#include "os.h"
#include "utils.h"
#include "structs.h"
#include "comm.h"
#include "interpreter.h"
#include "handler.h"
#include "prototypes.h"
#define MAX_MSGS 50 /* Max number of messages. */
#define SAVE_FILE "board.messages" /* Name of file for saving messages */
#define BOARD_OBJECT xxx /* what are we? */
#define BOARD_ROOM xxx /* where are we? */
#define MAX_MESSAGE_LENGTH 4000 /* that should be enough */
char *msgs[MAX_MSGS];
char *head[MAX_MSGS];
int msg_num;
void board_write_msg (struct char_data *ch, char *arg);
int board_display_msg (struct char_data *ch, char *arg);
int board_remove_msg (struct char_data *ch, char *arg);
void board_save_board (void);
void board_load_board (void);
void board_reset_board (void);
void error_log (char *str);
void board_fix_long_desc (int num, char *headers[MAX_MSGS]);
int board_show_board (struct char_data *ch, char *arg);
/* I have used cmd number 180-182 as the cmd numbers here. */
/* The commands would be, in order : NOTE <header> */
/* READ <message number>, REMOVE <message number> */
/* LOOK AT BOARD should give the long desc of the board */
/* and that should equal a list of message numbers and */
/* headers. This is done by calling a function that sets */
/* the long desc in the board object. This function is */
/* called when someone does a REMOVE or NOTE command. */
/* I have named the function board_fix_long_desc(). In the */
/* board_write_msg() function there is a part that should */
/* be replaced with a call to some dreadful routine used */
/* by the STRING command to receive player input. It is */
/* reputed to lurk somewhere within the limits of an evil */
/* file named act.comm.c.....*/
/* saving the board after the addition of a new messg */
/* poses a slight problem, since the text isn't actually */
/* entered in board_write. What I'll do is to let board() */
/* save the first time a 'look' is issued in the room.. */
/* ugh! that's ugly - gotta think of something better. */
/* -quinn */
/* And here is the board...correct me if I'm wrong. */
int board (struct char_data *ch, int cmd, char *arg)
{
static int has_loaded = 0;
if (!ch->desc)
return (FALSE); /* By MS or all NPC's will be trapped at the board */
/* note: I'll let display and remove return 0 if the arg was non-board- */
/* related. Thus, it'll be possible to read other things than the board */
/* while you're in the room. Conceiveably, you could do this for write, */
/* too, but I'm not in the mood for such hacking. */
if (!has_loaded) {
board_load_board ();
has_loaded = 1;
}
switch (cmd) {
case 15: /* look */
return (board_show_board (ch, arg));
case 149: /* write */
board_write_msg (ch, arg);
return 1;
case 63: /* read */
return (board_display_msg (ch, arg));
case 66: /* remove */
return (board_remove_msg (ch, arg));
default:
return 0;
}
}
void board_write_msg (struct char_data *ch, char *arg)
{
if (msg_num > MAX_MSGS - 1) {
send_to_char ("The board is full already.\n\r", ch);
return;
}
/* skip blanks */
for (; isspace ((int)*arg); arg++);
if (!*arg) {
send_to_char ("We must have a headline!\n\r", ch);
return;
}
head[msg_num] = (char *) malloc (strlen (arg) + strlen (GET_NAME (ch)) + 4);
/* +4 is for a space and '()' around the character name. */
if (!head[msg_num]) {
error_log ("Malloc for board header failed.\n\r");
send_to_char ("The board is malfunctioning - sorry.\n\r", ch);
return;
}
strcpy (head[msg_num], arg);
/* Is this clumsy? - four strcat() in a row I mean.. */
strcat (head[msg_num], " (");
strcat (head[msg_num], GET_NAME (ch));
strcat (head[msg_num], ")");
msgs[msg_num] = NULL;
send_to_char ("Write your message. Terminate with a @.\n\r\n\r", ch);
act ("$n starts to write a message.", TRUE, ch, 0, 0, TO_ROOM);
ch->desc->str = &msgs[msg_num];
ch->desc->max_str = MAX_MESSAGE_LENGTH;
msg_num++;
}
int board_remove_msg (struct char_data *ch, char *arg)
{
int ind, msg;
char buf[256], number[MAX_INPUT_LENGTH];
if (GET_LEVEL (ch) < 10) {
send_to_char ("Due to misuse of the REMOVE command, only 10th level\n\r",
ch);
send_to_char ("and above can remove messages.\n\r", ch);
return (0);
}
one_argument (arg, number);
if (!*number || !isdigit ((int)*number))
return (0);
if (!(msg = atoi (number)))
return (0);
if (!msg_num) {
send_to_char ("The board is empty!\n\r", ch);
return (1);
}
if (msg < 1 || msg > msg_num) {
send_to_char ("That message exists only in your imagination..\n\r", ch);
return (1);
}
ind = msg;
free (head[--ind]);
if (msgs[ind])
free (msgs[ind]);
for (; ind < msg_num - 1; ind++) {
head[ind] = head[ind + 1];
msgs[ind] = msgs[ind + 1];
}
msg_num--;
send_to_char ("Message removed.\n\r", ch);
sprintf (buf, "$n just removed message %d.", ind + 1);
act (buf, FALSE, ch, 0, 0, TO_ROOM);
board_save_board ();
return (1);
}
void board_save_board (void)
{
FILE *the_file;
int ind, len;
if (!msg_num) {
error_log ("No messages to save.\n\r");
return;
}
the_file = fopen (SAVE_FILE, "wb");
if (!the_file) {
error_log ("Unable to open/create savefile..\n\r");
return;
}
fwrite (&msg_num, sizeof (int), 1, the_file);
for (ind = 0; ind < msg_num; ind++) {
len = strlen (head[ind]) + 1;
fwrite (&len, sizeof (int), 1, the_file);
fwrite (head[ind], sizeof (char), len, the_file);
len = strlen (msgs[ind]) + 1;
fwrite (&len, sizeof (int), 1, the_file);
fwrite (msgs[ind], sizeof (char), len, the_file);
}
fclose (the_file);
board_fix_long_desc (msg_num, head);
return;
}
void board_load_board (void)
{
FILE *the_file;
int ind, len = 0;
board_reset_board ();
the_file = fopen (SAVE_FILE, "rb");
if (!the_file) {
error_log ("Can't open message file. Board will be empty.\n\r");
return;
}
fread (&msg_num, sizeof (int), 1, the_file);
if (msg_num < 1 || msg_num > MAX_MSGS || feof (the_file)) {
error_log ("Board-message file corrupt or nonexistent.\n\r");
fclose (the_file);
return;
}
for (ind = 0; ind < msg_num; ind++) {
fread (&len, sizeof (int), 1, the_file);
head[ind] = (char *) malloc (len + 1);
if (!head[ind]) {
error_log ("Malloc for board header failed.\n\r");
board_reset_board ();
fclose (the_file);
return;
}
fread (head[ind], sizeof (char), len, the_file);
fread (&len, sizeof (int), 1, the_file);
msgs[ind] = (char *) malloc (len + 1);
if (!msgs[ind]) {
error_log ("Malloc for board msg failed..\n\r");
board_reset_board ();
fclose (the_file);
return;
}
fread (msgs[ind], sizeof (char), len, the_file);
}
fclose (the_file);
board_fix_long_desc (msg_num, head);
return;
}
void board_reset_board (void)
{
int ind;
for (ind = 0; ind < MAX_MSGS; ind++) {
free (head[ind]);
free (msgs[ind]);
}
msg_num = 0;
board_fix_long_desc (0, 0);
return;
}
void error_log (char *str)
{ /* The original error-handling was MUCH */
fputs ("Board : ", stderr); /* more competent than the current but */
fputs (str, stderr); /* I got the advice to cut it out..;) */
return;
}
int board_display_msg (struct char_data *ch, char *arg)
{
char buf[512], number[MAX_INPUT_LENGTH], buffer[MAX_STRING_LENGTH];
int msg;
one_argument (arg, number);
if (!*number || !isdigit ((int)*number))
return (0);
if (!(msg = atoi (number)))
return (0);
if (!msg_num) {
send_to_char ("The board is empty!\n\r", ch);
return (1);
}
if (msg < 1 || msg > msg_num) {
send_to_char ("That message exists only in your imagination..\n\r", ch);
return (1);
}
/* sprintf(buf, "$n reads message %d titled : %s.",
msg, head[msg - 1]);
act(buf, TRUE, ch, 0, 0, TO_ROOM); */
/* Can PERFORM() handle this...? no. Sorry */
/* sprintf(ch, "Message %d : %s\n\r%s", msg, head[msg - 1], msgs[msg - 1]); */
/* Bad news */
sprintf (buffer, "Message %d : %s\n\r\n\r%s", msg, head[msg - 1],
msgs[msg - 1]);
page_string (ch->desc, buffer, 1);
return (1);
}
void board_fix_long_desc (int num, char *headers[MAX_MSGS])
{
struct obj_data *ob;
/**** Assign the right value to this pointer..how? ****/
/**** It should point to the bulletin board object ****/
/**** Then make ob.description point to a malloced ****/
/**** space containing itoa(msg_num) and all the ****/
/**** headers. In the format :
This is a bulletin board. Usage : READ/REMOVE <message #>, NOTE <header>
There are 12 messages on the board.
1 : Re : Whatever and something else too.
2 : I don't agree with Rainbird.
3 : Me neither.
4 : Groo got hungry again - bug or sabotage?
Well...something like that..;) ****/
/**** It is always to contain the first line and ****/
/**** the second line will vary in how many notes ****/
/**** the board has. Then the headers and message ****/
/**** numbers will be listed. ****/
return;
}
int board_show_board (struct char_data *ch, char *arg)
{
int i;
char buf[MAX_STRING_LENGTH], tmp[MAX_INPUT_LENGTH];
one_argument (arg, tmp);
if (!*tmp || !isname (tmp, "board bulletin"))
return (0);
act ("$n studies the board.", TRUE, ch, 0, 0, TO_ROOM);
strcpy (buf,
"This is a bulletin board. Usage: READ/REMOVE <messg #>, WRITE <header>\n\r");
if (!msg_num)
strcat (buf, "The board is empty.\n\r");
else {
sprintf (buf + strlen (buf), "There are %d messages on the board.\n\r",
msg_num);
for (i = 0; i < msg_num; i++)
sprintf (buf + strlen (buf), "%-2d : %s\n\r", i + 1, head[i]);
}
page_string (ch->desc, buf, 1);
return (1);
}