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<H1>[MUD-Dev] The Innerworld Project</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] The Innerworld Project</LI>
<LI><em>From</em>: Niklas Elmqvist &lt;<A HREF="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</A>&gt;</LI>
<LI><em>Date</em>: Mon, 16 Nov 1998 07:20:14 +0100 (MET)</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>

I was first going to post this to the DevMUD list exclusively, then
realized that it would probably interest the whole MUD-Dev list. The
Innerworld Project seems to be a rather exciting new on-line RPG game
project being developed under the GPL. They've got some outline design
documents on the site. The client side seems ambitious, since they want
*both* a graphical and a text client (IGC and ITC, respectively), and aim
to have "neither client [offer] any unfair advantages over the other".

&lt;URL: <A  HREF="http://www.geocities.com/Athens/5869/innerworld/">http://www.geocities.com/Athens/5869/innerworld/</A> &gt;

-- Niklas Elmqvist (d97elm#dtek,chalmers.se) ----------------------
  "The trouble with being a god is that you've got no one to 
   pray to."
		-- Terry Pratchett, Small Gods



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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00850" HREF="msg00850.html">[MUD-Dev] World Building Page</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Sun 22 Nov 1998, 17:30 GMT
<LI><strong><A NAME="00847" HREF="msg00847.html">[MUD-Dev] Game library notes</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 19 Nov 1998, 21:35 GMT
<LI><strong><A NAME="00846" HREF="msg00846.html">[MUD-Dev] Mage 2 Mage 0.89</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 19 Nov 1998, 06:07 GMT
<LI><strong><A NAME="00845" HREF="msg00845.html">[MUD-Dev] META: FAQ's bios.</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Tue 17 Nov 1998, 18:12 GMT
<LI><strong><A NAME="00843" HREF="msg00843.html">[MUD-Dev] The Innerworld Project</A></strong>, 
Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Mon 16 Nov 1998, 06:25 GMT
<LI><strong><A NAME="00841" HREF="msg00841.html">[MUD-Dev] More module ideas</A></strong>, 
Mark Gritter <a href="mailto:mark#erdos,Stanford.EDU">mark#erdos,Stanford.EDU</a>, Sat 14 Nov 1998, 03:46 GMT
<LI><strong><A NAME="00839" HREF="msg00839.html">[MUD-Dev] Re: MUD clients, testing</A></strong>, 
Scatter <a href="mailto:scatter#thevortex,com">scatter#thevortex,com</a>, Fri 13 Nov 1998, 09:54 GMT
<UL>
<LI><strong><A NAME="00840" HREF="msg00840.html">[MUD-Dev] Re: MUD clients, testing</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Fri 13 Nov 1998, 17:05 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00834" HREF="msg00834.html">[MUD-Dev] JOB: Project manager and scaling/networking guru needed for game project</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 12 Nov 1998, 18:35 GMT
</UL></BLOCKQUOTE>

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