dbsc/clans/
dbsc/deity/
dbsc/houses/
dbsc/player/a/
dbsc/space/
#AREA   {PROTO} Bardock's area in progress~



#VERSION 251
#AUTHOR Bardock~

#RANGES
0 0 0 0
$

#PLANET 0

#FLAGS
0

#ECONOMY 0 0

#CLIMATE 2 2 2

#MOBILES
#40100
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#40112
Super Thirteen~
Super Thirteen~
A towering blue man is here, his eyes seem devoid of all emotion. His bright orange hair gives him an odd sort of feel.
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#40113
Trainer/upgrader/practice~
a newly created Trainer/upgrader/practice~
Some god abandoned a newly created Trainer/upgrader/practice here.
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#40132
Mystic Gohan~
Mystic Gohan~
Mystic Gohan stands here before you
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#40136
The First Avatar~
The First Avatar~
&wA &rburning &ztor&cren&wt of &zswi&crli&Wng &Rred &wand &zblack energy&D is here.
~
This ancient being. swirling with red and black energy,  was the Lord's first true Incarnation. He took
the body of a young Icer and wreaked havoc across the entire galaxy until finding that the body no 
longer suited him. His many wounds have all healed and left their scars across his neon white body, 
but some seem to ooze with purple blood.
~
-2147482109 0 0 C
1 0 100 1d20+0 2d5+0
0 5000000000000000000
112 112 1
500 500 500 500 500
0 0 0 0 0
5 5 0 0 1 1 0
0 0 0 0 0 0 0 0
> fight_prog 50~
death
'finger beam'
eyebeam
~
> greet_prog 100~
if clan($n) == mod
mpechoat Welcome $n to Minions of Darkness Headquarters
else
mpechoat &rAs soon as you enter, the First Avatar attacks you in a flurry of motion!&D
mpforce avatar say You are not welcome here!
mpkill $n
endif
endif
~
|
#40144
The First Myrmidon~
The First Myrmidon~
&wA &zmassive &csteel clad &zsoldier &wis here.
~
The first Myrmidon was once the great champion of the Lord of Darkness. 
He had sworn his body, mind, and soul to him above all others.  Though, his
massive steel-clad plated armor may look sturdy, it wasn't quite capable of
staving off his death at the hands of his enemies.  Even in death, the Lord
of Darkness would not permit him to leave his service.  He recreated his
body and immortalized his spirit for all those who would come after him to
view with Honor. 
~
67109379 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#40399
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
0 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#40100
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#40101
Certificate~
A 250k Certificate~
A certificate that is worth 250k!!! Hand this in for zeni!! Hurry up!~
~
8 0 1
0 0 0 0 0 0
1 0 0
 0
#40102
Certificate~
A 500k Certificate~
A certificate that is worth 500k!!! Hand this in for zeni!! Hurry up!~
~
8 0 1
0 0 0 0 0 0
1 0 0
 0
#40103
Certificate~
A 1mil Certificate~
A certificate that is worth 1mil!!! Hand this in for zeni!! Hurry up!~
~
8 0 1
0 0 0 0 0 0
1 0 0
 0
#40104
100k certificate~
100k Certificate~
A certificate that is worth 100k!!! Hand this in for zeni!! Hurry up!~
~
8 0 1
0 0 0 0 0 0
1 0 0
 0
#40399
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#0


#ROOMS
#40100
The Healing Chamber (SPF)~
The Special Forces Sickbay.  The room is well lit with several large
healing tanks lined along the wall.  The sparkling clan walls reflects
light in all directions.  The healing tanks, which are of the latest
technology, are filled with thick, green liquid.  The liquid bubbles
softly, as the machine hums slightly.  The computers, lined against the
healing tanks flicker and blink, waiting for command. 
~
0 538968072 1
D4
~
~
0 -1 40101
S
#40101
Resting Hall (SPF)~
The large room is covered in dark, red wood fixtures and furniture.  A
large onyx colored fireplace crackles and burns on the one side, while two
couches and several chairs line the wall on the opposite side of the
fireplace.  Large pictures, hung here and tehre on the walls, with frames
of gold depict the great leaders of the Special Forces. 
~
0 2097160 1
D1
~
~
0 -1 40106
D3
~
~
0 -1 40107
D4
~
~
0 -1 40102
D5
~
~
0 -1 40100
S
#40102
A Large, Circular Room (SPF)~
A large, golden chandelier dangles from the ceiling, filling the room
with light.  Along the walls, various decorations sit adding eye candy to
the already glorius room.  In the center of the room, is a spiral
staircase. Leading down, to the lower levels, and up to the restricted,
leader only suites and meeting rooms. 
~
0 2097160 1
D0
~
~
0 -1 40103
D1
~
~
0 -1 40104
D3
~
~
0 -1 40105
D4
~
~
0 -1 40108
D5
~
~
0 -1 40101
S
#40103
The Sparring Chamber (SPF)~
The large sparring chamber is lined with beautifully shining energy
resistant plates.  There is a blinking and flashing computer, sank into the
far wall, beeping and blinking.  It seems as though the combatants can
raise, or lower the temperature, and increase or decrease the gravity
within the room.  Above the computer, painted in a very odd way, are the
initals: &RS-P-F. 
~
0 69206024 1
D2
~
~
0 -1 40102
S
#40104
The Gravity Room (SPF)~
The room is covered in huge plates of dark metal, barely able to
withstand the forces of gravity that are generated within the room.  The
large, orb shaped machine in the middle whirs and hums loudly, as large
beams extend out of each side into the walls and floor.  A computer small
panel on the far wall blinks and beeps, displaying various options and
numbers. 
~
0 270532616 1
D3
~
~
0 -1 40102
S
#40105
The Cell (SPF)~
The Jail Cell, is not really a Jail Cell.  It's a statsis chamber,
capable of holding the most powerful individuals in the universe.  The
large pad in the middle of the room, sparks, and cracks, as arcs of
electricity shoot out from it in every angle.  Large energy-resistant
plates cover the rest of the room, for assurance that no one will escape. 
~
0 2097160 1
D1
~
~
0 -1 40102
S
#40106
The Enterance Hall. (SPF)~
As the doors open, the great Special Forces enterance hall is revealed,
in all of it's glory.  The walls are covered with large decorative murals,
depicting the victory of the clansman.  Large steps on either side of the
room lead to one central oak door, concealing the path into the next room. 
~
0 2097160 1
D3
~
~
0 -1 40101
S
#40107
The Training Room (SPF)~
A large, golden chandelier dangles from the ceiling, filling the room
with light.  Along the walls, various decorations sit adding eye candy to
the already glorius room.  In the center of the room, is a spiral
staircase. Leading down, to the lower levels, and up to the restricted,
leader only suites and meeting rooms. 
~
0 2097160 1
D1
~
~
0 -1 40101
S
#40108
The Leader Meeting Room (SPF)~
The leaders room is decorated in dark, expensive red-wood.  In the
center of the room, there is a large, red-wood table, with beautiful
carvings etched into the soft wood.  Around the table, were are seven
chairs, two on each side, with the execption of one.  The lone chair sits
inbetween a fireplace, which dimly lights the room.  The chair itself, is
decorated with dark, red cloth, and edges of the marvelous chair is lined
with gold.  This chair is reserved for the great Bardock, and the rest, for
the leaders of the clan. 
~
0 2097160 1
D3
~
~
0 -1 40109
D5
~
~
0 -1 40102
S
#40109
Seph's sex hole(SPF)~
~
0 2097160 1
D1
~
~
0 -1 40108
S
#40110
Behind the Mountain (RRA)~
Looking about the room, one might notice that the floor is a solid sheet
of metal.  There appears to be an elevator stationed in the bck of the
room.  Thousands of Red Ribbon Army Insignas cover the boxes and walls
about here. 
~
0 2097160 1
D4
~
~
0 -1 40111
S
#40111
The Central Hallway (RRA)~
It appears to be the main room of the Red Ribbon Army encampment.  Robot
parts are strewn here and there as well as many chambers holding who knows
what inside them.  A computer sits in the middle of the room on it reads
"Rejuvination tanks to the east, Gravity alteration to the Northeast, and
training simulations to the west." 
~
0 538968072 1
D1
~
~
0 -1 40112
D3
~
~
0 -1 40113
D5
~
~
0 -1 40110
D6
~
~
0 -1 40114
S
#40112
Rest and Recreational Wing (RRA)~
Here are the soldier's quarters.  Hundreds of cots and foot lockers are
here, this room also seems to have a hard metallic floor as the rest of the
encampment.  A large Red Ribbon Army insigna hangs on the wall in the back
of the room, beside it a picture of Dr.  Gero.  "To the greatest man the
Red Ribbon Army has ever known" is written beneath the picture on a small
plaque. 
~
0 2097160 1
D3
~
~
0 -1 40111
S
#40113
Advanced Practice and Training Simulation Pods (RRA)~
Swords, daggers, staves...everythign one could imagine are hung here on
racks and hangers.  Men and women alike can apparently come here to hone
their fighting skills.  A machine rests in the corner, apparently for those
of mechanical backgrounds, to upload there fighting data. Also upon the
machine is a small insigna of the Red Ribbon Army.  The air seems stagnant
and dirty.  Guess someone has been previouslly working out here. 
~
0 2097160 1
D1
~
~
0 -1 40111
S
#40114
Gravitational Alteration Room (RRA)~
A heavy humming noise echos from a large metallic cylinder in the middle
of this room.  The room itsself is quite large, and looks like it is able
to hold a good number of people in it at one time. Again the Red Ribbon
Army Insigna shows up amongst the walls, never letting anyone forget who or
what they stand for. 
~
0 337641480 1
D9
~
~
0 -1 40111
S
#40115
IE1~
~
0 2097160 1
D8
~
~
0 -1 40117
D9
~
~
0 -1 40116
S
#40116
IE2~
~
0 2097160 1
D1
~
~
0 -1 40118
D6
~
~
0 -1 40115
S
#40117
IE3~
~
0 2097160 1
D3
~
~
0 -1 40118
D7
~
~
0 -1 40115
S
#40118
IE4~
~
0 2097160 1
D1
~
~
0 -1 40117
D2
~
~
0 -1 40119
D3
~
~
0 -1 40116
S
#40119
IE5~
~
0 2097160 1
D0
~
~
0 -1 40118
D2
~
~
0 -1 40120
S
#40120
IE6~
~
0 2097160 1
D0
~
~
0 -1 40119
D1
~
~
0 -1 40121
S
#40121
IE7~
~
0 2097160 1
D1
~
~
0 -1 40122
D3
~
~
0 -1 40120
S
#40122
IE8~
~
0 2097160 1
D1
~
~
0 -1 40124
D2
~
~
0 -1 40123
D3
~
~
0 -1 40121
D6
~
~
0 -1 40127
D7
~
~
0 -1 40128
S
#40123
IE9~
~
0 2097160 1
D0
~
~
0 -1 40122
D1
~
~
0 -1 40125
D3
~
~
0 -1 40126
S
#40124
IE10~
~
0 2097160 1
D3
~
~
0 -1 40122
S
#40125
IE11~
~
0 2097160 1
D3
~
~
0 -1 40123
S
#40126
IE12~
~
0 2097160 1
D1
~
~
0 -1 40125
S
#40127
IE13~
~
0 2097160 1
D9
~
~
0 -1 40122
S
#40128
IE14~
~
0 2097160 1
D4
~
~
0 -1 40129
D8
~
~
0 -1 40122
S
#40129
IE15~
~
0 2097164 1
D5
~
~
0 -1 40128
S
#40130
Chamber of the Kaioshin (ZFIGHT)~
The room is dimly lit, and in the center there is a giant Z symbol with
a glowing Dragon intertwined around it.  In a semi-circular design around
the back portion of the room is a judicial looking desk with 6 places
spread out around it.  One light is above each seat, and a final larger one
seems to shine from directly above, giving the floor symbol a strange glow
that makes the dragoon seem to stare up at you.  A gathering place for the
Kaioshin, supreme leaders of the Z-Fighters, this room is used as a place
to hold leadership meetings for clan decisions and sometimes a place to
decide the fate of a member who does not follow the rules.  
~
0 538968076 1
D0
~
~
0 -1 40132
D5
~
~
0 -1 40131
D6
~
~
0 -1 40133
D7
~
~
0 -1 40134
S
#40131
Hall of Hero's (ZFIGHT)~
You stand in a fairly long hallway, a beautifully woven blue carpet
under your feet.  Along each side of the hall are statues of the original
group of Z-Fighters, along with a few others; Goku, Gohan, Vegeta, Trunks,
Tien, Piccolo, Yamcha and Chiaotzu.  Beneath each statue is a plaque with
the name and dates of birth and death of each fighter.  A beam of light
comming from the ceiling bathes each one, illuminating it and giving a near
life-like feeling to them all.  You notice 3 doors before you, as well as
an exit both above and beneath you. 
~
0 2097164 1
D4
~
~
0 -1 40130
S
#40132
Item Storage (ZFIGHT)~
This is a place for the newer people to get themselves suited up for
combat.  There are racks for hanging armor, as well as shelves to put other
things such as scouters and combat boots.  New recruits are free to take
what they need, but the gear is not to be sold.  When the time comes that
you no longer need it, you are asked to return it to this room so someone
else can use it down the road.  Anyone who does not follow this rule will
be dealt with, in a more or less severe manner depending on the gear that
was taken. 
~
0 2637836 1
D2
~
~
0 -1 40130
S
#40133
Sick Bay (ZFIGHT)~
This is the recovery room for the Z-Fighters.  Along the far wall are
several glass tubes, filled almost to the brim with a thick blue-green
liquid.  There are a few beds along each of the side walls, and at each is
a nurse waiting to take care of a wounded patient.  The fluorescent
lighting above illuminates the room quite well, allowing the nurses to get
a good look at any injuries a person may have.  
~
0 2097164 1
D9
~
~
0 -1 40130
S
#40134
Training Dojo (ZFIGHT)~
The Training Dojo is one large room, divided in 2 parts.  To the right
is an open area with a set of thin blue mats lining the ground, the perfect
place to spar with a friend.  To the left, the room is lined with a set of
gravity generating plates, that can be set to different levels from the
control panel on the far wall.  The sparring area is also lined with
strange plating, that absorbs any stray bolts of energy that may find their
way out of a fight.  
~
0 337641484 1
D8
~
~
0 -1 40130
S
#40135
Before an Ominous Tower (MOD)~
The forest comes to abrupt and complete halt here at the foot
surrounding a bizarre, unnatural-looking tower.  It appears to be composed
out of a shadowy metal, or perhaps stone, but it also seems slightly
opaque, and small patterns of varied shadow swirl around in a peculiar
pattern.  It stretches several hundred feet up into the air, and is over
thirty feet across, yet it does not appear to have a means of entrance, or
at least a conventional one.  Higher up, the tree branches appear to have
peculiarly grown backwards upon nearing the tower so as not to grow towards
the it.  
~
0 2097164 1
D0
~
~
0 -1 40136
S
#40136
At the Base of the Tower (MOD)~
This is an utterly massive room, devoid of any of the trappings of
inhabitation, and far too large for its size as seen from the exterior.  A
large stairway begins on the northern side, following the circular wall up
to the second level of the tower.  Although no sources of light are
visible, a very dim illumination, in varying degrees, is throughout the
room.  Distant voices can be heard, although they seem detached, and not
speaking a discernable language. 
~
0 2097164 1
D2
~
~
0 -1 40135
D4
~
~
0 -1 40137
S
#40137
A Well-Furnished Hall (MOD)~
Unlike the room below, this room is well-furnished, although with
bizarre, and quite occult, furniture.  Several chairs have skulls capping
the arms, and many of the leather on the other pieces seem to be made of
tanned human skin.  The voices here have reached a obscure cacophony, and
yet still seem intangible.  
~
0 2097164 1
D4
~
~
0 -1 40138
D5
~
~
0 -1 40136
S
#40138
A Shadowy Stone Hall (MOD)~
A maze of columns and arches, this room is undoubtedly the darkest of
all in this bleak tower.  Corridors lead off to the north, east, and west,
and a stair climbs up in a steep spiral from the center of the room. 
Sounds of fighting can be heard, and for some reason the voices are not
present here. 
~
0 538968076 1
D0
~
~
0 -1 40140
D1
~
~
0 -1 40139
D3
~
~
0 -1 40141
D4
~
~
0 -1 40142
D5
~
~
0 -1 40137
S
#40139
The Art of War (MOD)~
A rubbery-looking substance coats the walls and floor of this room, and
although it is quite extraordinarily dark, one could discern its depth at
around a foot.  It is rock-hard however, and quite capable of absorbing ki
forces, if such were to go loose.  A deep, rumbling laughter can be heard
now and then; its source is unseen, and most likely, not present.  
~
0 69206028 1
D3
~
~
0 -1 40138
S
#40140
The Art of War (MOD)~
A rubbery-looking substance coats the walls and floor of this room, and
although it is quite extraordinarily dark, one could discern its depth at
around a foot.  It is rock-hard however, and quite capable of absorbing ki
forces, if such were to go loose.  A deep, rumbling laughter can be heard
now and then; its source is unseen, and most likely, not present.  
~
0 69206028 1
D2
~
~
0 -1 40138
S
#40141
The Art of War (MOD)~
A rubbery-looking substance coats the walls and floor of this room, and
although it is quite extraordinarily dark, one could discern its depth at
around a foot.  It is rock-hard however, and quite capable of absorbing ki
forces, if such were to go loose.  A deep, rumbling laughter can be heard
now and then; its source is unseen, and most likely, not present.  
~
0 69206028 1
D1
~
~
0 -1 40138
S
#40142
A Small Stairwell (MOD)~
This room is strangely small, only around ten feet across, as if the
tower were narrowing the higher it reached.  The air seems strangely
viscous, as if the forces of gravity had a higher effect here, but the
source seems to be coming from the north.  A midnight-black, circular
design lies in the exact center of this also circular room, and a beam of
darkness expands upwards from it to the ceiling.  
~
0 2097164 1
D0
~
~
0 -1 40144
D4
~
~
0 -1 40143
D5
~
~
0 -1 40138
S
#40143
The Hall of Demons (MOD)~
This utterly massive room has a black marble floor, upon which a large
design has been carved.  It appears to be a strange rune, but its
signifigance is obviously obscure and forgotten to most.  Hundreds of
statues line the walls, perhaps of the fallen leaders of whoever inhabit
these walls.  There are so many, in fact, that a second and third level
have been established in a circular, room-encompassing niche.  A miniscule
pedestal stands in the center of the room, with words in a peculiar
language carved onto its top.  Six chairs surround it in a tight circle. 
Large horns adorn the back of each of the chairs, interlocking them, as if
to signify a sort of odd unity.  
~
0 2097164 1
D5
~
~
0 -1 40142
E
pedestal creed~
A strange inscription lies upon this pedestal, entitled "The Creed". It reads: 
"Scour the world with pain and horror. 
Blight the land and salt the flower. 
Kill the weak and slay the brave. 
Crush the powerful and make them slaves. 
Surrender to me what remains. 
Dominate them all and put them in chains." 
~
S
#40144
A Cavernous Chamber (MOD)~
A large suit of armor stands here in the room, appearing abandoned, but
how it is standing without tangible support is a mystery, as the effects of
gravity seem to be heavily increased in this room, but an even greater
oddity is that they seem to be in spurts, or perhaps patches - certain
parts of the room have a higher force than others, as if whatever
mysterious force is causing this is intelligent, or at least sentient.  
~
0 270532620 1
D2
~
~
0 -1 40142
S
#40145
Floating in a void~
~
0 2097164 1
S
#40146
Floating in a void~
~
0 2097164 1
S
#40147
Floating in a void~
~
0 2097164 1
S
#40148
Floating in a void~
~
0 2097164 1
S
#40149
Floating in a void~
~
0 2097164 1
S
#40150
Floating in a void~
~
0 2097164 1
S
#40151
Floating in a void~
~
0 2097164 1
S
#40152
Floating in a void~
~
0 2097164 1
S
#40153
Floating in a void~
~
0 2097164 1
S
#40154
Floating in a void~
~
0 2097164 1
S
#40155
Floating in a void~
~
0 2097164 1
S
#40156
Floating in a void~
~
0 2097164 1
S
#40157
Floating in a void~
~
0 2097164 1
S
#40158
Floating in a void~
~
0 2097164 1
S
#40159
Floating in a void~
~
0 2097164 1
S
#40160
Floating in a void~
~
0 2097164 1
S
#40161
Floating in a void~
~
0 2097164 1
S
#40162
Floating in a void~
~
0 2097164 1
S
#40163
Floating in a void~
~
0 2097164 1
S
#40164
Floating in a void~
~
0 2097164 1
S
#40165
Floating in a void~
~
0 2097164 1
S
#40166
Floating in a void~
~
0 2097164 1
S
#40167
Floating in a void~
~
0 2097164 1
S
#40168
Floating in a void~
~
0 2097164 1
S
#40169
Floating in a void~
~
0 2097164 1
S
#40170
Floating in a void~
~
0 2097164 1
S
#40171
Floating in a void~
~
0 2097164 1
S
#40172
Floating in a void~
~
0 2097164 1
S
#40173
Floating in a void~
~
0 2097164 1
S
#40174
Floating in a void~
~
0 2097164 1
S
#40175
Floating in a void~
~
0 2097164 1
S
#40176
Floating in a void~
~
0 2097164 1
S
#40177
Floating in a void~
~
0 2097164 1
S
#40178
Floating in a void~
~
0 2097164 1
S
#40179
Floating in a void~
~
0 2097164 1
S
#40180
Floating in a void~
~
0 2097164 1
S
#40181
Floating in a void~
~
0 2097164 1
S
#40182
Floating in a void~
~
0 2097164 1
S
#40183
Floating in a void~
~
0 2097164 1
S
#40184
Floating in a void~
~
0 2097164 1
S
#40185
Floating in a void~
~
0 2097164 1
S
#40186
Floating in a void~
~
0 2097164 1
S
#40187
Floating in a void~
~
0 2097164 1
S
#40188
Floating in a void~
~
0 2097164 1
S
#40189
Floating in a void~
~
0 2097164 1
S
#40190
Floating in a void~
~
0 2097164 1
S
#40191
Floating in a void~
~
0 2097164 1
S
#40192
Floating in a void~
~
0 2097164 1
S
#40193
Floating in a void~
~
0 2097164 1
S
#40194
Floating in a void~
~
0 2097164 1
S
#40195
Floating in a void~
~
0 2097164 1
S
#40196
Floating in a void~
~
0 2097164 1
S
#40197
Floating in a void~
~
0 2097164 1
S
#40198
Floating in a void~
~
0 2097164 1
S
#40199
Floating in a void~
~
0 2097156 1
S
#40200
Floating in a void~
~
0 2097164 1
S
#40201
Floating in a void~
~
0 2097164 1
S
#40202
Floating in a void~
~
0 2097164 1
S
#40203
Floating in a void~
~
0 2097164 1
S
#40204
Floating in a void~
~
0 2097164 1
S
#40205
Floating in a void~
~
0 2097164 1
S
#40206
Floating in a void~
~
0 2097164 1
S
#40207
Floating in a void~
~
0 2097164 1
S
#40208
Floating in a void~
~
0 2097164 1
S
#40209
Floating in a void~
~
0 2097164 1
S
#40210
Floating in a void~
~
0 2097164 1
S
#40211
Floating in a void~
~
0 2097164 1
S
#40212
Floating in a void~
~
0 2097164 1
S
#40213
Floating in a void~
~
0 2097164 1
S
#40214
Floating in a void~
~
0 2097164 1
S
#40215
Floating in a void~
~
0 2097164 1
S
#40216
Floating in a void~
~
0 2097164 1
S
#40217
Floating in a void~
~
0 2097164 1
S
#40218
Floating in a void~
~
0 2097164 1
S
#40219
Floating in a void~
~
0 2097164 1
S
#40220
Floating in a void~
~
0 2097164 1
S
#40221
Floating in a void~
~
0 2097164 1
S
#40222
Floating in a void~
~
0 2097164 1
S
#40223
Floating in a void~
~
0 2097164 1
S
#40224
Floating in a void~
~
0 2097164 1
S
#40225
Floating in a void~
~
0 2097164 1
S
#40226
Floating in a void~
~
0 2097164 1
S
#40227
Floating in a void~
~
0 2097164 1
S
#40228
Floating in a void~
~
0 2097164 1
S
#40229
Floating in a void~
~
0 2097164 1
S
#40230
Floating in a void~
~
0 2097164 1
S
#40231
Floating in a void~
~
0 2097164 1
S
#40232
Floating in a void~
~
0 2097164 1
S
#40233
Floating in a void~
~
0 2097164 1
S
#40234
Floating in a void~
~
0 2097164 1
S
#40235
Floating in a void~
~
0 2097164 1
S
#40236
Floating in a void~
~
0 2097164 1
S
#40237
Floating in a void~
~
0 2097164 1
S
#40238
Floating in a void~
~
0 2097164 1
S
#40239
Floating in a void~
~
0 2097164 1
S
#40240
Floating in a void~
~
0 2097164 1
S
#40241
Floating in a void~
~
0 2097164 1
S
#40242
Floating in a void~
~
0 2097164 1
S
#40243
Floating in a void~
~
0 2097164 1
S
#40244
Floating in a void~
~
0 2097164 1
S
#40245
Floating in a void~
~
0 2097164 1
S
#40246
Floating in a void~
~
0 2097164 1
S
#40247
Floating in a void~
~
0 2097164 1
S
#40248
Floating in a void~
~
0 2097164 1
S
#40249
Floating in a void~
~
0 2097164 1
S
#40250
Floating in a void~
~
0 2097164 1
S
#40251
Floating in a void~
~
0 2097164 1
S
#40252
Floating in a void~
~
0 2097164 1
S
#40253
Floating in a void~
~
0 2097164 1
S
#40254
Floating in a void~
~
0 2097164 1
S
#40255
Floating in a void~
~
0 2097164 1
S
#40256
Floating in a void~
~
0 2097164 1
S
#40257
Floating in a void~
~
0 2097164 1
S
#40258
Floating in a void~
~
0 2097164 1
S
#40259
Floating in a void~
~
0 2097164 1
S
#40260
Floating in a void~
~
0 2097164 1
S
#40261
Floating in a void~
~
0 2097164 1
S
#40262
Floating in a void~
~
0 2097164 1
S
#40263
Floating in a void~
~
0 2097164 1
S
#40264
Floating in a void~
~
0 2097164 1
S
#40265
Floating in a void~
~
0 2097164 1
S
#40266
Floating in a void~
~
0 2097164 1
S
#40267
Floating in a void~
~
0 2097164 1
S
#40268
Floating in a void~
~
0 2097164 1
S
#40269
Floating in a void~
~
0 2097164 1
S
#40270
Floating in a void~
~
0 2097164 1
S
#40271
Floating in a void~
~
0 2097164 1
S
#40272
Floating in a void~
~
0 2097164 1
S
#40273
Floating in a void~
~
0 2097164 1
S
#40274
Floating in a void~
~
0 2097164 1
S
#40275
Floating in a void~
~
0 2097164 1
S
#40276
Floating in a void~
~
0 2097164 1
S
#40277
Floating in a void~
~
0 2097164 1
S
#40278
Floating in a void~
~
0 2097164 1
S
#40279
Floating in a void~
~
0 2097164 1
S
#40280
Floating in a void~
~
0 2097164 1
S
#40281
Floating in a void~
~
0 2097164 1
S
#40282
Floating in a void~
~
0 2097164 1
S
#40283
Floating in a void~
~
0 2097164 1
S
#40284
Floating in a void~
~
0 2097164 1
S
#40285
Floating in a void~
~
0 2097164 1
S
#40286
Floating in a void~
~
0 2097164 1
S
#40287
Floating in a void~
~
0 2097164 1
S
#40288
Floating in a void~
~
0 2097164 1
S
#40289
Floating in a void~
~
0 2097164 1
S
#40290
Floating in a void~
~
0 2097164 1
S
#40291
Floating in a void~
~
0 2097164 1
S
#40292
Floating in a void~
~
0 2097164 1
S
#40293
Floating in a void~
~
0 2097164 1
S
#40294
Floating in a void~
~
0 2097164 1
S
#40295
Floating in a void~
~
0 2097164 1
S
#40296
Floating in a void~
~
0 2097164 1
S
#40297
Floating in a void~
~
0 2097164 1
S
#40298
Floating in a void~
~
0 2097164 1
S
#40299
Floating in a void~
~
0 2097156 1
S
#40300
Floating in a void~
~
0 2097164 1
S
#40301
Floating in a void~
~
0 2097164 1
S
#40302
Floating in a void~
~
0 2097164 1
S
#40303
Floating in a void~
~
0 2097164 1
S
#40304
Floating in a void~
~
0 2097164 1
S
#40305
Floating in a void~
~
0 2097164 1
S
#40306
Floating in a void~
~
0 2097164 1
S
#40307
Floating in a void~
~
0 2097164 1
S
#40308
Floating in a void~
~
0 2097164 1
S
#40309
Floating in a void~
~
0 2097164 1
S
#40310
Floating in a void~
~
0 2097164 1
S
#40311
Floating in a void~
~
0 2097164 1
S
#40312
Floating in a void~
~
0 2097164 1
S
#40313
Floating in a void~
~
0 2097164 1
S
#40314
Floating in a void~
~
0 2097164 1
S
#40315
Floating in a void~
~
0 2097164 1
S
#40316
Floating in a void~
~
0 2097164 1
S
#40317
Floating in a void~
~
0 2097164 1
S
#40318
Floating in a void~
~
0 2097164 1
S
#40319
Floating in a void~
~
0 2097164 1
S
#40320
Floating in a void~
~
0 2097164 1
S
#40321
Floating in a void~
~
0 2097164 1
S
#40322
Floating in a void~
~
0 2097164 1
S
#40323
Floating in a void~
~
0 2097164 1
S
#40324
Floating in a void~
~
0 2097164 1
S
#40325
Floating in a void~
~
0 2097164 1
S
#40326
Floating in a void~
~
0 2097164 1
S
#40327
Floating in a void~
~
0 2097164 1
S
#40328
Floating in a void~
~
0 2097164 1
S
#40329
Floating in a void~
~
0 2097164 1
S
#40330
Floating in a void~
~
0 2097164 1
S
#40331
Floating in a void~
~
0 2097164 1
S
#40332
Floating in a void~
~
0 2097164 1
S
#40333
Floating in a void~
~
0 2097164 1
S
#40334
Floating in a void~
~
0 2097164 1
S
#40335
Floating in a void~
~
0 2097164 1
S
#40336
Floating in a void~
~
0 2097164 1
S
#40337
Floating in a void~
~
0 2097164 1
S
#40338
Floating in a void~
~
0 2097164 1
S
#40339
Floating in a void~
~
0 2097164 1
S
#40340
Floating in a void~
~
0 2097164 1
S
#40341
Floating in a void~
~
0 2097164 1
S
#40342
Floating in a void~
~
0 2097164 1
S
#40343
Floating in a void~
~
0 2097164 1
S
#40344
Floating in a void~
~
0 2097164 1
S
#40345
Floating in a void~
~
0 2097164 1
S
#40346
Floating in a void~
~
0 2097164 1
S
#40347
Floating in a void~
~
0 2097164 1
S
#40348
Floating in a void~
~
0 2097164 1
S
#40349
Floating in a void~
~
0 2097164 1
S
#40350
Floating in a void~
~
0 2097164 1
S
#40351
Floating in a void~
~
0 2097164 1
S
#40352
Floating in a void~
~
0 2097164 1
S
#40353
Floating in a void~
~
0 2097164 1
S
#40354
Floating in a void~
~
0 2097164 1
S
#40355
Floating in a void~
~
0 2097164 1
S
#40356
Floating in a void~
~
0 2097164 1
S
#40357
Floating in a void~
~
0 2097164 1
S
#40358
Floating in a void~
~
0 2097164 1
S
#40359
Floating in a void~
~
0 2097164 1
S
#40360
Floating in a void~
~
0 2097164 1
S
#40361
Floating in a void~
~
0 2097164 1
S
#40362
Floating in a void~
~
0 2097164 1
S
#40363
Floating in a void~
~
0 2097164 1
S
#40364
Floating in a void~
~
0 2097164 1
S
#40365
Floating in a void~
~
0 2097164 1
S
#40366
Floating in a void~
~
0 2097164 1
S
#40367
Floating in a void~
~
0 2097164 1
S
#40368
Floating in a void~
~
0 2097164 1
S
#40369
Floating in a void~
~
0 2097164 1
S
#40370
Floating in a void~
~
0 2097164 1
S
#40371
Floating in a void~
~
0 2097164 1
S
#40372
Floating in a void~
~
0 2097164 1
S
#40373
Floating in a void~
~
0 2097164 1
S
#40374
Floating in a void~
~
0 2097164 1
S
#40375
Floating in a void~
~
0 2097164 1
S
#40376
Floating in a void~
~
0 2097164 1
S
#40377
Floating in a void~
~
0 2097164 1
S
#40378
Floating in a void~
~
0 2097164 1
S
#40379
Floating in a void~
~
0 2097164 1
S
#40380
Floating in a void~
~
0 2097164 1
S
#40381
Floating in a void~
~
0 2097164 1
S
#40382
Floating in a void~
~
0 2097164 1
S
#40383
Floating in a void~
~
0 2097164 1
S
#40384
Floating in a void~
~
0 2097164 1
S
#40385
Floating in a void~
~
0 2097164 1
S
#40386
Floating in a void~
~
0 2097164 1
S
#40387
Floating in a void~
~
0 2097164 1
S
#40388
Floating in a void~
~
0 2097164 1
S
#40389
Floating in a void~
~
0 2097164 1
S
#40390
Floating in a void~
~
0 2097164 1
S
#40391
Floating in a void~
~
0 2097164 1
S
#40392
Floating in a void~
~
0 2097164 1
S
#40393
Floating in a void~
~
0 2097164 1
S
#40394
Floating in a void~
~
0 2097164 1
S
#40395
Floating in a void~
~
0 2097164 1
S
#40396
Floating in a void~
~
0 2097164 1
S
#40397
Floating in a void~
~
0 2097164 1
S
#40398
Floating in a void~
~
0 2097164 1
S
#40399
Floating in a void~
~
0 2097164 1
S
#0


#RESETS
M 1 40136 1 40136
M 1 40144 1 40144
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$