success; } }