package com.planet_ink.coffee_mud.Abilities.Songs; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Skill_Puppeteer extends BardSkill { @Override public String ID() { return "Skill_Puppeteer"; } private final static String localizedName = CMLib.lang().L("Puppeteer"); @Override public String name() { return localizedName; } @Override protected int canAffectCode() { return 0; } @Override protected int canTargetCode() { return CAN_ITEMS; } @Override public int abstractQuality() { return Ability.QUALITY_INDIFFERENT; } private static final String[] triggerStrings =I(new String[] {"PUPPETEER","PUPPET"}); @Override public String[] triggerStrings() { return triggerStrings; } @Override public int classificationCode() { return Ability.ACODE_SKILL|Ability.DOMAIN_FOOLISHNESS; } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if((affected==null)||(!(affected instanceof Item))) return true; final Item puppet=(Item)affected; // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if((msg.amISource(invoker())) &&(!msg.sourceMajor(CMMsg.MASK_ALWAYS)) &&((msg.sourceMajor(CMMsg.MASK_HANDS)) ||(msg.sourceMajor(CMMsg.MASK_MOVE))) &&(msg.targetMinor()!=CMMsg.TYP_SPEAK) &&(msg.targetMinor()==CMMsg.TYP_ORDER) &&(msg.targetMinor()!=CMMsg.TYP_PANIC) &&(!((msg.tool() instanceof Song))) &&(!((msg.tool() instanceof Skill_Puppeteer))) &&(!((msg.tool() instanceof Dance))) &&(!msg.amITarget(puppet))) { if((!msg.source().isInCombat())&&(msg.target() instanceof MOB)) { if((msg.sourceMajor(CMMsg.MASK_MALICIOUS)) ||(msg.targetMajor(CMMsg.MASK_MALICIOUS))) msg.source().setVictim((MOB)msg.target()); } invoker().location().show(invoker(),puppet,CMMsg.MSG_OK_ACTION,L("<S-NAME> animate(s) <T-NAMESELF>.")); return false; } else if(msg.amITarget(puppet)) switch(msg.targetMinor()) { case CMMsg.TYP_GET: case CMMsg.TYP_PUSH: case CMMsg.TYP_PULL: case CMMsg.TYP_REMOVE: unInvoke(); break; } return super.okMessage(myHost,msg); } @Override public boolean tick(final Tickable ticking, final int tickID) { final MOB M=invoker(); if((affected!=null) &&(affected instanceof Item) &&(((Item)affected).owner()!=null) &&(((Item)affected).owner() instanceof Room) &&(M!=null) &&(M.location().isContent((Item)affected))) { if(M.isInCombat()) { final MOB victiM=M.getVictim(); final boolean isHit=(CMLib.combat().rollToHit(CMLib.combat().adjustedAttackBonus(M,victiM)+(5*getXLEVELLevel(M)) +((Item)affected).phyStats().attackAdjustment(),CMLib.combat().adjustedArmor(victiM), 0)); if(!isHit) M.location().show(M,victiM,affected,CMMsg.MSG_OK_ACTION,L("<O-NAME> attacks <T-NAME> and misses!")); else CMLib.combat().postDamage(M,victiM,affected, CMLib.dice().roll(1,affected.phyStats().level()+(2*getXLEVELLevel(M)),1), CMMsg.MASK_ALWAYS|CMMsg.TYP_WEAPONATTACK, Weapon.TYPE_BASHING,L("@x1 attacks and <DAMAGE> <T-NAME>!",affected.name())); } else if(CMLib.dice().rollPercentage()>75) switch(CMLib.dice().roll(1,5,0)) { case 1: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 walks around.",affected.name())); break; case 2: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 waves its little arms.",affected.name())); break; case 3: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 hugs you.",affected.name())); break; case 4: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 makes a few fake attacks.",affected.name())); break; case 5: M.location().showHappens(CMMsg.MSG_OK_VISUAL,L("@x1 dances around.",affected.name())); break; } } else unInvoke(); return super.tick(ticking,tickID); } @Override public void unInvoke() { if((affected!=null) &&(affected instanceof Item) &&(((Item)affected).owner()!=null) &&(super.canBeUninvoked()) &&(((Item)affected).owner() instanceof Room)) ((Room)((Item)affected).owner()).showHappens(CMMsg.MSG_OK_ACTION,L("@x1 stops moving.",affected.name())); super.unInvoke(); } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_FLYING); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { final Item target=getTarget(mob,mob.location(),givenTarget,commands,Wearable.FILTER_ANY); if(target==null) return false; if(target.fetchEffect(ID())!=null) { mob.tell(L("@x1 is already animated!",target.name(mob))); return false; } if((!target.Name().toLowerCase().endsWith(" puppet")) &&(!target.Name().toLowerCase().endsWith(" marionette"))) { mob.tell(L("That's not a puppet!")); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSG_NOISYMOVEMENT,CMMsg.TYP_DELICATE_HANDS_ACT,CMMsg.TYP_DELICATE_HANDS_ACT,null); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); target.unWear(); if(mob.isMine(target)) mob.location().show(mob,target,CMMsg.MSG_DROP,L("<S-NAME> start(s) animating <T-NAME>!")); else mob.location().show(mob,target,CMMsg.MSG_OK_ACTION,L("<S-NAME> start(s) animating <T-NAME>!")); if(mob.location().isContent(target)) beneficialAffect(mob,target,asLevel,0); } } else mob.location().show(mob,target,CMMsg.MSG_OK_ACTION,L("<T-NAME> twitch(es) oddly, but does nothing more.")); // return whether it worked return success; } }