cotn/notes/
cotn/src/
/***************************************************************************
 *                                 _/                            _/        *
 *      _/_/_/  _/_/      _/_/_/  _/    _/_/    _/    _/    _/_/_/         *
 *     _/    _/    _/  _/        _/  _/    _/  _/    _/  _/    _/          *
 *    _/    _/    _/  _/        _/  _/    _/  _/    _/  _/    _/           *
 *   _/    _/    _/    _/_/_/  _/    _/_/      _/_/_/    _/_/_/            *
 ***************************************************************************
 * Mindcloud Copyright 2001-2003 by Jeff Boschee (Zarius),                 *
 * Additional credits are in the help file CODECREDITS                     *
 * All Rights Reserved.                                                    *
 ***************************************************************************/
/*Stats*/

#define DEMON_CURRENT                 8 /* POWER_CURRENT 0 */
#define DEMON_TOTAL                   9 /* POWER_TOTAL   1 */
#define DEMON_POWER                  10 /* TOTAL ARMOUR BOUNS */
#define DEMON_PPOWER                 11 /* ARMOUR BONUS FROM PLAYERS */


/*Powers*/

#define DPOWER_FLAGS                  0 /* C_POWERS  1 */
#define DPOWER_CURRENT                1 /* C_CURRENT 2 */
#define DPOWER_HEAD                   2 /* C_HEAD    3 */
#define DPOWER_TAIL                   3 /* C_TAIL    4 */
#define DPOWER_OBJ_VNUM               4 /* DISC[10]  5 */
#define VPOWER_CURRENT               18

/* boggle, both.... */
#define DEM_UNFOLDED                  1
#define DEM_FANGS                     1
#define DEM_CLAWS                     2
#define DEM_DAMN                      3
#define DEM_HORNS                     4
#define DEM_HOOVES                    8
#define DEM_EYES                     16
#define DEM_WINGS                    32
#define DEM_MIGHT                    64
#define DEM_TOUGH                   128
#define DEM_SPEED                   256
#define DEM_TRAVEL                  512
#define DEM_SCRY                   1024
#define DEM_SHADOWSIGHT            2048


/* Object Powers */
#define DEM_MOVE                   4096 /* 1 Can roll as an object */
#define DEM_LEAP                   8192 /* 2 Can leap out of someone's hands */
#define DEM_MAGIC                 16384 /* 4 Can cast spells as an object */
#define DEM_LIFESPAN              32768 /* 8 Can change lifespan */
#define DEM_HEAD                 131072
#define DEM_TAIL                 262144
#define DEM_SHIELD               524288
#define DEM_TRUESIGHT           1048576
#define DEM_GRAFT               2097152
#define DEM_IMMOLATE            4194304
#define DEM_INFERNO             8388608
#define DEM_CAUST              16777216
#define DEM_ENTOMB             33554432
#define DEM_FREEZEWEAPON       67108864
#define DEM_UNNERVE           121601760
#define DEM_LEECH             243203520
#define DEM_BLINK             486407040

/*new demon powers*/
#define DEM_CONE                1
#define DEM_STRENGTH            2
#define DEM_FORM                3
#define DEM_STAKE               4
#define DEM_SPEEDY              5
#define DEM_TRUE                6