cotn/notes/
cotn/src/
/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Dystopia Mud improvements copyright (C) 2000, 2001 by Brian Graversen  *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/
 /***************************************************************************
 *                                 _/                            _/        *
 *      _/_/_/  _/_/      _/_/_/  _/    _/_/    _/    _/    _/_/_/         *
 *     _/    _/    _/  _/        _/  _/    _/  _/    _/  _/    _/          *
 *    _/    _/    _/  _/        _/  _/    _/  _/    _/  _/    _/           *
 *   _/    _/    _/    _/_/_/  _/    _/_/      _/_/_/    _/_/_/            *
 ***************************************************************************
 * Mindcloud Copyright 2001-2003 by Jeff Boschee (Zarius),                 *
 * Additional credits are in the help file CODECREDITS                     *
 * All Rights Reserved.                                                    *
 ***************************************************************************/

#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "merc.h"
#include "recycle.h"

#if !defined(macintosh)
extern int _filbuf args((FILE *));
#endif



/*
 * Array of containers read for proper re-nesting of objects.
 */
#define MAX_NEST        100
static OBJ_DATA *rgObjNest[MAX_NEST];
char *top_string;

/*
 * Local functions.
 */
void fwrite_char args((CHAR_DATA * ch, FILE * fp));
void fwrite_obj args((CHAR_DATA * ch, OBJ_DATA * obj, FILE * fp, int iNest));
void fread_char args((CHAR_DATA * ch, FILE * fp));
void fread_obj args((CHAR_DATA * ch, FILE * fp));
void save_char_obj_finger args((CHAR_DATA * ch));

/*
 * Save a character and inventory.
 * Would be cool to save NPC's too for quest purposes,
 *   some of the infrastructure is provided.
 */
void save_char_obj(CHAR_DATA * ch)
{
        char      strsave[MAX_STRING_LENGTH];
        FILE     *fp;

        if (IS_NPC(ch) || ch->level < 2)
                return;

        /*
         * A new player saved for the first time 
         */
        if (ch->pcdata->playerid == 0)
                ch->pcdata->playerid = get_next_playerid();

        if (ch->desc != NULL && ch->desc->connected != CON_PLAYING)
                return;

        if (ch->desc != NULL && ch->desc->original != NULL)
                ch = ch->desc->original;

        check_leaderboard(ch);
        update_top_board(ch);

        ch->save_time = current_time;
        fclose(fpReserve);
        xprintf(strsave, "%s%s", PLAYER_DIR,
                capitalize(ch->pcdata->switchname));
        if ((fp = fopen(strsave, "w")) == NULL)
        {
                bug("Save_char_obj: fopen", 0);
                perror(strsave);
        }
        else
        {
                fwrite_char(ch, fp);

                if (ch->carrying != NULL)
                        fwrite_obj(ch, ch->carrying, fp, 0);
                fprintf(fp, "#END\n");
        }
        fflush(fp);
        fclose(fp);
        fpReserve = fopen(NULL_FILE, "r");
        save_char_obj_finger(ch);
        return;
}

void save_char_obj_finger(CHAR_DATA * ch)
{
        char      strsave[MAX_STRING_LENGTH];
        FILE     *fp;

        if (IS_NPC(ch) || ch->level < 2)
                return;

        if (ch->desc != NULL && ch->desc->original != NULL)
                ch = ch->desc->original;

        ch->save_time = current_time;
        fclose(fpReserve);
        xprintf(strsave, "%sbackup/%s", PLAYER_DIR,
                capitalize(ch->pcdata->switchname));
        if ((fp = fopen(strsave, "w")) == NULL)
        {
                bug("Save_char_obj: fopen", 0);
                perror(strsave);
        }
        else
        {
                fprintf(fp, "%s~\n", ch->name);
                fprintf(fp, "%s~\n", ch->pcdata->title);
                fprintf(fp, "%s~\n", ch->lasthost);
                fprintf(fp, "%s~\n", ch->lasttime);
                fprintf(fp, "%d\n", ch->extra);
                fprintf(fp, "%d\n", ch->sex);
                fprintf(fp, "%s~\n", ch->pcdata->conception);
                fprintf(fp, "%s~\n", ch->createtime);
                fprintf(fp, "%d\n", ch->level);
                fprintf(fp, "%d\n",
                        ch->played + (int) (current_time - ch->logon));
                fprintf(fp, "%s~\n", ch->pcdata->marriage);
                fprintf(fp, "%d\n", ch->pkill);
                fprintf(fp, "%d\n", ch->pdeath);
                fprintf(fp, "%d\n", ch->pcdata->awins);
                fprintf(fp, "%d\n", ch->pcdata->alosses);
                fprintf(fp, "%d\n", ch->mkill);
                fprintf(fp, "%d\n", ch->mdeath);
        	fprintf(fp, "%d\n", ch->class);
                fprintf(fp, "%d\n", ch->race);
		fprintf(fp, "%d\n", ch->pcdata->kingdom);
		fprintf(fp, "%d\n", ch->pcdata->religion);
        }
        fflush(fp);
        fclose(fp);
        fpReserve = fopen(NULL_FILE, "r");
        return;
}


/*
 * Write the char.
 */
void fwrite_char(CHAR_DATA * ch, FILE * fp)
{
        AFFECT_DATA *paf;
        AFFECT2_DATA *paf2;
        ALIAS_DATA *ali;
        QUEST_DATA *quest;
        int       sn;
        int       i;
        int       l;

        fprintf(fp, "#%s\n", IS_NPC(ch) ? "MOB" : "PLAYERS");

        fprintf(fp, "Name         %s~\n", ch->name);
        fprintf(fp, "Switchname   %s~\n", ch->pcdata->switchname);
        fprintf(fp, "PlayerID     %d\n", ch->pcdata->playerid);
        fprintf(fp, "ShortDescr   %s~\n", ch->short_descr);
        fprintf(fp, "LongDescr    %s~\n", ch->long_descr);
        fprintf(fp, "ObjDesc      %s~\n", ch->objdesc);
        fprintf(fp, "Description  %s~\n", ch->description);
        fprintf(fp, "Lord         %s~\n", ch->lord);
        fprintf(fp, "Religion     %d\n", ch->pcdata->religion);
        fprintf(fp, "Kingdom      %d\n", ch->pcdata->kingdom);
	fprintf(fp, "KingRank	  %d\n", ch->pcdata->kingrank);
        fprintf(fp,
                "CPower %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d\n",
                ch->power[0], ch->power[1], ch->power[2], ch->power[3],
                ch->power[4], ch->power[5], ch->power[6], ch->power[7],
                ch->power[8], ch->power[9], ch->power[10], ch->power[11],
                ch->power[12], ch->power[13], ch->power[14], ch->power[15],
                ch->power[16], ch->power[17], ch->power[18], ch->power[19],
                ch->power[20], ch->power[21], ch->power[22], ch->power[23],
                ch->power[24], ch->power[25], ch->power[26], ch->power[27],
                ch->power[28], ch->power[29], ch->power[30], ch->power[31],
                ch->power[32], ch->power[33], ch->power[34], ch->power[35],
                ch->power[36], ch->power[37], ch->power[38], ch->power[39],
                ch->power[40], ch->power[41], ch->power[42], ch->power[43],
                ch->power[44], ch->power[45], ch->power[46], ch->power[47],
                ch->power[48], ch->power[49], ch->power[50], ch->power[51],
                ch->power[52], ch->power[53]);
        fprintf(fp, "DiscRese     %d\n", ch->pcdata->disc_research);
        fprintf(fp, "DiscPoin     %d\n", ch->pcdata->disc_points);
        fprintf(fp, "Class        %d\n", ch->class);
        fprintf(fp, "Morph        %s~\n", ch->morph);
        fprintf(fp, "Createtime   %s~\n", ch->createtime);
        fprintf(fp, "Lasttime     %s~\n", ch->lasttime);
        fprintf(fp, "Lasthost     %s~\n", ch->lasthost);
        fprintf(fp, "Poweraction  %s~\n", ch->poweraction);
        fprintf(fp, "Powertype    %s~\n", ch->powertype);
        fprintf(fp, "Prompt       %s~\n", ch->prompt);
        fprintf(fp, "Cprompt      %s~\n", ch->cprompt);
        fprintf(fp, "Decapmessage  %s~\n", ch->pcdata->decapmessage);
        fprintf(fp, "Loginmessage  %s~\n", ch->pcdata->loginmessage);
        fprintf(fp, "Logoutmessage %s~\n", ch->pcdata->logoutmessage);
        fprintf(fp, "Avatarmessage %s~\n", ch->pcdata->avatarmessage);
        fprintf(fp, "Tiemessage    %s~\n", ch->pcdata->tiemessage);
        fprintf(fp, "Jflags       %d\n", ch->pcdata->jflags);
        fprintf(fp, "Sex          %d\n", ch->sex);
        fprintf(fp, "Timetick     %d\n", ch->pcdata->time_tick);
        fprintf(fp, "Race         %d\n", ch->race);
        fprintf(fp, "TCol         %d\n", ch->talkcolor);
        fprintf(fp, "Relrank      %d\n", ch->pcdata->relrank);
        fprintf(fp, "Aggcounter   %d\n", ch->pcdata->agg_counter);
        fprintf(fp, "Bullypoints  %d\n", ch->pcdata->bully_points);
        fprintf(fp, "Bullycounter %d\n", ch->pcdata->bully_counter);
        fprintf(fp, "Aggresstowards  %d\n", ch->pcdata->aggress_towards);
        fprintf(fp, "Aggressfrom     %d\n", ch->pcdata->aggress_from);
        fprintf(fp, "Runecount    %d\n", ch->pcdata->rune_count);
        fprintf(fp, "Revision     %d\n", ch->pcdata->revision);
        fprintf(fp, "Pagelen      %d\n", ch->pcdata->pagelen);

        if (ch->pcdata->damreduct > 100 || ch->pcdata->damreduct < 50)
        {
                ch->pcdata->damreduct = 100;
                ch->pcdata->damreductdec = 0;
        }
        if (ch->pcdata->damreductdec != 0)
        {
                if (ch->pcdata->damreductdec > 9
                    || ch->pcdata->damreductdec < 1)
                        ch->pcdata->damreductdec = 0;
        }
        fprintf(fp, "DamRed %d %d\n", ch->pcdata->damreduct,
                ch->pcdata->damreductdec);

        if (ch->pcdata->membership > 4 || ch->pcdata->membership < 0)
                ch->pcdata->membership = 0;
        fprintf(fp, "BankMem %d\n", ch->pcdata->membership);

        fprintf(fp, "Faith        %d\n", ch->pcdata->faith);
        fprintf(fp, "Currentfaith %d\n", ch->pcdata->current_faith);
        fprintf(fp, "Relpowers    %d\n", ch->pcdata->rel_powers);
        fprintf(fp, "Immune       %d\n", ch->immune);
        fprintf(fp, "Polyaff      %d\n", ch->polyaff);
/* Dh Crap */
        fprintf(fp, "Gnosis       %d\n", ch->gnosis[GMAXIMUM]);
        fprintf(fp, "Clan         %s~\n", ch->clan);
        fprintf(fp, "Rage         %d\n", ch->rage);
        fprintf(fp, "Generation   %d\n", ch->generation);
        fprintf(fp, "Genexp       %d\n", ch->genexp);
        fprintf(fp, "Flag2       %d\n", ch->flag2);
        fprintf(fp, "Flag3       %d\n", ch->flag3);
        fprintf(fp, "Flag4       %d\n", ch->flag4);
        fprintf(fp, "SilTol      %d\n", ch->siltol);
        fprintf(fp, "Souls	      %d\n", ch->pcdata->souls);
/* Lala */
        fprintf(fp, "Itemaffect   %d\n", ch->itemaffect);
        fprintf(fp, "Form         %d\n", ch->form);
        fprintf(fp, "Beast        %d\n", ch->beast);
        fprintf(fp, "Spectype     %d\n", ch->spectype);
        fprintf(fp, "Specpower    %d\n", ch->specpower);
        fprintf(fp, "Home         %d\n", ch->home);
        fprintf(fp, "Level        %d\n", ch->level);
        fprintf(fp, "Trust        %d\n", ch->trust);
        fprintf(fp, "Security     %d\n", ch->pcdata->security); /* OLC */
        fprintf(fp, "Paradox      %d %d %d\n", ch->paradox[0], ch->paradox[1],
                ch->paradox[2]);
        fprintf(fp, "Played       %d\n",
                ch->played + (int) (current_time - ch->logon));
        fprintf(fp, "Room         %d\n",
                (ch->in_room == get_room_index(ROOM_VNUM_LIMBO)
                 && ch->was_in_room != NULL)
                ? ch->was_in_room->vnum : ch->in_room->vnum);

        fprintf(fp, "PkPdMkMd     %d %d %d %d\n",
                ch->pkill, ch->pdeath, ch->mkill, ch->mdeath);
        fprintf(fp, "Alos         %d\n", ch->pcdata->alosses);
        fprintf(fp, "Awin         %d\n", ch->pcdata->awins);
        fprintf(fp, "Bank         %d\n", ch->pcdata->bank);
        fprintf(fp, "Weapons      %d %d %d %d %d %d %d %d %d %d %d %d %d\n",
                ch->wpn[0], ch->wpn[1], ch->wpn[2], ch->wpn[3], ch->wpn[4],
                ch->wpn[5], ch->wpn[6], ch->wpn[7], ch->wpn[8], ch->wpn[9],
                ch->wpn[10], ch->wpn[11], ch->wpn[12]);
        fprintf(fp, "Spells       %d %d %d %d %d\n",
                ch->spl[0], ch->spl[1], ch->spl[2], ch->spl[3], ch->spl[4]);
        fprintf(fp, "Combat       %d %d %d %d %d %d %d %d\n",
                ch->cmbt[0], ch->cmbt[1], ch->cmbt[2], ch->cmbt[3],
                ch->cmbt[4], ch->cmbt[5], ch->cmbt[6], ch->cmbt[7]);
        fprintf(fp, "Stance       %d %d %d %d %d %d %d %d %d %d %d %d\n",
                ch->stance[0], ch->stance[1], ch->stance[2], ch->stance[3],
                ch->stance[4], ch->stance[5], ch->stance[6], ch->stance[7],
                ch->stance[8], ch->stance[9], ch->stance[10], ch->stance[11]);
        fprintf(fp, "Stance2      %d %d %d %d %d %d %d %d %d %d %d %d\n",
                ch->stance[12], ch->stance[13], ch->stance[14],
                ch->stance[15], ch->stance[16], ch->stance[17],
                ch->stance[18], ch->stance[19], ch->stance[20],
                ch->stance[21], ch->stance[22], ch->stance[23]);
        fprintf(fp, "Locationhp   %d %d %d %d %d %d %d\n", ch->loc_hp[0],
                ch->loc_hp[1], ch->loc_hp[2], ch->loc_hp[3], ch->loc_hp[4],
                ch->loc_hp[5], ch->loc_hp[6]);
        fprintf(fp, "HpManaMove   %d %d %d %d %d %d\n", ch->hit, ch->max_hit,
                ch->mana, ch->max_mana, ch->move, ch->max_move);
        if (ch->class == CLASS_DEMON)
        {
                fprintf(fp, "Warps        %d\n", ch->warp);
                fprintf(fp, "WarpCount    %d\n", ch->warpcount);
        }
        fprintf(fp, "Monkstuff    %d\n", ch->monkstuff);
        fprintf(fp, "Monkcrap     %d\n", ch->monkcrap);
        fprintf(fp, "Chi       %d %d\n", ch->chi[0], ch->chi[1]);
        fprintf(fp, "Focus     %d %d\n", ch->focus[0], ch->focus[1]);
        fprintf(fp, "Monkab     %d %d %d %d\n", ch->monkab[0], ch->monkab[1],
                ch->monkab[2], ch->monkab[3]);
        fprintf(fp,
                "Gifts    %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d\n",
                ch->gifts[0], ch->gifts[1], ch->gifts[2], ch->gifts[3],
                ch->gifts[4], ch->gifts[5], ch->gifts[6], ch->gifts[7],
                ch->gifts[8], ch->gifts[9], ch->gifts[10], ch->gifts[11],
                ch->gifts[12], ch->gifts[13], ch->gifts[14], ch->gifts[15],
                ch->gifts[16], ch->gifts[17], ch->gifts[18], ch->gifts[19],
                ch->gifts[20]);
        fprintf(fp, "Tier          %d\n", ch->tier);
        fprintf(fp, "Tks           %d\n", ch->tks);
        fprintf(fp, "Garou1        %d\n", ch->garou1);
        fprintf(fp, "Explevel     %d\n", ch->explevel);
        fprintf(fp, "Expgained    %d\n", ch->expgained);
        fprintf(fp, "Exp          %2.0f\n", ch->exp);
        fprintf(fp, "Act          %d\n", ch->act);
        fprintf(fp, "Act2         %d\n", ch->act2);
        if (ch->wiznet)
                fprintf(fp, "Wiznet %ld\n", ch->wiznet);
        fprintf(fp, "Special      %d\n", ch->special);
        fprintf(fp, "Bones        %d\n", ch->bones);
        fprintf(fp, "Newbits      %d\n", ch->newbits);
        fprintf(fp, "Newbits2     %d\n", ch->newbits2);
        fprintf(fp, "Sohbits      %d\n", ch->sohbits);
        fprintf(fp, "Extra        %d\n", ch->extra);
        fprintf(fp, "AffectedBy   %d\n", ch->affected_by);
        fprintf(fp, "AffectedBy2   %d\n", ch->affected_by2);
        if (ch->invis_level)
                fprintf(fp, "Invi %d\n", ch->invis_level);
        if (ch->incog_level)
                fprintf(fp, "Inco %d\n", ch->incog_level);
        if (ch->ghost_level)
                fprintf(fp, "Ghos %d\n", ch->ghost_level);

        fprintf(fp, "Position     %d\n",
                ch->position == POS_FIGHTING ? POS_STANDING : ch->position);

        fprintf(fp, "Practice     %d\n", ch->practice);
        fprintf(fp, "SavingThrow  %d\n", ch->saving_throw);
        fprintf(fp, "Alignment    %d\n", ch->alignment);
        fprintf(fp, "Hitroll      %d\n", ch->hitroll);
        fprintf(fp, "Damroll      %d\n", ch->damroll);
        fprintf(fp, "Armor        %d\n", ch->armor);
        fprintf(fp, "Wimpy        %d\n", ch->wimpy);
        fprintf(fp, "Deaf         %d\n", ch->deaf);
        fprintf(fp, "WpnResist     ");
        for (l=0; l < MAX_WPN; l++)
        {
         fprintf(fp, "%d ", ch->wpn_res[l]);
        }
        fprintf(fp, "\n");
        fprintf(fp, "MagResist     ");
        for (l=0; l < MAX_MAGIC; l++)
        {
         fprintf(fp, "%d ", ch->magic_res[l]);
        }
        fprintf(fp, "\n");
        if (IS_NPC(ch))
        {
                fprintf(fp, "Vnum         %d\n", ch->pIndexData->vnum);
        }
        else
        {
                fprintf(fp, "Password     %s~\n", ch->pcdata->pwd);
                fprintf(fp, "Bamfin       %s~\n", ch->pcdata->bamfin);
                fprintf(fp, "Bamfout      %s~\n", ch->pcdata->bamfout);
                fprintf(fp, "Lastdecap1      %s~\n",
                        ch->pcdata->last_decap[0]);
                fprintf(fp, "Lastdecap2      %s~\n",
                        ch->pcdata->last_decap[1]);
                fprintf(fp, "Retaliation     %s~\n", ch->pcdata->retaliation);
                fprintf(fp, "Questsrun    %d\n", ch->pcdata->questsrun);
                fprintf(fp, "Queststotal  %d\n", ch->pcdata->questtotal);
                fprintf(fp, "Title        %s~\n", ch->pcdata->title);
                fprintf(fp, "Bounty	    %d\n", ch->pcdata->bounty);
                fprintf(fp, "Conception   %s~\n", ch->pcdata->conception);
                fprintf(fp, "Parents      %s~\n", ch->pcdata->parents);
                fprintf(fp, "Cparents     %s~\n", ch->pcdata->cparents);
                fprintf(fp, "Marriage     %s~\n", ch->pcdata->marriage);
                fprintf(fp, "AttrPerm     %d %d %d %d %d\n",
                        ch->pcdata->perm_str,
                        ch->pcdata->perm_int,
                        ch->pcdata->perm_wis,
                        ch->pcdata->perm_dex, ch->pcdata->perm_con);

                fprintf(fp, "AttrMod      %d %d %d %d %d\n",
                        ch->pcdata->mod_str,
                        ch->pcdata->mod_int,
                        ch->pcdata->mod_wis,
                        ch->pcdata->mod_dex, ch->pcdata->mod_con);

                fprintf(fp, "Quest        %d\n", ch->pcdata->quest);
                fprintf(fp, "Wolf         %d\n", ch->rage);
                fprintf(fp, "Rank         %d\n", ch->pcdata->rank);
                fprintf(fp, "Stage        %d %d %d\n",
                        ch->pcdata->stage[0],
                        ch->pcdata->stage[1], ch->pcdata->stage[2]);
                fprintf(fp, "Score        %d %d %d %d %d %d\n",
                        ch->pcdata->score[0],
                        ch->pcdata->score[1],
                        ch->pcdata->score[2],
                        ch->pcdata->score[3],
                        ch->pcdata->score[4], ch->pcdata->score[5]);
                fprintf(fp, "Genes        %d %d %d %d %d %d %d %d %d %d\n",
                        ch->pcdata->genes[0],
                        ch->pcdata->genes[1],
                        ch->pcdata->genes[2],
                        ch->pcdata->genes[3],
                        ch->pcdata->genes[4],
                        ch->pcdata->genes[5],
                        ch->pcdata->genes[6],
                        ch->pcdata->genes[7],
                        ch->pcdata->genes[8], ch->pcdata->genes[9]);
                fprintf(fp, "Power        ");
                for (sn = 0; sn < 20; sn++)
                {
                        fprintf(fp, "%d ", ch->pcdata->powers[sn]);
                }
                fprintf(fp, "\n");

                fprintf(fp, "Stats        ");
                for (sn = 0; sn < 12; sn++)
                {
                        fprintf(fp, "%d ", ch->pcdata->stats[sn]);
                }
                fprintf(fp, "\n");

                fprintf(fp, "FakeCon      %d %d %d %d %d %d %d %d\n",
                        ch->pcdata->fake_skill,
                        ch->pcdata->fake_stance,
                        ch->pcdata->fake_hit,
                        ch->pcdata->fake_dam,
                        ch->pcdata->fake_ac,
                        ch->pcdata->fake_hp,
                        ch->pcdata->fake_mana, ch->pcdata->fake_move);

                if (ch->pcdata->obj_vnum != 0)
                        fprintf(fp, "Objvnum      %d\n",
                                ch->pcdata->obj_vnum);

                fprintf(fp, "Condition    %d %d %d\n",
                        ch->pcdata->condition[0],
                        ch->pcdata->condition[1], ch->pcdata->condition[2]);

                fprintf(fp, "Denied       %ld\n", ch->pcdata->denied);

                fprintf(fp, "StatAbility  %d %d %d %d\n",
                        ch->pcdata->stat_ability[0],
                        ch->pcdata->stat_ability[1],
                        ch->pcdata->stat_ability[2],
                        ch->pcdata->stat_ability[3]);

                fprintf(fp, "StatAmount   %d %d %d %d\n",
                        ch->pcdata->stat_amount[0],
                        ch->pcdata->stat_amount[1],
                        ch->pcdata->stat_amount[2],
                        ch->pcdata->stat_amount[3]);

                fprintf(fp, "StatDuration %d %d %d %d\n",
                        ch->pcdata->stat_duration[0],
                        ch->pcdata->stat_duration[1],
                        ch->pcdata->stat_duration[2],
                        ch->pcdata->stat_duration[3]);

        	fprintf( fp, "KdefectTimer   %ld\n", ch->pcdata->KdefectTimer );

                fprintf(fp, "Exhaustion   %d\n", ch->pcdata->exhaustion);

                /*
                 * Save note board status 
                 */
                /*
                 * Save number of boards in case that number changes 
                 */
                fprintf(fp, "Boards       %d ", MAX_BOARD);
                for (i = 0; i < MAX_BOARD; i++)
                        fprintf(fp, "%s %ld ", boards[i].short_name,
                                ch->pcdata->last_note[i]);
                fprintf(fp, "\n");


                for (sn = 0; sn < MAX_SKILL; sn++)
                {
                        if (skill_table[sn].name != NULL
                            && ch->pcdata->learned[sn] > 0)
                        {
                                fprintf(fp, "Skill        %d '%s'\n",
                                        ch->pcdata->learned[sn],
                                        skill_table[sn].name);
                        }
                }

                for (ali = ch->pcdata->alias; ali; ali = ali->next)
                {
                        fprintf(fp, "Alias      %s~ %s~\n", ali->short_n,
                                ali->long_n);
                }

                for (quest = ch->pcdata->quests; quest; quest = quest->next)
                {
                        fprintf(fp, "QuestData %d %d %d %d %d %d %d\n",
                                quest->time, quest->type, quest->giver,
                                quest->vnums[0], quest->vnums[1],
                                quest->vnums[2], quest->vnums[3]);
                }
        }

        for (paf = ch->affected; paf != NULL; paf = paf->next)
        {
                /*
                 * Thx Alander 
                 */
                if (paf->type < 0 || paf->type >= MAX_SKILL)
                        continue;

                fprintf(fp, "AffectData   '%s' %3d %3d %3d %10d\n",
                        skill_table[paf->type].name,
                        paf->duration,
                        paf->modifier, paf->location, paf->bitvector);
        }

        for (paf2 = ch->affected2; paf2 != NULL; paf2 = paf2->next)
        {
                /*
                 * Thx Alander 
                 */
                if (paf2->type < 0 || paf2->type >= MAX_SKILL)
                        continue;

                fprintf(fp, "AffectData2   '%s' %3d %3d %3d %10d\n",
                        skill_table[paf2->type].name,
                        paf2->duration,
                        paf2->modifier, paf2->location, paf2->bitvector);
        }

        fprintf(fp, "End\n\n");
        return;
}



/*
 * Write an object and its contents.
 */
void fwrite_obj(CHAR_DATA * ch, OBJ_DATA * obj, FILE * fp, int iNest)
{
        EXTRA_DESCR_DATA *ed;
        AFFECT_DATA *paf;

        /*
         *
         * Slick recursion to write lists backwards,
         *   so loading them will load in forwards order.
         */
        if (obj->next_content != NULL)
                fwrite_obj(ch, obj->next_content, fp, iNest);

        /*
         * Castrate storage characters.
         */

        if ((obj->chobj != NULL && (!IS_NPC(obj->chobj) &&
                                    obj->chobj->pcdata->obj_vnum != 0))
            || obj->item_type == ITEM_KEY)
                return;

        fprintf(fp, "#OBJECT\n");
        fprintf(fp, "Nest         %d\n", iNest);
        fprintf(fp, "Name         %s~\n", obj->name);
        fprintf(fp, "OwnerID      %d\n", obj->ownerid);
        fprintf(fp, "ShortDescr   %s~\n", obj->short_descr);
        fprintf(fp, "Description  %s~\n", obj->description);
        if (obj->chpoweron != NULL && strlen(obj->chpoweron) > 1
            && str_cmp(obj->chpoweron, "(null)"))
                fprintf(fp, "Poweronch    %s~\n", obj->chpoweron);
        if (obj->chpoweroff != NULL && strlen(obj->chpoweroff) > 1
            && str_cmp(obj->chpoweroff, "(null)"))
                fprintf(fp, "Poweroffch   %s~\n", obj->chpoweroff);
        if (obj->chpoweruse != NULL && strlen(obj->chpoweruse) > 1
            && str_cmp(obj->chpoweruse, "(null)"))
                fprintf(fp, "Powerusech   %s~\n", obj->chpoweruse);
        if (obj->victpoweron != NULL && strlen(obj->victpoweron) > 1
            && str_cmp(obj->victpoweron, "(null)"))
                fprintf(fp, "Poweronvict  %s~\n", obj->victpoweron);
        if (obj->victpoweroff != NULL && strlen(obj->victpoweroff) > 1
            && str_cmp(obj->victpoweroff, "(null)"))
                fprintf(fp, "Poweroffvict %s~\n", obj->victpoweroff);
        if (obj->victpoweruse != NULL && strlen(obj->victpoweruse) > 1
            && str_cmp(obj->victpoweruse, "(null)"))
                fprintf(fp, "Powerusevict %s~\n", obj->victpoweruse);
        if (obj->questmaker != NULL && strlen(obj->questmaker) > 1)
                fprintf(fp, "Questmaker   %s~\n", obj->questmaker);
        if (obj->questowner != NULL && strlen(obj->questowner) > 1)
                fprintf(fp, "Questowner   %s~\n", obj->questowner);

        fprintf(fp, "Vnum         %d\n", obj->pIndexData->vnum);

        fprintf(fp, "ExtraFlags   %d\n", obj->extra_flags);
        fprintf(fp, "ExtraFlags2  %d\n", obj->extra_flags2);
        fprintf(fp, "WeapFlags    %d\n", obj->weapflags);
        fprintf(fp, "WearFlags    %d\n", obj->wear_flags);
        fprintf(fp, "WearLoc      %d\n", obj->wear_loc);
        fprintf(fp, "ItemType     %d\n", obj->item_type);
        fprintf(fp, "Weight       %d\n", obj->weight);
        if (obj->spectype != 0)
                fprintf(fp, "Spectype     %d\n", obj->spectype);
        if (obj->specpower != 0)
                fprintf(fp, "Specpower    %d\n", obj->specpower);
        fprintf(fp, "Condition    %d\n", obj->condition);
        fprintf(fp, "Toughness    %d\n", obj->toughness);
        fprintf(fp, "Resistance   %d\n", obj->resistance);

        if (obj->hit_msg1 == NULL || obj->hit_msg2 == NULL)
        {
                obj->hit_msg1 = str_dup("none");
                obj->hit_msg2 = str_dup("none");
        }
        fprintf(fp, "2VictHitMsg  %s~\n", obj->hit_msg2);
        fprintf(fp, "2CharHitMsg  %s~\n", obj->hit_msg1);

        if (obj->quest != 0)
                fprintf(fp, "Quest        %d\n", obj->quest);
        if (obj->points != 0)
                fprintf(fp, "Points       %d\n", obj->points);
        fprintf(fp, "Level        %d\n", obj->level);
        fprintf(fp, "Timer        %d\n", obj->timer);
        fprintf(fp, "Cost         %d\n", obj->cost);

        fprintf(fp, "AttackLvL    %d\n", obj->attack_level);
        fprintf(fp, "FireLvL      %d\n", obj->fire_level);
        fprintf(fp, "WaterLvL     %d\n", obj->water_level);
        fprintf(fp, "LightningLvL %d\n", obj->lightning_level);
        fprintf(fp, "EarthLvL     %d\n", obj->earth_level);
        fprintf(fp, "SigilLvL     %d\n", obj->sigil_level);


        fprintf(fp, "Values       %d %d %d %d",
                obj->value[0], obj->value[1], obj->value[2], obj->value[3]);

        //Print extra values for some items

        switch (obj->item_type)
        {
        case ITEM_FAMILIAR:
                fprintf(fp, " %d %d %d %d",
                        obj->value[4], obj->value[5], obj->value[6],
                        obj->value[7]);
                break;


        case ITEM_SIGIL:
                fprintf(fp, " %d %d %d %d %d",
                        obj->value[4], obj->value[5], obj->value[6],
                        obj->value[7], obj->value[8]);
                break;
        }

        fprintf(fp, "\n");

        switch (obj->item_type)
        {
        case ITEM_POTION:
                if (obj->value[1] > 0)
                {
                        fprintf(fp, "Spell 1      '%s'\n",
                                skill_table[obj->value[1]].name);
                }

                if (obj->value[2] > 0)
                {
                        fprintf(fp, "Spell 2      '%s'\n",
                                skill_table[obj->value[2]].name);
                }

                if (obj->value[3] > 0)
                {
                        fprintf(fp, "Spell 3      '%s'\n",
                                skill_table[obj->value[3]].name);
                }

                break;

        case ITEM_SCROLL:
                if (obj->value[1] > 0)
                {
                        fprintf(fp, "Spell 1      '%s'\n",
                                skill_table[obj->value[1]].name);
                }

                if (obj->value[2] > 0)
                {
                        fprintf(fp, "Spell 2      '%s'\n",
                                skill_table[obj->value[2]].name);
                }

                if (obj->value[3] > 0)
                {
                        fprintf(fp, "Spell 3      '%s'\n",
                                skill_table[obj->value[3]].name);
                }

                break;

        case ITEM_PILL:
        case ITEM_STAFF:
        case ITEM_WAND:
                if (obj->value[3] > 0)
                {
                        fprintf(fp, "Spell 3      '%s'\n",
                                skill_table[obj->value[3]].name);
                }

                break;
        }

        for (paf = obj->affected; paf != NULL; paf = paf->next)
        {
                fprintf(fp, "AffectData   %d %d %d\n",
                        paf->duration, paf->modifier, paf->location);
        }

        for (ed = obj->extra_descr; ed != NULL; ed = ed->next)
        {
                fprintf(fp, "ExtraDescr   %s~ %s~\n",
                        ed->keyword, ed->description);
        }

        fprintf(fp, "End\n\n");

        if (obj->contains != NULL)
                fwrite_obj(ch, obj->contains, fp, iNest + 1);

        return;
}

bool load_char_short(DESCRIPTOR_DATA * d, char *name)
{
        static PC_DATA pcdata_zero;
        char      strsave[MAX_STRING_LENGTH];
        char     *strtime;
        CHAR_DATA *ch;
        FILE     *fp;
        bool      found;
        int       sn;

        if (char_free == NULL)
        {
                ch = alloc_perm(sizeof(*ch));
        }
        else
        {
                ch = char_free;
                char_free = char_free->next;
        }
        clear_char(ch);

        if (pcdata_free == NULL)
        {
                ch->pcdata = alloc_perm(sizeof(*ch->pcdata));
        }
        else
        {
                ch->pcdata = pcdata_free;
                pcdata_free = pcdata_free->next;
        }
        *ch->pcdata = pcdata_zero;

        d->character = ch;
        ch->desc = d;
        ch->name = str_dup(name);
        ch->pcdata->switchname = str_dup(name);
        ch->act = PLR_COMBINE | PLR_PROMPT | PLR_MAP;


        ch->pcdata->board = &boards[DEFAULT_BOARD];
        ch->pcdata->history = generate_history();


        ch->triggers = NULL;    // mobiles only.
        ch->extra = 0;
        ch->deaf = 0;
        ch->special = 0;
        ch->newbits = 0;
        ch->newbits2 = 0;
        ch->sohbits = 0;
        ch->class = 0;
        ch->invis_level = 0;
        ch->incog_level = 0;
        ch->ghost_level = 0;
        ch->amount_attacks_dealt = 0;
        ch->amount_attacks_recieved = 0;
        ch->amount_damage_dealt = 0;
        ch->amount_damage_recieved = 0;
        ch->pcdata->familiar = NULL;
        ch->pcdata->pfile = NULL;
        ch->pcdata->partner = NULL;
        ch->pcdata->propose = NULL;
        ch->pcdata->chobj = NULL;
        ch->pcdata->safe_counter = 0;
        ch->pcdata->time_tick = 0;
        ch->pcdata->relrank = 0;
        ch->pcdata->log_count = 0;
        ch->pcdata->agg_counter = 0;
        ch->pcdata->bully_points = 0;
        ch->pcdata->bully_counter = 0;
        ch->pcdata->aggress_towards = 0;
        ch->pcdata->aggress_from = 0;
        ch->pcdata->betting_char = 0;
        ch->pcdata->betting_amount = 0;
        ch->pcdata->tempflag = 0;   // always 0 at login, never saved
        ch->pcdata->denied = current_time;
        ch->pcdata->playerid = 0;
        ch->pcdata->rune_count = 0;
        ch->pcdata->revision = 0;
        ch->pcdata->faith = 0;
        ch->pcdata->current_faith = 0;
        ch->pcdata->membership = 0;
        ch->pcdata->damreduct = 100;
        ch->pcdata->damreductdec = 0;
        ch->pcdata->rel_powers = 0;
        ch->pcdata->jflags = 0;
        ch->pcdata->decapmessage = str_dup("");
        ch->pcdata->logoutmessage = str_dup("");
        ch->pcdata->avatarmessage = str_dup("");
        ch->pcdata->loginmessage = str_dup("");
        ch->pcdata->tiemessage = str_dup("");
        ch->pcdata->last_global = str_dup("");
        ch->pcdata->soultarget = str_dup("");
        ch->pcdata->pwd = str_dup("");
        ch->pcdata->bamfin = str_dup("");
        ch->pcdata->last_decap[0] = str_dup("");
        ch->pcdata->last_decap[1] = str_dup("");
        ch->pcdata->retaliation = str_dup("");
        ch->pcdata->bamfout = str_dup("");
        ch->pcdata->title = str_dup("");
        ch->pcdata->bounty = 0;
        ch->pcdata->conception = str_dup("");
        ch->pcdata->parents = str_dup("");
        ch->pcdata->cparents = str_dup("");
        ch->pcdata->marriage = str_dup("");
        ch->pcdata->disc_research = -1;
        ch->lord = str_dup("");
        ch->morph = str_dup("");
        ch->pload = str_dup("");
        ch->prompt = str_dup("");
        ch->cprompt = str_dup("");
        strtime = ctime(&current_time);
        strtime[strlen(strtime) - 1] = '\0';
        free_string(ch->lasttime);
        ch->createtime = str_dup(strtime);
        ch->lasttime = str_dup("");
        ch->lasthost = str_dup("");
        ch->poweraction = str_dup("");
        ch->powertype = str_dup("");
        ch->hunting = str_dup("");
        ch->pcdata->followers = 0;
        ch->spectype = 0;
        ch->specpower = 0;
        ch->mounted = 0;
        ch->home = ROOM_VNUM_TEMPLE;
        ch->vampgen_a = 0;
        ch->paradox[0] = 0; /* Total paradox */
        ch->paradox[1] = 0; /* Current Paradox */
        ch->paradox[2] = 0; /* Paradox Ticker */
        ch->damcap[0] = 1000;
        ch->damcap[1] = 0;
        ch->vampaff_a = 0;
        ch->itemaffect = 0;
        ch->polyaff = 0;
        ch->immune = IMM_TRAVEL;
        ch->form = 1048575;
        ch->beast = 15;
        for (sn = 0; sn < 7; sn++)
                ch->loc_hp[sn] = 0;
        for (sn = 0; sn < 13; sn++)
                ch->wpn[sn] = 0;
        for (sn = 0; sn < 5; sn++)
                ch->spl[sn] = 0;
        for (sn = 0; sn < 8; sn++)
                ch->cmbt[sn] = 0;
        for (sn = 0; sn < 11; sn++)
                ch->cmbt[sn] = 0;
        for (sn = 0; sn < MAX_IGNORE; sn++)
                ch->pcdata->ignore[sn] = -1;
        ch->pkill = 0;
        ch->pdeath = 0;
        ch->mkill = 0;
        ch->mdeath = 0;
        ch->class = 0;
        ch->amount_attacks_dealt = 0;
        ch->amount_attacks_recieved = 0;
        ch->amount_damage_dealt = 0;
        ch->amount_damage_recieved = 0;
        ch->pcdata->followers = 0;
        ch->pcdata->perm_str = 13;
        ch->pcdata->perm_int = 13;
        ch->pcdata->perm_wis = 13;
        ch->pcdata->perm_dex = 13;
        ch->pcdata->perm_con = 13;
        ch->pcdata->quest = 0;
        ch->pcdata->kingdom = 0;
        ch->pcdata->kingrank = 0;
        ch->pcdata->religion = 0;
        ch->pcdata->wolf = 0;
        ch->pcdata->rank = 0;
        ch->pcdata->stage[0] = 0;
        ch->pcdata->stage[1] = 0;
        ch->pcdata->stage[2] = 0;
        ch->pcdata->wolfform[0] = 1;
        ch->pcdata->wolfform[1] = 1;
        ch->pcdata->score[0] = 0;
        ch->pcdata->score[1] = 0;
        ch->pcdata->score[2] = 0;
        ch->pcdata->score[3] = 0;
        ch->pcdata->score[4] = 0;
        ch->pcdata->score[5] = 0;
        for (sn = 0; sn < 11; sn++)
                ch->pcdata->disc_a[sn] = 0;

        for (sn = 0; sn < 10; sn++)
                ch->pcdata->genes[sn] = 0;

        for (sn = 0; sn < 20; sn++)
                ch->pcdata->powers[sn] = 0;

        for (sn = 0; sn < 12; sn++)
                ch->pcdata->stats[sn] = 0;

        ch->pcdata->security = 0;   /* OLC */

        ch->pcdata->fake_skill = 0;
        ch->pcdata->fake_stance = 0;
        ch->pcdata->fake_hit = 0;
        ch->pcdata->fake_dam = 0;
        ch->pcdata->fake_ac = 0;
        ch->pcdata->fake_hp = 0;
        ch->pcdata->fake_mana = 0;
        ch->pcdata->fake_move = 0;
        ch->pcdata->obj_vnum = 0;
        ch->pcdata->condition[COND_THIRST] = 48;
        ch->pcdata->condition[COND_FULL] = 48;
        ch->pcdata->stat_ability[STAT_STR] = 0;
        ch->pcdata->stat_ability[STAT_END] = 0;
        ch->pcdata->stat_ability[STAT_REF] = 0;
        ch->pcdata->stat_ability[STAT_FLE] = 0;
        ch->pcdata->stat_amount[STAT_STR] = 0;
        ch->pcdata->stat_amount[STAT_END] = 0;
        ch->pcdata->stat_amount[STAT_REF] = 0;
        ch->pcdata->stat_amount[STAT_FLE] = 0;
        ch->pcdata->stat_duration[STAT_STR] = 0;
        ch->pcdata->stat_duration[STAT_END] = 0;
        ch->pcdata->stat_duration[STAT_REF] = 0;
        ch->pcdata->stat_duration[STAT_FLE] = 0;
        ch->pcdata->exhaustion = 0;

        found = FALSE;
        fclose(fpReserve);
        xprintf(strsave, "%s%s", PLAYER_DIR, capitalize(name));
        if ((fp = fopen(strsave, "r")) != NULL)
        {
                int       iNest;

                for (iNest = 0; iNest < MAX_NEST; iNest++)
                        rgObjNest[iNest] = NULL;

                found = TRUE;
                for (;;)
                {
                        char      letter;
                        char     *word;

                        letter = fread_letter(fp);
                        if (letter == '*')
                        {
                                fread_to_eol(fp);
                                continue;
                        }

                        if (letter != '#')
                        {
                                bug("Load_char_obj: # not found.", 0);
                                break;
                        }

                        word = fread_word(fp);
                        if (!str_cmp(word, "PLAYERS"))
                                fread_char(ch, fp);
                        else if (!str_cmp(word, "OBJECT"))
                                break;
                        else if (!str_cmp(word, "END"))
                                break;
                        else
                        {
                                bug("Load_char_obj: bad section.", 0);
                                break;
                        }
                }
                fclose(fp);
        }

        fpReserve = fopen(NULL_FILE, "r");
        return found;
}


/*
 * Load a char and inventory into a new ch structure.
 */
bool load_char_obj(DESCRIPTOR_DATA * d, char *name)
{
        static PC_DATA pcdata_zero;
        char      strsave[MAX_STRING_LENGTH];
        char     *strtime;
        CHAR_DATA *ch;
        FILE     *fp;
        bool      found;
        int       sn;

        if (char_free == NULL)
        {
                ch = alloc_perm(sizeof(*ch));
        }
        else
        {
                ch = char_free;
                char_free = char_free->next;
        }
        clear_char(ch);

        /*
         * set create time just in case this is a new char 
         */
        strtime = ctime(&current_time);
        strtime[strlen(strtime) - 1] = '\0';
        ch->createtime = str_dup(strtime);

        if (pcdata_free == NULL)
        {
                ch->pcdata = alloc_perm(sizeof(*ch->pcdata));
        }
        else
        {
                ch->pcdata = pcdata_free;
                pcdata_free = pcdata_free->next;
        }
        *ch->pcdata = pcdata_zero;

        d->character = ch;
        ch->desc = d;
        ch->name = str_dup(name);
        ch->pcdata->switchname = str_dup(name);
        ch->act = PLR_COMBINE | PLR_PROMPT | PLR_MAP;
        /*
         * every characters starts at default board from login.. this board
         * should be read_level == 0 !
         */
        ch->pcdata->board = &boards[DEFAULT_BOARD];
        ch->pcdata->history = generate_history();


        ch->triggers = NULL;    // mobiles only.
        ch->extra = 0;
        ch->deaf = 0;
        ch->special = 0;
        ch->newbits = 0;
        ch->newbits2 = 0;
        ch->invis_level = 0;
        ch->incog_level = 0;
        ch->ghost_level = 0;
        ch->class = 0;
        ch->pcdata->familiar = NULL;
        ch->pcdata->pfile = NULL;
        ch->pcdata->partner = NULL;
        ch->pcdata->propose = NULL;
        ch->pcdata->chobj = NULL;
        ch->pcdata->safe_counter = 0;
        ch->pcdata->relrank = 0;
        ch->pcdata->rune_count = 0;
        ch->pcdata->log_count = 0;
        ch->pcdata->agg_counter = 0;
        ch->pcdata->bully_points = 0;
        ch->pcdata->bully_counter = 0;
        ch->pcdata->aggress_towards = 0;
        ch->pcdata->aggress_from = 0;
        ch->pcdata->betting_char = 0;
        ch->pcdata->betting_amount = 0;
        ch->pcdata->betting_char = 0;
        ch->pcdata->tempflag = 0;   // always 0 at login, never saved 
        ch->pcdata->denied = current_time;
        ch->pcdata->playerid = 0;
        ch->pcdata->time_tick = 0;
        ch->pcdata->revision = 0;
        ch->pcdata->faith = 0;
        ch->pcdata->current_faith = 0;
        ch->pcdata->membership = 0;
        ch->pcdata->damreduct = 100;
        ch->pcdata->damreductdec = 0;
        ch->pcdata->rel_powers = 0;
        ch->pcdata->jflags = 0;
        ch->pcdata->decapmessage = str_dup("");
        ch->pcdata->avatarmessage = str_dup("");
        ch->pcdata->logoutmessage = str_dup("");
        ch->pcdata->loginmessage = str_dup("");
        ch->pcdata->tiemessage = str_dup("");
        ch->pcdata->last_global = str_dup("");
        ch->pcdata->soultarget = str_dup("");
        ch->pcdata->pwd = str_dup("");
        ch->pcdata->bamfin = str_dup("");
        ch->pcdata->bamfout = str_dup("");
        ch->pcdata->last_decap[0] = str_dup("");
        ch->pcdata->last_decap[1] = str_dup("");
        ch->pcdata->retaliation = str_dup("");
        ch->pcdata->title = str_dup("");
        ch->pcdata->bounty = 0;
        ch->pcdata->conception = str_dup("");
        ch->pcdata->parents = str_dup("");
        ch->pcdata->cparents = str_dup("");
        ch->pcdata->marriage = str_dup("");
        ch->pcdata->disc_research = -1;
        ch->pcdata->buffer = new_buf();
        ch->lord = str_dup("");
        ch->morph = str_dup("");
        ch->pload = str_dup("");
        ch->prompt = str_dup("");
        ch->cprompt = str_dup("");
        strtime = ctime(&current_time);
        strtime[strlen(strtime) - 1] = '\0';
        free_string(ch->lasttime);
        ch->createtime = str_dup(strtime);
        ch->lasttime = str_dup("");
        ch->lasthost = str_dup("");
        ch->poweraction = str_dup("");
        ch->powertype = str_dup("");
        ch->hunting = str_dup("");
        ch->pcdata->followers = 0;
        ch->spectype = 0;
        ch->specpower = 0;
        ch->mounted = 0;
        ch->home = ROOM_VNUM_TEMPLE;
        ch->vampgen_a = 0;
        ch->paradox[0] = 0; /* Total paradox */
        ch->paradox[1] = 0; /* Current Paradox */
        ch->paradox[2] = 0; /* Paradox Ticker */
        ch->damcap[0] = 1000;
        ch->damcap[1] = 0;
        ch->vampaff_a = 0;
        ch->itemaffect = 0;
        ch->polyaff = 0;
        ch->immune = IMM_TRAVEL;
        ch->form = 1048575;
        ch->beast = 15;
        for (sn = 0; sn < 7; sn++)
                ch->loc_hp[sn] = 0;
        for (sn = 0; sn < 13; sn++)
                ch->wpn[sn] = 0;
        for (sn = 0; sn < 5; sn++)
                ch->spl[sn] = 0;
        for (sn = 0; sn < 8; sn++)
                ch->cmbt[sn] = 0;
        for (sn = 0; sn < 11; sn++)
                ch->cmbt[sn] = 0;
        for (sn = 0; sn < MAX_IGNORE; sn++)
                ch->pcdata->ignore[sn] = -1;

        ch->pkill = 0;
        ch->pdeath = 0;
        ch->mkill = 0;
        ch->mdeath = 0;
        ch->class = 0;
        ch->pcdata->followers = 0;
        ch->pcdata->perm_str = 13;
        ch->pcdata->perm_int = 13;
        ch->pcdata->perm_wis = 13;
        ch->pcdata->perm_dex = 13;
        ch->pcdata->perm_con = 13;
        ch->pcdata->quest = 0;
        ch->pcdata->kingdom = 0;
        ch->pcdata->kingrank = 0;
        ch->pcdata->religion = 0;
        ch->pcdata->wolf = 0;
        ch->pcdata->rank = 0;
        ch->pcdata->stage[0] = 0;
        ch->pcdata->stage[1] = 0;
        ch->pcdata->stage[2] = 0;
        ch->pcdata->wolfform[0] = 1;
        ch->pcdata->wolfform[1] = 1;
        ch->pcdata->score[0] = 0;
        ch->pcdata->score[1] = 0;
        ch->pcdata->score[2] = 0;
        ch->pcdata->score[3] = 0;
        ch->pcdata->score[4] = 0;
        ch->pcdata->score[5] = 0;
        for (sn = 0; sn < 11; sn++)
                ch->pcdata->disc_a[sn] = 0;

        for (sn = 0; sn < 10; sn++)
                ch->pcdata->genes[sn] = 0;

        for (sn = 0; sn < 20; sn++)
                ch->pcdata->powers[sn] = 0;
        for (sn = 0; sn < MAX_IGNORE; sn++)
                ch->pcdata->ignore[sn] = -1;

        for (sn = 0; sn < 12; sn++)
                ch->pcdata->stats[sn] = 0;

        ch->pcdata->security = 0;   /* OLC */

        ch->pcdata->fake_skill = 0;
        ch->pcdata->fake_stance = 0;
        ch->pcdata->fake_hit = 0;
        ch->pcdata->fake_dam = 0;
        ch->pcdata->fake_ac = 0;
        ch->pcdata->fake_hp = 0;
        ch->pcdata->fake_mana = 0;
        ch->pcdata->fake_move = 0;
        ch->pcdata->obj_vnum = 0;
        ch->pcdata->condition[COND_THIRST] = 48;
        ch->pcdata->condition[COND_FULL] = 48;
        ch->pcdata->stat_ability[STAT_STR] = 0;
        ch->pcdata->stat_ability[STAT_END] = 0;
        ch->pcdata->stat_ability[STAT_REF] = 0;
        ch->pcdata->stat_ability[STAT_FLE] = 0;
        ch->pcdata->stat_amount[STAT_STR] = 0;
        ch->pcdata->stat_amount[STAT_END] = 0;
        ch->pcdata->stat_amount[STAT_REF] = 0;
        ch->pcdata->stat_amount[STAT_FLE] = 0;
        ch->pcdata->stat_duration[STAT_STR] = 0;
        ch->pcdata->stat_duration[STAT_END] = 0;
        ch->pcdata->stat_duration[STAT_REF] = 0;
        ch->pcdata->stat_duration[STAT_FLE] = 0;
        ch->pcdata->exhaustion = 0;


        found = FALSE;
        fclose(fpReserve);
        xprintf(strsave, "%s%s", PLAYER_DIR, capitalize(name));
        if ((fp = fopen(strsave, "r")) != NULL)
        {
                int       iNest;

                for (iNest = 0; iNest < MAX_NEST; iNest++)
                        rgObjNest[iNest] = NULL;

                found = TRUE;
                for (;;)
                {
                        char      letter;
                        char     *word;

                        letter = fread_letter(fp);
                        if (letter == '*')
                        {
                                fread_to_eol(fp);
                                continue;
                        }
                        if (letter != '#')
                        {
                                bug("Load_char_obj: # not found.", 0);
                                break;
                        }
                        word = fread_word(fp);
                        if (!str_cmp(word, "PLAYERS"))
                                fread_char(ch, fp);
                        else if (!str_cmp(word, "OBJECT"))
                                fread_obj(ch, fp);
                        else if (!str_cmp(word, "END"))
                                break;
                        else
                        {
                                bug("Load_char_obj: bad section.", 0);
                                break;
                        }
                }
                fclose(fp);
        }

        fpReserve = fopen(NULL_FILE, "r");
        return found;
}



/*
 * Read in a char.
 */
#if defined(KEY)
#undef KEY
#endif
#define KEY( literal, field, value )    if ( !str_cmp( word, literal ) ){field  = value;fMatch = TRUE;break;}

void fread_obj(CHAR_DATA * ch, FILE * fp)
{
        static OBJ_DATA obj_zero;
        OBJ_DATA *obj;
        char     *word;
        int       iNest;
        bool      fMatch;
        bool      fNest;
        bool      fVnum;

        if (obj_free == NULL)
        {
                obj = alloc_perm(sizeof(*obj));
        }
        else
        {
                obj = obj_free;
                obj_free = obj_free->next;
        }

        *obj = obj_zero;
        obj->name = str_dup("");
        obj->short_descr = str_dup("");
        obj->description = str_dup("");
        obj->chpoweron = str_dup("(null)");
        obj->chpoweroff = str_dup("(null)");
        obj->chpoweruse = str_dup("(null)");
        obj->victpoweron = str_dup("(null)");
        obj->victpoweroff = str_dup("(null)");
        obj->victpoweruse = str_dup("(null)");
        obj->questmaker = str_dup("");
        obj->questowner = str_dup("");
        obj->spectype = 0;
        obj->specpower = 0;
        obj->condition = 100;
        obj->toughness = 0;
        obj->resistance = 100;
        obj->quest = 0;
        obj->points = 0;
        obj->ownerid = 0;
        obj->value[0] = 0;
        obj->value[1] = 0;
        obj->value[2] = 0;
        obj->value[3] = 0;
        obj->value[4] = 0;
        obj->value[5] = 0;
        obj->value[6] = 0;
        obj->value[7] = 0;
        obj->value[8] = 0;
        obj->value[9] = 0;
        obj->value[10] = 0;
        obj->attack_level = 0;
        obj->fire_level = 0;
        obj->water_level = 0;
        obj->lightning_level = 0;
        obj->earth_level = 0;
        obj->sigil_level = 0;

//Familiar stuff - Zarius

        obj->hit_msg1 = str_dup("none");
        obj->hit_msg2 = str_dup("none");

        fNest = FALSE;
        fVnum = TRUE;
        iNest = 0;

        for (;;)
        {
                word = feof(fp) ? "End" : fread_word(fp);
                fMatch = FALSE;

                switch (UPPER(word[0]))
                {
                case '*':
                        fMatch = TRUE;
                        fread_to_eol(fp);
                        break;

                case '2':
                        KEY("2CharHitMsg", obj->hit_msg1, fread_string(fp));
                        KEY("2VictHitMsg", obj->hit_msg2, fread_string(fp));
                        break;

                case 'A':
                        if (!str_cmp(word, "Affect")
                            || !str_cmp(word, "AffectData"))
                        {
                                AFFECT_DATA *paf;

                                if (affect_free == NULL)
                                {
                                        paf = alloc_perm(sizeof(*paf));
                                }
                                else
                                {
                                        paf = affect_free;
                                        affect_free = affect_free->next;
                                }

                                paf->type = 0;
                                paf->duration = fread_number(fp);
                                paf->modifier = fread_number(fp);
                                paf->location = fread_number(fp);
                                paf->bitvector = 0;
                                paf->next = obj->affected;
                                obj->affected = paf;
                                fMatch = TRUE;
                                break;
                        }
                        KEY("AttackLvl", obj->attack_level, fread_number(fp));
                        break;

                case 'C':
                        KEY("Condition", obj->condition, fread_number(fp));
                        KEY("Cost", obj->cost, fread_number(fp));
                        break;

                case 'D':
                        KEY("Description", obj->description,
                            fread_string(fp));
                        break;

                case 'E':
                        KEY("EarthLvL", obj->earth_level, fread_number(fp));
                        KEY("ExtraFlags", obj->extra_flags, fread_number(fp));
                        KEY("ExtraFlags2", obj->extra_flags2,
                            fread_number(fp));

                        if (!str_cmp(word, "ExtraDescr"))
                        {
                                EXTRA_DESCR_DATA *ed;

                                if (extra_descr_free == NULL)
                                {
                                        ed = alloc_perm(sizeof(*ed));
                                }
                                else
                                {
                                        ed = extra_descr_free;
                                        extra_descr_free =
                                                extra_descr_free->next;
                                }

                                ed->keyword = fread_string(fp);
                                ed->description = fread_string(fp);
                                ed->next = obj->extra_descr;
                                obj->extra_descr = ed;
                                fMatch = TRUE;
                        }

                        if (!str_cmp(word, "End"))
                        {
                                if (!fNest || !fVnum)
                                {
                                        bug("Fread_obj: incomplete object.",
                                            0);
                                        free_string(obj->name);
                                        free_string(obj->description);
                                        free_string(obj->short_descr);
                                        obj->next = obj_free;
                                        obj_free = obj;
                                        return;
                                }
                                else
                                {
                                        obj->next = object_list;
                                        object_list = obj;
                                        obj->pIndexData->count++;
                                        if (iNest == 0
                                            || rgObjNest[iNest] == NULL)
                                                obj_to_char(obj, ch);
                                        else
                                                obj_to_obj(obj,
                                                           rgObjNest[iNest -
                                                                     1]);
                                        return;
                                }
                        }
                        break;

                case 'F':
                        KEY("FireLvL", obj->fire_level, fread_number(fp));
                        break;

                case 'I':
                        KEY("ItemType", obj->item_type, fread_number(fp));
                        break;

                case 'L':
                        KEY("Level", obj->level, fread_number(fp));
                        KEY("LightningLvL", obj->lightning_level,
                            fread_number(fp));
                        break;

                case 'N':

                        KEY("Name", obj->name, fread_string(fp));

                        if (!str_cmp(word, "Nest"))
                        {
                                iNest = fread_number(fp);
                                if (iNest < 0 || iNest >= MAX_NEST)
                                {
                                        bug("Fread_obj: bad nest %d.", iNest);
                                }
                                else
                                {
                                        rgObjNest[iNest] = obj;
                                        fNest = TRUE;
                                }
                                fMatch = TRUE;
                        }
                        break;

                case 'O':
                        KEY("OwnerID", obj->ownerid, fread_number(fp));
                        break;

                case 'P':
                        KEY("Points", obj->points, fread_number(fp));
                        KEY("Poweronch", obj->chpoweron, fread_string(fp));
                        KEY("Poweroffch", obj->chpoweroff, fread_string(fp));
                        KEY("Powerusech", obj->chpoweruse, fread_string(fp));
                        KEY("Poweronvict", obj->victpoweron,
                            fread_string(fp));
                        KEY("Poweroffvict", obj->victpoweroff,
                            fread_string(fp));
                        KEY("Powerusevict", obj->victpoweruse,
                            fread_string(fp));
                        break;

                case 'Q':
                        KEY("Quest", obj->quest, fread_number(fp));
                        KEY("Questmaker", obj->questmaker, fread_string(fp));
                        KEY("Questowner", obj->questowner, fread_string(fp));
                        break;

                case 'R':
                        KEY("Resistance", obj->resistance, fread_number(fp));
                        break;

                case 'S':
                        KEY("ShortDescr", obj->short_descr, fread_string(fp));
                        KEY("SigilLvL", obj->sigil_level, fread_number(fp));
                        KEY("Spectype", obj->spectype, fread_number(fp));
                        KEY("Specpower", obj->specpower, fread_number(fp));

                        if (!str_cmp(word, "Spell"))
                        {
                                int       iValue;
                                int       sn;

                                iValue = fread_number(fp);
                                sn = skill_lookup(fread_word(fp));
                                if (iValue < 0 || iValue > 3)
                                {
                                        bug("Fread_obj: bad iValue %d.",
                                            iValue);
                                }
                                else if (sn < 0)
                                {
                                        bug("Fread_obj: unknown skill.", 0);
                                }
                                else
                                {
                                        obj->value[iValue] = sn;
                                }
                                fMatch = TRUE;
                                break;
                        }
                        break;

                case 'T':
                        KEY("Timer", obj->timer, fread_number(fp));
                        KEY("Toughness", obj->toughness, fread_number(fp));
                        break;

                case 'V':
                        if (!str_cmp(word, "Values"))
                        {
                                obj->value[0] = fread_number(fp);
                                obj->value[1] = fread_number(fp);
                                obj->value[2] = fread_number(fp);
                                obj->value[3] = fread_number(fp);

                                switch (obj->item_type)
                                {
                                case ITEM_FAMILIAR:
                                        obj->value[4] = fread_number(fp);
                                        obj->value[5] = fread_number(fp);
                                        obj->value[6] = fread_number(fp);
                                        obj->value[7] = fread_number(fp);
                                        break;
                                case ITEM_SIGIL:
                                        obj->value[4] = fread_number(fp);
                                        obj->value[5] = fread_number(fp);
                                        obj->value[6] = fread_number(fp);
                                        obj->value[7] = fread_number(fp);
                                        obj->value[8] = fread_number(fp);
                                        break;
                                }

                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Vnum")) /* OLC */
                        {
                                int       vnum;

                                vnum = fread_number(fp);
                                if (!(obj->pIndexData = get_obj_index(vnum)))
                                        obj->pIndexData =
                                                get_obj_index(OBJ_VNUM_DUMMY);

                                fVnum = TRUE;
                                fMatch = TRUE;
                                break;
                        }
                        break;

                case 'W':
                        KEY("WaterLvL", obj->water_level, fread_number(fp));
                        KEY("WeapFlags", obj->weapflags, fread_number(fp));
                        KEY("WearFlags", obj->wear_flags, fread_number(fp));
                        KEY("WearLoc", obj->wear_loc, fread_number(fp));
                        KEY("Weight", obj->weight, fread_number(fp));
                        break;
                }
                if (!fMatch)
                {
                        bug("Fread_obj: no match.", 0);
                        fread_to_eol(fp);
                }
        }

}



void fread_char(CHAR_DATA * ch, FILE * fp)
{
        char      buf[MAX_STRING_LENGTH];
        char     *word;
        bool      fMatch;
        int       dummy;
        int       tempint;
        int       sn = 0;

        for (;;)
        {
                word = feof(fp) ? "End" : fread_word(fp);
                fMatch = FALSE;

                switch (UPPER(word[0]))
                {
                case '*':
                        fMatch = TRUE;
                        fread_to_eol(fp);
                        break;

                case 'A':
                        KEY("Act", ch->act, fread_number(fp));
                        KEY("Act2", ch->act2, fread_number(fp));
                        KEY("AffectedBy", ch->affected_by, fread_number(fp));
                        KEY("AffectedBy2", ch->affected_by2,
                            fread_number(fp));
                        KEY("Aggcounter", ch->pcdata->agg_counter,
                            fread_number(fp));
                        KEY("Aggresstowards", ch->pcdata->aggress_towards,
                            fread_number(fp));
                        KEY("Aggressfrom", ch->pcdata->aggress_from,
                            fread_number(fp));
                        KEY("Alignment", ch->alignment, fread_number(fp));
                        KEY("Armor", ch->armor, fread_number(fp));
                        KEY("Avatarmessage", ch->pcdata->avatarmessage,
                            fread_string(fp));
                        KEY("Awin", ch->pcdata->awins, fread_number(fp));
                        KEY("Alos", ch->pcdata->alosses, fread_number(fp));
                        if (!str_cmp(word, "Affect")
                            || !str_cmp(word, "AffectData"))
                        {
                                AFFECT_DATA *paf;

                                if (affect_free == NULL)
                                {
                                        paf = alloc_perm(sizeof(*paf));
                                }
                                else
                                {
                                        paf = affect_free;
                                        affect_free = affect_free->next;
                                }

                                if (!str_cmp(word, "Affect"))
                                {
                                        /*
                                         * Obsolete 2.0 form. 
                                         */
                                        paf->type = fread_number(fp);
                                }
                                else
                                {
                                        int       snum;

                                        snum = skill_lookup(fread_word(fp));
                                        if (snum < 0)
                                                bug("Fread_char: unknown skill.", 0);
                                        else
                                                paf->type = snum;
                                }

                                paf->duration = fread_number(fp);
                                paf->modifier = fread_number(fp);
                                paf->location = fread_number(fp);
                                paf->bitvector = fread_number(fp);
                                paf->next = ch->affected;
                                ch->affected = paf;
                                fMatch = TRUE;
                                break;
                        }
                        if (!str_cmp(word, "Affect2")
                            || !str_cmp(word, "AffectData2"))
                        {
                                AFFECT2_DATA *paf2;

                                if (affect2_free == NULL)
                                {
                                        paf2 = alloc_perm(sizeof(*paf2));
                                }
                                else
                                {
                                        paf2 = affect2_free;
                                        affect2_free = affect2_free->next;
                                }

                                if (!str_cmp(word, "Affect2"))
                                {
                                        /*
                                         * Obsolete 2.0 form. 
                                         */
                                        paf2->type = fread_number(fp);
                                }
                                else
                                {
                                        int       snum;

                                        snum = skill_lookup(fread_word(fp));
                                        if (sn < 0)
                                                bug("Fread_char: unknown skill.", 0);
                                        else
                                                paf2->type = snum;
                                }

                                paf2->duration = fread_number(fp);
                                paf2->modifier = fread_number(fp);
                                paf2->location = fread_number(fp);
                                paf2->bitvector = fread_number(fp);
                                paf2->next = ch->affected2;
                                ch->affected2 = paf2;
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "AttrMod"))
                        {
                                ch->pcdata->mod_str = fread_number(fp);
                                ch->pcdata->mod_int = fread_number(fp);
                                ch->pcdata->mod_wis = fread_number(fp);
                                ch->pcdata->mod_dex = fread_number(fp);
                                ch->pcdata->mod_con = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "AttrPerm"))
                        {
                                ch->pcdata->perm_str = fread_number(fp);
                                ch->pcdata->perm_int = fread_number(fp);
                                ch->pcdata->perm_wis = fread_number(fp);
                                ch->pcdata->perm_dex = fread_number(fp);
                                ch->pcdata->perm_con = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Alias"))
                        {
                                ALIAS_DATA *ali;

                                if (alias_free == NULL)
                                {
                                        ali = alloc_perm(sizeof(*ali));
                                }
                                else
                                {
                                        ali = alias_free;
                                        alias_free = alias_free->next;
                                }
                                ali->short_n = fread_string(fp);
                                ali->long_n = fread_string(fp);
                                ali->next = ch->pcdata->alias;
                                ch->pcdata->alias = ali;
                                ch->pcdata->alias_count++;
                                fMatch = TRUE;
                        }
                        break;

                case 'B':
                        KEY("Bones", ch->bones, fread_number(fp));
                        KEY("Bamfin", ch->pcdata->bamfin, fread_string(fp));
                        KEY("Bank", ch->pcdata->bank, fread_number(fp));
                        KEY("Bamfout", ch->pcdata->bamfout, fread_string(fp));
                        KEY("Beast", ch->beast, fread_number(fp));
                        KEY("Bounty", ch->pcdata->bounty, fread_number(fp));
                        KEY("bullycounter", ch->pcdata->bully_counter,
                            fread_number(fp));
                        KEY("bullypoints", ch->pcdata->bully_points,
                            fread_number(fp));
                        KEY("BankMem", ch->pcdata->membership,
                            fread_number(fp));

                        if (!str_cmp(word, "Breath1"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }
                        if (!str_cmp(word, "Breath2"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }
                        if (!str_cmp(word, "Breath3"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }
                        if (!str_cmp(word, "Breath4"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }
                        if (!str_cmp(word, "Breath5"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }

                        /*
                         * Read in board status 
                         */
                        if (!str_cmp(word, "Boards"))
                        {
                                int       i, num = fread_number(fp);    /* number of boards saved */
                                char     *boardname;

                                for (; num; num--)  /* for each of the board saved */
                                {
                                        boardname = fread_word(fp);
                                        i = board_lookup(boardname);    /* find board number */

                                        if (i == BOARD_NOTFOUND)    /* Does board still exist ? */
                                        {
                                                xprintf(buf,
                                                        "fread_char: %s had unknown board name: %s. Skipped.",
                                                        ch->name, boardname);
                                                log_string(LOG_ERR, buf);
                                                fread_number(fp);   /* read last_note and skip info */
                                        }
                                        else    /* Save it */
                                                ch->pcdata->last_note[i] =
                                                        fread_number(fp);
                                }   /* for */

                                fMatch = TRUE;
                        }   /* Boards */




                        break;

                case 'C':
                        KEY("Clan", ch->clan, fread_string(fp));
                        KEY("Class", ch->class, fread_number(fp));
                        KEY("Currentfaith", ch->pcdata->current_faith,
                            fread_number(fp));

                        if (!str_cmp(word, "Combat"))
                        {
                                ch->cmbt[0] = fread_number(fp);
                                ch->cmbt[1] = fread_number(fp);
                                ch->cmbt[2] = fread_number(fp);
                                ch->cmbt[3] = fread_number(fp);
                                ch->cmbt[4] = fread_number(fp);
                                ch->cmbt[5] = fread_number(fp);
                                ch->cmbt[6] = fread_number(fp);
                                ch->cmbt[7] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Chi"))
                        {
                                ch->chi[0] = fread_number(fp);
                                ch->chi[1] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        KEY("Conception", ch->pcdata->conception,
                            fread_string(fp));

                        if (!str_cmp(word, "Condition"))
                        {
                                ch->pcdata->condition[0] = fread_number(fp);
                                ch->pcdata->condition[1] = fread_number(fp);
                                ch->pcdata->condition[2] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "CPower"))
                        {
                                ch->power[0] = fread_number(fp);
                                ch->power[1] = fread_number(fp);
                                ch->power[2] = fread_number(fp);
                                ch->power[3] = fread_number(fp);
                                ch->power[4] = fread_number(fp);
                                ch->power[5] = fread_number(fp);
                                ch->power[6] = fread_number(fp);
                                ch->power[7] = fread_number(fp);
                                ch->power[8] = fread_number(fp);
                                ch->power[9] = fread_number(fp);
                                ch->power[10] = fread_number(fp);
                                ch->power[11] = fread_number(fp);
                                ch->power[12] = fread_number(fp);
                                ch->power[13] = fread_number(fp);
                                ch->power[14] = fread_number(fp);
                                ch->power[15] = fread_number(fp);
                                ch->power[16] = fread_number(fp);
                                ch->power[17] = fread_number(fp);
                                ch->power[18] = fread_number(fp);
                                ch->power[19] = fread_number(fp);
                                ch->power[20] = fread_number(fp);
                                ch->power[21] = fread_number(fp);
                                ch->power[22] = fread_number(fp);
                                ch->power[23] = fread_number(fp);
                                ch->power[24] = fread_number(fp);
                                ch->power[25] = fread_number(fp);
                                ch->power[26] = fread_number(fp);
                                ch->power[27] = fread_number(fp);
                                ch->power[28] = fread_number(fp);
                                ch->power[29] = fread_number(fp);
                                ch->power[30] = fread_number(fp);
                                ch->power[31] = fread_number(fp);
                                ch->power[32] = fread_number(fp);
                                ch->power[33] = fread_number(fp);
                                ch->power[34] = fread_number(fp);
                                ch->power[35] = fread_number(fp);
                                ch->power[36] = fread_number(fp);
                                ch->power[37] = fread_number(fp);
                                ch->power[38] = fread_number(fp);
                                ch->power[39] = fread_number(fp);
                                ch->power[40] = fread_number(fp);
                                ch->power[41] = fread_number(fp);
                                ch->power[42] = fread_number(fp);
                                ch->power[43] = fread_number(fp);
                                ch->power[44] = fread_number(fp);
                                ch->power[45] = fread_number(fp);
                                ch->power[46] = fread_number(fp);
                                ch->power[47] = fread_number(fp);
                                ch->power[48] = fread_number(fp);
                                ch->power[49] = fread_number(fp);
                                ch->power[50] = fread_number(fp);
                                ch->power[51] = fread_number(fp);
                                ch->power[52] = fread_number(fp);
                                ch->power[53] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        KEY("Cparents", ch->pcdata->cparents,
                            fread_string(fp));
                        KEY("Cprompt", ch->cprompt, fread_string(fp));
                        KEY("Createtime", ch->createtime, fread_string(fp));
                        break;

                case 'D':
                        KEY("Damroll", ch->damroll, fread_number(fp));
                        KEY("Deaf", ch->deaf, fread_number(fp));
                        if (!str_cmp(word, "DamRed"))
                        {
                                ch->pcdata->damreduct = fread_number(fp);
                                ch->pcdata->damreductdec = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        KEY("Decapmessage", ch->pcdata->decapmessage,
                            fread_string(fp));
                        KEY("Demonic", dummy, fread_number(fp));
                        KEY("Denied", ch->pcdata->denied, fread_number(fp));
                        KEY("Description", ch->description, fread_string(fp));
                        KEY("DiscRese", ch->pcdata->disc_research,
                            fread_number(fp));
                        KEY("DiscPoin", ch->pcdata->disc_points,
                            fread_number(fp));
                        KEY("Dragonaff", dummy, fread_number(fp));  /*dragons */
                        KEY("Dragonage", dummy, fread_number(fp));  /*dragons */

                        if (!str_cmp(word, "Disc"))
                        {
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        KEY("Drowaff", dummy, fread_number(fp));    /* Drow */
                        KEY("Drowpwr", dummy, fread_number(fp));    /* Drow */
                        KEY("Drowmag", dummy, fread_number(fp));    /* Drow */
                        break;

                case 'E':
                        if (!str_cmp(word, "Email"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }
                        if (!str_cmp(word, "End"))
                                return;
                        KEY("Exhaustion", ch->pcdata->exhaustion,
                            fread_number(fp));
                        KEY("Exp", ch->exp, fread_double(fp));
                        KEY("Explevel", ch->explevel, fread_number(fp));
                        KEY("Expgained", ch->expgained, fread_number(fp));
                        KEY("Extra", ch->extra, fread_number(fp));
                        break;

                case 'F':
                        KEY("Faith", ch->pcdata->faith, fread_number(fp));

                        if (!str_cmp(word, "FakeCon"))
                        {
                                ch->pcdata->fake_skill = fread_number(fp);
                                ch->pcdata->fake_stance = fread_number(fp);
                                ch->pcdata->fake_hit = fread_number(fp);
                                ch->pcdata->fake_dam = fread_number(fp);
                                ch->pcdata->fake_ac = fread_number(fp);
                                ch->pcdata->fake_hp = fread_number(fp);
                                ch->pcdata->fake_mana = fread_number(fp);
                                ch->pcdata->fake_move = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        if (!str_cmp(word, "Focus"))
                        {
                                ch->focus[0] = fread_number(fp);
                                ch->focus[1] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        KEY("Flag2", ch->flag2, fread_number(fp));
                        KEY("Flag3", ch->flag3, fread_number(fp));
                        KEY("Flag4", ch->flag4, fread_number(fp));
                        KEY("Form", ch->form, fread_number(fp));
                        break;

                case 'G':
                        KEY("Generation", ch->generation, fread_number(fp));
                        KEY("Ghos", ch->ghost_level, fread_number(fp));
                        KEY("Genexp", ch->genexp, fread_number(fp));
                        KEY("Gnosis", ch->gnosis[GMAXIMUM], fread_number(fp));
                        if (!str_cmp(word, "Genes"))
                        {
                                ch->pcdata->genes[0] = fread_number(fp);
                                ch->pcdata->genes[1] = fread_number(fp);
                                ch->pcdata->genes[2] = fread_number(fp);
                                ch->pcdata->genes[3] = fread_number(fp);
                                ch->pcdata->genes[4] = fread_number(fp);
                                ch->pcdata->genes[5] = fread_number(fp);
                                ch->pcdata->genes[6] = fread_number(fp);
                                ch->pcdata->genes[7] = fread_number(fp);
                                ch->pcdata->genes[8] = fread_number(fp);
                                ch->pcdata->genes[9] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        KEY("Garou1", ch->garou1, fread_number(fp));

                        if (!str_cmp(word, "Gifts"))
                        {
                                ch->gifts[0] = fread_number(fp);
                                ch->gifts[1] = fread_number(fp);
                                ch->gifts[2] = fread_number(fp);
                                ch->gifts[3] = fread_number(fp);
                                ch->gifts[4] = fread_number(fp);
                                ch->gifts[5] = fread_number(fp);
                                ch->gifts[6] = fread_number(fp);
                                ch->gifts[7] = fread_number(fp);
                                ch->gifts[8] = fread_number(fp);
                                ch->gifts[9] = fread_number(fp);
                                ch->gifts[10] = fread_number(fp);
                                ch->gifts[11] = fread_number(fp);
                                ch->gifts[12] = fread_number(fp);
                                ch->gifts[13] = fread_number(fp);
                                ch->gifts[14] = fread_number(fp);
                                ch->gifts[15] = fread_number(fp);
                                ch->gifts[16] = fread_number(fp);
                                ch->gifts[17] = fread_number(fp);
                                ch->gifts[18] = fread_number(fp);
                                ch->gifts[19] = fread_number(fp);
                                ch->gifts[20] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        break;

                case 'H':
                        KEY("Hitroll", ch->hitroll, fread_number(fp));
                        KEY("Home", ch->home, fread_number(fp));
                        KEY("Hatch", dummy, fread_number(fp));
                        if (!str_cmp(word, "HpManaMove"))
                        {
                                ch->hit = fread_number(fp);
                                ch->max_hit = fread_number(fp);
                                ch->mana = fread_number(fp);
                                ch->max_mana = fread_number(fp);
                                ch->move = fread_number(fp);
                                ch->max_move = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        break;

                case 'I':
                        KEY("Immune", ch->immune, fread_number(fp));
                        KEY("Itemaffect", ch->itemaffect, fread_number(fp));
                        KEY("Invi", ch->invis_level, fread_number(fp));
                        KEY("Inco", ch->incog_level, fread_number(fp));
                        break;

                case 'J':
                        KEY("Jflags", ch->pcdata->jflags, fread_number(fp));
                        break;

                case 'K':
                        KEY("KdefectTimer",ch->pcdata->KdefectTimer, fread_number(fp));
                        KEY("Kingdom", ch->pcdata->kingdom, fread_number(fp));
			KEY("KingRank", ch->pcdata->kingrank, fread_number(fp));
                        break;

                case 'L':
                        KEY("Lasthost", ch->lasthost, fread_string(fp));
                        KEY("Lastdecap1", ch->pcdata->last_decap[0],
                            fread_string(fp));
                        KEY("Lastdecap2", ch->pcdata->last_decap[1],
                            fread_string(fp));
                        KEY("Lasttime", ch->lasttime, fread_string(fp));
                        KEY("Level", ch->level, fread_number(fp));
                        if (!str_cmp(word, "Locationhp"))
                        {
                                ch->loc_hp[0] = fread_number(fp);
                                ch->loc_hp[1] = fread_number(fp);
                                ch->loc_hp[2] = fread_number(fp);
                                ch->loc_hp[3] = fread_number(fp);
                                ch->loc_hp[4] = fread_number(fp);
                                ch->loc_hp[5] = fread_number(fp);
                                ch->loc_hp[6] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        KEY("Loginmessage", ch->pcdata->loginmessage,
                            fread_string(fp));
                        KEY("Logoutmessage", ch->pcdata->logoutmessage,
                            fread_string(fp));
                        KEY("LongDescr", ch->long_descr, fread_string(fp));
                        if (!str_cmp(word, "Lord"))
                        {
                                fread_string(fp);
                                fMatch = TRUE;
                                break;
                        }
                        break;

                case 'M':
                        KEY("MageFlags", tempint, fread_number(fp));
                        if (!str_cmp(word, "Monkab"))
                        {
                                ch->monkab[0] = fread_number(fp);
                                ch->monkab[1] = fread_number(fp);
                                ch->monkab[2] = fread_number(fp);
                                ch->monkab[3] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        KEY("Monkstuff", ch->monkstuff, fread_number(fp));
                        KEY("Monkcrap", ch->monkcrap, fread_number(fp));

                       if ( !str_cmp( word, "MagResist" ) )
                       {
                        int i;
                        for ( i = 0; i < MAX_MAGIC; i++ )
                        ch->magic_res[i] = fread_number( fp );
                        fMatch = TRUE;
                        break;
                       }

                        KEY("Marriage", ch->pcdata->marriage,
                            fread_string(fp));
                        KEY("Morph", ch->morph, fread_string(fp));
                        break;
                case 'N':
                        KEY("Newbits", ch->newbits, fread_number(fp));
                        KEY("Newbits2", ch->newbits2, fread_number(fp));

                        if (!str_cmp(word, "Name"))
                        {
                                /*
                                 * Name already set externally.
                                 */
                                fread_to_eol(fp);
                                fMatch = TRUE;
                                break;
                        }

                        break;

                case 'O':
                        KEY("Objvnum", ch->pcdata->obj_vnum,
                            fread_number(fp));
                        KEY("ObjDesc", ch->objdesc, fread_string(fp));
                        break;

                case 'P':
                        if (!str_cmp(word, "Paradox"))
                        {
                                ch->paradox[0] = fread_number(fp);
                                ch->paradox[1] = fread_number(fp);
                                ch->paradox[2] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        KEY("Parents", ch->pcdata->parents, fread_string(fp));
                        KEY("Password", ch->pcdata->pwd, fread_string(fp));
                        KEY("Played", ch->played, fread_number(fp));
                        KEY("PlayerID", ch->pcdata->playerid,
                            fread_number(fp));
                        KEY("Polyaff", ch->polyaff, fread_number(fp));
                        KEY("Pagelen", ch->pcdata->pagelen, fread_number(fp));

                        if (!str_cmp(word, "Power"))
                        {
                                for (sn = 0; sn < 20; sn++)
                                        ch->pcdata->powers[sn] =
                                                fread_number(fp);

                                fMatch = TRUE;
                                break;
                        }

                        KEY("Poweraction", ch->poweraction, fread_string(fp));
                        KEY("Powertype", ch->powertype, fread_string(fp));
                        KEY("Position", ch->position, fread_number(fp));
                        KEY("Practice", ch->practice, fread_number(fp));
                        if (!str_cmp(word, "PkPdMkMd"))
                        {
                                ch->pkill = fread_number(fp);
                                ch->pdeath = fread_number(fp);
                                ch->mkill = fread_number(fp);
                                ch->mdeath = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        KEY("Prompt", ch->prompt, fread_string(fp));
                        break;

                case 'Q':
                        KEY("Quest", ch->pcdata->quest, fread_number(fp));
                        KEY("Questsrun", ch->pcdata->questsrun,
                            fread_number(fp));
                        KEY("Queststotal", ch->pcdata->questtotal,
                            fread_number(fp));
                        if (!str_cmp(word, "QuestData"))
                        {
                                QUEST_DATA *quest;

                                if (quest_free == NULL)
                                {
                                        quest = alloc_perm(sizeof(*quest));
                                }
                                else
                                {
                                        quest = quest_free;
                                        quest_free = quest_free->next;
                                }
                                quest->time = fread_number(fp);
                                quest->type = fread_number(fp);
                                quest->giver = fread_number(fp);
                                quest->vnums[0] = fread_number(fp);
                                quest->vnums[1] = fread_number(fp);
                                quest->vnums[2] = fread_number(fp);
                                quest->vnums[3] = fread_number(fp);
                                quest->next = ch->pcdata->quests;
                                ch->pcdata->quests = quest;
                                fMatch = TRUE;
                                break;
                        }
                        break;

                case 'R':
                        KEY("Race", ch->race, fread_number(fp));
                        KEY("Rage", ch->rage, fread_number(fp));
                        KEY("Rank", ch->pcdata->rank, fread_number(fp));
                        KEY("Religion", ch->pcdata->religion,
                            fread_number(fp));
                        KEY("Relrank", ch->pcdata->relrank, fread_number(fp));
                        KEY("Relpowers", ch->pcdata->rel_powers,
                            fread_number(fp));
                        KEY("Retaliation", ch->pcdata->retaliation,
                            fread_string(fp));
                        KEY("Revision", ch->pcdata->revision,
                            fread_number(fp));
                        KEY("Runecount", ch->pcdata->rune_count,
                            fread_number(fp));
                        if (!str_cmp(word, "Room"))
                        {
                                ch->in_room =
                                        get_room_index(fread_number(fp));
                                if (ch->in_room == NULL)
                                        ch->in_room =
                                                get_room_index
                                                (ROOM_VNUM_LIMBO);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Runes"))
                        {
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        break;

                case 'S':
                        if (!str_cmp(word, "Smite"))
                        {
                                fMatch = TRUE;
                                fread_string(fp);
                                break;
                        }
                        KEY("SavingThrow", ch->saving_throw,
                            fread_number(fp));
                        KEY("Switchname", ch->pcdata->switchname,
                            fread_string(fp));
                        KEY("SilTol", ch->siltol, fread_number(fp));
                        KEY("Sohbits", ch->sohbits, fread_number(fp));
                        KEY("Souls", ch->pcdata->souls, fread_number(fp));
                        if (!str_cmp(word, "Score"))
                        {
                                ch->pcdata->score[0] = fread_number(fp);
                                ch->pcdata->score[1] = fread_number(fp);
                                ch->pcdata->score[2] = fread_number(fp);
                                ch->pcdata->score[3] = fread_number(fp);
                                ch->pcdata->score[4] = fread_number(fp);
                                ch->pcdata->score[5] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
                        KEY("Sex", ch->sex, fread_number(fp));
                        KEY("ShortDescr", ch->short_descr, fread_string(fp));
                        KEY("Security", ch->pcdata->security,
                            fread_number(fp));
                        if (!str_cmp(word, "Skill"))
                        {
                                int       snum;
                                int       value;

                                value = fread_number(fp);
                                snum = skill_lookup(fread_word(fp));

                                if (snum >= 0)
                                        ch->pcdata->learned[snum] = value;
                                fMatch = TRUE;
                        }

                        KEY("Specpower", ch->specpower, fread_number(fp));
                        KEY("Spectype", ch->spectype, fread_number(fp));
                        KEY("Special", ch->special, fread_number(fp));


                        if (!str_cmp(word, "Spells"))
                        {
                                ch->spl[0] = fread_number(fp);
                                ch->spl[1] = fread_number(fp);
                                ch->spl[2] = fread_number(fp);
                                ch->spl[3] = fread_number(fp);
                                ch->spl[4] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Stage"))
                        {
                                ch->pcdata->stage[0] = fread_number(fp);
                                ch->pcdata->stage[1] = fread_number(fp);
                                ch->pcdata->stage[2] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Stance"))
                        {
                                ch->stance[0] = fread_number(fp);
                                ch->stance[1] = fread_number(fp);
                                ch->stance[2] = fread_number(fp);
                                ch->stance[3] = fread_number(fp);
                                ch->stance[4] = fread_number(fp);
                                ch->stance[5] = fread_number(fp);
                                ch->stance[6] = fread_number(fp);
                                ch->stance[7] = fread_number(fp);
                                ch->stance[8] = fread_number(fp);
                                ch->stance[9] = fread_number(fp);
                                ch->stance[10] = fread_number(fp);
                                ch->stance[11] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "Stance2"))
                        {
                                ch->stance[12] = fread_number(fp);
                                ch->stance[13] = fread_number(fp);
                                ch->stance[14] = fread_number(fp);
                                ch->stance[15] = fread_number(fp);
                                ch->stance[16] = fread_number(fp);
                                ch->stance[17] = fread_number(fp);
                                ch->stance[18] = fread_number(fp);
                                ch->stance[19] = fread_number(fp);
                                ch->stance[20] = fread_number(fp);
                                ch->stance[21] = fread_number(fp);
                                ch->stance[22] = fread_number(fp);
                                ch->stance[23] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "StatAbility"))
                        {
                                ch->pcdata->stat_ability[0] =
                                        fread_number(fp);
                                ch->pcdata->stat_ability[1] =
                                        fread_number(fp);
                                ch->pcdata->stat_ability[2] =
                                        fread_number(fp);
                                ch->pcdata->stat_ability[3] =
                                        fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "StatAmount"))
                        {
                                ch->pcdata->stat_amount[0] = fread_number(fp);
                                ch->pcdata->stat_amount[1] = fread_number(fp);
                                ch->pcdata->stat_amount[2] = fread_number(fp);
                                ch->pcdata->stat_amount[3] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        if (!str_cmp(word, "StatDuration"))
                        {
                                ch->pcdata->stat_duration[0] =
                                        fread_number(fp);
                                ch->pcdata->stat_duration[1] =
                                        fread_number(fp);
                                ch->pcdata->stat_duration[2] =
                                        fread_number(fp);
                                ch->pcdata->stat_duration[3] =
                                        fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }


                        if (!str_cmp(word, "Stats"))
                        {
                                for (sn = 0; sn < 12; sn++)
                                        ch->pcdata->stats[sn] =
                                                fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        break;

                case 'T':
                        KEY("Tiemessage", ch->pcdata->tiemessage,
                            fread_string(fp));
                        KEY("Trust", ch->trust, fread_number(fp));
                        KEY("Timetick", ch->pcdata->time_tick,
                            fread_number(fp));
                        KEY("Tier", ch->tier, fread_number(fp));
                        KEY("Tks", ch->tks, fread_number(fp));
                        KEY("TCol", ch->talkcolor, fread_number(fp));
                        if (!str_cmp(word, "Title"))
                        {
                                ch->pcdata->title = fread_string(fp);
                                if (isalpha(ch->pcdata->title[0])
                                    || isdigit(ch->pcdata->title[0]))
                                {
                                        xprintf(buf, " %s",
                                                ch->pcdata->title);
                                        free_string(ch->pcdata->title);
                                        ch->pcdata->title = str_dup(buf);
                                }
                                fMatch = TRUE;
                                break;
                        }

                        break;

                case 'U':
                        break;

                case 'V':
                        KEY("Vampaff", dummy, fread_number(fp));
                        KEY("Vampgen", dummy, fread_number(fp));
                        if (!str_cmp(word, "Vnum"))
                        {
                                ch->pIndexData =
                                        get_mob_index(fread_number(fp));
                                fMatch = TRUE;
                                break;
                        }
                        break;

                case 'W':
                        KEY("Warps", ch->warp, fread_number(fp));
                        KEY("WarpCount", ch->warpcount, fread_number(fp));
                        if (!str_cmp(word, "Weapons"))
                        {
                                ch->wpn[0] = fread_number(fp);
                                ch->wpn[1] = fread_number(fp);
                                ch->wpn[2] = fread_number(fp);
                                ch->wpn[3] = fread_number(fp);
                                ch->wpn[4] = fread_number(fp);
                                ch->wpn[5] = fread_number(fp);
                                ch->wpn[6] = fread_number(fp);
                                ch->wpn[7] = fread_number(fp);
                                ch->wpn[8] = fread_number(fp);
                                ch->wpn[9] = fread_number(fp);
                                ch->wpn[10] = fread_number(fp);
                                ch->wpn[11] = fread_number(fp);
                                ch->wpn[12] = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }

                        KEY("Wimpy", ch->wimpy, fread_number(fp));
                        KEY("Wolf", dummy, fread_number(fp));
                        KEY("Wiznet", ch->wiznet, fread_number(fp));
                        if (!str_cmp(word, "Wolfform"))
                        {
                                dummy = fread_number(fp);
                                dummy = fread_number(fp);
                                fMatch = TRUE;
                                break;
                        }
	               if ( !str_cmp( word, "WpnResist" ) )
	               {
	                int i;
	                for ( i = 0; i < MAX_WPN; i++ )
	                ch->wpn_res[i] = fread_number( fp );
	                fMatch = TRUE;
	                break;
	               }

                        break;
                case 'X':
                        break;
                }

                if (!fMatch)
                {
                        xprintf(buf, "Fread_char: no match. WORD: %s", word);
                        bug(buf, 0);
                        fread_to_eol(fp);
                }
        }
}

double fread_double (FILE * fp)
{
  double number;
  bool sign;
  char *ptr;
  int c;

  ptr = top_string + sizeof (char *);

  do
    {
      c = getc (fp);
      *ptr = c;
    }
  while (isspace (c));

  number = 0;

  sign = FALSE;
  if (c == '+')
    {
      c = getc (fp);
      *ptr = c;
    }
  else if (c == '-')
    {
      sign = TRUE;
      c = getc (fp);
      *ptr = c;
    }

  if (!isdigit (c))
    {
      bug ("Fread_number: bad format.  save.c", 0);
      return 1;
    }

  while (isdigit (c))
    {
      number = number * 10 + c - '0';
      c = getc (fp);
      *ptr = c;
    }
  if (sign)
    number = 0 - number;
  if (c == '|')
    number += fread_number (fp);
  else if (c != ' ')
    ungetc (c, fp);

  return number;
}