package com.planet_ink.coffee_mud.Abilities.Misc; import com.planet_ink.coffee_mud.Abilities.StdAbility; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Undead_WeakEnergyDrain extends StdAbility { @Override public String ID() { return "Undead_WeakEnergyDrain"; } private final static String localizedName = CMLib.lang().L("Weak Energy Drain"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Drained of Energy)"); @Override public String displayText() { return localizedStaticDisplay; } @Override protected int canAffectCode() { return CAN_MOBS; } @Override protected int canTargetCode() { return CAN_MOBS; } @Override public int abstractQuality() { return Ability.QUALITY_MALICIOUS; } @Override public boolean putInCommandlist() { return false; } private static final String[] triggerStrings = I(new String[] { "DRAINWEAKENERGY" }); @Override public String[] triggerStrings() { return triggerStrings; } @Override public int classificationCode() { return Ability.ACODE_SKILL |Ability.DOMAIN_DEATHLORE; } public int levelsDown = 1; public int direction = 1; @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if(affected==null) return; if((levelsDown<0)||(affectableStats.level()<=0)) return; final int attacklevel=affectableStats.attackAdjustment()/affectableStats.level(); affectableStats.setLevel(affectableStats.level()-(levelsDown*direction)); if(affectableStats.level()<=0) { levelsDown=-1; CMLib.combat().postDeath(invoker(),(MOB)affected,null); } affectableStats.setAttackAdjustment(affectableStats.attackAdjustment()-(attacklevel*(levelsDown*direction))); } @Override public void affectCharState(final MOB affected, final CharState affectableState) { super.affectCharState(affected,affectableState); if(affected==null) return; final int hplevel=affectableState.getHitPoints()/affected.basePhyStats().level(); affectableState.setHitPoints(affectableState.getHitPoints()-(hplevel*(levelsDown*direction))); final int manalevel=affectableState.getMana()/affected.basePhyStats().level(); affectableState.setMana(affectableState.getMana()-(manalevel*(levelsDown*direction))); final int movelevel=affectableState.getMovement()/affected.basePhyStats().level(); affectableState.setMovement(affectableState.getMovement()-(movelevel*(levelsDown*direction))); } @Override public void affectCharStats(final MOB affected, final CharStats affectableStats) { super.affectCharStats(affected,affectableStats); if(affected==null) return; int newLevel=(direction*levelsDown); if(newLevel<0) newLevel=0; else { for(final CharClass C : affectableStats.getCharClasses()) { final int classLevel = affectableStats.getClassLevel(C); if(classLevel >= newLevel) { affectableStats.setClassLevel(C, classLevel-newLevel); break; } else if(classLevel > 0) { affectableStats.setClassLevel(C, 0); newLevel -= classLevel; } } } } @Override public void unInvoke() { if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if((canBeUninvoked()) &&(ID().equals("Undead_WeakEnergyDrain"))) mob.tell(L("The energy drain is lifted.")); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { MOB target=null; Ability reAffect=null; if(mob.isInCombat()) { if(mob.rangeToTarget()>0) { mob.tell(L("You are too far away to touch!")); return false; } final MOB victim=mob.getVictim(); reAffect=victim.fetchEffect("Undead_WeakEnergyDrain"); if(reAffect==null) reAffect=victim.fetchEffect("Undead_EnergyDrain"); if(reAffect!=null) target=victim; } if(target==null) target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; boolean success=proficiencyCheck(mob,0,auto); String str=null; if(success) { str=auto?"":L("^S<S-NAME> extend(s) an energy draining hand to <T-NAMESELF>!^?"); final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSK_MALICIOUS_MOVE|CMMsg.TYP_UNDEAD|(auto?CMMsg.MASK_ALWAYS:0),str); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(msg.value()<=0) { mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> <S-IS-ARE> drained!")); if(reAffect!=null) { if(reAffect instanceof Undead_WeakEnergyDrain) ((Undead_WeakEnergyDrain)reAffect).levelsDown++; ((StdAbility)reAffect).setTickDownRemaining(((StdAbility)reAffect).getTickDownRemaining()+5); mob.recoverPhyStats(); mob.recoverCharStats(); mob.recoverMaxState(); } else { direction=1; if(target.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead")) direction=-1; success=maliciousAffect(mob,target,asLevel,10,-1)!=null; } } } } else return maliciousFizzle(mob,target,L("<S-NAME> attempt(s) to drain <T-NAMESELF>, but fail(s).")); return success; } }