/
MudOS_0.9.18/bin/
MudOS_0.9.18/doc/concepts/
MudOS_0.9.18/doc/driver/
MudOS_0.9.18/doc/efuns/bitstrings/
MudOS_0.9.18/doc/efuns/communication/
MudOS_0.9.18/doc/efuns/core/
MudOS_0.9.18/doc/efuns/mappings/
MudOS_0.9.18/doc/efuns/math/
MudOS_0.9.18/doc/efuns/security/
MudOS_0.9.18/doc/lpc/constructs/
MudOS_0.9.18/doc/lpc/types/
MudOS_0.9.18/doc/platforms/
MudOS_0.9.18/etc/
MudOS_0.9.18/mudlib/
MudOS_0.9.18/mudlib/lil/
MudOS_0.9.18/mudlib/lil/clone/
MudOS_0.9.18/mudlib/lil/command/
MudOS_0.9.18/mudlib/lil/data/
MudOS_0.9.18/mudlib/lil/etc/
MudOS_0.9.18/mudlib/lil/include/
MudOS_0.9.18/mudlib/lil/inherit/
MudOS_0.9.18/mudlib/lil/inherit/master/
MudOS_0.9.18/mudlib/lil/log/
MudOS_0.9.18/mudlib/lil/single/
MudOS_0.9.18/mudlib/lil/u/
MudOS_0.9.18/src/amiga/src/amiga/
.\"controls which objects can be shadowed
.TH VALID_SHADOW 4

.SH NAME
valid_shadow - controls which objects can be shadowed

.SH SYNOPSIS
int valid_shadow(object ob);

.SH DESCRIPTION
When an object attempts to shadow `ob' (with the shadow() efun), valid_shadow
in the master object is called.  One object parameter is passed, which is the
object that previous_object() is attempting to shadow.  valid_shadow() should
return 0 if the shadow should not be permitted, in which case the shadow() call
will return 0 and fail.  If valid_shadow() returns 1, the shadow is allowed.