#DAWNAREADATA Version 11 FromMUD Dawn 1.69r Development Site~ *parent_codebase 1.69r-ReleaseCandiate1 Name The Insect Hive~ ShortName Insect Hive~ Builders None~ Credits Arminius Gorzak~ VNUMs 22700 22799 LRange 1 40 Security 9 Colour Y~ colourcode ` MapScale 6 MapLevel 1 Vnum_offset 0 Continent valarin~ *LastSaved Sat Jan 31 23:48:10 2004~ End #MOBILES #22700 Name Rabbit small bunny~ ShortD a small rabbit~ LongD A small rabbit is here, looking for food.~ Desc A small, smoke colored rabbit is standing here. Its ears are up high, and it is at attention. It is constantly looking around for a predator or something to eat. The little rabbit doesn't even come up to your knee and he looks like he weighs about three or four pounds. ~ Race rabbit~ Align 0 0 Level 2 Hitroll 0 HitDice 1d4+2 ManaDice 1d4+2 DamDice 1d5+0 DamType bite AC 80 80 80 90 Wealth 0 Act npc stay_area~ AffBy haste~ Off dodge fast~ Form edible animal sentient biped mammal~ Part head arms legs heart brains guts hands feet ear eye~ StartP standing~ DefPos standing~ Size tiny~ Sex random~ Material flesh MProg RANDOM 22700 5~ END #22701 Name grey-furred mink~ ShortD a grey-furred mink~ LongD A grey-furred mink is scurrying along, minding its own business.~ Desc A small grey-furred mink is scurrying around playfully. It has a white undercoat that runs from its belly to the tip of his grey bushy tail. The mink is rather small and helpless, but pays no attention to its surroundings. ~ Race other~ Align 0 0 Level 3 Hitroll 0 HitDice 1d5+3 ManaDice 1d4+2 DamDice 1d6+0 DamType bite AC 70 70 70 80 Wealth 0 Act npc stay_area~ Form edible sentient biped mammal~ Part head arms legs heart brains guts feet ear eye tail claws~ StartP standing~ DefPos standing~ Size tiny~ Sex random~ Material flesh END #22702 Name brown porcupine~ ShortD a brown porcupine~ LongD A brown porcupine is here foraging for food.~ Desc This prickley little porcupine walks from plant to plant trying to find its favorite one. It is about a foot high and two long. It's all brown, except the top of his quills which are white tipped. It doesn't even notice you when you come in, but when you go to take a closer look at him he scuries out of the way. ~ Race other~ Align 0 0 Level 4 Hitroll 0 HitDice 2d4+1 ManaDice 1d1+1 DamDice 1d5+1 DamType pierce AC 60 60 60 70 Wealth 0 Act npc stay_area~ Form edible sentient biped mammal~ Part head legs heart brains guts hands ear eye tail claws~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material flesh END #22703 Name glowing firefly~ ShortD a glowing firefly~ LongD A glowing firefly is buzzing around.~ Desc This firefly is floating around in there air, lighting up its surroundings for anyone who needs the light. ~ Race other~ Align 0 0 Level 6 Hitroll 0 HitDice 2d5+4 ManaDice 1d10+25 DamDice 1d7+1 DamType sting AC 40 40 40 40 Wealth 60 Act npc stay_area wimpy mage~ AffBy faerie_fire infrared flying~ Res charm~ Vuln bash~ Form edible sentient insect~ Part head arms legs heart brains guts feet eye wings~ StartP standing~ DefPos standing~ Size tiny~ Sex random~ Material flesh END #22704 Name small black spider~ ShortD a small black spider~ LongD A small black spider is crawling around.~ Desc A little black spider with furry legs is crawling around here. It has small silver streaks of hair across its back. ~ Race other~ Align 0 0 Level 8 Hitroll 0 HitDice 2d5+8 ManaDice 1d4+3 DamDice 1d7+2 DamType bite AC 30 30 30 30 Wealth 29 Act npc stay_area~ AffBy poison~ Off fast~ Res slash~ Vuln bash~ Form edible sentient spider~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material flesh END #22705 Name praying mantis~ ShortD a green praying mantis~ LongD A green praying mantis is sitting on it's back legs.~ Desc This mantis is has rather long legs, and is trying to rest here. It is also harder to focus on, because it is blended into it's surroundings. ~ Race other~ Align 0 0 Level 10 Hitroll 0 HitDice 2d5+18 ManaDice 2d1+4 DamDice 2d4+2 DamType grep AC 10 10 10 10 Wealth 44 Act npc stay_area~ Off dodge~ Form edible sentient~ Part head legs heart brains guts eye claws~ StartP sitting~ DefPos sitting~ Size small~ Sex random~ Material flesh END #22706 Name worker ant~ ShortD a worker ant~ LongD A small worker ant is here trying to get some work done.~ Desc This small little ant is red and has black legs. It is considered small compared to all of the other insects here, only being 2 and a half feet tall. Unlike most insects it walks on its two hind legs leaving its other four to act like arms. His jaw is huge, and almost scary. ~ Race other~ Align 0 0 Level 9 Hitroll 0 HitDice 2d5+12 ManaDice 1d4+10 DamDice 1d8+2 DamType bite AC 20 20 20 20 Wealth 36 Act npc stay_area~ Off assist_vnum~ Res pierce slash~ Vuln magic~ Form edible sentient biped insect~ Part head legs heart brains guts eye fangs~ StartP standing~ DefPos standing~ Size small~ Sex random~ Material exoskeleton MProg RANDOM 22701 5~ END #22707 Name giant white maggot~ ShortD a giant white maggot~ LongD A giant white maggot squirms wildly.~ Desc A giant replica of a fly's child is here. It is in the shape of a white tube with small hairs sticking from it's body. Two black eyes propel from its head. Dozens of small feelers stick out from it's lower body as feet like structures. ~ Race centipede~ Align 0 0 Level 13 Hitroll 0 HitDice 3d5+72 ManaDice 4d8+100 DamDice 3d4+4 DamType digestion AC -30 -30 -30 -20 Wealth 130 Act npc dont_wander stay_area~ AffBy dark_vision~ Off dodge~ Res pierce~ Vuln cold~ Form edible poison animal sentient insect~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size large~ Sex neutral~ Material flesh END #22708 Name Soldier Ant~ ShortD a soldier ant~ LongD A soldier ant is standing here, watching out for trouble.~ Desc This massive ant is much taller than his brothers and sisters in the upper levels. He is about four and a half feet tall and looks like he weighs about one hundred and fifty pounds. His huge see-through eyes gaze back and forth admiring your humaniod qualities. He stands on his two hind legs and uses the other four like arms. His jaw is as big as your head, and could crush you like an old gnome skull. ~ Race other~ Align 0 0 Level 11 Hitroll 0 HitDice 2d5+22 ManaDice 10d1+2 DamDice 1d10+2 DamType bite AC 10 10 10 10 Wealth 110 Act npc dont_wander stay_area~ AffBy infrared flying~ Res pierce~ Vuln bash~ Form edible sentient insect~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #22709 Name worker bee~ ShortD a worker bee~ LongD A worker bee is here, trying to turn nectar into honey.~ Desc ~ Race other~ Align 0 0 Level 14 Hitroll 0 HitDice 3d5+67 ManaDice 1d5+20 DamDice 2d6+4 DamType sting AC -20 -20 -20 -10 Wealth 30 Act npc scavenger stay_area~ AffBy infrared~ Off assist_vnum~ Res pierce~ Vuln bash~ Form edible sentient insect~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #22710 Name large worker bee~ ShortD a large golden-haired worker bee~ LongD A abnormally large golden-haired bee is working hard.~ Desc This worker bee is bigger than the rest of his brother workers. He has golden hair instead of yellow hair, and is much bigger built. His eyes are red, unlike the black eyes of the smaller workers. ~ Race other~ Align 0 0 Level 18 Hitroll 0 HitDice 3d5+79 ManaDice 2d4+25 DamDice 2d7+4 DamType sting AC -30 -30 -30 -20 Wealth 30 Act npc scavenger stay_area~ AffBy infrared~ Off bash assist_guard~ Res pierce~ Form edible sentient insect~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #22711 Name old sage adam~ ShortD an old sage~ LongD An old sage is here, rumaging through books and tomes.~ Desc This old man has a small white beard and is wearing remnants of white. He sits here and mutters about the cities of Mythrin to himself. He looks to be very wise but very drawn back. ~ Race human~ Align 0 1 Level 38 Hitroll 2 HitDice 5d6+225 ManaDice 4d100+200 DamDice 3d10+11 DamType magic AC -130 -130 -130 -100 Wealth 380 Act npc dont_wander stay_area cleric mage~ Off dodge parry~ Res magic~ Vuln bash~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #22712 Name dragonfly guard~ ShortD a dragonfly guard~ LongD A dragonfly guard is hovering here.~ Desc An annoying humming noise is coming from this dragonfly guard. The closer you get to him the faster he flaps and the harder it is for you to hold your footing. He has a very round head and stick-like body. His wings are paper thin, and he watches you the whole time as he hovers around the room. The dragonfly guard is about four feet long, and his wing spand is about twelve feet wide. ~ Race other~ Align 0 0 Level 13 Hitroll 0 HitDice 3d5+60 ManaDice 2d10+20 DamDice 2d6+3 DamType charge AC -20 -20 -20 -10 Wealth 130 Act npc dont_wander stay_area~ AffBy flying~ Off bash dodge~ Imm magic~ Vuln bash~ Form sentient biped insect~ Part head legs heart brains guts eye wings~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg FIGHT 22707 100~ END #22713 Name termite guard~ ShortD a termite guard~ LongD A termite guard is drifting in its thoughts.~ Desc A termite guard has a very sleepy look. It is very large for an insect, and almost looks as if it has been mutated because of it's enormous size. It is tannish colored with white wings. ~ Race other~ Align 0 0 Level 14 Hitroll 0 HitDice 3d5+79 ManaDice 4d10+15 DamDice 2d7+4 DamType scratch AC -30 -30 -30 -20 Wealth 48 Act npc dont_wander stay_area~ AffBy infrared~ Off dodge~ Form edible sentient insect~ Part head arms legs heart brains guts eye wings~ StartP sleeping~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg GRALL 22708 50~ END #22714 Name tick guard~ ShortD a tick guard~ LongD A tick guard is here, looking for victims.~ Desc This tick is very large and has blood all over its body. There is blood trickling from its mouth and dripping down its chest. ~ Race human~ Align 0 0 Level 16 Hitroll 0 HitDice 3d5+79 ManaDice 10d1+40 DamDice 2d7+4 DamType bite AC -30 -30 -30 -20 Wealth 160 Act npc dont_wander stay_area~ Res bash~ Vuln fire~ Form edible sentient biped insect~ Part head legs heart brains guts hands eye~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh MProg RANDOM 22709 10~ MProg GRALL 22710 75~ END #22715 Name winged-wasp winged wasp soldier~ ShortD a winged-wasp soldier~ LongD A wasp soldier is buzzing its wings.~ Desc A goldish looking wasp is buzzing here. Its wings are rather large and has a very futile look ~ Race other~ Align 0 0 Level 14 Hitroll 0 HitDice 3d5+67 ManaDice 10d4+10 DamDice 2d6+4 DamType sting AC -20 -20 -20 -10 Wealth 80 Act npc dont_wander stay_area~ AffBy infrared flying~ Off berserk~ Form edible sentient insect~ Part head arms legs heart brains guts eye wings tail~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #22716 Name winged-wasp winged wasp soldier~ ShortD a winged-wasp soldier~ LongD A wasp soldier is buzzing its wings.~ Desc A goldish looking wasp is buzzing here. Its wings are rather large and has a very futile look ~ Race other~ Align 0 0 Level 16 Hitroll 0 HitDice 3d5+67 ManaDice 10d2+30 DamDice 2d6+4 DamType sting AC -20 -20 -20 -10 Wealth 80 Act npc dont_wander stay_area~ AffBy infrared flying~ Off berserk~ Form edible sentient insect~ Part head arms legs heart brains guts eye wings tail~ StartP standing~ DefPos standing~ Size medium~ Sex random~ Material flesh END #22717 Name large long leg cricket~ ShortD a large cricket soldier~ LongD A large cricket soldier is here, rubbing it's long legs together.~ Desc This cricket is the size of a human, and has legs almost as long as its body. It is a deep greenish brown color. ~ Race other~ Align 0 0 Level 14 Hitroll 0 HitDice 3d5+79 ManaDice 20d4+10 DamDice 2d7+4 DamType bite AC -30 -30 -30 -20 Wealth 86 Act npc dont_wander scavenger stay_area~ AffBy infrared flying~ Off dodge~ Res slash~ Vuln bash~ Form edible sentient insect~ Part head arms legs heart brains guts eye~ StartP standing~ DefPos standing~ Size large~ Sex random~ Material flesh END #22718 Name louse soldier~ ShortD a winged louse soldier~ LongD A winged louse soldier buzzes here.~ Desc A large insect portraying a louse is here. It's wings are crystallined and very delicate looking. ~ Race other~ Align 0 0 Level 15 Hitroll 0 HitDice 3d5+82 ManaDice 2d12+125 DamDice 2d7+5 DamType bite AC -40 -40 -40 -30 Wealth 150 Act npc dont_wander stay_area~ AffBy infrared flying~ Off dodge~ Res pierce slash~ Vuln bash fire cold~ Form edible sentient insect~ Part head arms legs heart brains guts eye wings~ StartP standing~ DefPos standing~ Size large~ Sex neutral~ Material flesh END #22719 Name tiny green grasshopper~ ShortD `#a tiny `Ggreen `^grasshopper~ LongD `#A tiny `Ggreen`^ grasshopper springs back and forth here.~ Desc This small grasshopper bounces around happily as it sits upon blades of grass. The long legs on the grasshopper makes it possible to spring several feet with one leap. It jumps back and forth and is hard to keep an eye on. ~ Race human~ Align 0 0 Level 4 Hitroll 0 HitDice 2d4+1 ManaDice 2d1+1 DamDice 1d5+1 DamType scratch AC 60 60 60 70 Wealth 0 Act npc stay_area~ Form edible insect~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size tiny~ Sex neutral~ Material flesh MProg RANDOM 22702 5~ END #22720 Name royal firefly soldier~ ShortD a royal firefly soldier~ LongD A royal firefly soldier buzzes here.~ Desc A royal firefly soldier appears here. It has a long red streak down it's back marking it's royal status. It is here to protect it's queen. ~ Race unique~ Align 0 0 Level 28 Hitroll 0 HitDice 5d5+125 ManaDice 10d4+60 DamDice 2d12+8 DamType slice AC -80 -80 -80 -60 Wealth 140 Act npc stay_area~ AffBy flying~ Off disarm dodge assist_vnum~ Form edible sentient insect~ Part head arms legs heart brains guts eye~ StartP standing~ DefPos standing~ Size medium~ Sex neutral~ Material flesh END #22721 Name giant red beetle guard~ ShortD `#a giant `Rred`^ beetle guard~ LongD `#A giant `Rred`^ beetle guard is posted here.~ Desc A giant sized beetle is here and its hard exoskeleton glows with a bright crimson color. It has large black eyes on the center of its head. At the end of each leg is a sharp point used for ripping apart it's victim. ~ Race undefined race~ Align 0 0 Level 24 Hitroll 0 HitDice 4d5+115 ManaDice 4d10+55 DamDice 3d7+7 DamType slash AC -70 -70 -70 -50 Wealth 120 Act npc stay_area~ AffBy berserk~ Off bash assist_vnum~ Res bash~ Vuln pierce~ Form edible sentient insect mountable~ Part head legs heart brains guts eye~ StartP standing~ DefPos standing~ Size huge~ Sex male~ Material exoskeleton END #22722 Name firefly queen~ ShortD the firefly queen~ LongD An enormously large female firefly sits here.~ Desc This enormous firefly appears to be the queen of the hive. She is the size of a small building with crystaline wings growing out of her thorax. Large red spots mark up and down her body. ~ Race undefined race~ Align 0 0 Level 35 Hitroll 0 HitDice 4d6+210 ManaDice 4d12+20 DamDice 4d7+11 DamType digestion AC -110 -110 -110 -80 Wealth 220 Act npc stay_area~ AffBy detect_invis detect_hidden regeneration~ Off bash berserk~ Imm bash~ Vuln pierce~ Form edible sentient biped insect mammal~ Part head legs heart brains guts eye wings~ StartP sitting~ DefPos sitting~ Size giant~ Sex neutral~ Material flesh END #22723 Name dark monk~ ShortD a dark monk~ LongD A dark monk is here hiding from the light.~ Desc The monk before you appears not to have a face. A darkness corrodes it so you cannot see what he actually looks like. When he is awake a glittering red can be seen from his eyes. ~ Race elf~ Align 0 -3 Level 40 Hitroll 0 HitDice 5d6+235 ManaDice 5d8+300 DamDice 4d8+13 DamType punch AC -130 -130 -130 -100 Wealth 350 Act npc stay_area~ AffBy detect_invis detect_magic detect_hidden infrared haste~ Off dodge parry~ Imm negative~ Res charm magic energy~ Vuln slash holy light iron~ Form edible sentient biped mammal~ Part head arms legs heart brains guts hands feet fingers ear eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh MProg GRALL 22713 100~ END #22724 Name royal worker bee~ ShortD a royal worker bee~ LongD A royal worker bee is here making honey.~ Desc This abnormally large worker bee has a red strip where a black strip should be across it's back, making it a red, yellow, and black colored bee. It looks very desensitized and doesn't bother to acknowledge your presence. ~ Race undefined race~ Align 0 0 Level 18 Hitroll 0 HitDice 4d5+95 ManaDice 20d4+10 DamDice 4d4+6 DamType charge AC -50 -50 -50 -40 Wealth 44 Act npc stay_area wimpy~ AffBy flying~ Off dodge~ Res pierce slash~ Vuln bash fire cold light~ Form edible sentient insect~ Part head arms legs heart brains guts hands eye~ StartP standing~ DefPos standing~ Size medium~ Sex male~ Material flesh END #22725 Name royal drone bee~ ShortD a royal drone bee~ LongD A royal drone bee is here being a superior.~ Desc A royal drone bee is here pushing around all the other bees who are not equal or superior to himself. There are several red strips on him coloring him a red, yellow, and black bee. ~ Race undefined race~ Align 0 0 Level 23 Hitroll 0 HitDice 4d5+110 ManaDice 5d10+55 DamDice 2d10+7 DamType sting AC -70 -70 -70 -50 Wealth 0 Act npc stay_area~ AffBy flying~ Off dodge~ Vuln bash~ Form edible sentient insect~ Part head arms legs heart brains guts hands eye~ StartP standing~ DefPos standing~ Size large~ Sex male~ Material flesh END #0 #OBJECTS #22700 Name furry grey mink pelt~ Short a `#`Sgrey`^ mink pelt~ Desc A furry, `#`Sgrey`^ mink pelt has been left.~ Level 1 ItemType clothing~ Cost 100 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material fur~ Extra nodegrade~ Wear take neck~ End #22701 Name firefly abdomen~ Short a glowing firefly abdomen~ Desc A glowing firefly abdomen is serving as a light.~ Level 11 ItemType light~ Cost 110 Asize 0 Rsize 50 Values 0 0 55 0 0 Weight 20 Material firefly~ Extra glow magic nodegrade burnproof~ Wear take~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 11 -1 mana 20 0 End #22702 Name dark black key~ Short a dark black key~ Desc A dark black key is here, covered in dust.~ Level 1 ItemType key~ Cost 0 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 20 Material iron~ Extra hum~ Wear take hold~ End #22703 Name honeycomb chunk~ Short a chunk of honeycomb~ Desc A delicious looking piece of honeycomb is here.~ Level 1 ItemType food~ Cost 45 Asize 0 Rsize 50 Values 1 3 0 A 0 Weight 10 Material honeycomb~ Wear take hold~ End #22704 Name honeymead mead shot glass~ Short a shot glass containing honeymead~ Desc A small shot glass of honeymead has been left here.~ Level 1 ItemType drinkcontainer~ Cost 65 Asize 0 Rsize 50 Values 1 1 mead 0 0 Weight 10 Material glass~ Extra nodegrade burnproof~ Wear take hold~ End #22706 Name honey gem glowing~ Short a honey gem~ Desc A glowing gem has been left here.~ Level 1 ItemType gem~ Cost 160 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material honey~ Extra hum~ Wear take hold~ End #22707 Name cauldron boiling~ Short a boiling cauldron~ Desc A boiling cauldron is here with a strange liquid in it.~ Level 1 ItemType cauldron~ Cost 2000 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 4000 Material iron~ Extra nodegrade burnproof chaos~ End #22708 Name dragonfly spear~ Short a dragonfly spear~ Desc A spear with dragonfly wings attached to it is here.~ Level 15 ItemType weapon~ Cost 240 Asize 0 Rsize 50 Values polearm 2 10 thrust F Weight 100 Material metal~ Extra bless nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ Affect modifier -1 15 -1 hitroll 2 0 End #22709 Name rotten bunk bed~ Short a rotten bunk bed~ Desc A rotten bunk bed for two is attached to the wall.~ Level 1 ItemType furniture~ Cost 100 Condition 50 Asize 0 Rsize 50 Values 2 1000 BEHK 100 100 Weight 5000 Material wood~ End #22710 Name large ant exoskeleton~ Short a large ant exoskeleton~ Desc An exoskeleton is here from a rather large ant.~ Level 11 ItemType armor~ Cost 220 Asize 0 Rsize 50 Values 3 3 3 2 0 Weight 150 Material exoskeleton~ Extra nodegrade burnproof~ Wear take torso~ ClassAllowances mage cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 11 -1 saves -2 0 End #22711 Name collared greens~ Short `#some collared `ggreens`^~ Desc Half-eaten collared greens are here waiting to be finished.~ Level 1 ItemType food~ Cost 23 Asize 0 Rsize 50 Values 4 2 0 A 0 Weight 10 Material leaves~ Wear take~ End #22712 Name honeygem gem long longsword sword~ Short a `#`yhoneygem`^-handled longsword~ Desc A `#`yhoneygem`^-handled longsword is resting here.~ Level 9 ItemType weapon~ Cost 90 Asize 0 Rsize 50 Values sword 1 11 slash G Weight 150 Material steel~ Extra hum nodegrade burnproof~ Wear take wield~ ClassAllowances warrior paladin ranger barbarian~ End #22713 Name mead honey honeymead puddle~ Short a honey puddle~ Desc A small honey puddle is on the floor here.~ Level 1 ItemType fountain~ Cost 2000 Asize 0 Rsize 50 Values -1 -1 mead 0 0 Weight 200 Material honey~ Extra nodegrade burnproof~ End #22714 Name stone bunk beds barracks bunkbeds~ Short a set of stone bunks~ Desc A set of stone bunks form from out of the wall.~ Level 1 ItemType furniture~ Cost 2500 Asize 0 Rsize 50 Values 10 500 BEHK 100 100 Weight 2000 Material stone~ Extra nodegrade burnproof~ End #22715 Name honey honeycomb comb belt~ Short a honeycomb belt~ Desc A honeycomb belt is lieing here.~ Level 11 ItemType armor~ Cost 120 Asize 0 Rsize 50 Values 2 2 2 1 0 Weight 10 Material honeycomb~ Extra hum nodegrade burnproof~ Wear take waist~ ClassAllowances mage cleric thief warrior druid paladin ranger barbarian spellfilcher~ Affect modifier -1 11 -1 ac -5 0 End #22716 Name pool blood~ Short a small pool of elven blood~ Desc A small pool of elven blood lies here.~ Level 1 ItemType fountain~ Cost 2000 Asize 0 Rsize 50 Values -1 -1 blood 0 0 Weight 200 Material blood~ Extra nodegrade burnproof~ End #22717 Name bloody tick fang~ Short `#a `rbloody`^ tick fang~ Desc A tick fang covered in blood lies here.~ Level 18 ItemType weapon~ Cost 312 Asize 0 Rsize 50 Values dagger 2 5 stab C Weight 40 Material ivory~ Extra nodegrade burnproof~ Wear take wield~ ClassAllowances mage thief warrior paladin ranger barbarian spellfilcher~ End #22718 Name pillow nest bed~ Short a nest-like bed~ Desc A pillow looking nest-like bed is stuck here.~ Level 1 ItemType furniture~ Cost 4000 Asize 0 Rsize 50 Values 2 1000 BEHK 100 100 Weight 2000 Material straw~ End #22719 Name cricket leggings~ Short a pair of long cricket leggings~ Desc A pair of leggings rest here, made from long cricket legs.~ Level 18 ItemType armor~ Cost 230 Asize 0 Rsize 65 Values 4 4 4 3 0 Weight 40 Material cricket~ Extra nodegrade burnproof~ Wear take legs~ Affect modifier -1 18 -1 agility 1 0 End #22720 Name embroidered robe white~ Short `#a `wwhite`^ embroidered robe~ Desc A white robe is here with small grey embroideries on it.~ Level 35 ItemType clothing~ Cost 850 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 50 Material silk~ Extra magic antievil nodegrade burnproof~ Wear take about~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 mana 80 0 End #22721 Name white embroidered shoes~ Short `#a pair of `wwhite`^ embroidered shoes~ Desc Some shoes are here with white embroideries on them.~ Level 35 ItemType clothing~ Cost 800 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 50 Material silk~ Extra magic antievil nodegrade burnproof~ Wear take feet~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 quickness 2 0 Affect modifier -1 35 -1 move 40 0 End #22722 Name white string-wrapped ring~ Short `#a `wwhite`^ string-wrapped ring`^~ Desc A ring is here with white string wrapped around its finger hole.~ Level 35 ItemType jewelry~ Cost 800 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 20 Material string~ Extra magic antievil nodegrade burnproof~ Wear take finger~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 mana 40 0 Affect modifier -1 35 -1 saves -4 0 End #22723 Name white rope necklace~ Short `#a braided `wwhite`^ rope necklace~ Desc A braided white rope necklace is lying here.~ Level 35 ItemType jewelry~ Cost 800 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 40 Material rope~ Extra magic antievil nodegrade burnproof~ Wear take neck~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 saves -4 0 Affect modifier -1 35 -1 hp 4 0 End #22724 Name white tipped staff~ Short `#a `wwhite`^ crystal-tipped staff~ Desc A staff with a white crystal tip is here.~ Level 35 ItemType staff~ Cost 800 Asize 0 Rsize 50 Values 35 11 11 'cure serious' 0 Weight 50 Material wood~ Extra magic antievil nodegrade burnproof~ Wear take hold~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ End #22725 Name white braided bracelet~ Short `#a `wwhite`^ string braided bracelet~ Desc A bracelet is here and is made of braided white string.~ Level 35 ItemType jewelry~ Cost 800 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 30 Material string~ Extra magic antievil nodegrade burnproof~ Wear take wrist~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 hitroll 2 0 Affect modifier -1 35 -1 damroll 2 0 Affect modifier -1 35 -1 saves -2 0 End #22726 Name druidic magical tome~ Short a druidic magical tome~ Desc A magical tome with druidic symbols is here.~ Level 35 ItemType scroll~ Cost 820 Asize 0 Rsize 50 Values 18 'faerie fire' hypnotism revigorate 'eagle essence' Weight 50 Material paper~ Extra magic nodegrade~ Wear take hold~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ End #22727 Name honey amber key rubies~ Short `#an `yhoney amber`^ key surrounded with rubies~ Desc A key made of honey amber lies here and is encrusted with rubies.~ Level 1 ItemType key~ Cost 100 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material amber~ Extra nodegrade burnproof~ Wear take hold~ End #22728 Name chipped marble ring~ Short a chipped marble ring~ Desc An old ring with a chip of the stone taken from it rests here.~ Level 35 ItemType jewelry~ Cost 695 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 10 Material marble~ Extra magic antigood nodegrade burnproof~ Wear take finger~ Affect modifier -1 35 -1 presence 2 0 Affect modifier -1 35 -1 selfdiscipline 2 0 End #22729 Name floating amethyst light~ Short `#a floating ball of `mamethyst`^-`mcolored`^ light~ Desc A ball of amethyst colored light glows here.~ Level 35 ItemType light~ Cost 725 Asize 0 Rsize 50 Values 0 0 175 0 0 Weight 10 Material energy~ Extra glow magic antigood nodegrade burnproof~ Wear take~ ClassAllowances mage cleric druid spellfilcher~ Affect modifier -1 35 -1 saves -6 0 End #22730 Name flail empowered energy~ Short a flail of empowered energy~ Desc A flail made of shocking energy is here.~ Level 35 ItemType weapon~ Cost 1020 Asize 0 Rsize 50 Values flail 3 10 smash GH Weight 150 Material steel~ Extra magic burnproof~ Wear take wield~ ClassAllowances cleric warrior paladin ranger~ End #22731 Name honey trough~ Short a honey trough~ Desc A honey trough holding honey runs along here.~ Level 1 ItemType fountain~ Cost 200 Asize 0 Rsize 50 Values -1 -1 mead 0 0 Weight 2000 Material wood~ Extra nodegrade burnproof~ End #22732 Name fire ruby~ Short `#a spherical `Rfire ruby`^~ Desc A spherical fire ruby floats above in midair.~ Level 35 ItemType jewelry~ Cost 350 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 20 Material ruby~ Extra glow hum magic antigood meltdrop nodegrade burnproof~ Wear take float~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 mana 40 0 Affect modifier -1 35 -1 hp 2 0 End #22733 Name crystaline cloth~ Short a crystaline shimmering cloth~ Desc A crystaline cloth shimmers here.~ Level 35 ItemType clothing~ Cost 350 Asize 0 Rsize 70 Values 0 0 0 0 0 Weight 50 Material cloth~ Extra hum antigood nodegrade burnproof~ Wear take waist~ ClassAllowances thief warrior paladin ranger barbarian~ Affect modifier -1 35 -1 ac -10 0 Affect modifier -1 35 -1 hp 4 0 End #22734 Name a charred human skull~ Short a charred human skull~ Desc A charred human skull lies here in as time passes.~ Level 35 ItemType jewelry~ Cost 350 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 80 Material bone~ Extra evil magic antigood nodegrade burnproof~ Wear take hold~ ClassAllowances mage cleric thief warrior druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 mana 40 0 Affect modifier -1 35 -1 damroll 2 0 Affect modifier -1 35 -1 hitroll 2 0 Affect modifier -1 35 -1 hp -2 0 End #22735 Name ball maroon fire~ Short a ball of maroon fire~ Desc A ball of maroon colored fire burns here giving off light.~ Level 35 ItemType light~ Cost 425 Asize 0 Rsize 50 Values 0 0 175 0 0 Weight 20 Material fire~ Extra magic antigood nodegrade burnproof~ Wear take~ ClassAllowances mage cleric thief druid paladin ranger spellfilcher~ Affect modifier -1 35 -1 hp 2 0 Affect modifier -1 35 -1 saves -4 0 End #22736 Name petrified oak bookcase~ Short a petrified oak bookcase~ Desc A large bookcase stands here and appears to be made of petrified oak.~ Level 1 ItemType container~ Cost 200 Asize 0 Rsize 50 Values 100 0 0 0 0 Weight 2000 Material oak~ Extra nodegrade~ End #22737 Name clerical book of healing~ Short the clerical book of healing~ Desc A book with clerical symbols upon it is here.~ Level 40 ItemType scroll~ Cost 690 Asize 0 Rsize 50 Values 40 'cure serious' 'cause serious' 'cure critical' 'cause critical' Weight 30 Material paper~ Extra magic nodegrade~ Wear take hold~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 40 -1 mana 50 0 End #22738 Name tome of skin strengthening~ Short the tome of skin strengthening~ Desc A tome with druidic ruins made of skin is here.~ Level 40 ItemType scroll~ Cost 780 Asize 0 Rsize 50 Values 40 barkskin 'stone skin' '' '' Weight 30 Material paper~ Extra magic nodegrade~ Wear take hold~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 40 -1 mana 50 0 End #22739 Name tome of arcane fire~ Short the tome of arcane fire~ Desc A tome with arcane signs and flames upon the cover is here.~ Level 40 ItemType scroll~ Cost 1000 Asize 0 Rsize 50 Values 40 fireball 'fire shield' '' '' Weight 30 Material paper~ Extra magic nodegrade~ Wear take hold~ ClassAllowances mage cleric druid paladin ranger spellfilcher~ Affect modifier -1 40 -1 mana 50 0 End #22740 Name rabbit's foot~ Short a rabbit's foot~ Desc A rabbit's foot lies here.~ Level 2 ItemType jewelry~ Cost 15 Asize 0 Rsize 50 Values 0 0 0 0 0 Weight 5 Material rabbit~ Extra nolocate nodegrade~ Wear take neck~ Affect modifier -1 2 -1 reasoning 1 0 End #0 #ROOMS #22700 Name A Forest Clearing with a Large Hole in the Ground~ Desc You have stumbled upon a large clearing in the middle of the forest. Springing out from under the soil are a few large roots, maybe remnants of a great tree that might have stood here. Examining your surroundings, you notice that there is a large hole in the ground around the center of the clearing. The hole looks rather deep, and no light can be seen coming from it. ~ Sector forest~ Exit down 22709 Exit northeast 22702 Exit southeast 22704 Exit southwest 22706 Exit northwest 22708 End #22701 Name North of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the south, and you notice a forest clearing in that direction. You also notice two small paths, one to the southeast and another to the southwest. ~ Sector forest~ Exit southeast 22702 Exit southwest 22708 End #22702 Name Northeast of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the southwest, and you notice a forest clearing in that direction. You also notice two small paths, one to the southeast and another to the northwest. ~ Sector forest~ Exit southeast 22703 Exit southwest 22700 Exit northwest 22701 End #22703 Name East of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the west, and you notice a forest clearing in that direction. You also notice two small paths, one to the southwest and another to the northwest. ~ Sector forest~ Exit southwest 22704 Exit northwest 22702 End #22704 Name Southeast of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the northwest, and you notice a forest clearing in that direction. You also notice two small paths, one to the southwest and another to the northeast. ~ Sector forest~ Exit northeast 22703 Exit southwest 22705 Exit northwest 22700 End #22705 Name South of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the north, and you notice a forest clearing in that direction. You also notice two small paths, one to the northwest and another to the northeast. ~ Sector forest~ Exit south 22747 Exit northeast 22704 Exit northwest 22706 End #22706 Name Southwest of a forest clearing.~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the northeast, and you notice a forest clearing in that direction. You also notice two small paths, one to the northwest and another to the southeast. ~ Sector forest~ Exit northeast 22700 Exit southeast 22705 Exit northwest 22707 End #22707 Name West of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the east, and you notice a forest clearing in that direction. You also notice two small paths, one to the northeast and another to the southeast. ~ Sector forest~ Exit northeast 22708 Exit southeast 22706 End #22708 Name Northwest of a Forest Clearing~ Desc There is a great forest all around you. The plants grow wild and there are enormous trees all around you. You notice the sky peeking out from under the treetops to the southeast, and you notice a forest clearing in that direction. You also notice two small paths, one to the northeast and another to the southwest. ~ Sector forest~ Exit northeast 22701 Exit southeast 22700 Exit southwest 22707 End #22709 Name Venturing Down into the Dark~ Desc The walls all around you are very sticky and there is a sweet smell in the air. It is still very dark, but you can feel your way down the walls. Whatever is clinging to the walls serves as a good ladder. Looking up you see a great brightness from the outside world, which cannot be seen when looking down. The vertical sticky ladder runs from the top of the hole into whatever lies down below. ~ RoomFlags no_mob~ Sector cave~ Exit up 22700 Exit down 22710 End #22710 Name Passage in the Hive Ceiling~ Desc You have entered the ceiling of the insect hive. There is a honeycomb wall that leads up to where a little bit of natural light can be seen. The wall also leads down into the darkness where small fiery flashes can be seen at random times, almost looks as if there are tiny flames appearing and disappearing. There are also ceiling passages leading in all directions. ~ Sector inside~ Exit up 22709 Exit down 22719 Exit northeast 22712 Exit southeast 22714 Exit southwest 22716 Exit northwest 22718 End #22711 Name North Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. To the north you notice a small door handle sticking out of the honeycomb. ~ Sector inside~ Exit southeast 22712 Exit southwest 22718 End #22712 Name Northeast Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit southeast 22713 Exit southwest 22710 Exit northwest 22711 End #22713 Name East Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit southwest 22714 Exit northwest 22712 End #22714 Name Southeast Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit northeast 22713 Exit southwest 22715 Exit northwest 22710 End #22715 Name South Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit northeast 22714 Exit northwest 22716 End #22716 Name Southwest Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit northeast 22710 Exit southeast 22715 Exit northwest 22717 End #22717 Name West Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit northeast 22718 Exit southeast 22716 End #22718 Name Northwest Passage in the Hive Ceiling~ Desc A little bit of light trickles in from beneath you, revealing you are above enormous walls of honeycomb. Looking down you can see a few glittering lights several leagues below you. The sound of the living can also be heard echoing through the hive. The honeycomb beneath you leads in several directions, and from what can be seen it is no different than where you are now. ~ Sector inside~ Exit northeast 22711 Exit southeast 22710 Exit southwest 22717 End #22719 Name Traveling Further into the Depths of the Hive~ Desc There is honeycomb all around you, almost making a tube that leads both up and down. Small glittering lights can be seen both above you and below you. The sweet smell of honey is incredibly strong. To the south there is a real dark patch of honeycomb that separates the wall from the rest of the room. ~ RoomFlags no_mob~ Sector cave~ Exit south 22723 EFlags door closed~ EKeywords trapdoor~ Exit up 22710 Exit down 22720 End #22720 Name The Center of the Insect Barracks~ Desc You have stumbled upon a very large honeycomb room that has paths leading off in all directions. There are sounds of life coming from all around you. Honeycomb walls are all around you, and there are honeycomb tubes that run up and down from this room. You can also hear the screams from someone down below in the hive. ~ Sector cave~ Exit north 22724 Exit east 22726 Exit south 22728 Exit west 22730 Exit up 22719 Exit down 22740 Exit northeast 22725 Exit southeast 22727 Exit southwest 22729 Exit northwest 22731 End #22722 Name A Small Dirt Enclosed Room~ Desc You are in a dark and black underground room. The walls are made of dirt, and the ground is pure earth. The room is rather warm for being subterranean and the sweet smell smelt in the hive still lingers in there air. The door to the south leads back into the hive. ~ RoomFlags dark no_mob~ Sector cave~ Exit south 22711 EFlags door closed oneway~ End #22723 Name A Small Den Built in the Earth~ Desc A cozy little den has been built here. There are some shelves with relics and odds and ends on them, you notice a couple books but none that hold any interest. You smell something good cooking, it's not the sweet nectar smell you could smell in the hive, it's more of a soup or meat smell . There are two fireflies in a cage hanging from the ceiling providing light, and you notice some pictures of humans on the wall. ~ RoomFlags indoors~ Sector inside~ Exit north 22719 EFlags door closed~ EKeywords trapdoor~ End #22724 Name North of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the north. ~ Sector cave~ Exit north 22732 EFlags door closed~ Exit south 22720 End #22725 Name Northeast of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the northeast. ~ Sector cave~ Exit northeast 22733 EFlags door closed~ Exit southwest 22720 End #22726 Name East of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the east. ~ Sector cave~ Exit east 22734 EFlags door closed~ Exit west 22720 End #22727 Name Southeast of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the southeast. ~ Sector cave~ Exit southeast 22735 EFlags door closed~ Exit northwest 22720 End #22728 Name South of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the south. ~ Sector cave~ Exit north 22720 Exit south 22736 EFlags door closed~ End #22729 Name Southwest of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the southwest. ~ Sector cave~ Exit northeast 22720 Exit southwest 22737 EFlags door closed~ End #22730 Name West of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the west. ~ Sector cave~ Exit east 22720 Exit west 22738 EFlags door closed~ End #22731 Name Northwest of the Center in the Insect Barracks~ Desc Arriving in this room, you notice that the walls down this corridor are no longer honeycomb but now are stone. There are a few wild fires that are burning in grooves that appear to have been cut into the stone. At the end of this hallway you hear things moving around and some sort of language of communication. The ceiling and floor are made of honeycomb despite the stone walls and the wooden door at the end of the path to the northwest. ~ Sector cave~ Exit southeast 22720 Exit northwest 22739 EFlags door closed~ End #22732 Name The Barracks of the Soldier Ants~ Desc There are bunks in this room large enough for a human to sleep on. Whatever lives here must be of good size. There is trash laying on the floor, and half eaten pieces of food. The food looks of organic material. The whole room is completely stone with rotten wood beds springing out from the wall. The door to the south leads back into the hive. ~ Sector cave~ Exit south 22724 EFlags door closed~ End #22733 Name The barracks of the termites.~ Desc This room is completely made out of stone, with a few cracks in the ceiling where honey is dripping through. There are bunks in this room, but are also made out stone. In the corner of the room are a few boards and sticks that appear to have been chewed on. Also, you notice the side of the door facing you is also stone, as the other side was wooden. The door to the southwest leads back into the hive. ~ Sector cave~ Exit southwest 22725 EFlags door closed~ End #22734 Name A Humming Room Full of Crickets~ Desc Here the are chunks taken out of the stone wall where small insect nests have been placed. In these nests are thousands of tiny insects. In the middle of the room sits two very large nests that look identical to the smaller ones. The sound from the crickets rubbing their legs together makes a loud humming noise that vibrates the whole room. The door to the west leads back into the hive. ~ Sector cave~ Exit west 22726 EFlags door closed~ End #22735 Name Den of the Louse~ Desc This room is very tore up almost as if everything in it was dragged here. Nothing looks to go together, and for the most part it looks like scraps of different barks from trees fit together with weeds to make some sort of nest. There isn't much light here, just a deep red glow that comes from small holes in the walls that opens up to the hive. Back to the northwest there is a door that is half decayed. ~ Sector inside~ Exit northwest 22727 EFlags door closed~ End #22736 Name Den of the Weevil~ Desc Upon entering this room you see thousands of small weevils everywhere crawling out of the walls and across the floor. Small gaps of light show up from the floor where small holes reveal glowing light below. The ceiling is decrepit and it is made of honey comb and clumps of dirt. There is a door to the north. ~ Sector cave~ Exit north 22728 EFlags door closed~ End #22737 Name The Domain of Maggots~ Desc A hole in the wall opens up here revealing a white mound of slithering maggots. They poor onto the floor constantly making the floor churn. A stench fills lingers in the room, one of waste and disgust. There is a decrepit looking door to the northeast that appears to be half rotten. ~ Sector inside~ Exit northeast 22729 EFlags door closed~ End #22738 Name The Wasp Nest~ Desc A nest made up of honeycomb, honey, and other natural materials has been strung up all around this stone room. The nest hangs from the ceiling and drops down to the floor, containing pillow-like beds. Honey trickles from the ceiling down the nest holding it together. The sweet, sticky environment is perfect for a pollen collector. The door to the east leads back to the hive. ~ Sector cave~ Exit east 22730 EFlags door closed~ End #22739 Name Tick Barracks with Blood Smeared Walls~ Desc This room has wooden barracks bolted somehow to the wall. There is blood smeared across the walls and there is a large collection of blood on the floor also. It almost looks like the blood has been collected to serve as a fountain. The bloody pool runs across the floor and looks as if it's being absorbed through the floor, but you cannot tell where the bloody stream starts and ends. The door to the southeast leads back into the hive. ~ Sector cave~ Exit southeast 22731 EFlags door closed~ End #22740 Name Burrowing Deeper into the Hive~ Desc Looking up the brightness from the outside world can barely be detected. The walls around you tube together to form a ladder of sticky honey comb. A small light can be detected from below as something glows like fire. The floor below can be seen but faintly, as something covers to floor. ~ Sector cave~ Exit up 22720 Exit down 22741 End #22741 Name Lair of the Firefly Queen~ Desc There is a lump springing from the wall that acts as a throne covered in sap and honey. Looking up through the large ceiling there are small chambers with honeycomb floors that lead all the way up the hive. The top of the hive cannot be seen from here as the blackness looms heavily above. The floor is crawling with small beetles and fire flies loom in the room. There is a small door-like plate on the bottom of the throne. ~ Sector cave~ Exit north 22743 Exit east 22746 Exit south 22744 Exit west 22745 Exit up 22740 Exit down 22742 EFlags door closed locked~ EKeyvnum 22727 EKeywords trapdoor~ End #22742 Name An Old and Decrepit Library~ Desc You have stumbled upon a barren room with dirt walls. It is decorated with different cloaks hanging on the walls with symbols upon them. There are several bookcases on the wall that contain books in them. There is also a desk here made of rotten wood. A small spring pumps water through the floor and there is a small pile of what appears to be hollow bones in the corner of the room. ~ Sector inside~ Exit up 22741 EFlags door closed locked~ EKeyvnum 22727 End #22743 Name Honey Heartland~ Desc Here the walls are covered in sappy honey from the thousands of bees buzzing. There is mass honey production going on and the bees look like they do not want to be disturbed. There is also a few larger bees here with commanding the smaller bees around. A troff runs across the floor collecting the honey and leading it through the eastern wall. ~ Sector cave~ Exit south 22741 End #22744 Name Master Drone Bee Quarters~ Desc This room is rather well kept it is made mostly of honeycomb. There are small straw bunks for the drones to rest upon. There is also a troff running in from the east that carries rich and replenished honey. There is also a small weapons rack where several whips hang. ~ Sector cave~ Exit north 22741 End #22745 Name Bee Worker Living Quarters~ Desc This room is enormous and contains dozens of cells for the abnormally large worker bees. The cells are made of stone and are for locking the slaves away after their work is done. A small honey troff leads into each cell from the northern wall for feeding. ~ Sector cave~ Exit east 22741 End #22746 Name Honey Storage~ Desc This room is made totally of honeycomb. Thousands and thousands of cubicles of honey line this giant honey comb. This appears to be the food storage for the whole hive. There is a small troff leading through the northern wall that is pouring in a constant supply of honey that workers are moving into more of the cubicles. ~ Sector cave~ Exit west 22741 End #22747 Name A Well-Trodden Path~ Desc Thick trees, their branches covered in leaves of all shapes and hues of green surround this narrow path. The dirt that marks the path is criss-crossed with footsteps, both humanoid and animal. Towards the north, the trees open up into a clearing. To the south the path continues briefly, but a hard-packed road can be seen in the distance. ~ Sector field~ Exit north 22705 Exit south 22748 End #22748 Name A Well-Trodden Path~ Desc The rough, brownish dirt that covers the ground between the trees has no clear border, but it definitely runs in a north-south direction. Small plants and mosses grow beneath the trees, heavily laden with leaves. A few large stones stand out offering some shelter to the smaller creatures of the forest. A well-used road is directly to the south. To the north the path makes its way between the thick trunks of the trees. ~ Sector field~ Exit north 22747 Exit south 30294 End #0 #SPECIALS M 22720 spec_guard M 22723 spec_cast_undead M 22724 spec_janitor S #RESETS2 M 0 22700 6 22700 1 M 0 22719 2 22700 1 M 0 22700 6 22701 1 M 0 22719 2 22702 1 M 0 22700 6 22703 1 M 0 22701 4 22704 1 E 0 22700 -1 torso~ M 0 22700 6 22705 1 M 0 22701 4 22706 1 E 0 22700 -1 torso~ M 0 22702 2 22706 1 M 0 22700 6 22707 1 G 0 22740 -1 M 0 22702 2 22708 1 M 0 22703 8 22710 2 E 0 22701 -1 light~ M 0 22706 1 22710 4 M 0 22706 4 22710 1 M 0 22703 8 22711 2 E 0 22701 -1 light~ M 0 22706 1 22711 4 M 0 22706 4 22711 1 M 0 22704 4 22712 2 M 0 22704 4 22713 2 M 0 22705 4 22714 1 M 0 22703 8 22715 2 E 0 22701 -1 light~ M 0 22706 4 22715 1 M 0 22705 4 22716 2 M 0 22705 4 22717 1 M 0 22712 2 22720 2 E 0 22708 16 wielded~ O 0 22702 0 22722 O 0 22707 0 22723 M 0 22711 1 22723 1 E 0 22720 -1 about~ E 0 22721 -1 feet~ E 0 22722 -1 lfinger~ E 0 22722 -1 rfinger~ E 0 22723 -1 neck2~ E 0 22723 -1 neck1~ E 0 22724 -1 hold~ E 0 22725 -1 rwrist~ E 0 22725 -1 lwrist~ G 0 22726 -1 M 0 22709 8 22724 1 M 0 22709 8 22725 1 M 0 22709 8 22726 1 M 0 22709 8 22727 1 M 0 22709 8 22728 1 M 0 22709 8 22729 1 M 0 22709 8 22730 1 M 0 22709 8 22731 1 M 0 22708 2 22732 2 O 0 22709 -1 22732 O 0 22711 -1 22732 E 0 22710 -1 torso~ E 0 22712 16 wielded~ M 0 22713 2 22733 2 O 0 22713 0 22733 O 0 22714 -1 22733 E 0 22715 13 waist~ O 0 22718 -1 22734 M 0 22717 2 22734 2 E 0 22719 -1 legs~ M 0 22718 2 22735 2 M 0 22707 2 22737 2 O 0 22718 -1 22738 M 0 22715 1 22738 1 M 0 22716 1 22738 1 O 0 22709 -1 22739 M 0 22714 1 22739 1 E 0 22717 16 wielded~ O 0 22716 0 22739 M 0 22720 2 22741 2 M 0 22721 2 22741 2 M 0 22722 1 22741 1 G 0 22727 -1 E 0 22732 -1 floating~ E 0 22733 -1 waist~ E 0 22734 -1 hold~ E 0 22735 -1 light~ M 0 22723 1 22742 1 E 0 22728 -1 lfinger~ E 0 22729 -1 light~ E 0 22730 -1 wielded~ O 0 22736 -1 22742 P 0 22737 1 22736 1 P 0 22738 1 22736 1 P 0 22739 1 22736 1 M 0 22724 10 22743 3 M 0 22725 5 22743 1 O 0 22731 -1 22743 O 0 22731 -1 22744 M 0 22725 5 22744 3 M 0 22724 10 22745 4 O 0 22731 -1 22745 M 0 22724 10 22746 3 M 0 22725 5 22746 1 O 0 22731 -1 22746 S #SHOPS #0 #MOBPROGS #22713 title Grall attack~ code if isevil $n sayto $n Greetings in my home dark one. pmote $n smiles darkly at @ else pkill $n endif ~ disabled false END #22710 title Tick Greeting~ code mob echoat $n $I dribbles blood as you walk in. grin $n mob echoat $n $I walks up to you and sniffs you. mob echoaround $n $I walks up to $N and sniffs $m. ~ disabled false END #22709 title tick guard sucks some blood~ code drink pool ~ disabled false END #22708 title guard wakes up~ code mob echoat $n $I wakes up, startled as you enter the room. mob echoaround $n $N startles $I and wakes $k up. wake ~ disabled false END #22707 title Dragon Fly fight code~ code mob echoat $n $I lets out a loud scretching sound and charges at you. mob echoaround $n $I lets out a loud scretching sound and charges at $N. ~ disabled false END #22702 title grasshopper hops about - random 5~ code emote hops across the ground. ~ disabled false END #22701 title ant grumbling~ code emote grumbles about $l work. ~ disabled false END #22700 title rabbit munches -random 5~ code emote bends down and eats some leafy green plants by a tree. ~ disabled false END #0 #$