dbsc/clans/
dbsc/deity/
dbsc/houses/
dbsc/player/a/
dbsc/space/
#AREA   Satan City Sanitarium~



#VERSION 252
#AUTHOR Dabura~

#RANGES
50 65 50 65
$

#PLANET 4

#FLAGS
0

#CLIMATE 2 2 2

#MOBILES
#210000
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
-1 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#210001
The Sanitarium Secretary~
The Sanitarium Secretary~
The Sanitarium Secretary sits at her desk, typing loudly.
~
~
67 0 0 C
1 0 100 1d20+0 2d5+0
-1 1
112 112 2
2 2 2 2 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> death_prog 100~
mpecho The secretary falls to her knees, near death. Seeing this, the nearby orderlies rush to her aid, scowling.
mpecho &CAn orderly says, 'If you don't stop I'll call the cops!'&D
mpmload 210001
if rand(60)
mpecho The orderly runs over to the phone, and calls the cops!
mpmload 210002
mpforce 210002 mpkill $n
endif
~
|
#210002
A Police Officer~
A Police Officer~
A police officer lolls about, looking for violators of the law.
~
~
67 0 100 C
1 0 100 1d20+0 2d5+0
-1 80000
112 112 1
5 5 3 5 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
#210003
An Orderly~
An Orderly~
An orderly stands alert, watching for misbehaving patients.
~
~
3 0 0 C
1 0 100 1d20+0 2d5+0
-1 50000
112 112 1
15 15 15 15 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
#210004
A Patient~
A patient~
A mentally unstable patient looks around, not aware of their surroundings.
~
~
3 0 0 C
1 0 100 1d20+0 2d5+0
-1 1000
112 112 1
15 1 10 1 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> rand_prog 50~
if rand(5)
pant
endif
if rand(5)
worship
endif
if rand(5)
boko
endif
if rand(5)
frolick
endif
~
|
#210005
An Unstable Patient~
An unstable patient~
A severely unstable patient stares forward, veins throbbing on his forehead.
~
~
3 0 0 C
1 0 100 1d20+0 2d5+0
-1 7500
112 112 1
15 1 10 1 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> rand_prog 35~
if rand(5)
alligator
endif
if rand(5)
men
endif
if rand(5)
cheesecake
endif
if rand(5)
vampire
endif
if rand(5)
caress
endif
~
|
#210006
A solitary patient~
A solitary patient~
A patient sits here in the corner, rocking back and forth.
~
~
35 0 0 C
1 0 100 1d20+0 2d5+0
-1 30000
112 112 1
25 1 15 10 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> rand_prog 10~
growl
~
|
#210007
A Janitor~
A strong-looking Janitor~
The janitor sits on a bench, lifting massive weights.
~
~
3 0 0 C
1 0 100 1d20+0 2d5+0
-1 75000
112 112 1
20 20 20 20 0
0 0 0 0 0
2 2 0 0 1 1 0
0 0 0 0 0 0 0 0
> speech_prog metal~
Say Well, that's nice.
if race($n)==android
emote gets up.
say Well, what have we got here...
if carryingvnum($n) 210002
say That's some pretty nice looking iron you've got there.
mpforce $n give sheets $i
if carryingvnum($i) 210002
mppurge sheets
say Well, let me see what I can make with this..
mpsleep 2
emote gets out his tools and begins working.
mpsleep 5
mpoload 210003
give chest $n
if rand(50)
mpoload 210004
give plating $n
say Lucky you. There was enough to make both pieces.
else
say There ya go. Good luck!
endif
endif
endif
endif
~
> greet_prog 100~
if race($n)==android
emote gets up from his bench.
say Well, hello there. You're one of them newfangled 'androids', aren't you?
say I think those androids are somethin' special. You look like you're pretty rough off though - I'll help you.
say If you find any large pieces of metal, just let me know, cause I've got a nice set o' tools and I'll fix that into some armor right fast.
say Just say that you have some metal.
endif
~
|
#210008
The Director~
The Sanitarium Director~
The director of the Satan City Sanitarium sits at her desk, eyes closed.
~
~
3 0 0 C
1 0 100 1d20+0 2d5+0
-1 100000
112 112 2
25 25 25 25 0
0 0 0 0 0
2 2 0 0 1 1 0
0 0 0 0 0 0 0 0
> greet_prog ~
emote opens her eyes slowly, looking at you.
say Are you aware this room is private?
say I recommend you leave.
~
|
#210009
The Cook~
The sanitarium cook~
The cook stands over a range, watching a pot of boiling water.
~
~
3 0 250 C
1 0 100 1d20+0 2d5+0
-1 10000
112 112 2
5 5 5 5 0
0 0 0 0 0
1 1 0 0 1 1 0
0 0 0 0 0 0 0 0
> speech_prog 'Da boiler foiler'~
mpoload 210001
drop boiler
~
|
#210099
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
1 0 0 C
1 0 100 1d20+0 2d5+0
-1 1
112 112 0
10 10 10 10 10
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#210000
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#210001
a boiler~
a boiler~
A boiler boils the day away by the wall.~
~
15 0 0
15 0 0 0 0 0
1 0 0
 0
#210002
iron plating sheets~
iron plating sheets~
Large sheets of thick iron plating lie on the ground.~
~
8 0 1
0 0 0 0 0 0
10 0 0
 0
#210003
iron chest plating~
Iron Chest Plating~
Shiny, curved iron sheets lie on the ground.~
~
9 9682944 9 16
0 0 0 0 50 50
5 0 0
 0
#210004
iron leg plating~
Iron Leg Plating~
Shiny, long iron sheets lie on the ground.~
~
9 9682944 33 16
0 0 0 0 50 50
5 0 0
 0
#210099
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0
1 0 0
 0
#0


#ROOMS
#210000
Entrance to the Sanitarium~
~
0 0 1
D0
~
~
0 -1 210001
D1
~
~
0 -1 3757
S
#210001
Sanitarium Lobby~
~
0 0 1
D0
~
~
3 -1 210002
D1
~
~
0 -1 210006
D2
~
~
0 -1 210000
D3
~
~
0 -1 210007
D5
~
~
0 -1 210032
S
#210002
The Television Room~
~
0 0 1
D0
~
~
3 -1 210005
D1
~
~
0 -1 210003
D2
~
~
3 -1 210001
D3
~
~
0 -1 210004
S
#210003
Kitchens~
~
0 0 1
D3
~
~
0 -1 210002
S
#210004
Recreational Room~
~
0 0 1
D1
~
~
0 -1 210002
S
#210005
The Sanitarium Director's Room~
~
0 0 1
D2
~
~
3 -1 210002
D8
~
~
3 -1 210017
D9
~
~
3 -1 210029
S
#210006
Entrance to Wing A~
~
0 0 1
D0
~
~
0 -1 210008
D3
~
~
0 -1 210001
S
#210007
Entrance to Wing B~
~
0 0 1
D0
~
~
0 -1 210020
D1
~
~
0 -1 210001
S
#210008
The Wing A Hallway~
~
0 0 1
D0
~
~
0 -1 210011
D1
~
~
0 -1 210010
D2
~
~
0 -1 210006
D3
~
~
0 -1 210009
S
#210009
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210008
S
#210010
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210008
S
#210011
The Wing A Hallway~
~
0 0 1
D0
~
~
0 -1 210014
D1
~
~
0 -1 210013
D2
~
~
0 -1 210008
D3
~
~
0 -1 210012
S
#210012
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210011
S
#210013
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210011
S
#210014
The Wing A Hallway~
~
0 0 1
D0
~
~
0 -1 210017
D1
~
~
0 -1 210015
D2
~
~
0 -1 210011
D3
~
~
0 -1 210016
S
#210015
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210014
S
#210016
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210014
S
#210017
The Wing A Hallway~
~
0 0 1
D1
~
~
0 -1 210018
D2
~
~
0 -1 210014
D3
~
~
0 -1 210019
D4
~
~
0 -1 210045
D7
~
~
3 -1 210005
S
#210018
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210017
S
#210019
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210017
S
#210020
The Wing B Hallway~
~
0 0 1
D0
~
~
0 -1 210023
D1
~
~
0 -1 210021
D2
~
~
0 -1 210007
D3
~
~
0 -1 210022
S
#210021
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210020
S
#210022
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210020
S
#210023
The Wing B Hallway~
~
0 0 1
D0
~
~
0 -1 210026
D1
~
~
0 -1 210024
D2
~
~
0 -1 210020
D3
~
~
0 -1 210025
S
#210024
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210023
S
#210025
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210023
S
#210026
The Wing B Hallway~
~
0 0 1
D0
~
~
0 -1 210029
D1
~
~
0 -1 210027
D2
~
~
0 -1 210023
D3
~
~
0 -1 210028
S
#210027
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210026
S
#210028
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210026
S
#210029
The Wing B Hallway~
~
0 0 1
D1
~
~
0 -1 210030
D2
~
~
0 -1 210026
D3
~
~
0 -1 210031
D4
~
~
0 -1 210049
D6
~
~
1 -1 210005
S
#210030
Patients' Rooms~
~
0 0 1
D3
~
~
0 -1 210029
S
#210031
Patients' Rooms~
~
0 0 1
D1
~
~
0 -1 210029
S
#210032
By the Basement Stairs~
~
0 0 1
D0
~
~
3 -1 210034
D1
~
~
3 -1 210033
D3
~
~
0 -1 210035
D4
~
~
0 -1 210001
S
#210033
The Boiler Room~
~
0 0 1
D3
~
~
3 -1 210032
S
#210034
The Janitor's Closet~
~
0 0 1
D2
~
~
3 -1 210032
S
#210035
Orderly's Quarters Hallway~
~
0 0 1
D0
~
~
0 -1 210036
D1
~
~
0 -1 210032
D2
~
~
0 -1 210037
D3
~
~
0 -1 210038
S
#210036
An Orderly's Room~
~
0 0 1
D2
~
~
0 -1 210035
S
#210037
An Orderly's Room~
~
0 0 1
D0
~
~
0 -1 210035
S
#210038
Orderly's Quarters Hallway~
~
0 0 1
D0
~
~
0 -1 210039
D1
~
~
0 -1 210035
D2
~
~
0 -1 210040
D3
~
~
0 -1 210041
S
#210039
An Orderly's Room~
~
0 0 1
D2
~
~
0 -1 210038
S
#210040
An Orderly's Room~
~
0 0 1
D0
~
~
0 -1 210038
S
#210041
Orderly's Quarters Hallway~
~
0 0 1
D0
~
~
0 -1 210042
D1
~
~
0 -1 210038
D2
~
~
0 -1 210043
D3
~
~
0 -1 210044
S
#210042
An Orderly's Room~
~
0 0 1
D2
~
~
0 -1 210041
S
#210043
An Orderly's Room~
~
0 0 1
D0
~
~
0 -1 210041
S
#210044
An Orderly's Room~
~
0 0 1
D1
~
~
0 -1 210041
S
#210045
Solitary Confinement Sector A~
~
0 0 1
D0
~
~
3 -1 210047
D1
~
~
3 -1 210046
D3
~
~
3 -1 210048
D5
~
~
0 -1 210017
S
#210046
Solitary Confinement Room 1~
~
0 0 1
D3
~
~
3 -1 210045
S
#210047
Solitary Confinement Room 2~
~
0 0 1
D2
~
~
3 -1 210045
S
#210048
Solitary Confinement Room 3~
~
0 0 1
D1
~
~
3 -1 210045
S
#210049
Solitary Confinement Sector B~
~
0 0 1
D0
~
~
3 -1 210051
D1
~
~
3 -1 210050
D3
~
~
3 -1 210052
D5
~
~
0 -1 210029
S
#210050
Solitary Confinement Room 4~
~
0 0 1
D3
~
~
3 -1 210049
S
#210051
Solitary Confinement Room 5~
~
0 0 1
D2
~
~
3 -1 210049
S
#210052
Solitary Confinement Room 6~
~
0 0 1
D1
~
~
3 -1 210049
S
#210053
Nothin'.~
~
0 2097156 1
S
#210054
Floating in a void~
~
0 4 1
S
#210055
Floating in a void~
~
0 4 1
S
#210056
Floating in a void~
~
0 4 1
S
#210057
Floating in a void~
~
0 4 1
S
#210058
Floating in a void~
~
0 4 1
S
#210059
Floating in a void~
~
0 4 1
S
#210060
Floating in a void~
~
0 4 1
S
#210061
Floating in a void~
~
0 4 1
S
#210062
Floating in a void~
~
0 4 1
S
#210063
Floating in a void~
~
0 4 1
S
#210064
Floating in a void~
~
0 4 1
S
#210065
Floating in a void~
~
0 4 1
S
#210066
Floating in a void~
~
0 4 1
S
#210067
Floating in a void~
~
0 4 1
S
#210068
Floating in a void~
~
0 4 1
S
#210069
Floating in a void~
~
0 4 1
S
#210070
Floating in a void~
~
0 4 1
S
#210071
Floating in a void~
~
0 4 1
S
#210072
Floating in a void~
~
0 4 1
S
#210073
Floating in a void~
~
0 4 1
S
#210074
Floating in a void~
~
0 4 1
S
#210075
Floating in a void~
~
0 4 1
S
#210076
Floating in a void~
~
0 4 1
S
#210077
Floating in a void~
~
0 4 1
S
#210078
Floating in a void~
~
0 4 1
S
#210079
Floating in a void~
~
0 4 1
S
#210080
Floating in a void~
~
0 4 1
S
#210081
Floating in a void~
~
0 4 1
S
#210082
Floating in a void~
~
0 4 1
S
#210083
Floating in a void~
~
0 4 1
S
#210084
Floating in a void~
~
0 4 1
S
#210085
Floating in a void~
~
0 4 1
S
#210086
Floating in a void~
~
0 4 1
S
#210087
Floating in a void~
~
0 4 1
S
#210088
Floating in a void~
~
0 4 1
S
#210089
Floating in a void~
~
0 4 1
S
#210090
Floating in a void~
~
0 4 1
S
#210091
Floating in a void~
~
0 4 1
S
#210092
Floating in a void~
~
0 4 1
S
#210093
Floating in a void~
~
0 4 1
S
#210094
Floating in a void~
~
0 4 1
S
#210095
Floating in a void~
~
0 4 1
S
#210096
Floating in a void~
~
0 4 1
S
#210097
Floating in a void~
~
0 4 1
S
#210098
Floating in a void~
~
0 4 1
S
#210099
Floating in a void~
~
0 4 1
S
#0


#RESETS
M 1 210008 1 210005
D 0 210005 2 1
D 0 210005 8 1
D 0 210005 9 1
M 1 210009 1 210003
M 1 210004 1 210002
M 1 210004 1 210002
D 0 210002 0 1
D 0 210002 2 1
M 1 210004 1 210004
M 1 210004 1 210019
M 1 210004 1 210019
M 1 210004 1 210019
M 1 210004 1 210018
M 1 210004 1 210018
M 1 210004 1 210018
M 1 210004 1 210015
M 1 210004 1 210015
M 1 210004 1 210015
M 1 210004 1 210016
M 1 210004 1 210016
M 1 210004 1 210016
M 1 210004 1 210013
M 1 210004 1 210013
M 1 210004 1 210013
M 1 210004 1 210012
M 1 210004 1 210012
M 1 210004 1 210012
M 1 210004 1 210010
M 1 210004 1 210010
M 1 210004 1 210010
M 1 210004 1 210009
M 1 210004 1 210009
M 1 210004 1 210009
M 1 210005 1 210030
M 1 210005 1 210030
M 1 210005 1 210031
M 1 210005 1 210031
M 1 210005 1 210027
M 1 210005 1 210027
M 1 210005 1 210028
M 1 210005 1 210028
M 1 210005 1 210024
M 1 210005 1 210024
M 1 210005 1 210025
M 1 210005 1 210025
M 1 210005 1 210021
M 1 210005 1 210021
M 1 210005 1 210022
M 1 210005 1 210022
M 1 210006 1 210050
M 1 210006 1 210051
M 1 210006 1 210052
M 1 210006 1 210046
M 1 210006 1 210047
M 1 210006 1 210048
M 1 210007 1 210034
D 0 210034 2 1
M 1 210003 1 210036
M 1 210003 1 210037
M 1 210003 1 210040
M 1 210003 1 210039
M 1 210003 1 210042
M 1 210003 1 210043
M 1 210003 1 210044
M 1 210003 1 210020
M 1 210003 1 210026
M 1 210003 1 210014
M 1 210003 1 210008
M 1 210001 1 210001
M 1 210003 1 210001
D 0 210001 0 1
D 0 210032 0 1
D 0 210032 1 1
O 1 210001 1 210033
P 0 210002 1 0
D 0 210033 3 1
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$