fbmuck-6.05/auto/
fbmuck-6.05/contrib/jresolver/
fbmuck-6.05/contrib/jresolver/org/
fbmuck-6.05/contrib/jresolver/org/fuzzball/
fbmuck-6.05/docs/devel/
fbmuck-6.05/game/
fbmuck-6.05/game/logs/
fbmuck-6.05/game/muf/
fbmuck-6.05/scripts/
fbmuck-6.05/src_docs/
#ifndef _P_ERROR_H
#define _P_ERROR_H

extern void prim_clear(PRIM_PROTOTYPE);
extern void prim_clear_error(PRIM_PROTOTYPE);
extern void prim_set_error(PRIM_PROTOTYPE);
extern void prim_is_error(PRIM_PROTOTYPE);
extern void prim_is_set(PRIM_PROTOTYPE);
extern void prim_error_str(PRIM_PROTOTYPE);
extern void prim_error_name(PRIM_PROTOTYPE);
extern void prim_error_bit(PRIM_PROTOTYPE);
extern void prim_error_num(PRIM_PROTOTYPE);

#define PRIMS_ERROR_FUNCS prim_clear, prim_clear_error, prim_is_error,    \
        prim_set_error, prim_is_set, prim_error_str, prim_error_name,     \
        prim_error_bit, prim_error_num

#define PRIMS_ERROR_NAMES "CLEAR","CLEAR_ERROR","ERROR?","SET_ERROR",     \
        "IS_SET?","ERROR_STR","ERROR_NAME","ERROR_BIT","ERROR_NUM"

#define PRIMS_ERROR_CNT 9

#endif /* _P_ERROR_H */