#AREADATA Name Anon The Shire~ Builders None~ Music default.mid~ VNUMs 1100 1101 Cvnum 0 Security 3 Areabits 0 SecType 32 WeatAl 1024 End #MOBILES #1100 elven wizard~ the Elven Wizard~ An Elven Wizard is here, creating fireworks for the festivities. ~ The Elven Wizard looks at you in a solemn sort of way. His gaze seems to penetrate through your innermost being. He is wearing a silvery cloak and holding a multi-colored staff. Although he appears to be older than the oldest man, he seems to have an inner strength which most mortals cannot overcome. ~ 67 8 500 70 0 0 0 1 0 0 0 #1101 ring keeper~ the Keeper of the Ring~ The Keeper of the Ring is here, guarding his treasure jealously. ~ The Ring Keeper is a rather big but short halfling. His short stature and bulbous nose belie his true nature. An elven sword that glows with a blue light hangs from his belt, and on his finger you see the One Ring. Although usually a halfling of peace, he will fight you to the death if you attempt to take away that which belongs to him. ~ 67 10 0 64 0 0 0 1 0 0 0 #0 #OBJECTS #1100 rainbow staff~ the rainbow staff~ The rainbow staff lies here.~ 1 64 0 1 0 0 0 0 0 -1 0 8 5000 A 4 1 Q (null)~ (null)~ (null)~ (null)~ (null)~ (null)~ 0 0 #1101 sting~ sting~ Sting lies here.~ 5 1027 0 8193 0 0 0 0 2 7 10 1 10000 A 2 2 Q (null)~ (null)~ (null)~ (null)~ (null)~ (null)~ 0 0 #0 #ROOMDATA #1100 A dimly lit path~ You tread through the deep, dark forest on a dimly lit path. Up ahead you can hear the faint sounds of a village. ~ 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 D0 The dimly lit path leads north through the dense forest. ~ ~ 0 -1 1101 S #1101 A dimly lit path~ You tread through the deep, dark forest on a dimly lit path. Up ahead you can hear the faint sounds of a village. ~ 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 D0 The dimly lit path leads north through the dense forest. ~ ~ 0 -1 1102 D2 The dimly lit path leads south through the dense forest. ~ ~ 0 -1 1100 S #0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #SPECIALS M 1100 spec_cast_mage M 1101 spec_poison S #RESETS S #$