cotn/notes/
cotn/src/
#AREADATA
Name        new Class recalls and class eq~
Builders    None~
Music       ~
VNUMs       400 500
Cvnum       0
Security    1
Areabits    0
SecType  0
WeatAl  0
End



#MOBILES
#0



#OBJECTS
#400
elemental mastery~
#R/#r/#YX#y-#R+#GE#gl#Ge#gm#Ge#gn#Gt#ga#Gl #wMastery#R+#y-#YX#r\#R\#n~
#R/#r/#YX#y-#R+#GE#gl#Ge#gm#Ge#gn#Gt#ga#Gl #wMastery#R+#y-#YX#r\#R\#n is here.~
9 3 0 131073
0 0 0
none~
none~
0 0 0 21
1 25000
A
18 300
A
17 -250
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#401
blademaster mastery~
#0|#c[#0-#c=#gB#0lad#geM#0aste#gr M#0aster#gy#c=#0-#c]#0|#n~
#0|#c[#0-#c=#gB#0lad#geM#0aste#gr #gM#0aster#gy#c=#0-#c]#0|#n is here.~
9 3 0 131073
100 100 1
none~
none~
0 0 0 21
1 0
A
18 600
A
17 -400
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#402
Health Rune~
a #gH#7ealt#gh #7Rune#n~
A #gH#7ealt#gh #7Rune#n is here.~
60 0 0 1
0 0 0
none~
none~
0 0 0 0
1 100000
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#403
lightsaber~
#g<<#r(#LGreater#r)#g>> #7-#w=#LBlue#w=#7- #g>#7^#g>#wLightsaber#g>#7^#g>#7^#g>#7^#g>#7^#g>#7^#g>#n~
#g<<#r(#LGreater#r)#g>> #7-#w=#LBlue#w=#7- #g>#7^#g>#wLightsaber#g>#7^#g>#7^#g>#7^#g>#7^#g>#7^#g>#n is here.~
5 3 65536 8193
100 100 1
none~
none~
17000 400 600 1
1 5000
A
14 500
A
12 500
A
13 500
A
18 400
A
19 600
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#404
dragon mastery~
#gD#yr#gag#yo#gn #gM#ya#gs#yt#ge#yr#gy#n~
#gD#yr#gag#yo#gn #gM#ya#gs#yt#ge#yr#gy#n is here.~
9 3 0 131073
100 100 1
none~
none~
0 0 0 15
1 15000
A
18 400
A
19 400
A
17 -200
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#405
paladin mastery~
#w<#g*#w>#7Paladin Mastery#w<#g*#w>#n~
#w<#g*#w>#7Paladin Mastery#w<#g*#w>#n is here.~
9 3 0 131073
100 100 1
none~
none~
200 0 0 54
1 25000
A
17 -350
A
18 350
A
19 350
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#406
shinobi katana~
#R\#7|#R/ #RS#Yhinob#Ri K#Yatan#Ra #R\#7|#R/#n~
#R\#7|#R/ #RS#Yhinob#Ri K#Yatan#Ra #R\#7|#R/#n~
5 3 0 8193
100 100 1
none~
none~
17000 600 650 3
9 150000
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#0



#ROOMDATA
#400
~
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#SPECIALS
S



#RESETS
S



#$