cotn/notes/
cotn/src/
#AREADATA
Name        Casret  Ultima~
Builders    None~
Music       default.mid~
VNUMs       2400 2584
Cvnum       0
Security    3
Areabits    0
SecType  32
WeatAl  1024
End



#MOBILES
#2400
insects swarm bugs~
the insects~
You hear buzzing, and see a swarm of insects flying at you.
~
These insects are more of an annoyance than a threat.  It is made
up of hundreds of annoying insects.
~
33 524288 -200
31 0 0 0
0 0
0
0
#2401
tiny bat~
the tiny bat~
A black furry bat flies into your face.
~
You hear a high pitch screech.  It is a black furry bat.  This
annoying creature usually travel in flocks, so WATCH OUT.
~
35 524288 -500
54 0 0 0
1 0
0
0
#2402
shepherd man~
the shepherd~
A humble shepherd is here looking after his sheep.
~
The shepherd is a a patient old man, who has spent all his days
looking after his sheep, and all his nights studying the virtue
of Humility.  Through the his wrinkled face though you can see
his proud dignity and begin to sense that he was once a warrior.
~
65 0 1000
66 0 0 0
1 0
0
0
#2403
girl child~
the girl~
A smiling young girl is here.
~
The girl looks shyly at you.  Even at this young age, she has
learned enough of her culture to be humble.   She jumps rope and
look up at you expectantly.
~
129 0 1000
34 0 0 0
2 0
0
0
#2404
sheep~
the sheep~
A sheep peacefully eats grass.
~
Even the sheep in New Magincia seem to exude humbleness.  The
sheep has pure white fleece.
~
131 0 1000
22 0 0 0
0 0
0
0
#2405
woman shepherd~
Katrina the Shepherd~
Katrina the Shepherd is her looking over the village.
~
Katrina was one of the Warriors of Destiny.  She epitomizes the
virtue of humility.  After her great Enlightenment, she traveled
back to her home and helped rebuild Magincia.  She still is a
great warrior and an able guardian of New Magincia.
~
69 128 1000
22 0 0 0
2 0
0
0
#2406
rat~
the giant rat~
A rat is knawing on a book.
~
This giant rat is smelly and fleas jump up from fur.  The rats
have been a great problem in the Library because they eat and
shred the books.  This rat seems to be rabid, so beware his
teeth.
~
33 0 -1000
17 0 0 0
0 0
0
0
#2407
spider~
the giant spider~
The giant spider sits on its web.
~
This scavenger has seemed to collected many things, including
books, scrolls, and other scraps.  His glistening teeth drip with
poison.
~
39 0 -1000
29 0 0 0
0 0
0
0
#2408
mage~
the mage~
A mage stands here reading a book.
~
The mage in his ever-increasing search for Honesty and Truth, has
come to library to peruse the ancient tomes of knowledge.  He
glances at you, and returns to his study.
~
65 16 1000
49 0 0 0
1 0
0
0
#2409
nystul Librarian mage~
Nystul the Librarian~
Nystul the Librarian sits at his desk, writing some scrolls.
~
Nystul is the mentor, teacher, mage of the Lyceum.  He is a
shining example of Truth.  His head is bowed over a book, but
power radiates from him.
~
3 128 1000
23 0 0 0
1 0
0
0
#2410
mariah mage~
Mariah the Mage~
Mariah walks around the stacks, busily looking for a book.
~
Mariah is another Warrior of Destiny.  She joined the Avatar to
add some magical punch during his Enlightenment.  She seems
serene in her total devotion to the virtue of Honesty.
~
65 128 1000
195 0 0 0
2 0
0
0
#2411
slime puddle mass~
the slime~
An ugly green mass sits on the ground in a puddle.
~
The slime is an amorphous goo.  It seems pretty wimpy, but it has
alot of friends.  As you look at it you wonder how these things
reproduce.
~
161 0 -1000
51 0 0 0
0 0
0
0
#2412
snake~
the snake~
The snake strikes.
~
The green snake tongue darts in and out tasting the air.  It
sense spilled beer, and the distinctive taste of human.
~
161 0 -1000
24 0 0 0
1 0
0
0
#2413
horse Smithy~
Mr. Smithy~
Mr. Smithy, the talking horse, is chewing hay.
~
This useless horse is a novelty, he can talk.  Though his talk is
often meaningless and he gives out irrelevant clues, his sleek
body and his much practiced jaw muscles can be very dangerous.
~
3 0 500
6 0 0 0
1 0
0
0
#2414
bard musician~
the bard~
A bard sits here strumming his mandolin.
~
The bard seems happy and content to play his mandolin.  He is a
seeker of compassion, but in the his spare time he sings and
dances.
~
3 0 750
9 0 0 0
1 0
0
0
#2415
beggar~
the beggar~
A beggar is here with his hand out.
~
He is more accustomed to receiving Compassion, than giving it. 
But help him out gov, give him a few coins.
~
1 0 500
19 0 0 0
1 0
0
0
#2416
iolo bard musician~
Iolo the Bard~
Iolo sits here with a bottle in his hand, and a smile on his
face.
~
Iolo is one of the first Warrior of Destiny.  He seems to be a
little bit tipsy from the party and you wonder why he has
wandered down to the cellar.  Anyway, in the spirit of the virtue
Compassion that he embodies, he holds out a bottle for you.
~
3 128 1000
63 0 0 0
1 0
0
0
#2417
chuckles~
Chuckles the Jester~
Chuckles the Jester is juggling and entertaining.
~
Chuckles the Jester is here mumbling, 'Spam Spam.'  This annoying
characters is Lord British's major entertainment.  He is laughing
and telling corny jokes.  He seems to hold his dinner in his
hands, and when he dance the bells on his hat jingle merrily.
~
3 128 1000
90 0 0 0
1 0
0
0
#2418
townsman man~
the townsman~
A townsman is here downing drinks.
~
This townsman is here partying and having many drinks.  Though he
is also an ardent believer in Compassion, and a responsible
citizen, he knows the value of a good party.
~
1 0 1000
46 0 0 0
1 0
0
0
#2419
gwenno bard~
Gwenno the Bard~
Gwenno the Bard, Iolo's happy wife, wanders around with bow in
hand.
~
You see a pretty woman, with finally sculptured musculature. 
She's seems to guard the party with a her Infinity Bow, the best
bow in the Ultima world.  Her kindly eyes seem to emit pure
Compassion, and as she wanders she helps the drunks up and leads
them out the door.
~
1 128 1000
89 0 0 0
2 0
0
0
#2420
orc ape~
the orc~
A mutated ape carries a spear.
~
This orc is a disgusting animal, this ape-like monster scratches
it armpits.  It travels in herds and is a coward.
~
161 0 -1000
20 0 0 0
1 0
0
0
#2421
troll~
the troll~
A stony troll swings his club.
~
This huge monster is immense and powerful.  Over a chest and a
head taller then you, his meaty arms swings a club at you.
~
33 0 -1000
10 0 0 0
1 0
0
0
#2422
wisp ball~
the wisp~
A blue ball of light soars over to you and winks.
~
The Wisp is constantly blinking.  It wishes information exchange.
It looks peaceful, but will defend itself.
~
5 128 0
16 0 0 0
0 0
0
0
#2423
druid~
the forest druid~
A chanting druid walks the woods.
~
Dressed in long robes that obscure his face, the druid is softly
chanting words and traveling through the woods.  He is one that
is secure in his sense of Justice, and enlightened in the ways of
judging others.  Through his communion with nature, he has gained
power.
~
1 0 1000
77 0 0 0
1 0
0
0
#2424
druid~
the city druid~
A druid walks around a flame.
~
This druid seems to be entranced by the fire.  She chants softly
as he waves her hand and stares into the flame.  She is one with
the flame.  When she looks at you her hard eyes, only judge,
seeking Justice.
~
3 0 1000
56 0 0 0
2 0
0
0
#2425
judge~
The Judge~
The Judge sits here.
~
You cannot help but shiver as you see the Judge sit here
silently.  His eyes pierce into your soul, and he knows.  He
knows your faults.  He knows your virtues.  He knows if you've
been bad or good.... so be good.  This ultimate purveyor of
Justice, sends criminals to jail everyday, sometimes with his
bare hands.
~
3 128 1000
57 0 0 0
1 0
0
0
#2426
jaana druid~
Jaana the Druid~
Jaana the Druid is in deep meditation.
~
You meet the another Warrior of Destiny.  She helped to lead the
magical force to the Avatar.  The Avatar's mentor in Justice; she
has gone to the woods to drive life into a corner.
~
1 4194432 1000
55 0 0 0
2 0
0
0
#2427
prisoner~
the dirty prisoner~
The Prisoner grips the bars with his dirty hands.
~
The Prisoner seems to a be slimy character.  He was a thief, and
Justice was done to him.  You glimpse light shining off of
something black in his hands.
~
131 32768 -666
30 0 0 0
1 0
0
0
#2428
prisoner~
the prisoner~
The Prisoner is big and grins evilly at you.
~
This Prisoner was convicted of one of the most heinous crimes,
MURDER.  It took many guards and druids to restrain this beast.
~
65 0 -1000
17 0 0 0
1 0
0
0
#2429
citizen yewsman~
the citizen of yew~
A citizen of Yew walks around.
~
Being a the second largest city in Britannia, second only to
Britain itself; this city employs and houses many people.  This
citizen of the city of Justice strolls the street, sure of his
Virtue.
~
129 0 1000
47 0 0 0
1 0
0
0
#2430
bartender~
the bartender~
A bartender stands here in middle of a throng of people.
~
A smiling face asks you want you would like to drink.  Well
versed in compassion, he has heard and sympathized with many
people how have gone to him for advice.  His advice to you, is to
kick back and enjoy a drink.
~
1 0 1000
44 0 0 0
1 0
0
0
#2431
owner bartender~
the pub owner~
The owner of the pub walks around to her customers.
~
The pub owner waves and smiles to you.  She asks what you want to
drink and eat.
~
3 0 1000
61 0 0 0
2 0
0
0
#2432
ettin~
the ettin~
The ettin scratches its heads, and attack.
~
With its two head, it should make sense that this monster should
have double the intelligence.  But in fact it has half.
~
33 0 -1000
14 0 0 0
0 0
0
0
#2433
gremlin~
the gremlin~
This little creature sneaks around and steals your food.
~
He seems to be just a head with little hands and feet sticking
out of it.  It does not seem like these things could hurt you,
but your money pouch seems much lighter.
~
133 98304 -1000
86 0 0 0
0 0
0
0
#2434
headless~
the headless~
The headless creature seems to be heading right for you!
~
No one really understands how these things can sense, but as it
unerringly reaches for you, you know it does.  In any case these
creatures are strong and endurable.
~
33 0 -1000
91 0 0 0
0 0
0
0
#2435
fighter~
the fighter~
A muscular fighter searches here.
~
This fighter is cleaning out the dungeons.  In the peaceful time
following the Avatar's success, there are few ways to show Valor.

One of the more dangerous is to descend into the pits of hell and
clean them out.
~
1 0 1000
63 0 0 0
2 0
0
0
#2436
geoffrey~
Geoffrey the Fighter~
Geoffrey the Fighter leads this campaign.
~
The muscle power of the Warriors of Destiny, Geoffrey is immense.

His board shoulders make you look like a mouse.  He epitomizes
Valor.
~
1 128 1000
235 0 0 0
1 0
0
0
#2437
lord serpent simon~
Lord Simon~
Lord Simon of the Serpent Hold stares at your form.
~
His movements are liquid and art.  As he makes a few practice
swings, you HOPE that you are never on the receiving end of his
immense sword.  This is The Lord of Serpent Hold, courage itself
solidified into a human form.
~
1 128 1000
234 0 0 0
1 0
0
0
#2438
mimic~
the mimic~
A treasure chest is here, overflowing with gold.
~
The treasure chest reforms, and spits out a glob of poison. 
Beware adventurer of the Mimic.
~
33 0 -1000
20 0 0 0
0 0
0
0
#2439
gazer eyeball~
the gazer~
A floating eyeball glares at you.
~
This creature is comprised of one main eyeball and several
auxiliary eyeballs coming of the main.  The eyeballs draw you in,
making you forget who you are....
~
33 0 -1000
103 0 0 0
0 0
0
0
#2440
tinker~
a tinker~
A tinker is fiddling with one device or another.
~
The tinker has huge rippling muscles and a scarred skin.  You
realize that his great Sacrifice to his craft has led to his
incredible strength and weaponskill.  This is not one you wish to
fight.
~
1 0 1000
29 0 0 0
1 0
0
0
#2441
julia~
Julia the Tinker~
Julia the Tinker is here forging a sword.~
Julia the Tinker provided some of the muscle power to the Avatar,
during his Great Quest for enlightenment.  She was a Warrior of
Destiny and you see that not much has changed since those days. 
She represents Sacrifice in everything she does, she is the 
Keeper of Oral History, as well as a prominent weaponsmith.
~
3 128 1000
102 0 0 0
2 0
0
0
#2442
lady~
The Lady of Empath Abbey~
The Lady of Empath Abbey stands here.
~
When you see her your heart almost stops, as you feel the intense
waves of pure Love come from here body.  Her love for you almost
knocks you down.  You cannot hurt this one.
~
1 128 1000
102 0 0 0
2 0
0
0
#2443
sandtrap tentacle~
the sandtrap~
A tentacle reaches out of the sand, and latches onto your leg.
~
The Sandtrap burrows around under the stand, and comes onto
travellers hidden.  No one is really sure what the Sandtrap looks
like, but it is a dangerous foe.
~
165 98304 -1000
17 0 0 0
0 0
0
0
#2444
dragon~
the dragon~
A dragon lies on his heap of treasure, turns his head, and fire
come billowing out of his maw.
~
The dragon looks like every other dragon you've seen, wings,
tail, fire.  Only this one doesn't have a dorky color attached
to it.  And doesn't talk about annoying C terms. 
~
35 0 -1000
66 0 0 0
0 0
0
0
#2445
paladin~
the paladin~
A paladin practices his sword strokes here.
~
This paladin works hard to keep his Honor and the Honor of his
people.  Honor does not lead his life, Honor is his life.  His
shiny armour and equally shiny sword serves to remind you that he
is among Brittannia's most powerful battalion.
~
1 0 1000
24 0 0 0
1 0
0
0
#2446
dupre paladin~
Dupre the Paladin~
Sitting here, Dupre the Paladin consults his maps.
~
Dupre the Paladin was constant companion of the Avatar and a
Warrior of Destiny.  He is a symbol of Honor.  He is right now
trying to figure out a plan of attack to get the dragon.
~
3 128 1000
173 0 0 0
1 0
0
0
#2447
reaper~
the reaper~
The reaper strikes out with his tentacles.
~
The reaper is immobilized and attached to the ground.  Even with
this disadvantage his tentacles and magical powers more then make
up for disadvantage.
~
35 0 -1000
9 0 0 0
0 0
0
0
#2448
gargoyle king draxthanum~
Draxthanum the Gargoyle~
The King of Gargoyles is here.
~
Draxthanum the Winged Gargoyle is here to observe the odd habits
of humans and there combat tactics.  He is red with wings, and is
strong and his aura is overpowering.
~
1 128 1000
58 0 0 0
1 0
0
0
#2449
ghost spirit~
the spirit~
The spirit of peaceful man floats around here.
~
This ghost seems peaceful, even though he is chained to the earth
through some responsibility.
~
1 0 1000
47 0 0 0
0 0
0
0
#2450
ghost spirit~
the ghost~
This ghost was an evil man in a past life.
~
In through its transparent face, you can see a grimace of
evilness and swoops over to you.
~
33 0 -1000
74 0 0 0
0 0
0
0
#2451
skeleton~
the skeleton~
The skeleton walks around in tattered clothing.
~
The skeleton has rotting bits of flesh attached to his bones.  He
carries a rusty shield and sword.  In fact the only thing
completely clean on him is his white teeth, perhaps from his
nightly meals of flesh and bone.
~
33 0 -1000
14 0 0 0
0 0
0
0
#2452
daemon demon~
the daemon~
He unfurls his wings and swoops into you.
~
The most dangerous undead, and among the most dangerous of all
monsters, this beast can use all magics, is strong and hardy. 
Right now he seems to be busy... killing you.
~
33 128 -1000
158 0 0 0
0 0
0
0
#2453
mourner~
the mourner~
A mourner bows his head over the grave.
~
A mourner is in tears.  She is crying over the grave of a loved
one.  She is expressing poignant Spirituality.  This gives her
strength to persevere.
~
1 0 1000
133 0 0 0
2 0
0
0
#2454
shamino ranger~
Shamino the Ranger~
Shamino the Ranger sits here, meditating.
~
The last Warrior of Destiny, Shamino sits here in a yoga
position.  The Enlightened smile on his face confirms that he
indeed is one with the spirit of Spirituality.
~
3 128 1000
110 0 0 0
1 0
0
0
#2455
timelord~
the Timelord~
The Timelord is here in an aura of power.
~
The Hourglass that he holds in his hand actually controls the
fickle powers of time.  This being is so awe-inspiring that you
fell an urge to prostrate yourself to him.  But as all godly
powers must be, he is truly and totally neutral.
~
3 128 0
92 0 0 0
1 0
0
0
#2456
guardian~
The Guardian~
The Guardian as far as you can tell is just a big red face.
~
First you hear a booming voice.  'You will join the Fellowship.' 
He is the latest, and some people say greatest of the Avatar's
enemies.  And now you have the joy of meeting him.
~
35 128 -1000
201 0 0 0
1 0
0
0
#2457
blackthorn~
Blackthorn~
Blackthorn wonders how he lost the throne.
~
Blackthorn was more misguided rather then evil.  Though he was
still a foe of Avatar that eventually was destroyed, during this
era he still is corrupt and VERY, VERY dangerous.
~
35 128 -1000
49 0 0 0
1 0
0
0
#2458
exodus~
Exodus~
Exodus is here, reveling in his island fortress.
~
Exodus, the horrible progeny of Minax and Mondain is here.  More
powerful then his parents, he is also more dangerous.  He was the
last of the Triad that the Avatar destroyed.
~
95 128 -1000
200 0 0 0
0 0
0
0
#2459
minax~
Minax~
Minax is here conjuring up the evil spirits.
~
More powerful then her master and lover, Minax is as beautiful as
she is dangerous.  Bold enough to take on the forces of evil
without the gem, she eventually proved to be their mistress. 
Without the Avatar the world would still be under her complete
power.
~
35 128 -1000
595 0 0 0
2 0
0
0
#2460
mondain~
Mondain~
Mondain grips his evil gem and conjures magic to destroy you.
~
Mondain. the first of the Triad of Evil, was the first foe that
the man, later to be known as the Avatar, was to face.  Mondain
has by killed his father to gain the power of the dark gem that he
wielded.
~
35 128 -1000
155 0 0 0
1 0
0
0
#2461
sentri guard~
Sentri~
Sentri stoically stands here, protecting his Lord and castle from
harm.
~
Sentri is a powerful man, whose only job is to protect the life
of Lord British.  In seeing this done he is completely armored
and wields a heavy blade.
~
3 0 1000
58 0 0 0
1 0
0
0
#2462
batlin~
Batlin~
Batlin says, 'Join the Fellowship.'
~
Batlin is an evil man that goes around and corrupts the young. 
You see also that he has a full set of mantras, probably stolen
from their rightful owners.  He is though protected by the power
of his god.
~
1 128 -1000
175 0 0 0
1 0
0
0
#2463
avatar~
The Avatar~
The Avatar is here chatting to Lord British.
~
The Avatar is the symbol of courage and truth and love, and all
that descends from it.  He has mastered Compassion, Humility,
Justice, Spirituality, Honesty, Sacrifice, Valor, and Honor.  He
truly is an inspiration to those who know him.
~
3 128 1000
159 0 0 0
1 0
0
0
#2464
lord british~
Lord British~
Lord British is healing the Avatar's wounds.
~
Lord British sits in his throne.  When you see him, you know the
meaning of true leadership.  His charisma is almost tangible.  On
him you see the three crown jewels.  These hold power both
figuratively and  truly.
~
3 128 1000
210 0 0 0
1 0
0
0
#2465
shark~
the shark~
The shark smells blood.
~
This fish can sense blood in the water and comes to kill you.
~
33 0 -1000
21 0 0 0
1 0
0
0
#2466
seahorse~
horse seahorse~
The peaceful seahorse swims here.
~
The seahorse is an amazingly beautiful creature.  Its swimming
and diving please you.
~
1 0 500
1 0 0 0
1 0
0
0
#2467
squid~
the squid~
The squid's tentacles reach for you.
~
The squid easily is double the boat in size.  Its tentacles are
huge and you fear as it grabs for you.
~
33 0 -1000
63 0 0 0
1 0
0
0
#2468
armourer~
the armourer~
The Armourer stands here.
~
The Armourer sells... armour.
~
3 4 1000
144 0 0 0
1 0
0
0
#2469
weaponseller~
the weaponseller~
The Weaponseller stands here.
~
The Weaponseller sells... weapons.
~
3 4 1000
127 0 0 0
1 0
0
0
#2470
boatseller~
the boatseller~
The Boatseller stands here.
~
The Boatseller sells... boats.
~
3 4 1000
223 0 0 0
1 0
0
0
#0



#OBJECTS
#2400
mantra compassion mu~
mu~
Mu, the Mantra of Compassion is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2401
mantra humility lum~
lum~
Lum, the Mantra of Humility is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2402
mantra justice beh~
beh~
Beh, the Mantra of Justice is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2403
mantra spirituality ohm~
ohm~
Ohm, the Mantra of Spirituality is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2404
mantra honesty ahm~
ahm~
Ahm, the Mantra of Honesty is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2405
mantra sacrifice cah~
cah~
Cah, the Mantra of Sacrifice is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2406
mantra valor ra~
ra~
Ra, the Mantra of Valor is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2407
mantra honor summ~
summ~
Summ, the Mantra of Honor is here.~
18 2 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2408
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2409
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2410
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2411
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2412
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2413
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2414
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2415
moonstone~
moonstone~
A totally featureless Moonstone is here.~
18 0 0 1
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2416
hourglass~
the Hourglass~
You feel an aura of power emanating from the Hourglass.~
18 1 0 16385
0 0 0
none~
none~
0 0 0 0
1 0
A
9 -50
A
4 2
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2417
crook~
the shepherd's crook~
The crook lies here.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 7
4 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2418
doll~
the doll~
An old rag doll is here.~
13 128 0 1
0 0 0
none~
none~
0 0 0 0
30 0
E
rag old doll~
The rag doll seems to take on the weight of the child you killed.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2419
sword~
katrina's sword~
Katrina's sword gleams prettily.~
5 1024 0 8193
0 0 0
none~
none~
0 0 0 1
2 0
A
18 3
A
19 3
E
sword~
The sword is shined and cared for with much care.  It glows with
the light of virtue.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2420
scroll~
a wrinkled scroll~
A scroll rescued from the spider's web.~
2 0 0 1
0 0 0
none~
none~
10 ' ' ' ' ' '
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2421
dagger~
a magic dagger~
The magic dagger lies here, pulsating.~
5 2 0 8193
0 0 0
none~
none~
0 0 0 11
4 0
A
3 2
A
18 2
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2422
robe~
a robe~
The robes of a mage lies here.~
9 0 0 1025
0 0 0
none~
none~
0 0 0 0
5 0
E
robe~
These robes are comfortable and clean.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2423
horseshoes~
horseshoes~
Smithy's horseshoes are here.~
9 1 0 65
0 0 0
none~
none~
0 0 0 0
7 0
A
14 100
A
18 3
A
19 3
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2424
instrument mandolin~
a mandolin~
The fine instrument lies here.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 6
5 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2425
cup~
a cup~
The beggar's cup is here.~
15 0 0 5
0 0 0
none~
none~
0 0 0 0
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2426
gold~
some gold pieces~
Gold pieces.~
20 0 0 1
0 0 0
none~
none~
50 0 0 0
5 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2427
bottle~
the bottle~
Iolo's bottle sits here.~
10 0 0 1
0 0 0
none~
none~
11 ' ' ' ' ' '
1 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2428
bow~
iolo's bow~
Iolo's bow stands against a wall.~
5 3 0 8193
0 0 0
none~
none~
0 0 0 6
4 0
A
2 1
E
bow iolo~
Crafted by the master himself, Iolo, the bow is finely made.  It
wood gleams, and as you pluck the string the clearest note
sounds.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2429
chicken~
a chicken~
A chicken is lying on the ground.~
5 1024 0 8193
0 0 0
none~
none~
0 0 0 7
6 0
A
8 3
A
19 3
E
chicken~
As you look closer you see this isn't a real chicken, it's one of
those gag rubber chickens. 
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2430
infinity bow~
the Infinity Bow~
The Infinity Bow floats here.~
5 1027 0 8193
0 0 0
none~
none~
0 0 0 6
3 0
A
2 3
A
19 5
E
infinity bow~
The bow is immense, yet light.  You see no string, but as your
hands touch the bow a string of pure energy appears and the bow
vibrates with power.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2431
spear~
a wooden spear~
A simple wooden spear lies here.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 2
4 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2432
club~
a stone club~
A stone club is here.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 7
10 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2433
gavel~
a gavel~
The Judge's gavel lies here.~
5 1024 0 8193
0 0 0
none~
none~
0 0 0 7
5 0
A
4 3
A
12 10
E
judge gavel~
The Gavel is made of ironwood, and seems to have some of the
qualities of Justice in it.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2434
staff jannas~
a staff~
Janna's staff lies here.~
5 1025 0 8193
0 0 0
none~
none~
0 0 0 8
7 0
A
4 1
E
staff~
Janna's staff is strangely shaped, in a double helix form.  As
you look at the two snake-like pieces of wood, they seem to
move.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2435
sword~
a sword~
Geoffrey's sword gleams in the sun.~
5 1025 0 8193
0 0 0
none~
none~
0 0 0 3
7 0
A
1 1
A
18 8
A
19 8
E
geoffreys sword~
Geoffrey's sword is heavy but sharp.  When you touch the jeweled
hilt, power floods into your arm.~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
You press the jewel in the hilt of $p.~
(null)~
(null)~
$n presses the jewel in the hilt of $p.~
36 41
#2436
sword~
a sword~
A simple sword is here.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 1
5 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2437
sword bastard~
a bastard sword~
Simon's monstrous bastard sword lies here.~
5 1025 0 8193
0 0 0
none~
none~
0 0 0 3
18 0
A
1 3
A
2 2
A
18 10
A
19 9
A
13 -50
A
17 -10
E
sword bastard~
This is the biggest and best sword you've ever seen.  It's
balance is perfect and it is sharp and sure.  When you grab it,
you suddenly feel incredibly strong, and incredibly courageous.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2438
hammer~
a hammer~
A tinker's hammer lies here.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 8
12 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2439
sword~
a sword~
Julia's hot, glowing sword lies here.~
5 1025 0 8193
0 0 0
none~
none~
0 0 0 1
8 0
A
23 3
A
19 10
A
18 -2
E
glowing sword hot~
Julia was working on this sword before you attacked her.  Though
it has been removed from the forge for a long time, it seems to
continue to glow as if Julia's vengeful spirit has taken its
place.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2440
amulet~
the Amulet of Love~
The most beautiful amulet lies in a pile here.~
9 3073 0 5
0 0 0
none~
none~
0 0 0 0
1 0
A
20 -5
A
21 -5
A
22 -5
A
23 -5
A
24 -5
A
6 1
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2441
sword~
a shiny sword~
A sword lies on the ground.~
5 0 0 8193
0 0 0
none~
none~
0 0 0 1
10 0
A
18 2
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2442
armour~
shiny armour~
A paladin's suit of armour lies here.~
9 0 0 9
0 0 0
none~
none~
0 0 0 7
15 0
A
1 1
A
17 -5
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2443
rapier~
a rapier~
Dupre's rapier is here.~
5 1025 0 8193
0 0 0
none~
none~
0 0 0 11
13 0
A
1 1
A
2 1
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2444
boomerang~
a boomerang~
A gargoyle's boomerang is here.~
5 2 0 8193
0 0 0
none~
none~
0 0 0 6
6 0
A
18 5
A
17 5
E
boomerang~
Though this seems like your basic boomerang, it is much more.  It
hums with an unearthly tone, waiting for its power to be
unleashed.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2445
rusty sword~
a rusty sword~
A corroded, rusty sword is here.~
5 4224 0 8193
0 0 0
none~
none~
0 0 0 1
9 0
A
18 -10
A
19 -10
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2446
rusty shield~
a rusty shield~
A spiked rusty shield lies here.~
9 4224 0 513
0 0 0
none~
none~
0 0 0 0
5 0
A
19 3
A
17 -3
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2447
cloak~
a magic cloak~
A magic cloak is here.~
9 1 0 5
0 0 0
none~
none~
0 0 0 0
6 0
A
12 10
A
13 10
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2448
aura power~
an aura of power~
A bright light of power shoots into the air.~
9 1 0 1025
0 0 0
none~
none~
0 0 0 0
1 0
A
17 -100
A
4 2
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2449
red helmet face~
a big red face~
The empty shell of the Guardian head lies here.~
9 2580 0 -1015807
0 0 0
none~
none~
0 0 0 0
10 0
A
12 50
A
13 50
A
14 50
A
1 3
A
5 2
A
18 4
A
19 4
E
face head helmet red~
When you slew the evil Guardian, all that was left was his
corporal form that he inhabited.  That and the big red head.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2450
spiked mace~
a spiked mace~
Waves of corruption come off this evilly enchanted spiked mace.~
5 2576 0 8193
0 0 0
none~
none~
4 0 0 7
5 0
A
19 10
A
18 8
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2451
black death armour~
a completely black armour~
This completely black armor reeks of death.~
9 2580 0 9
0 0 0
none~
none~
0 0 0 0
9 0
A
17 5
A
14 -100
A
19 5
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2452
evil charm~
an evil charm~
You see a very oddly shaped charm...  it might be worth it to
look at its shape.~
9 2576 0 5
0 0 0
none~
none~
0 0 0 0
3 0
A
12 50
A
3 1
A
6 1
E
shape~
The charm looks to be a mummified part of a body.  It is about 3
inches long, and... NO it could not be....
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2453
evil gem~
an evil gem~
The evil gem pulsates.~
4 2580 0 16385
0 0 0
none~
none~
60 1 1 ' '
1 0
A
12 50
A
3 3
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2454
helmet~
sentri's helmet~
Sentri's helmet is here.~
9 1024 0 17
0 0 0
none~
none~
0 0 0 2
30 0
A
4 2
A
12 15
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2455
sleeves~
sentri's sleeves~
Sentri's sleeves lies here.~
9 1024 0 257
0 0 0
none~
none~
0 0 0 0
40 0
A
1 2
A
13 15
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2456
girth~
sentri's girth~
Sentri's girth is here.~
9 1024 0 2049
0 0 0
none~
none~
0 0 0 10
40 0
A
13 15
A
24 -6
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2457
two-handed sword~
sentri's two-handed sword~
Sentri's two-handed sword is here.~
5 1024 0 8193
0 0 0
none~
none~
30 0 0 3
20 0
A
18 8
A
19 8
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2458
gloves~
sentri's gloves~
Sentri's gloves are here.~
9 1024 0 129
0 0 0
none~
none~
0 0 0 0
40 0
A
18 3
A
13 15
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2459
boots~
sentri's boots~
Sentri's boots are here.~
9 1024 0 65
0 0 0
none~
none~
0 0 0 9
40 0
A
2 1
A
13 15
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2460
leggings~
sentri's leggings~
Sentri left his leggings here.~
9 1024 0 33
0 0 0
none~
none~
0 0 0 0
40 0
A
2 1
A
18 3
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2461
armour~
sentri's armour~
Sentri left his armour here.~
9 1024 0 9
0 0 0
none~
none~
0 0 0 0
30 0
A
18 3
A
13 20
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2462
fellowship medallion~
a Fellowship medallion~
A triangular shaped medallion is here.~
9 0 0 5
0 0 0
none~
none~
0 0 0 0
6 0
A
12 10
A
4 -1
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2463
glass sword~
the Glass Sword~
The most amazingly well crafted sword lies here.~
5 352 0 8193
0 0 0
none~
none~
0 0 0 1
4 0
A
18 9
A
19 9
A
1 1
A
2 1
A
12 10
E
glass sword~
Invisible to the naked eye, this sword is the best crafted, as
you look at it, its amazing shape and size brings tears to your
eyes.  You know that this is the best weapon that you will ever
see.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2464
crown~
british's crown~
A jewel encrusted crown is here.~
9 1 0 17
0 0 0
none~
none~
0 0 0 0
10 0
A
3 4
A
4 4
A
12 50
A
17 10
E
british crown~
Legend has it that this most perfect of crowns has within one of
its jewels, a perfect ray of sunlight.  He who wears it must
truly be enlightened.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2465
sceptre~
british's sceptre~
A pure gold sceptre is topped with a perfect crystal orb of
power.~
5 1 0 16385
0 0 0
none~
none~
0 0 0 7
1 0
A
5 2
A
13 50
A
18 9
A
19 9
E
sceptre~
The second of the crown jewels, this sceptre is amazingly light,
and amazingly powerful.  It is pure gold, but topped with an orb
of power.
~
(null)~
(null)~
0 0 0
E
orb~
The orb of power is transparent to the point of sightlessness. 
It holds within a vast store of power.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2466
silver amulet~
british's amulet~
A silver amulet lies here.~
9 1 0 5
0 0 0
none~
none~
0 0 0 0
1 0
A
1 4
A
2 4
A
13 50
A
14 50
E
amulet~
British's amulet is in the shape of the great earth serpent.
~
(null)~
(null)~
0 0 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2467
fountain~
a fountain~
A fountain shaped in an Ankh pours water.~
25 0 0 0
0 0 0
none~
none~
0 0 0 0
1000 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#2468
boat~
a boat~
A boat lies here.~
22 0 0 1
0 0 0
none~
none~
0 0 0 0
20 0
Q
(null)~
(null)~
(null)~
(null)~
(null)~
(null)~
0 0
#0



#ROOMDATA
#2400
none~
The blue moongate casts an strange blue light upon a huge gate to
the south.  The gate is open and beyond it you see a simple
village.  Around the gate there are two pedestals.  On the first
pedestal, there is a magic scroll.  On the second there is a
plaque.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
magic scroll~
An image flew out of the scroll and creates a huge image of a
face approximately ten feet off the ground.  It says, " Welcome
to Ultima, where adventure and excitement may be found for all
people, and all levels.  Each of the separate planes increase in
level. Have a nice day!"
~
(null)~
(null)~
0 0 0
E
plaque~
The plaque reads, "The Ultima Area was made for Merc 2.0."
~
(null)~
(null)~
0 0 0
S
#2401
none~
This is the main road of New Magincia.  To the south the dirt
path continues to the south and a huge gate to the north.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078478820 
S
#2402
none~
The path continues to the south and the north.  You see the
tracks of sheep here.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078479332 
S
#2403
none~
You see another moongate here, exactly between the crossing of
two paths.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078479784 
S
#2404
none~
The path continues to the south and north.  On the east there
seems to be administrative building.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078480236 
S
#2405
none~
The dirt road path ends here in a grove.  You can continue back
to the north, and there is an old abandoned house to the west.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078480808 
S
#2406
none~
This is the stables for the shepherd.  There are many fine horses
here.  You can return to the barn in to the south.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078481200 
S
#2407
none~
This is your basic barn, with hay and stables to the north.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078481652 
S
#2408
none~
This is a even smaller dirt path that crosses New Maginica Road. 
To your north there is a barn, and to the south you see a
condemned building, though you cannot enter this way.  West is
blocked off a herd o sheep.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078482164 
S
#2409
none~
This place is wrecked, the rafters have fell, and light shines
through a large hole in the roof.  You wonder what kinds of
animals have taken home here.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078482616 
S
#2410
none~
As you walk into the house, you realize that this house must not
have been reconstructed yet from the ruin of Old Magincia.  Faint
intimations of foolish pride still can be seen through the
wreckage.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078483068 
S
#2411
none~
The attic is dark, and you smell some vestiges of bat guano.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078483580 
S
#2412
none~
This is a small humble house.  You do not see much here, though
there are some faint squeaking.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078483972 
S
#2413
Humility Lane~
This is a very small path.  It ends here with a fence to the
east.  To the west is the Moongate, and to the north there is a
small house.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078484424 
S
#2414
none~
Though this room is small, it acts as a meeting place for Katrina
and any other person that she has to meet.  You can exit to the
west or enter an office to the south.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078484876 
S
#2415
Katrina's Office~
This is office is very sparse... and humble.  There are no
decorations, in fact the room is bare except for a simple desk
and its chair.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078485388 
S
#2416
none~
This is an amazing HUGE library.  Its musty smell, and the
collapsed bookshelf to your north, tell you that it also must be
ancient.  In any case you can't get out of the Library (remember
the collapsed shelves?) so just pick a book and start reading. 
The stacks continue to the east and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
These shelves deal with the fascinating letter A.  Among the more
interesting books are, "Andersen's tips on Area Building."  "The
Art of Spamming" and  "Axes and You."
~
(null)~
(null)~
0 0 0
S
#2417
none~
The Library continues here, with exits to the east and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
These books are about the letters B and C.  Some titles are:
'Boom Boxes: How large will they become?' and 'Cutlery: The fine
points of Killing' and of course the classic, 'Casret's Titles.'
~
(null)~
(null)~
0 0 0
S
#2418
none~
The Library continues here, with exits to the east and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
This shelf has books dealing with the 'D's'.  'Dracula, Blood
Sucker or Beavis fan?' seems to be the most interesting book
here.
~
(null)~
(null)~
0 0 0
S
#2419
none~
The Library continues here, with exits to the east and south.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
The 'E' section is here.  One book, "Howard Stern" doesn't seem
to belong here.
~
(null)~
(null)~
0 0 0
S
#2420
none~
The Library continues here, with exits to the north and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
You find 'Fax Fun' and 'Farts: How to Blame it on the Dog.' in
this section of the library.
~
(null)~
(null)~
0 0 0
S
#2421
none~
A big desk dominates this room.  All books must go through this
office before getting taken out.  Through this office, and
through this man.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078488220 
S
#2422
none~
The Library continues here, with exits to the west and east.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
The books here start with 'G'.  'Grating Cheese with Julia
Childs' and 'Garamond: What kind of font is this anyway?' lie
here.
~
(null)~
(null)~
0 0 0
S
#2423
none~
The Library continues here, with exits to the east and south .
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
The books here comprise 'H' and 'I'.  'Hiya: The Women who Use
it, and the Man who Use the Women'  and 'Icaza Loves Ya' are here
in a gaudy and annoying covers.
~
(null)~
(null)~
0 0 0
S
#2424
none~
The Library continues here, with exits to the north and east.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
These books start with the letter 'J'.  'Jokey Smurf's Greatest
Explosions' and 'The Judge take on New York' seem to be the most
popular books.
~
(null)~
(null)~
0 0 0
S
#2425
none~
The Library continues here, with exits to the west and east.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
Hmmm this is the 'K' section, and 'Kicking Vs. Bashing' is here.
~
(null)~
(null)~
0 0 0
S
#2426
none~
The Library continues here, with exits to the west and east.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
A book titled, 'Lick me, Lick you'  is here.
~
(null)~
(null)~
0 0 0
S
#2427
none~
The Library continues here, with exits to the west and south.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
'Mahatma Teachs French' and 'MC Echser: The Rap Star and
Paradoxical Artist'.
~
(null)~
(null)~
0 0 0
S
#2428
none~
A blue moongate is here, lighting up the otherwise featureless
room.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
D0
~
shelf~
1 -1 2432
S
#2429
none~
The Library continues here, with exits to the north and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
Hmmm... This is the 'N' section... but 'Nothing' seems to be
here.
~
(null)~
(null)~
0 0 0
S
#2430
none~
The Library continues here, with exits to the east and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
This is the 'OP' section.  You hear moaning behind those stacks,
yup there there on the floor there is another P.
~
(null)~
(null)~
0 0 0
S
#2431
Library~
The Library continues here, with exits to the east and west.
~
8 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
'Quai Mackdaddy Monk and 'Rhinoplasty, or The Inebriation of Wild
Animals' are here.
~
(null)~
(null)~
0 0 0
D3
~
~
0 -1 2432
S
#2432
Library~
The Library continues here, with exits to the east and west..
~
8 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
'Secret Door: The Shelf' is on the shelf.
~
(null)~
(null)~
0 0 0
D1
~
~
0 -1 2431
D2
Hinges on a shelf?
~
Shelf~
1 -1 2428
S
#2433
none~
The Library continues here, with exits to the east and north.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
'Textile Farming' and 'Tempting Miss. Daisy' is here.
~
(null)~
(null)~
0 0 0
S
#2434
none~
The Library continues here, with exits to the south and north.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
'Ultima: The Building of an Area' and 'Vulva Void' are here.
~
(null)~
(null)~
0 0 0
S
#2435
none~
There is a Huge Web sitting here, stretching from shelf to shelf.
And stupid you wandered into it.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078494728 
S
#2436
none~
The Library continues here, with exits to the north and east.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
book books shelves~
"Yaz: Grooming Tips" is here.
~
(null)~
(null)~
0 0 0
S
#2437
none~
The moongate has opened inside of a huge party.  There are bards
and other townsman.  This must be Britain.  There are people
everywhere carrying their drinks and singing everywhere.  The
party continues to the north, east south and west.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078495632 
S
#2438
none~
This is where the tavern entrance would be if it wasn't packed
with humans trying to get in or get out.  There is no chance of
you leaving the tavern tonight.you can return to the part to the
east and the south.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078496084 
S
#2439
none~
Party-goers mingle here in front of the bar.  They seem to be
having a great time and wish for you to join them.  You can
continue on to the south, east or north.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078496536 
S
#2440
none~
Along this east wall of the tavern are all the tables for the
meals.  Outside the windows you see cobblestone streets.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078497048 
S
#2441
none~
The band has set up here, against the west wall.  Many people
dance to the music.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078497500 
S
#2442
none~
The tables are set up here, you see many couples and group just
sitting and talking.  They have drinks on their tables and smiles
on there face.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078498072 
S
#2443
none~
There are many people here, but even through their scent, there
seems to be a slight stench.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078498584 
S
#2444
none~
The South Wall windows overlook the sea.  There seems to be a
island far to the south, and boats just floating in the ports. 
The party-goers just wander around here.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078498976 
S
#2445
The Southeast Corner of the Tavern~
There are tables here that continue to the north.  The
party-goers just mingle and hit on each other.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078499428 
S
#2446
none~
The stairway seems to lie down into the cellar.  It stinks of
wine, beer and snakes here.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078499940 
S
#2447
none~
There are huge wine casks against this wall.  Most seem intact
though one is eaten through, and the inside seems to have a gooey
green substance.
~
13 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078500392 
S
#2448
Cellar~
There is a chair in corner.  And plenty of empty bottles.  There
is also the evidence of the green substance here as well.
~
13 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078500844 
S
#2449
Cellar~
There is a slime trail here.  There seems to be much broken glass
down here.
~
9 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
D1
~
~
0 -1 2450
S
#2450
The Britain Moongate~
The place around the moongate, as always, seems clean and neat. 
The blue light of the moongate has become a comforting sight to
you.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
D3
~
~
0 -1 2449
D4
Through the moongate there is a large courtroom.~
moongate~
33 2410 2456
S
#2451
none~
The walls are leaking here.  You here the bang of feet and the
shifting of chairs from above.
~
12 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078502140 
S
#2452
Cellar~
The damp walls of this corner bother you... not because it's
damp.  Because its not water!
~
13 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078502592 
S
#2453
Cellar~
The smells and ventilation of this cellar are overpowering.
~
13 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078503044 
S
#2454
Cellar~
This corner of the cellar is the ugliest.  From the smell in the
corner it is obvious where the Drunks clear their guts.
~
13 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078503496 
S
#2455
The Yew Entrance~
To the south you see a large courthouse and a small part of Yew. 
Most of Yew is secretly hidden in the branches of the forest. 
To the north you see one of the most dangerous parts of this same
forest.
~
4 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078503948 
S
#2456
In Front of the Courthouse~
The immense Courthouse faces this street.  All of Brittainia's
crime goes here to be tried.  There is little crime anymore
though, after the great enlightenment.  There is also a pub to
the west.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078504400 
S
#2457
Justice Row~
The cobblestone road leads into a clearing of the woods to the
east and to a pub to the west.  To your south you see a great
Courthouse, but its entrance is on the east.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078504972 
S
#2458
Under the Stone Arch~
You stand under a large stone arch.  To your east there is a
bonfire.  Around the bonfire, are these same stone arches; they
form a circle around the clearing.
~
4 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078505424 
S
#2459
Bonfire~
The heat from the bonfire warms you even at the fringe of the
ceremony.  Here, Druids form a circle and chant the sacred
mantra.
~
4 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078505816 
S
#2460
Pub~
You are in a happy little pub.  There are many little tables and
citizens are talking here.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078506268 
S
#2461
Justice Row~
There are some citizens strolling on the road.  There is a Pub to
the west.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078506840 
S
#2462
Justice Row~
Perhaps the only real street in a city where all the citizens
are nestled in trees, it leads east to west.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078507412 
S
#2463
The Audience Room~
This is where people would sit to see the cases and wait for the
Judge.  To the North you see the actual Bench.  All around are
the pew-like seats.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078507984 
S
#2464
The Bench~
The Bench is one of the most imposing things you've seen.  You
have to crane your neck to even glimpse at the Judge.  There are
no lawyers, there is only justice.  To the east and west there
are the prisons.
~
32780 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078508556 
S
#2465
Prison~
To the north you see a cell.  Locks are unnecessary, because the
prisoners are kept in their cells by magic.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078509128 
S
#2466
Prison~
To the north you see a cell.  Locks are unnecessary, because the
prisoners are kept in their cells by magic.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078509700 
S
#2467
Prison Cell~
This is a cell where they keep dangerous prisoners.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078510152 
S
#2468
Prison Cell~
This is a cell where they keep dangerous prisoners.
~
12 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078510604 
S
#2469
Yew Forest~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078510996 
S
#2470
Yew Forest~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078511448 
S
#2471
Yew Forest~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078511900 
S
#2472
Yew Forest~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078512352 
S
#2473
Yew Forest~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078512804 
S
#2474
Yew Forest~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078513436 
S
#2475
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078513888 
S
#2476
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078514340 
S
#2477
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078514792 
S
#2478
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078515364 
S
#2479
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078515756 
S
#2480
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078516148 
S
#2481
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078516540 
S
#2482
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078516992 
S
#2483
none~
This is the Yew Forest.  The trees look all the same.  Consequently
you are lost.
~
5 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078521864 
S
#2484
none~
There is your way out, through the blue moongate.
~
4 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078522316 
S
#2485
none~
There is a huge maw of an entrance to one of the terrible
Dungeons.  After the Age of Enlightenment only 8 sources of evil
still survive in the world.  These are the eight Dungeons.  Now
they are being cleaned out.
~
4 3 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078522888 
S
#2486
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078523280 
S
#2487
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078523672 
S
#2488
The Dungeon~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078524064 
S
#2489
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078524516 
S
#2490
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078524968 
S
#2491
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2492
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078525420 
S
#2493
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078525992 
S
#2494
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078526384 
S
#2495
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078526776 
S
#2496
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078527168 
S
#2497
The Dungeon~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078527620 
S
#2498
The Dungeon~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078528072 
S
#2499
The Dungeon~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078528524 
S
#2500
none~
These dungeon rooms seem all the same.  There are signs of recent
battling everywhere.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078528976 
S
#2501
The Dungeon Moongate~
You feel safe within the blue glow of the moongate.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
D4
~
moongate gate moon~
33 2412 2502
S
#2502
none~
The moongate has lead to the ocean side city of Minoc.  To the
north, there is the sea; and to the south there is the town of
Minoc.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078529976 
S
#2503
none~
The Armourer buys and sells armour.  His smithy is impressive
with all of his greatest works hanging on the walls.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078530368 
S
#2504
none~
This is the entrance of Minoc.  To the east you see the
weaponsmith, and to the west is the Armourer.  To the south there
seems to be a large road.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078530880 
S
#2505
The Weaponsmith~
The best Weaponsmith in the realm is here.  His shop is full of
hanging weapons.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078531272 
S
#2506
none~
This is the shop where you can purchase vehicles to cross the
sea.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078531664 
S
#2507
none~
This Street goes from east to west.  To the west is a shop and to
the south is a home.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2508
none~
This Street runs from east to west. To the west there is a shop,
and to there east there is a forge.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2509
none~
This Street runs from west to east.  There is a home to the south
and forge to the east.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2510
Forge~
The heat of the place cause blisters to form.  The rhythmic beat
of hammer against the forge causes you to believe that someone is
working here.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2511
Residence~
This residence is very small.  It befits the teaching of
sacrifice without any item that is extra.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2512
Residence~
This residence is very small.  It befits the teaching of
sacrifice without any item that is extra.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2513
none~
This beach ends here.  You can go east or west.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2514
none~
The beach extends from west to east, the waves are too heavy here
to enter the ocean.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2515
none~
The beach here is perfect, glistening white sands, perfect sun. 
Too bad there is a monster infestation....
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2516
none~
The Beach seems so idyllic, to bad these monster keep showing up.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2517
The Beach~
The Beach ends here.
~
5 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2518
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2519
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2520
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2521
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2522
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078532056 
S
#2523
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2524
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078546140 
S
#2525
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078546592 
S
#2526
none~
This is a nasty whirlpool.  The boat is tossed and turned
everywhere.
~
4 7 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078547104 
S
#2527
none~
The sea waves lap up against the Moongate.
~
4 1 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078547676 
S
#2528
none~
This campfire sits in the middle of the camp.  Many of the
paladins stand by it looking it the desert beyond.  Some just
wander by.  To the south is a small tent, to the north are more
tents. 
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078548284 
S
#2529
none~
There is a grand tent to the south, entered into through the
east.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078548856 
S
#2530
none~
To the south, there is a huge tent.  To the east lies a smaller
tent.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078549308 
S
#2531
A Small Tent~
The paladin's tent is very Spartan, as he has to live without
much in order to develop his Honor.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078549820 
S
#2532
A Small Tent~
The paladin's tent is very Spartan, as he has to live without
much in order to develop his Honor.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078550392 
S
#2533
none~
There is a HUGE stack of treasure here.  It is truly immense.  It
would make you easily a millionaire.  If you could even take a
tenth of it, you could buy your levels.  But the treasure is
surrounded by a shield.  A shield that only the truly Honorable
could get through.  And if you were truly honorable you wouldn't
take the treasure.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078550784 
S
#2534
none~
This tent is absolutely huge.  To the east is the map room.  To
the south there is Dupre.  To the east is the treasure room.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078551176 
S
#2535
The Map Tent~
This room has many maps and scrolls all over the table.  There is
one in particular that interest you.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
scroll~
The scroll reads as follows:
Dear Lord British,
     This is Dupre reporting about the paladin expedition.  We
are in the process of clearing the desert of those annoying
sandtraps.  Unfortunately one of my men had wandered into the
dragon cave and was slayed by that evil creature.  We need
another knight, and also he had a moonstone.  Thank you, my
liege.
                         Your Servant,
                         Dupre
~
(null)~
(null)~
0 0 0
E
map~
The map has a rough drawing of the camp and to the north a small
segment of the desert, and a drawing of a winged lizard near the
very north.
~
(null)~
(null)~
0 0 0
S
#2536
Dupre's Tent~
This is the commander tent.  It is full of commander type things.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078551960 
S
#2537
none~
The paladin's tent is very Spartan, as he has to live without
much in order to develop his Honor.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078552352 
S
#2538
none~
You feel the hot desert wind blow sand into your face as you look
at those dunes.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078552744 
S
#2539
A Small Tent~
The paladin's tent is very Spartan, as he has to live without
much in order to develop his Honor.
~
12 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078553136 
S
#2540
none~
The desert in the northeast part of Britannia is a perfect
example of its kind.  Dry, ugly, and lots of sand.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078553528 
S
#2541
none~
The Desert is an ugly place.  Sand whips into your eyes, making
you unsure of where you are and what you see.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078554076 
S
#2542
none~
You trudge on.  This desert seems endless.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078554660 
S
#2543
none~
Your thirst seems to slacken as you see the comforting glow of
the moongate.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078555088 
S
#2544
none~
Your thirst seems to slacken as you see the comforting glow of
the moongate.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078555600 
S
#2545
none~
There is a large cave to the north.  Smoke pours out of it, at
regular intervals.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078556052 
S
#2546
none~
The sands blows into your ear and eyes.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078556504 
S
#2547
#0A #PT#pea#Pr #0in #CR#cealit#Cy#n~
#0A giant #Cv#corte#Cx #0of some kind leads to places unknown.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078556956 
S
#2548
The Dragon Cave~
The cave is smoky.  There is a a glint of gold.
~
4 10 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2549
none~
In this room a huge ankh sits on a pedestal.  The Shrine is the
source of all magical power.  The Timelord himself lives here. 
There is a moongate here also.  And last of all there is a huge
engraving taking up the west wall.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
engraving~
Pilgrim,
     You have reached the final step on your way to enlightenment. 
In this last step you will be shown ultimate evil to your north,
and ultimate food to your south.  This is the land of the undead.

Both those whose goodness links them to the land, and those whose
evilness was rejected dead are here.  To have true spirituality
one must know both.  Once you have been strengthened and forge
through the evil, there is one final test before you prove
yourself equal to the Avatar himself.  You must endure the test
of time.
~
(null)~
(null)~
0 0 0
E
ankh~
Through your entire journey you have not understood the real
symbol of the ankh.  Its true beauty only realizes itself to you
now.  This knowledge transcends all that come before.
~
(null)~
(null)~
0 0 0
S
#2550
none~
The ground itself seems malevolent.  It sinks and engulfs you.
~
8197 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078557896 
S
#2551
none~
The air sickens you.  You choke on whatever flows through the
air.
~
8197 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078558348 
S
#2552
none~
It is dark, there is no evidence of light except what you have
with you.  And this is swallowed by the darkness within 2 feet.
~
8197 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078558920 
S
#2553
none~
Sounds are very weird in this place.  Some sounds, like shrieks
and blood-curdling shouts are amplified, and you hear them
frequently.  Other's like your own voice, will not travel to
beyond a inch from your face.
~
8197 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078559432 
S
#2554
none~
When you enter this place all of your senses are immediately
blasted.  You breath in that total evilness and feel dirty.  You
want to leave right now.
~
8197 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078559884 
S
#2555
none~
You feel things all over your body.  Sucking it and hurting it.
~
8197 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078560276 
S
#2556
none~
The graveyard background noises seem to sooth you.  The are light
and peaceful.  Your own voices carries so well and softly that
you seem to be telepathically communicating.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078560728 
S
#2557
none~
When you walk into here you are immediately soothed.  Nothing
could be wrong with the world.  All your senses are pleased.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078561120 
S
#2558
none~
You feel a light breath of air under your clothing.  It massages
you.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078561512 
S
#2559
none~
The ground itself here seems to welcome your footsteps.  It is
springy and causes you little fatigue.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078561964 
S
#2560
none~
The scent of the air refreshes you.  It is sweet and lovely.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078562416 
S
#2561
The Graveyard~
The light here is bright and lovely.
~
4 2 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078562928 
S
#2562
none~
This building is awe-inspiring.  Just smaller then Yaz's own. 
Anyway Lord British's personal Jester is here to entertain you.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078563356 
S
#2563
none~
A lovely fountain sits here.  To the north you see a guard.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078563928 
S
#2564
none~
There is a magical staircase going up.  Beware, for those who go
up shall not return down.  The other exits except for the west
are closed for construction.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078564500 
S
#2565
none~
This is the entrance for Lord British.  Through the great doors
to the north you can enter.  Another hallways passes across this
one.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078564892 
S
#2566
Hallway~
This is a hallway that would regularly extend from west to east,
but it is closed for reconstruction.  There is though a room to
your north that can be entered.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078565284 
S
#2567
none~
In the Throne Room there are the two most important figures in
the world.  The avatar and Lord British himself.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078565676 
S
#2568
none~
Batlin, the molester of animals, and the general jerk, lives
here.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078566068 
S
#2569
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Honesty is the scrupulous respect for truth-the willingness never
to deceive oneself or another.
~
(null)~
(null)~
0 0 0
S
#2570
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Compassion is nonjudgmental empathy for one's fellow creatures. 
It is pure love.
~
(null)~
(null)~
0 0 0
S
#2571
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Valor is the courage to take actions in support of one's
convictions.
~
(null)~
(null)~
0 0 0
S
#2572
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Justice is devotion to truth, tempered by love.
~
(null)~
(null)~
0 0 0
S
#2573
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Sacrifice is the courage to give of oneself in the name of love.
~
(null)~
(null)~
0 0 0
S
#2574
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Honour is the courage to stand for truth, against any odds.
~
(null)~
(null)~
0 0 0
S
#2575
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Spirituality is the concern with one's inner being and how one
deals with truth, love, and courage.
~
(null)~
(null)~
0 0 0
S
#2576
none~
You may gain true enlightenment here.  There is a large plaque on
the wall.  The path continues only if you use the mantra, to
gain enlightenment.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
E
plaque~
Humility is perceiving one's place in the world, not according
to one's own accomplishments, but  according to the intrinsic
value of all individuals.
~
(null)~
(null)~
0 0 0
S
#2577
none~
A voice booms out, "You are now eight part enlightened.  To truly
become an Avatar though you must experience what he has
experienced.  Go through the time warp and fight his enemies. 
Beware only High Mortals should attempt this challenge."
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078570196 
S
#2578
none~
This is a forest.  You were sent very far back in time.  Before
there was a Britannia.  Almost before there was a Lord British. 
This is the time of Mondain.  The first enemy that the Avatar
met.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078570708 
S
#2579
none~
You are in a featureless room.  You see the apprentice and lover
of Mondain here.  Minax.  She does not seem happy to see you.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078571160 
S
#2580
none~
You see the last of the Triad of Evil.  With its destruction came
the breaking of the world.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078571612 
S
#2581
none~
A voice booms out, "You have now truly became Enlightened.  You
have fought and defeated the Avatar's enemy of the past.  Now the
time warp leads to the future.  Only the truly courageous can
survive the enemies there."
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 
S
#2582
none~
You seem to be in a castle.  But there are torture devices here,
and an angry King.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078572396 
S
#2583
none~
You seem to be in a blue room.  It seems to be only 2 dimensional
as it sparkles.  There is also a big red face here.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078572848 
S
#2584
none~
The whirlpool-like ocean is to the north, and the beach is back to the east.
~
4 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1078928384 
S
#0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#SPECIALS
S



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S



#$