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<H1>[MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta)</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta)</LI>
<LI><em>From</em>: "Bruce Mitchener, Jr." &lt;<A HREF="mailto:bruce#puremagic,com">bruce#puremagic,com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 23 Oct 1998 10:55:29 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Friday, October 23, 1998, J C Lawrence wrote:
&gt;
&gt;<A  HREF="http://www.crack.com/golgotha_release/">http://www.crack.com/golgotha_release/</A>
&gt;
&gt;Golgotha was producing a 3D first person shooter, much in the line
&gt;of Quake et al but with the added bonus that they seem to handle
&gt;unbounded spaces well (check out the screen shots), what look like
&gt;moderately useful terrain generation/mapping tools, and an attempt
&gt;at military positional analysis.  The source is now released under a
&gt;pretty flexible license.
&gt;
&gt;MUD client?


Not just a 3D renderer, but a full lisp interpreter with garbage collection,
portable interfaces to networking, threads, etc.  Assembly language routines
too.  I'm not sure if the license could be more free. :)

The source archives appeared to be missing for now, so I'm mirroring the
source they posted on the web, but it is very very slow right now.

I'll try and post a mirror address when I get one.

 - Bruce




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<li><strong><A NAME="00425" HREF="msg00425.html">[MUD-Dev] Golgotha as it applies to PDMud (was Re: Crack.Com deceased, Golgotha source , released (sorta))</A></strong>
<ul compact><li><em>From:</em> Niklas Elmqvist &lt;d97elm#dtek,chalmers.se&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: OT, kinda, but yay :)</STRONG>, <EM>(continued)</EM>
<ul compact>
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<LI><strong><A NAME="00426" HREF="msg00426.html">[MUD-Dev] Re: OT, kinda, but yay :)</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Fri 23 Oct 1998, 22:03 GMT
<UL>
<LI><strong><A NAME="00429" HREF="msg00429.html">[MUD-Dev] Re: OT, kinda, but yay :)</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Fri 23 Oct 1998, 22:58 GMT
</LI>
</UL>
</LI>
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<LI><strong><A NAME="00420" HREF="msg00420.html">[MUD-Dev] Re: OT, kinda, but yay :)</A></strong>, 
Steve Sparks <a href="mailto:ssparks#enigma,sss.org">ssparks#enigma,sss.org</a>, Fri 23 Oct 1998, 21:25 GMT
</LI>
<LI><strong><A NAME="00427" HREF="msg00427.html">[MUD-Dev] Re: OT, kinda, but yay :)</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Fri 23 Oct 1998, 22:42 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00404" HREF="msg00404.html">[MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta)</A></strong>, 
Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Fri 23 Oct 1998, 17:57 GMT
<UL>
<LI><strong><A NAME="00425" HREF="msg00425.html">[MUD-Dev] Golgotha as it applies to PDMud (was Re: Crack.Com deceased, Golgotha source , released (sorta))</A></strong>, 
Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Fri 23 Oct 1998, 21:56 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00406" HREF="msg00406.html">[MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta)</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Fri 23 Oct 1998, 18:18 GMT
<UL>
<LI><strong><A NAME="00408" HREF="msg00408.html">[MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta )</A></strong>, 
Marc Hernandez <a href="mailto:marc#jb,com">marc#jb,com</a>, Fri 23 Oct 1998, 18:46 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00430" HREF="msg00430.html">[MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta)</A></strong>, 
Bruce Mitchener, Jr. <a href="mailto:bruce#puremagic,com">bruce#puremagic,com</a>, Fri 23 Oct 1998, 23:11 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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