package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_Blink extends Spell { @Override public String ID() { return "Spell_Blink"; } private final static String localizedName = CMLib.lang().L("Blink"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Blink spell)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality() { return Ability.QUALITY_BENEFICIAL_OTHERS; } @Override protected int canAffectCode() { return CAN_MOBS; } @Override public int classificationCode() { return Ability.ACODE_SPELL|Ability.DOMAIN_CONJURATION; } @Override public void unInvoke() { // undo the affects of this spell if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) if((mob.location()!=null)&&(!mob.amDead())) mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> stop(s) blinking.")); } @Override public boolean tick(final Tickable ticking, final int tickID) { if((tickID==Tickable.TICKID_MOB)&&(affected instanceof MOB)) { final MOB mob=(MOB)affected; final int roll=CMLib.dice().roll(1,8,0); if(mob.isInCombat()) { int move=0; switch(roll) { case 1: move = -2; break; case 2: move = -1; break; case 7: move = 1; break; case 8: move = 2; break; default: move = 0; } if(move==0) mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) again.")); else { int rangeTo=mob.rangeToTarget(); rangeTo+=move; if((move==0)||(rangeTo<0)||(rangeTo>mob.location().maxRange())) move=0; else { mob.setRangeToTarget(rangeTo); if(mob.getVictim().getVictim()==mob) mob.getVictim().setRangeToTarget(rangeTo); } switch(move) { case 0: mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) again.")); break; case 1: mob.location().show(mob,null,mob.getVictim(),CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) a bit further from <O-NAMESELF>.")); break; case 2: mob.location().show(mob,null,mob.getVictim(),CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) much further from <O-NAMESELF>.")); break; case -1: mob.location().show(mob,null,mob.getVictim(),CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) a bit closer to <O-NAMESELF>.")); break; case -2: mob.location().show(mob,null,mob.getVictim(),CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) much closer to <O-NAMESELF>.")); break; } } if(mob.getVictim()==null) mob.setVictim(null); // correct range } else if((roll>2)&&(roll<7)) mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) a few feet away.")); else mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> vanish(es) and reappear(s) again.")); } return super.tick(ticking,tickID); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { final MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; boolean success=proficiencyCheck(mob,0,auto); if(success) { invoker=mob; final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> begin(s) to blink!"):L("^S<S-NAME> cast(s) a spell at <T-NAMESELF>.^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(target.location()==mob.location()) if((mob.phyStats().level()+(2*getXLEVELLevel(mob)))>5) success=beneficialAffect(mob,target,asLevel,(mob.phyStats().level()+(2*getXLEVELLevel(mob)))-4)!=null; else success=beneficialAffect(mob,target,asLevel,mob.phyStats().level()+(2*getXLEVELLevel(mob)))!=null; } } else return beneficialWordsFizzle(mob,target,L("<S-NAME> cast(s) a spell to <T-NAMESELF>, but the magic fizzles.")); // return whether it worked return success; } }