package com.planet_ink.coffee_mud.Abilities.Fighter; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.ExpertiseLibrary; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2014-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Fighter_WeaponSharpening extends FighterSkill { @Override public String ID() { return "Fighter_WeaponSharpening"; } private final static String localizedName = CMLib.lang().L("Weapon Sharpening"); @Override public String name() { return localizedName; } protected String displayString="Sharpening"; @Override public String displayText() { return L("("+displayString+")"); } private static final String[] triggerStrings =I(new String[] {"WEAPONSHARPENING","SHARPEN"}); @Override public int abstractQuality() { return Ability.QUALITY_INDIFFERENT; } @Override public String[] triggerStrings() { return triggerStrings; } @Override protected int canAffectCode() { return Ability.CAN_ITEMS; } @Override protected int canTargetCode() { return Ability.CAN_ITEMS; } @Override public int maxRange() { return adjustedMaxInvokerRange(0); } @Override public int classificationCode() { return Ability.ACODE_SKILL|Ability.DOMAIN_WEAPON_USE; } @Override public int usageType() { return USAGE_MANA; } protected final static int TICKS_TO_SHARPEN=8; protected Item weapon=null; protected int damageBonus = 1; @Override public void setMiscText(final String newMiscText) { super.setMiscText(newMiscText); if(newMiscText.length()>0) damageBonus=CMath.s_int(newMiscText); } @Override public boolean tick(final Tickable ticking, final int tickID) { if(affected instanceof MOB) { final MOB mob=(MOB)affected; if((weapon==null)||(weapon.owner()!=affected)||(weapon.amDestroyed())||(!CMLib.flags().isInTheGame(mob, true))||(mob.location()==null)) { weapon=null; unInvoke(); return false; } if((this.tickDown % 2)==0) { mob.location().show(mob, weapon, CMMsg.MSG_HANDS, L("<S-NAME> continue(s) sharpening <T-NAME> (@x1).",CMath.toWholePct(CMath.div((TICKS_TO_SHARPEN-tickDown+1),TICKS_TO_SHARPEN)))); } } else if(affected instanceof Item) { final Item weapon=(Item)affected; if((weapon==null) ||(weapon.amDestroyed()) ||(weapon.subjectToWearAndTear()&&(weapon.usesRemaining()<95))) { this.weapon=null; unInvoke(); return false; } } return super.tick(ticking, tickID); } @Override public void unInvoke() { if(canBeUninvoked()) { if((affected instanceof MOB) &&(weapon != null) &&(!weapon.amDestroyed())) { final MOB mob=(MOB)affected; beneficialAffect(mob,weapon,0,0); final Ability A=weapon.fetchEffect(ID()); if(A!=null) { A.setMiscText(text()); A.makeLongLasting(); } weapon.recoverPhyStats(); if(mob.location()!=null) mob.location().recoverRoomStats(); mob.tell(mob,weapon,null,L("You have finished sharpening <T-NAME>.")); weapon = null; } else if((affected instanceof Item) &&(!((Item)affected).amDestroyed()) &&(((Item)affected).owner() instanceof MOB)) { final MOB M=(MOB)((Item)affected).owner(); if((!M.amDead())&&(CMLib.flags().isInTheGame(M,true))&&(!((Item)affected).amWearingAt(Wearable.IN_INVENTORY))) M.tell(M,affected,null,L("<T-NAME> no longer seem(s) quite as sharp.")); } } super.unInvoke(); } @Override public void affectPhyStats(final Physical affected, final PhyStats stats) { if((affected instanceof Item)&&(damageBonus>0)&&(((Item)affected).owner() instanceof MOB)) { stats.setDamage(stats.damage()+damageBonus); stats.addAmbiance("^w*^?"); } } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { if(mob.fetchEffect(ID())!=null) { mob.tell(L("You are already sharpening something.")); return false; } final Item weapon=super.getTarget(mob,null,givenTarget,null,commands,Wearable.FILTER_ANY); if(weapon==null) return false; if(!(weapon instanceof Weapon)) { mob.tell(mob,weapon,null,L("<T-NAME> is not a weapon.")); return false; } if(weapon.fetchEffect(ID())!=null) { mob.tell(mob,weapon,null,L("<T-NAME> is already sharp.")); return false; } boolean isSharpenable; switch(((Weapon)weapon).weaponClassification()) { case Weapon.CLASS_AXE: case Weapon.CLASS_DAGGER: case Weapon.CLASS_EDGED: case Weapon.CLASS_SWORD: case Weapon.CLASS_POLEARM: isSharpenable=true; break; case Weapon.CLASS_FLAILED: case Weapon.CLASS_RANGED: case Weapon.CLASS_THROWN: switch(((Weapon)weapon).weaponDamageType()) { case Weapon.TYPE_PIERCING: case Weapon.TYPE_SLASHING: isSharpenable=true; break; default: isSharpenable=false; break; } break; default: isSharpenable=false; break; } if(!isSharpenable) { mob.tell(mob,weapon,null,L("<T-NAME> can not be sharpened with this skill.")); return false; } if((weapon.subjectToWearAndTear())&&(weapon.usesRemaining()<95)) { mob.tell(mob,weapon,null,L("<T-NAME> needs repairing first.")); return false; } if((!auto)&&(mob.isInCombat())) { mob.tell(L("You are a bit too busy to do that right now.")); return false; } final int bonus=(int)Math.round(CMath.mul(0.10+(0.10*getXLEVELLevel(mob)),weapon.phyStats().damage())); if(bonus<1) { mob.tell(mob,weapon,null,L("<T-NAME> is too weak of a weapon to provide any more benefit from sharpening.")); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final String str=auto?L("<T-NAME> looks sharper!"):L("<S-NAME> start(s) sharpening <T-NAMESELF>."); final CMMsg msg=CMClass.getMsg(mob,weapon,this,CMMsg.MSG_NOISYMOVEMENT,str); if(mob.location().okMessage(mob,msg)) { displayString="Sharpening "+weapon.name(); mob.location().send(mob,msg); if(auto) { beneficialAffect(mob,weapon,asLevel,0); final Ability A=weapon.fetchEffect(ID()); if(A!=null) { A.setMiscText(""+bonus); A.makeLongLasting(); } weapon.recoverPhyStats(); mob.location().recoverRoomStats(); } else { beneficialAffect(mob,mob,asLevel,TICKS_TO_SHARPEN); final Fighter_WeaponSharpening A=(Fighter_WeaponSharpening)mob.fetchEffect(ID()); if(A != null) { A.weapon=weapon; A.setMiscText(""+bonus); } } } } else return beneficialVisualFizzle(mob,weapon,L("<S-NAME> attempt(s) to tweak <T-NAME>, but just can't get it quite right.")); return success; } }