package com.planet_ink.coffee_mud.Abilities.Spells; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2002-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Spell_DetectUndead extends Spell { @Override public String ID() { return "Spell_DetectUndead"; } private final static String localizedName = CMLib.lang().L("Detect Undead"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Detecting Undead)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality() { return Ability.QUALITY_OK_SELF; } @Override public int enchantQuality() { return Ability.QUALITY_BENEFICIAL_SELF; } @Override protected int canAffectCode() { return CAN_MOBS; } @Override public int classificationCode() { return Ability.ACODE_SPELL|Ability.DOMAIN_DIVINATION; } Room lastRoom=null; @Override public void unInvoke() { if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; lastRoom=null; super.unInvoke(); if(canBeUninvoked()) mob.tell(L("Your senses are no longer as dark.")); } @Override public boolean tick(final Tickable ticking, final int tickID) { if(!super.tick(ticking,tickID)) return false; if((tickID==Tickable.TICKID_MOB) &&(affected instanceof MOB) &&(((MOB)affected).location()!=null) &&((lastRoom==null)||(((MOB)affected).location()!=lastRoom))) { lastRoom=((MOB)affected).location(); for(int i=0;i<lastRoom.numInhabitants();i++) { final MOB mob=lastRoom.fetchInhabitant(i); if((mob!=null)&&(mob!=affected)&&(mob.charStats()!=null)&&(mob.charStats().getMyRace()!=null)&&(mob.charStats().getMyRace().racialCategory().equalsIgnoreCase("Undead"))) ((MOB)affected).tell(mob,null,null,L("<S-NAME> gives off a cold dark vibe.")); } } return true; } @Override public int castingQuality(final MOB mob, final Physical target) { if(mob!=null) { if(target instanceof MOB) { if(((MOB)target).isInCombat()||((MOB)target).isMonster()) return Ability.QUALITY_INDIFFERENT; } } return super.castingQuality(mob,target); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { MOB target=mob; if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB)) target=(MOB)givenTarget; if(target.fetchEffect(this.ID())!=null) { mob.tell(target,null,null,L("<S-NAME> <S-IS-ARE> detecting undead things.")); return false; } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?L("<T-NAME> gain(s) dark cold senses!"):L("^S<S-NAME> incant(s) softly, and gain(s) dark cold senses!^?")); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); beneficialAffect(mob,target,asLevel,0); } } else beneficialVisualFizzle(mob,null,L("<S-NAME> incant(s) and open(s) <S-HIS-HER> cold eyes, but the spell fizzles.")); return success; } }