package com.planet_ink.coffee_mud.Abilities.Songs; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Dance_Swords extends Dance { @Override public String ID() { return "Dance_Swords"; } private final static String localizedName = CMLib.lang().L("Swords"); @Override public String name() { return localizedName; } @Override public int abstractQuality() { return Ability.QUALITY_OK_OTHERS; } @Override protected int canAffectCode() { return CAN_MOBS|CAN_ITEMS; } @Override protected String danceOf() { return name()+" Dance"; } @Override protected boolean skipStandardDanceInvoke() { return true; } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if((!super.okMessage(myHost,msg)) ||(affected==null)) { if(affected instanceof MOB) unDanceMe((MOB)affected,null, false); else unInvoke(); return false; } else if(msg.amITarget(affected)) switch(msg.targetMinor()) { case CMMsg.TYP_GET: case CMMsg.TYP_PUSH: case CMMsg.TYP_PULL: case CMMsg.TYP_REMOVE: if(affected instanceof MOB) unDanceMe((MOB)affected,null, false); else unInvoke(); break; } return true; } @Override public void unInvoke() { final Environmental E=affected; super.unInvoke(); if((E!=null) &&(E instanceof Item) &&(((Item)E).owner()!=null) &&(((Item)E).owner() instanceof Room) &&(canBeUninvoked())) { ((Room)((Item)E).owner()).showHappens(CMMsg.MSG_OK_ACTION,L("@x1 stops dancing!",E.name())); } } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); if(affected instanceof Item) affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_FLYING); } @Override public boolean tick(final Tickable ticking, final int tickID) { if((affected instanceof MOB)&&(!super.tick(ticking,tickID))) return false; final MOB M=invoker(); if(affected==M) { Weapon sword=null; int num=0; for(int i=0;i<M.location().numItems();i++) { final Item I=M.location().getItem(i); if((I!=null) &&(I instanceof Weapon) &&(((Weapon)I).weaponClassification()==Weapon.CLASS_SWORD)) { if((!CMLib.flags().isFlying(I))&&(I.fetchEffect(ID())==null)) { sword=(Weapon)I; break; } else { num++; } } } if(sword==null) return true; final int max=3+(super.getXLEVELLevel(invoker())/2); if(num>max) return true; final Dance newOne=(Dance)this.copyOf(); newOne.invokerManaCost=-1; newOne.startTickDown(M,sword,99999); return true; } else if((affected instanceof Weapon) &&(((Weapon)affected).owner() instanceof Room) &&(M!=null) &&(M.location().isContent((Weapon)affected)) &&(M.fetchEffect(ID())!=null) &&(CMLib.flags().isAliveAwakeMobile(M,true))) { final MOB victiM=M.getVictim(); if(M.isInCombat()) { final boolean isHit=(CMLib.combat().rollToHit(CMLib.combat().adjustedAttackBonus(M,victiM)+((Weapon)affected).phyStats().attackAdjustment(), CMLib.combat().adjustedArmor(victiM), 0)); if((!isHit)||(!(affected instanceof Weapon))) M.location().show(M,victiM,affected,CMMsg.MSG_OK_ACTION,L("<O-NAME> attacks <T-NAME> and misses!")); else { final int bonusDamage=(affected.phyStats().damage()+5+getXLEVELLevel(M))-M.phyStats().damage(); final int damage=CMLib.combat().adjustedDamage(M, (Weapon)affected, victiM, bonusDamage,false, false); CMLib.combat().postDamage(M,victiM,affected,damage,CMMsg.MASK_ALWAYS|CMMsg.MASK_MALICIOUS|CMMsg.TYP_WEAPONATTACK, ((Weapon)affected).weaponDamageType(),L("@x1 attacks and <DAMAGE> <T-NAME>!",affected.name())); } } else if(CMLib.dice().rollPercentage()>75) switch(CMLib.dice().roll(1,5,0)) { case 1: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 twiches a bit.",affected.name())); break; case 2: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 is looking for trouble.",affected.name())); break; case 3: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 practices its moves.",affected.name())); break; case 4: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 makes a few fake attacks.",affected.name())); break; case 5: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 dances around.",affected.name())); break; } } else { if(affected instanceof MOB) unDanceMe((MOB)affected,null, false); else unInvoke(); return false; } return true; } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { timeOut=0; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; if((!auto)&&(!CMLib.flags().isAliveAwakeMobile(mob,false))) return false; final boolean success=proficiencyCheck(mob,0,auto); final int newDepth = this.calculateNewSongDepth(mob); final boolean redance = mob.fetchEffect(ID())!=null; unDanceAll(mob,null,false,false); // because ALWAYS removing myself, depth needs pre-calculating. if(success) { invoker=mob; originRoom=mob.location(); final int oldDepth = this.danceDepth; commonRoomSet=getInvokerScopeRoomSet(newDepth); this.danceDepth = newDepth; String str=auto?L("^SThe @x1 begins!^?",danceOf()):L("^S<S-NAME> begin(s) to dance the @x1.^?",danceOf()); if((!auto)&&(redance)) { if(newDepth > oldDepth) str=L("^S<S-NAME> extend(s) the @x1`s range.^?",danceOf()); else str=L("^S<S-NAME> start(s) the @x1 over again.^?",danceOf()); } for(int v=0;v<commonRoomSet.size();v++) { final Room R=commonRoomSet.get(v); final String msgStr=getCorrectMsgString(R,str,v); final CMMsg msg=CMClass.getMsg(mob,null,this,somanticCastCode(mob,null,auto),msgStr); if(R.okMessage(mob,msg)) { if(originRoom==R) R.send(mob,msg); else R.sendOthers(mob,msg); invoker=mob; final Dance newOne=(Dance)this.copyOf(); newOne.invokerManaCost=-1; final MOB follower=mob; // malicious dances must not affect the invoker! int affectType=CMMsg.MSG_CAST_SOMANTIC_SPELL; if(auto) affectType=affectType|CMMsg.MASK_ALWAYS; final Dance effectD = (Dance)follower.fetchEffect(this.ID()); if(effectD!=null) effectD.danceDepth = this.danceDepth; else if(CMLib.flags().canBeSeenBy(invoker,follower)) { final CMMsg msg2=CMClass.getMsg(mob,follower,this,affectType,null); if(R.okMessage(mob,msg2)) { follower.location().send(follower,msg2); if(msg2.value()<=0) follower.addEffect(newOne); } } R.recoverRoomStats(); } } } else mob.location().show(mob,null,CMMsg.MSG_NOISE,L("<S-NAME> make(s) a false step.")); return success; } }