cotn/notes/
cotn/src/
#AREADATA
Name        Anon    The Shire~
Builders    None~
Music       default.mid~
VNUMs       1100 1101
Cvnum       0
Security    3
Areabits    0
SecType  32
WeatAl  1024
End



#MOBILES
#1100
elven wizard~
the Elven Wizard~
An Elven Wizard is here, creating fireworks for the festivities.
~
The Elven Wizard looks at you in a solemn sort of way.  His gaze seems to
penetrate through your innermost being.  He is wearing a silvery cloak
and holding a multi-colored staff.  Although he appears to be older
than the oldest man, he seems to have an inner strength which most mortals
cannot overcome.
~
67 8 500
70 0 0 0
1 0
0
0
#1101
ring keeper~
the Keeper of the Ring~
The Keeper of the Ring is here, guarding his treasure jealously.
~
The Ring Keeper is a rather big but short halfling.  His short stature and
bulbous nose belie his true nature.  An elven sword that glows with a blue
light hangs from his belt, and on his finger you see the One Ring.  Although
usually a halfling of peace, he will fight you to the death if you attempt
to take away that which belongs to him.
~
67 10 0
64 0 0 0
1 0
0
0
#0



#OBJECTS
#1100
rainbow staff~
the rainbow staff~
The rainbow staff lies here.~
1 64 0 1
0 0 0
0 0 -1 0
8 5000
A
4 1
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#1101
sting~
sting~
Sting lies here.~
5 1027 0 8193
0 0 0
0 2 7 10
1 10000
A
2 2
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#0



#ROOMDATA
#1100
A dimly lit path~
You tread through the deep, dark forest on a dimly lit path.  Up ahead you
can hear the faint sounds of a village.
~
0 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
D0
The dimly lit path leads north through the dense forest.
~
~
0 -1 1101
S
#1101
A dimly lit path~
You tread through the deep, dark forest on a dimly lit path.  Up ahead you
can hear the faint sounds of a village.
~
0 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
D0
The dimly lit path leads north through the dense forest.
~
~
0 -1 1102
D2
The dimly lit path leads south through the dense forest.
~
~
0 -1 1100
S
#0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#SPECIALS
M 1100 spec_cast_mage
M 1101 spec_poison
S



#RESETS
S



#$