/* speech.c -- Commands which involve speaking */
#include "autoconf.h"
#include "copyright.h"
#ifndef lint
static char *RCSid = "$Id: speech.c,v 1.9 1995/03/21 00:01:11 ambar Exp $";
USE(RCSid);
#endif
#include "interface.h"
#include "match.h"
#include "flags.h"
#include "attrs.h"
int
sp_ok(player)
dbref player;
{
if (!mudconf.robot_speak) {
if (Robot(player) && !controls(player, Location(player))) {
notify(player, "Sorry, robots may not speak in public.");
return 0;
}
}
return 1;
}
static void
say_shout(target, prefix, flags, player, message)
int target, flags;
dbref player;
char *message;
const char *prefix;
{
if (flags & SAY_NOTAG)
raw_broadcast(target, "%s%s", Name(player), message);
else
raw_broadcast(target, "%s%s%s", prefix, Name(player), message);
}
static const char *announce_msg = "Announcement: ";
static const char *broadcast_msg = "Broadcast: ";
void
do_say(player, cause, key, message)
dbref player, cause;
int key;
char *message;
{
dbref loc;
char *buf2, *bp;
int say_flags, depth;
/* Convert prefix-coded messages into the normal type */
#ifdef PUEBLO_SUPPORT
say_flags = key & (SAY_NOTAG | SAY_HERE | SAY_ROOM | SAY_HTML);
key &= ~(SAY_NOTAG | SAY_HERE | SAY_ROOM | SAY_HTML);
#else
say_flags = key & (SAY_NOTAG | SAY_HERE | SAY_ROOM);
key &= ~(SAY_NOTAG | SAY_HERE | SAY_ROOM);
#endif /* PUEBLO_SUPPORT */
if (key == SAY_PREFIX) {
switch (*message++) {
case '"':
key = SAY_SAY;
break;
case ':':
if (*message == ' ') {
message++;
key = SAY_POSE_NOSPC;
} else {
key = SAY_POSE;
}
break;
case ';':
key = SAY_POSE_NOSPC;
break;
case '\\':
key = SAY_EMIT;
break;
default:
return;
}
}
/* Make sure speaker is somewhere if speaking in a place */
loc = where_is(player);
switch (key) {
case SAY_SAY:
case SAY_POSE:
case SAY_POSE_NOSPC:
case SAY_EMIT:
if (loc == NOTHING)
return;
if (!sp_ok(player))
return;
}
/* Send the message on its way */
switch (key) {
case SAY_SAY:
#ifdef COMMA_IN_SAY
notify(player, tprintf("You say, \"%s\"", message));
notify_except(loc, player, player,
tprintf("%s says, \"%s\"", Name(player), message));
#else
notify(player, tprintf("You say \"%s\"", message));
notify_except(loc, player, player,
tprintf("%s says \"%s\"", Name(player), message));
#endif /* COMMA_IN_SAY */
break;
case SAY_POSE:
notify_all_from_inside(loc, player,
tprintf("%s %s", Name(player), message));
break;
case SAY_POSE_NOSPC:
notify_all_from_inside(loc, player,
tprintf("%s%s", Name(player), message));
break;
case SAY_EMIT:
#ifdef PARANOID_EMIT
if (!Affects(player, loc)) {
notify(player, "Permission denied.");
return;
}
#endif /* PARANOID_EMIT */
#ifdef PUEBLO_SUPPORT
if ((say_flags & SAY_HERE) || (say_flags & SAY_HTML) || !say_flags) {
if (say_flags & SAY_HTML)
notify_all_from_inside_html(loc, player, message);
else
notify_all_from_inside(loc, player, message);
}
#else
if ((say_flags & SAY_HERE) || !say_flags)
notify_all_from_inside(loc, player, message);
#endif /* PUEBLO_SUPPORT */
if (say_flags & SAY_ROOM) {
if (isRoom(loc) && (say_flags & SAY_HERE)) {
return;
}
depth = 0;
while (!isRoom(loc) && (depth++ < 20)) {
loc = Location(loc);
if ((loc == NOTHING) || (loc == Location(loc)))
return;
}
if (isRoom(loc)) {
notify_all_from_inside(loc, player, message);
}
}
break;
case SAY_SHOUT:
switch (*message) {
case ':':
message[0] = ' ';
say_shout(0, announce_msg, say_flags, player, message);
break;
case ';':
message++;
say_shout(0, announce_msg, say_flags, player, message);
break;
case '"':
message++;
default:
buf2 = alloc_lbuf("do_say.shout");
bp = buf2;
safe_str((char *) " announces \"", buf2, &bp);
safe_long_str(message, buf2, &bp);
safe_chr('"', buf2, &bp);
say_shout(0, announce_msg, say_flags, player, buf2);
free_lbuf(buf2);
}
STARTLOG(LOG_SHOUTS, "WIZ", "SHOUT")
log_name(player);
buf2 = alloc_lbuf("do_say.LOG.shout");
sprintf(buf2, " announces: '%s'", message);
log_text(buf2);
free_lbuf(buf2);
ENDLOG
break;
case SAY_WIZSHOUT:
switch (*message) {
case ':':
message[0] = ' ';
say_shout(WIZARD, broadcast_msg, say_flags, player,
message);
break;
case ';':
message++;
say_shout(WIZARD, broadcast_msg, say_flags, player,
message);
break;
case '"':
message++;
default:
buf2 = alloc_lbuf("do_say.wizshout");
bp = buf2;
#ifdef COMMA_IN_SAY
safe_str((char *) " says, \"", buf2, &bp);
#else
safe_str((char *) " says \"", buf2, &bp);
#endif /* COMMA_IN_SAY */
safe_long_str(message, buf2, &bp);
safe_chr('"', buf2, &bp);
say_shout(WIZARD, broadcast_msg, say_flags, player,
buf2);
free_lbuf(buf2);
}
STARTLOG(LOG_SHOUTS, "WIZ", "BCAST")
log_name(player);
buf2 = alloc_lbuf("do_say.LOG.wizshout");
sprintf(buf2, " broadcasts: '%s'", message);
log_text(buf2);
free_lbuf(buf2);
ENDLOG
break;
case SAY_WALLPOSE:
if (say_flags & SAY_NOTAG)
raw_broadcast(0, "%s %s", Name(player), message);
else
raw_broadcast(0, "Announcement: %s %s", Name(player),
message);
STARTLOG(LOG_SHOUTS, "WIZ", "SHOUT")
log_name(player);
buf2 = alloc_lbuf("do_say.LOG.wallpose");
sprintf(buf2, " WALLposes: '%s'", message);
log_text(buf2);
free_lbuf(buf2);
ENDLOG
break;
case SAY_WIZPOSE:
if (say_flags & SAY_NOTAG)
raw_broadcast(WIZARD, "%s %s", Name(player), message);
else
raw_broadcast(WIZARD, "Broadcast: %s %s", Name(player),
message);
STARTLOG(LOG_SHOUTS, "WIZ", "BCAST")
log_name(player);
buf2 = alloc_lbuf("do_say.LOG.wizpose");
sprintf(buf2, " WIZposes: '%s'", message);
log_text(buf2);
free_lbuf(buf2);
ENDLOG
break;
case SAY_WALLEMIT:
if (say_flags & SAY_NOTAG)
raw_broadcast(0, "%s", message);
else
raw_broadcast(0, "Announcement: %s", message);
STARTLOG(LOG_SHOUTS, "WIZ", "SHOUT")
log_name(player);
buf2 = alloc_lbuf("do_say.LOG.wallemit");
sprintf(buf2, " WALLemits: '%s'", message);
log_text(buf2);
free_lbuf(buf2);
ENDLOG
break;
case SAY_WIZEMIT:
if (say_flags & SAY_NOTAG)
raw_broadcast(WIZARD, "%s", message);
else
raw_broadcast(WIZARD, "Broadcast: %s", message);
STARTLOG(LOG_SHOUTS, "WIZ", "BCAST")
log_name(player);
buf2 = alloc_lbuf("do_say.LOG.wizemit");
sprintf(buf2, " WIZemit: '%s'", message);
log_text(buf2);
free_lbuf(buf2);
ENDLOG
break;
}
}
/* ---------------------------------------------------------------------------
* do_page: Handle the page command.
* Page-pose code from shadow@prelude.cc.purdue.
*/
static void
page_pose(player, target, message)
dbref player, target;
char *message;
{
char *nbuf;
nbuf = alloc_lbuf("page_pose");
strcpy(nbuf, Name(player));
notify_with_cause(target, player,
tprintf("From afar, %s%s", Name(player), message));
notify(player,
tprintf("Long distance to %s: %s%s",
Name(target), nbuf, message));
free_lbuf(nbuf);
}
static void
page_return(player, target, tag, anum, dflt)
dbref player, target;
int anum;
const char *tag, *dflt;
{
dbref aowner;
int aflags;
char *str, *str2;
struct tm *tp;
time_t t;
str = atr_pget(target, anum, &aowner, &aflags);
if (*str) {
str2 = exec(target, player, EV_FCHECK | EV_EVAL | EV_TOP, str,
(char **) NULL, 0);
t = time(NULL);
tp = localtime(&t);
notify_with_cause(player, target,
tprintf("%s message from %s: %s",
tag, Name(target), str2));
notify_with_cause(target, player,
tprintf("[%d:%02d] %s message sent to %s.",
tp->tm_hour, tp->tm_min, tag, Name(player)));
free_lbuf(str2);
} else if (dflt && *dflt) {
notify_with_cause(player, target, dflt);
}
free_lbuf(str);
}
static int
page_check(player, target)
dbref player, target;
{
if (!payfor(player, Guest(player) ? 0 : mudconf.pagecost)) {
notify(player,
tprintf("You don't have enough %s.",
mudconf.many_coins));
} else if (!Connected(target)) {
page_return(player, target, "Away", A_AWAY,
"Sorry, that player is not connected.");
} else if (!could_doit(player, target, A_LPAGE)) {
if (Wizard(target) && Dark(target))
page_return(player, target, "Away", A_AWAY,
"Sorry, that player is not connected.");
else
page_return(player, target, "Reject", A_REJECT,
"Sorry, that player is not accepting pages.");
} else if (!could_doit(target, player, A_LPAGE)) {
if (Wizard(player)) {
notify(player,
"Warning: that player can't return your page.");
return 1;
} else {
notify(player,
"Sorry, that player can't return your page.");
return 0;
}
} else {
return 1;
}
return 0;
}
static int silent_page_check(player, target)
dbref player, target;
{
if (!payfor(player, Guest(player) ? 0 : mudconf.pagecost) ||
!Connected(target) ||
!could_doit(player, target, A_LPAGE))
return 0;
else
return 1;
}
void
do_page(player, cause, key, tname, message)
dbref player, cause;
int key;
char *tname, *message;
{
dbref target;
char *nbuf;
target = lookup_player(player, tname, 1);
if (target == NOTHING) {
notify(player, "I don't recognize that name.");
} else if (!page_check(player, target)) {
;
} else if (!*message) {
nbuf = alloc_lbuf("do_page");
strcpy(nbuf, Name(where_is(player)));
notify_with_cause(target, player,
tprintf("You sense that %s is looking for you in %s",
Name(player), nbuf));
notify(player,
tprintf("You notified %s of your location.",
Name(target)));
free_lbuf(nbuf);
page_return(player, target, "Idle", A_IDLE, NULL);
} else {
switch (*message) {
case ':':
message[0] = ' ';
page_pose(player, target, message);
break;
case ';':
message++;
page_pose(player, target, message);
break;
case '"':
message++;
default:
notify_with_cause(target, player,
tprintf("%s pages: %s", Name(player), message));
notify(player,
tprintf("You paged %s with '%s'.",
Name(target), message));
}
page_return(player, target, "Idle", A_IDLE, NULL);
}
}
/* ---------------------------------------------------------------------------
* do_pemit: Messages to specific players, or to all but specific players.
*/
static void
whisper_pose(player, target, message)
dbref player, target;
char *message;
{
char *buff;
buff = alloc_lbuf("do_pemit.whisper.pose");
strcpy(buff, Name(player));
notify(player,
tprintf("%s senses \"%s%s\"", Name(target), buff, message));
notify_with_cause(target, player,
tprintf("You sense %s%s", buff, message));
free_lbuf(buff);
}
void pemit_list(player, cause, list, message, do_contents)
dbref player, cause;
char *list, *message;
int do_contents;
{
dbref target;
char *tp;
/* If we have a blank list or message, just return */
if (!message || !*message || !list || !*list)
return;
/* Chop up the list, word by word. Only try a match for a dbref.
* Enforce locality constraints. Fail silently if the pemit to the
* object is not allowed for some reason. The locality constraints
* have to be checked in this particular order, due to some checks
* taking priority over others.
*/
for (tp = (char *) strtok(list, " "); tp != NULL;
tp = (char *) strtok(NULL, " ")) {
init_match(player, tp, NOTYPE);
match_absolute();
target = match_result();
if (!Affects(player, target) && !nearby(player, target)) {
#ifdef PARANOID_EMIT
continue;
#else
if (isPlayer(target) && mudconf.pemit_players) {
if (!silent_page_check(player, target))
continue;
} else if (!mudconf.pemit_any)
continue;
#endif /* PARANOID_EMIT */
}
if (do_contents && Has_contents(target))
notify_all_from_inside(target, player, message);
else
notify_with_cause(target, player, message);
}
}
void
do_pemit(player, cause, key, recipient, message)
dbref player, cause;
int key;
char *recipient, *message;
{
dbref target, loc;
char *buf2, *bp;
int do_contents, ok_to_do, depth, pemit_flags;
if (key & PEMIT_CONTENTS) {
do_contents = 1;
key &= ~PEMIT_CONTENTS;
} else {
do_contents = 0;
}
if (key & PEMIT_LIST) {
pemit_list(player, cause, recipient, message, do_contents);
return;
}
#ifdef PUEBLO_SUPPORT
pemit_flags = key & (PEMIT_HERE | PEMIT_ROOM | PEMIT_HTML);
key &= ~(PEMIT_HERE | PEMIT_ROOM | PEMIT_HTML);
#else
pemit_flags = key & (PEMIT_HERE | PEMIT_ROOM);
key &= ~(PEMIT_HERE | PEMIT_ROOM);
#endif /* PUEBLO_SUPPORT */
ok_to_do = 0;
switch (key) {
case PEMIT_FSAY:
case PEMIT_FPOSE:
case PEMIT_FPOSE_NS:
case PEMIT_FEMIT:
target = match_affected(player, recipient);
if (target == NOTHING)
return;
ok_to_do = 1;
break;
default:
init_match(player, recipient, TYPE_PLAYER);
match_everything(0);
target = match_result();
}
switch (target) {
case NOTHING:
switch (key) {
case PEMIT_WHISPER:
notify(player, "Whisper to whom?");
break;
case PEMIT_PEMIT:
notify(player, "Emit to whom?");
break;
case PEMIT_OEMIT:
notify(player, "Emit except to whom?");
break;
default:
notify(player, "Sorry.");
}
break;
case AMBIGUOUS:
notify(player, "I don't know who you mean!");
break;
default:
/* Enforce locality constraints */
if (!ok_to_do &&
(nearby(player, target) || Controls(player, target))) {
ok_to_do = 1;
}
if (!ok_to_do && (key == PEMIT_PEMIT) &&
(isPlayer(target)) && mudconf.pemit_players) {
if (!silent_page_check(player, target))
return;
ok_to_do = 1;
}
if (!ok_to_do &&
(!mudconf.pemit_any || (key != PEMIT_PEMIT))) {
notify(player, "You are too far away to do that.");
return;
}
if (do_contents && !Controls(player, target) &&
!mudconf.pemit_any) {
notify(player, "Permission denied.");
return;
}
#ifdef PARANOID_EMIT
if (!Affects(player, target)) {
notify(player, "Permission denied.");
return;
}
#endif /* PARANOID_EMIT */
loc = where_is(target);
switch (key) {
case PEMIT_PEMIT:
if (do_contents) {
if (Has_contents(target)) {
notify_all_from_inside(target, player,
message);
}
} else {
#ifndef PUEBLO_SUPPORT
notify_with_cause(target, player, message);
#else
if (pemit_flags & PEMIT_HTML) {
notify_with_cause_html(target, player, message);
} else {
notify_with_cause(target, player,
message);
}
#endif /* ! PUEBLO_SUPPORT */
}
break;
case PEMIT_OEMIT:
if (loc != NOTHING)
notify_except(loc, player, target, message);
break;
case PEMIT_WHISPER:
switch (*message) {
case ':':
message[0] = ' ';
whisper_pose(player, target, message);
break;
case ';':
message++;
whisper_pose(player, target, message);
break;
case '"':
message++;
default:
notify(player,
tprintf("You whisper \"%s\" to %s.",
message, Name(target)));
notify_with_cause(target, player,
tprintf("%s whispers \"%s\"",
Name(player), message));
}
if ((!mudconf.quiet_whisper) && !Wizard(player)) {
loc = where_is(player);
if (loc != NOTHING) {
buf2 = alloc_lbuf("do_pemit.whisper.buzz");
bp = buf2;
safe_str(Name(player), buf2, &bp);
safe_str((char *) " whispers something to ",
buf2, &bp);
safe_str(Name(target), buf2, &bp);
notify_except2(loc, player, player,
target, buf2);
free_lbuf(buf2);
}
}
break;
case PEMIT_FSAY:
#ifdef COMMA_IN_SAY
notify(target, tprintf("You say, \"%s\"", message));
if (loc != NOTHING) {
notify_except(loc, player, target,
tprintf("%s says, \"%s\"", Name(target),
#else
notify(target, tprintf("You say \"%s\"", message));
if (loc != NOTHING) {
notify_except(loc, player, target,
tprintf("%s says \"%s\"", Name(target),
#endif /* COMMA_IN_SAY */
message));
}
break;
case PEMIT_FPOSE:
notify_all_from_inside(loc, player,
tprintf("%s %s", Name(target), message));
break;
case PEMIT_FPOSE_NS:
notify_all_from_inside(loc, player,
tprintf("%s%s", Name(target), message));
break;
case PEMIT_FEMIT:
if ((pemit_flags & PEMIT_HERE) || !pemit_flags)
notify_all_from_inside(loc, player, message);
if (pemit_flags & PEMIT_ROOM) {
if (isRoom(loc) && (pemit_flags & PEMIT_HERE)) {
return;
}
depth = 0;
while (!isRoom(loc) && (depth++ < 20)) {
loc = Location(loc);
if ((loc == NOTHING) || (loc == Location(loc)))
return;
}
if (isRoom(loc)) {
notify_all_from_inside(loc, player, message);
}
}
break;
}
}
}