cotn/notes/
cotn/src/
#AREADATA
Name        Sigils~
Builders    Hutoshi~
Music       default.mid~
VNUMs       11059 11099
Cvnum       0
Security    1
Areabits    0
SecType  0
WeatAl  0
End



#MOBILES
#0



#OBJECTS
#11059
sigil vitality~
#WSigil of #CV#ci#Ct#ca#Cl#ci#Ct#cy#n~
#WA Sigil of #CV#ci#Ct#ca#Cl#ci#Ct#cy#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 0 0 0 0 1000 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11060
sigil accuracy~
#WSigil of #rA#Rccuracy#n~
#WA Sigil of #rA#Rccuracy #W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 0 0 0 0 0 100 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11061
sigil damage~
#WSigil of #YD#Ra#Ym#Ra#Yg#Re#n~
#WA Sigil of #YD#Ra#Ym#Ra#Yg#Re#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 0 0 0 0 0 0 100 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11062
sigil speed~
#WSigil of #LS#Cp#We#Ce#Ld#n~
#WA Sigil of #LS#Cp#We#Ce#Ld#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
1 0 0 0 0 0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11063
sigil fire~
#WSigil of #RF#rire#n~
#WA Sigil of #RF#rire#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 1 0 0 0 0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11064
sigil water~
#WSigil of #LW#later#n~
#WA Sigil of #LW#later#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 0 1 0 0 0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11065
sigil lightning~
#WSigil of #YL#oightning#n~
#WA Sigil of #YL#oightning#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 0 0 1 0 0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#11066
sigil earth~
#WSigil of #GE#garth#n~
#WA Sigil of #GE#garth#W lies here.#n~
59 256 0 16385
0 0 2
none~
none~
0 0 0 0 1 0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#0



#ROOMDATA
#0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#SPECIALS
S



#RESETS
S



#$