Changes from 1.8 :

	 1) 'asave changed' now saves changed helps too.

	 2) Now you don't have to move/delete ANY resets when
	    installing OLC first time. The new reset checking code (db.c)
	    is probably buggy.

	 3) Fixed some leaks (door resets are unused but were created).

	 4) Added missing olc.hlp file (DOH!)

	 5) Check the diff file.

	    Thanks to zanthras@columbus.rr.com for telling me about
	    1) and 4), and gblues@jps.net for posting a bugfix in the
	    ROM list.

	Changes from 1.72 :

	 1) Help editor. Probably buggy.

	 2) Fixed some stuff in change_exits (olc_act.c)

	 3) Added a missing check for CHK_CLASS in mob_progs.c (?)

	 4) alist bugfix. (force pet alist, etc)

	Changes from 1.71 :

	 1) Ported to 2.4b6.

	 2) Fixed stupid bug in save_rooms (it's not a save_rooms problem,
	    but...)

	Changes from 1.7 :

	 1) Added some value checking in db2.c for incorrect liqs, etc.
	    (heh)

	 2) Added some implementation of a help editor. OLC now saves
	    helps in stock format.

	 3) Moved some stuff from handler.c to lookup.c.

	 4) Modified some stuff in do_asave, now you can do
	    do_asave( NULL, "changed" ) to save changed areas in
	    your code (probably doesn't work, untested).

	 5) Removed flag_lookup2 from bit.c.

	 6) Fixed the 'none' security bug.

	Changes from 1.6 :

	 1) Fixed some old bugs.

	 2) Improved old functions (string.c, olc.c, ...)

	 3) Some new commands.

	 4) Just check the diff (patch16to17.olc) file.

	Changes from 1.5a :

	 1) Added Mobprogs and a editor for them.

	 2) Maybe some new bugs added :)

	Changes from 1.5 :

	 1) Just a fix in change_exit for setting direction's
	    names.

	Changes from 1.4 :

	 1) Replaced some obj things in save.c with free_obj.

	 2) Added medit_group and redit_owner.

	 3) Cleaned mem.c a bit.

	 4) I think that's all.

	Changes from 1.3 :

	 1) Added Phoenix's fix of medit_shop.

	 2) Added a missing table in help_table.

	 3) Changed a thing in load_resets. Now when
	    you do an 'stat obj <whatever>', Resets:
	    will show a number telling how many times
	    that obj is reset'd (in stock code that
	    was already working).

	 4) Fixed some spelling errors in olc_act.c.

	 6) I don't remember...

	Changes from 1.2 :

	 1) New commands: addapply - for adding apply's to
	    objects - for example, boots with fly affect
	    and such.

	 2) Fixed a little 'mistake' in mob saving...
	    the 'remove bit' command wasn't implemented.
	    For example, with previous version of OLC
	    you COULDN'T set a brainless human and stuff.
	    Now you can :)

	 3) Modified a small thing in medit_race.

	 4) I'm lazy for writing docs. Check the files.

	Changes from 1.1 :

	 1) Fixed bug in change_exits, you could set a key of an
	    inexistent exit and some other weird things.

	 2) NO_PASS exit flag wasn't saved. Fixed.

	 3) In OLC-ized-areas, magic items's (wands,staffs,...)
	    spells values were set to '(null)' if their values
	    were 0, now in the files it will look like ''.

	 4) Fixed some bugs in do_resets, added support for
	    random exits flags. (didn't know how to code it)

	 5) Got rid of weapon_table, now OLC uses the standard
	    attack_table (const.c), also replaced that stupid
	    'new command' in OLC 1.1 (liqlist) with the standard
	    '? liquids'. (didn't know...)

	 6) Fixed error in tables.c, polearm was set to 7, equal
	    to whip, so you couldn't create a polearm weapon.

	 7) Got rid of another idiotic table, material_type.
	    (it was useless)

	 8) Deleted two flags from tables.c (in furniture_flags
	    and weapon_type2), they were just == 0.

	 9) Yes, maybe other things that I can't remember.

	Here are the changes from the previous OLC version (1.0) :

	 1) Fixed small bug in convert_mobile that set oldstyle
	   mobs with null materials.

	 2) * Fixed bug that prevented items contained in other items
	   to reset properly.

	 3) * Container lock and keys properties added.

	 4) OLC was saving poisoned liq containers in a Rom 2.4-
	   incompatible way.

	 5) Potions, pill & scroll's 4th value was not written
	   properly.

	 6) Got rid of liquid_flags table, there was no sense in
	   having two liquid tables (the one in const.c and
	   the OLC table liquid_flags). New command added to
	   OEDIT, liqlist, shows the available liquid types.

	 7) Added new options for prompt, %o and %O, that will
	   show you in the prompt what editor are you using
	   (REdit, OEdit, etc.) and which vnum are you editing.

	 8) Modified help for reset editor.

	 9) Now when you change the resets for an area, the area
	   is marked as changed.

	10) Maybe other things that I can't remember.

	Changes marked with (*) aren't bugs...look in doc/Rom2.4.doc
	and you'll see why...I've made the changes from 2.3 to 2.4
	based on that document...it contains several bugs, that
	appeared in OLC, but now seems that all of these type of
	bugs are out.

						Ivan